#ifndef MACSTAT_HPP #define MACSTAT_HPP #include "status.hpp" // get visual object declaration #include class mac_status_node; class mac_status_manager : public status_manager { protected: CWindowPtr win; GWorldPtr saveWorld; GDHandle saveDevice; PixPatHandle pat1,pat2,pat3; int level; mac_status_node *first; public : mac_status_manager(); virtual void push(char *name, visual_object *show); virtual void update(int percentage); virtual void pop(); } ; #endif