MAX_ALIENS EQU 80 *------------------------Alien Variables------------------- alien_pointers ds.l MAX_ALIENS dc.l $ffffffff active_alien_pointers ds.l MAX_ALIENS dc.l $ffffffff pig_list ds.l MAX_ALIENS dc.l $ffffffff alien_draw_ptr dc.l alien_draw_structures alien_draw_ptr_buff dc.l alien_draw_structures_buff pri_alien_draw_ptr dc.l pri_alien_draw_structures pri_alien_draw_ptr_buff dc.l pri_alien_draw_structures_buff current_add_alien_ptr dc.l 0 current_alien_list_ptr dc.l 0 alien_structures ds.b alien_struct_size*MAX_ALIENS EVEN alien_draw_structures ds.b alien_draw_size*MAX_ALIENS EVEN alien_draw_structures_buff ds.b alien_draw_size*MAX_ALIENS EVEN pri_alien_draw_structures ds.b alien_draw_size*MAX_ALIENS EVEN pri_alien_draw_structures_buff ds.b alien_draw_size*MAX_ALIENS EVEN *---------------Bullet mem------------------------- bullet_pointers ds.l MAX_BULLETS dc.l $ffffffff active_bullet_pointers ds.l MAX_BULLETS dc.l $ffffffff end_alien_draw_ptr dc.l 0 current_add_bullet_ptr dc.l 0 current_bullet_list_ptr dc.l 0 bullet_structures ds.b bullet_struct_size*MAX_BULLETS EVEN