/*
* Seven Kingdoms: Ancient Adversaries
*
* Copyright 1997,1998 Enlight Software Ltd.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
// Filename : OW_ROCK.CPP
// Description : generate random rock on map
#include
#include
#include
#include
//--------------- begin of function World::can_add_rock ----------//
int World::can_add_rock(short x1, short y1, short x2, short y2)
{
int x,y;
err_when(x1 > x2 || y1 > y2);
for(y = y1; y <= y2; ++y)
for( x = x1; x <= x2; ++x)
if( !get_loc(x,y)->can_add_rock(3) )
return FALSE;
return TRUE;
}
//--------------- end of function World::can_add_rock ----------//
// --------- begin of function World::add_rock ----------//
//
// note : make sure the location in the area is free
//
void World::add_rock(short rockRecno, short x1, short y1)
{
// ------- get the delay remain count for the first frame -----//
Rock newRock(rockRecno, x1, y1);
int rockArrayRecno = rock_array.add(&newRock);
RockInfo *rockInfo = rock_res.get_rock_info(rockRecno);
for( short dy = 0; dy < rockInfo->loc_height && y1+dy < max_y_loc; ++dy)
{
for( short dx = 0; dx < rockInfo->loc_width && x1+dx < max_x_loc; ++dx)
{
short rockBlockRecno = rock_res.locate_block(rockRecno, dx, dy);
if( rockBlockRecno )
{
Location *locPtr = get_loc(x1+dx, y1+dy);
err_when( !locPtr->can_add_rock(3) );
locPtr->set_rock(rockArrayRecno);
locPtr->set_power_off();
set_surr_power_off(x1, y1);
}
}
}
}
// --------- end of function World::add_rock ----------//
// --------- begin of function World::gen_rocks ----------//
void World::gen_rocks(int nGrouped, int nLarge, int nSmall)
{
// one 'large' (size 1 to 4) at the center
// and a number 'small' (size 1 to 2) at the surroundings
const int GAP=4;
const int HUGE_ROCK_SIZE=6;
const int LARGE_ROCK_SIZE=4;
const int SMALL_ROCK_SIZE=2;
int trial = (nGrouped + nLarge + nSmall) * 2;
while( (nGrouped > 0 || nLarge > 0 || nSmall > 0) && --trial > 0)
{
// generate grouped rocks
if( nGrouped > 0 )
{
short x = (GAP+SMALL_ROCK_SIZE)+m.random( max_x_loc - LARGE_ROCK_SIZE +1 - 2*(GAP+SMALL_ROCK_SIZE));
short y = (GAP+SMALL_ROCK_SIZE)+m.random( max_y_loc - LARGE_ROCK_SIZE +1 - 2*(GAP+SMALL_ROCK_SIZE));
short x2 = x + LARGE_ROCK_SIZE -1;
short y2 = y + LARGE_ROCK_SIZE -1;
if( can_add_rock(x,y, x2,y2) )
{
short rockRecno = rock_res.search("R", 1,LARGE_ROCK_SIZE,1,LARGE_ROCK_SIZE,-1,0,
terrain_res[get_loc(x,y)->terrain_id]->average_type );
if( !rockRecno )
continue;
RockInfo *rockInfo = rock_res.get_rock_info(rockRecno);
x2 = x + rockInfo->loc_width - 1;
y2 = y + rockInfo->loc_height -1;
if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type))
{
add_rock(rockRecno, x, y);
// add other smaller rock
for(int subTrial = m.random(14); subTrial > 0 ; --subTrial )
{
// sx from x-SMALL_ROCK_SIZE to x+4-1+SMALL_ROCK_SIZE
short sx = x - SMALL_ROCK_SIZE - GAP + m.random( LARGE_ROCK_SIZE + SMALL_ROCK_SIZE + 2*GAP);
short sy = y - SMALL_ROCK_SIZE - GAP + m.random( LARGE_ROCK_SIZE + SMALL_ROCK_SIZE + 2*GAP);
short sx2 = sx + SMALL_ROCK_SIZE-1;
short sy2 = sy + SMALL_ROCK_SIZE-1;
if( can_add_rock( sx, sy, sx2, sy2))
{
short rock2Recno = rock_res.search("R", 1,SMALL_ROCK_SIZE,1,SMALL_ROCK_SIZE,-1,0,
terrain_res[get_loc(sx,sy)->terrain_id]->average_type );
if(!rock2Recno)
continue;
RockInfo *rock2Info = rock_res.get_rock_info(rock2Recno);
sx2 = sx + rock2Info->loc_width -1;
sy2 = sy + rock2Info->loc_height -1;
if( rock2Info->valid_terrain(terrain_res[get_loc(sx2,sy)->terrain_id]->average_type)
&& rock2Info->valid_terrain(terrain_res[get_loc(sx,sy2)->terrain_id]->average_type)
&& rock2Info->valid_terrain(terrain_res[get_loc(sx2,sy2)->terrain_id]->average_type) )
{
add_rock(rock2Recno, sx, sy);
}
}
}
nGrouped--;
}
}
}
// generate stand-alone large rock
if( nLarge > 0 )
{
short x = m.random( max_x_loc - HUGE_ROCK_SIZE);
short y = m.random( max_y_loc - HUGE_ROCK_SIZE);
short x2 = x + HUGE_ROCK_SIZE -1;
short y2 = y + HUGE_ROCK_SIZE -1;
if( can_add_rock( x, y, x2, y2) )
{
short rockRecno = rock_res.search("R", SMALL_ROCK_SIZE+1,HUGE_ROCK_SIZE,LARGE_ROCK_SIZE+1,HUGE_ROCK_SIZE,-1,0,
terrain_res[get_loc(x,y)->terrain_id]->average_type );
if( !rockRecno )
continue;
RockInfo *rockInfo = rock_res.get_rock_info(rockRecno);
x2 = x + rockInfo->loc_width - 1;
y2 = y + rockInfo->loc_height -1;
if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type))
{
add_rock(rockRecno, x, y);
nLarge--;
}
}
}
// generate stand-alone small rock
if( nSmall > 0)
{
short x = m.random( max_x_loc - SMALL_ROCK_SIZE);
short y = m.random( max_y_loc - SMALL_ROCK_SIZE);
short x2 = x + SMALL_ROCK_SIZE -1;
short y2 = y + SMALL_ROCK_SIZE -1;
if( can_add_rock( x, y, x2, y2) )
{
short rockRecno = rock_res.search("R", 1,SMALL_ROCK_SIZE,1,SMALL_ROCK_SIZE,-1,0,
terrain_res[get_loc(x,y)->terrain_id]->average_type );
if( !rockRecno )
continue;
RockInfo *rockInfo = rock_res.get_rock_info(rockRecno);
x2 = x + rockInfo->loc_width - 1;
y2 = y + rockInfo->loc_height -1;
if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type))
{
add_rock(rockRecno, x, y);
nSmall--;
}
}
}
}
}
// --------- end of function World::gen_rocks ----------//
//--------------- begin of function World::can_add_dirt ----------//
int World::can_add_dirt(short x1, short y1, short x2, short y2)
{
int x,y;
err_when(x1 > x2 || y1 > y2);
for(y = y1; y <= y2; ++y)
for( x = x1; x <= x2; ++x)
if( !get_loc(x,y)->can_add_dirt() )
return FALSE;
return TRUE;
}
//--------------- end of function World::can_add_dirt ----------//
// --------- begin of function World::add_dirt ----------//
//
// note : make sure the location in the area is free
//
void World::add_dirt(short dirtRecno, short x1, short y1)
{
if( dirt_array.size() >= 255 )
return;
// ------- get the delay remain count for the first frame -----//
Rock newDirt(dirtRecno, x1, y1);
int dirtArrayRecno = dirt_array.add(&newDirt);
if( dirtArrayRecno >= 255) // Location::extra_para is only BYTE
return;
RockInfo *dirtInfo = rock_res.get_rock_info(dirtRecno);
for( short dy = 0; dy < dirtInfo->loc_height && y1+dy < max_y_loc; ++dy)
{
for( short dx = 0; dx < dirtInfo->loc_width && x1+dx < max_x_loc; ++dx)
{
short dirtBlockRecno = rock_res.locate_block(dirtRecno, dx, dy);
if( dirtBlockRecno )
{
Location *locPtr = get_loc(x1+dx, y1+dy);
err_when( !locPtr->can_add_dirt() );
locPtr->set_dirt(dirtArrayRecno);
if( dirtInfo->rock_type == DIRT_BLOCKING_TYPE )
locPtr->walkable_off();
}
}
}
}
// --------- end of function World::add_rock ----------//
// --------- begin of function World::gen_dirt ----------//
void World::gen_dirt(int nGrouped, int nLarge, int nSmall)
{
// one 'large' (size 1 to 4) at the center
// and a number 'small' (size 1 to 2) at the surroundings
const int GAP=4;
const int HUGE_ROCK_SIZE=6;
const int LARGE_ROCK_SIZE=4;
const int SMALL_ROCK_SIZE=2;
int trial = (nGrouped + nLarge + nSmall) * 2;
while( (nGrouped > 0 || nLarge > 0 || nSmall > 0) && --trial > 0)
{
// generate grouped dirt
if( nGrouped > 0 )
{
short x = (GAP+SMALL_ROCK_SIZE)+m.random( max_x_loc - LARGE_ROCK_SIZE +1 - 2*(GAP+SMALL_ROCK_SIZE));
short y = (GAP+SMALL_ROCK_SIZE)+m.random( max_y_loc - LARGE_ROCK_SIZE +1 - 2*(GAP+SMALL_ROCK_SIZE));
short x2 = x + LARGE_ROCK_SIZE -1;
short y2 = y + LARGE_ROCK_SIZE -1;
if( can_add_dirt(x,y, x2,y2) )
{
short rockRecno = rock_res.search("DE", 1,LARGE_ROCK_SIZE,1,LARGE_ROCK_SIZE,-1,0,
terrain_res[get_loc(x,y)->terrain_id]->average_type );
if( !rockRecno )
continue;
RockInfo *rockInfo = rock_res.get_rock_info(rockRecno);
x2 = x + rockInfo->loc_width - 1;
y2 = y + rockInfo->loc_height -1;
if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type))
{
add_dirt(rockRecno, x, y);
// add other smaller rock
for(int subTrial = m.random(14); subTrial > 0 ; --subTrial )
{
// sx from x-SMALL_ROCK_SIZE to x+4-1+SMALL_ROCK_SIZE
short sx = x - SMALL_ROCK_SIZE - GAP + m.random( LARGE_ROCK_SIZE + SMALL_ROCK_SIZE + 2*GAP);
short sy = y - SMALL_ROCK_SIZE - GAP + m.random( LARGE_ROCK_SIZE + SMALL_ROCK_SIZE + 2*GAP);
short sx2 = sx + SMALL_ROCK_SIZE-1;
short sy2 = sy + SMALL_ROCK_SIZE-1;
if( can_add_dirt( sx, sy, sx2, sy2))
{
short rock2Recno = rock_res.search("DE", 1,SMALL_ROCK_SIZE,1,SMALL_ROCK_SIZE,-1,0,
terrain_res[get_loc(sx,sy)->terrain_id]->average_type );
if(!rock2Recno)
continue;
RockInfo *rock2Info = rock_res.get_rock_info(rock2Recno);
sx2 = sx + rock2Info->loc_width -1;
sy2 = sy + rock2Info->loc_height -1;
if( rock2Info->valid_terrain(terrain_res[get_loc(sx2,sy)->terrain_id]->average_type)
&& rock2Info->valid_terrain(terrain_res[get_loc(sx,sy2)->terrain_id]->average_type)
&& rock2Info->valid_terrain(terrain_res[get_loc(sx2,sy2)->terrain_id]->average_type) )
{
add_dirt(rock2Recno, sx, sy);
}
}
}
nGrouped--;
}
}
}
// generate stand-alone large dirt
if( nLarge > 0 )
{
short x = m.random( max_x_loc - HUGE_ROCK_SIZE);
short y = m.random( max_y_loc - HUGE_ROCK_SIZE);
short x2 = x + HUGE_ROCK_SIZE -1;
short y2 = y + HUGE_ROCK_SIZE -1;
if( can_add_dirt( x, y, x2, y2) )
{
short rockRecno = rock_res.search("DE", SMALL_ROCK_SIZE+1,HUGE_ROCK_SIZE,SMALL_ROCK_SIZE+1,HUGE_ROCK_SIZE,-1,0,
terrain_res[get_loc(x,y)->terrain_id]->average_type );
if( !rockRecno )
continue;
RockInfo *rockInfo = rock_res.get_rock_info(rockRecno);
x2 = x + rockInfo->loc_width - 1;
y2 = y + rockInfo->loc_height -1;
if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type))
{
add_dirt(rockRecno, x, y);
nLarge--;
}
}
}
// generate stand-alone small dirt
if( nSmall > 0 )
{
short x = m.random( max_x_loc - SMALL_ROCK_SIZE);
short y = m.random( max_y_loc - SMALL_ROCK_SIZE);
short x2 = x + SMALL_ROCK_SIZE -1;
short y2 = y + SMALL_ROCK_SIZE -1;
if( can_add_dirt( x, y, x2, y2) )
{
short rockRecno = rock_res.search("DE", 1,SMALL_ROCK_SIZE,1,SMALL_ROCK_SIZE,-1,0,
terrain_res[get_loc(x,y)->terrain_id]->average_type );
if( !rockRecno )
continue;
RockInfo *rockInfo = rock_res.get_rock_info(rockRecno);
x2 = x + rockInfo->loc_width - 1;
y2 = y + rockInfo->loc_height -1;
if( rockInfo->valid_terrain(terrain_res[get_loc(x2, y)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x, y2)->terrain_id]->average_type)
&& rockInfo->valid_terrain(terrain_res[get_loc(x2,y2)->terrain_id]->average_type))
{
add_dirt(rockRecno, x, y);
nSmall--;
}
}
}
}
}
// --------- end of function World::gen_dirt ----------//