#ifndef ISLLIST_HH #define ISLLIST_HH template class isllist { protected: class list_node; typedef list_node *link; class list_node { public: link next; T data; list_node() {} list_node(const T& item) { data = item; } }; link list; public: class iterator { friend class isllist; public: // pseudo-protected - don't use unless you really have to link node; iterator(const link p) : node(p) {} public: iterator() {} iterator(const iterator &p) : node(p.node) {} int operator==(const iterator &p) const { return (node == p.node); } int operator!=(const iterator &p) const { return (node != p.node); } iterator& operator++() { node = node->next; return *this; } iterator next() { return node->next; } T& operator*() { return node->data; } }; iterator end() { return (link)(&list); } iterator begin_prev() { return end(); } iterator begin() { return list; } int empty() { return begin() == end(); } iterator insert_next(iterator pos, const T& item) { link p = new list_node(item); p->next = pos.node->next; pos.node->next = p; return p; } void erase_next(iterator pos) { link p = pos.node->next; pos.node->next = p->next; delete p; } int find_prev(iterator& p, const T& item) { while (p.node->next != end().node) { if (*(p.next())==item) return 1; ++p; } return 0; } void move_next(iterator&p, iterator&q) { link tmp; tmp = p.node->next; if (tmp == q.node) return; p.node->next = tmp->next; tmp->next = q.node->next; q.node->next = tmp; } int find(T& item) { iterator p = begin_prev(); return find_prev(p, item); } void insert(const T& item) { insert_next( begin_prev(), item); } void erase() { erase_next( begin_prev() ); } void erase_all() { while (!empty()) erase(); } isllist() { list = (link)&list; } ~isllist() { erase_all(); } }; #endif