/*
* Seven Kingdoms: Ancient Adversaries
*
* Copyright 1997,1998 Enlight Software Ltd.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
//Filename : OF_WAR.H
//Description : Header of FirmWar war factory.
#ifndef __OF_WAR_H
#define __OF_WAR_H
#ifndef __OFIRM_H
#include
#endif
//-------- Define constant ---------//
#define MAX_BUILD_QUEUE 20
//------- Define class FirmWar --------//
#pragma pack(1)
class FirmWar : public Firm
{
public:
short build_unit_id;
DWORD last_process_build_frame_no;
float build_progress_days;
char build_queue_array[MAX_BUILD_QUEUE]; // it stores the unit id.
char build_queue_count;
int is_operating() { return productivity > 0 && build_unit_id; }
public:
FirmWar();
~FirmWar();
void put_info(int refreshFlag);
void detect_info();
void disp_main_menu(int refreshFlag);
void detect_main_menu();
void disp_build_menu(int refreshFlag);
void detect_build_menu();
void next_day();
void process_ai();
virtual FirmWar* cast_to_FirmWar() { return this; };
void add_queue(int unitId);
void remove_queue(int unitId);
void cancel_build_unit();
//-------------- multiplayer checking codes ---------------//
virtual UCHAR crc8();
virtual void clear_ptr();
private:
void disp_war_info(int dispY1, int refreshFlag);
void disp_build_button(int y, int unitId, int buttonUp);
void disp_queue_button(int y, int unitId, int buttonUp);
void process_build();
void process_queue();
//-------- AI actions ---------//
void think_new_production();
int should_build_new_weapon();
int think_del();
};
#pragma pack()
//--------------------------------------//
#endif