****** INTRO 7 SWITCH AND EVENT INFO ***** *----------Switch info---------------------* Level7_Switch_Table dc.l Level7_Switch1 dc.l Level7_Switch2 dc.l 0 dc.l 0 dc.l 0 dc.l 0 dc.l 0 dc.l 0 dc.l Level7_Switch9 dc.l Level7_Switch10 dc.l Level7_Switch11 dc.l Level7_Switch12 dc.l Level7_Switch13 dc.l Level7_Switch14 dc.l Level7_Switch15 dc.l Level7_Switch16 dc.l Level7_Switch17 dc.l Level7_Switch18 dc.l Level7_Switch19 dc.l Level7_Switch20 dc.l $ffffffff ;terminate event list if less than 20 Level7_Activate_Table dc.l ThunderStorm dc.l Stop_Level7_Storm dc.l Level7_Event3 dc.l Level7_Event4 dc.l Level7_Event5 dc.l Level7_Event6 dc.l Level7_Event7 dc.l Level7_Event8 dc.l Level7_Event9 dc.l Level7_Event10 dc.l Level7_Event11 dc.l Level7_Event12 dc.l Level7_Event13 dc.l Level7_Event14 dc.l Level7_Event15 dc.l Level7_Event16 dc.l Level7_Event17 dc.l $ffffffff ;terminate switch list if less than 60 *Switches Level7_Switch1 dc.w SWITCH_ADD_POST_ROW dc.w 61,61 dc.w POST_DOWN,POST_DOWN,POST_DOWN,$ffff dc.w SWITCH_ADD_ALIEN dc.w 68,77 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 69,77 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 70,78 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 70,79 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 70,80 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 69,81 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 68,81 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 67,81 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 67,80 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 66,79 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 66,78 dc.l Pot_Gold_Coin_Object dc.w SWITCH_WAIT dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w 67,77 dc.l Pot_Gold_Coin_Object dc.w SWITCH_END Level7_Switch2 dc.w SWITCH_ADD_BLOCK_ROW dc.w 152,53 dc.w 939,1,92,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_BLOCK_ROW dc.w 152,52 dc.w 936,1,854,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_BLOCK_ROW dc.w 152,51 dc.w 691,1,94,$ffff dc.w SWITCH_END Level7_Switch9 dc.w SWITCH_ADD_BLOCK_ROW dc.w 190,142 dc.w 842,845,846,816,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_BLOCK_ROW dc.w 190,141 dc.w 822,825,826,796,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_BLOCK_ROW dc.w 190,140 dc.w 802,805,1,776,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_BLOCK_ROW dc.w 190,139 dc.w 782,785,1,816,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_BLOCK_ROW dc.w 190,138 dc.w 762,765,1,796,$ffff dc.w SWITCH_END Level7_Switch10 dc.w SWITCH_SOUND_CHAN4 dc.w Sound_Slide dc.w SWITCH_ADD_POST_ROW dc.w 75,127 dc.w POST_DOWN,POST_DOWN,POST_DOWN,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_POST_COLUMN dc.w 74,128 dc.w POST_DOWN,POST_DOWN,POST_DOWN,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_POST_ROW dc.w 75,131 dc.w POST_DOWN,POST_DOWN,POST_DOWN,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_POST_COLUMN dc.w 78,128 dc.w POST_DOWN,POST_DOWN,POST_DOWN,$ffff dc.w SWITCH_END Level7_Switch11 dc.w SWITCH_SOUND_CHAN4 dc.w Sound_Slide dc.w SWITCH_CHANGE_BLOCK dc.w 72,72,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 73,73,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 72,74,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 71,73,POST_DOWN dc.w SWITCH_END Level7_Switch12 dc.w SWITCH_SOUND_CHAN4 dc.w Sound_Slide dc.w SWITCH_CHANGE_BLOCK dc.w 54,78,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 55,79,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 54,80,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 53,79,POST_DOWN dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN_NUM dc.w 52,76,14 dc.w SWITCH_ADD_ALIEN_NUM dc.w 55,80,14 dc.w SWITCH_END Level7_Switch13 dc.w SWITCH_SOUND_CHAN4 dc.w Sound_Slide dc.w SWITCH_CHANGE_BLOCK dc.w 61,64,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 62,65,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 61,66,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 60,65,POST_DOWN dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN_NUM dc.w 63,64,14 dc.w SWITCH_END Level7_Switch14 dc.w SWITCH_SOUND_CHAN4 dc.w Sound_Slide dc.w SWITCH_CHANGE_BLOCK dc.w 61,84,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 62,85,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 60,85,POST_DOWN dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN_NUM dc.w 63,84,14 dc.w SWITCH_END Level7_Switch15 dc.w SWITCH_SOUND_CHAN4 dc.w Sound_Slide dc.w SWITCH_CHANGE_BLOCK dc.w 69,67,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 70,68,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 69,69,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 68,68,POST_DOWN dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN_NUM dc.w 67,64,14 dc.w SWITCH_ADD_ALIEN_NUM dc.w 71,64,14 dc.w SWITCH_END Level7_Switch16 dc.w SWITCH_SOUND_CHAN4 dc.w Sound_Slide dc.w SWITCH_CHANGE_BLOCK dc.w 68,78,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 69,79,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 68,80,POST_DOWN dc.w SWITCH_CHANGE_BLOCK dc.w 67,79,POST_DOWN dc.w SWITCH_END Level7_Switch17 dc.w SWITCH_SOUND_CHAN4 dc.w Sound_Slide dc.w SWITCH_CHANGE_BLOCK_COLUMN dc.w 78,70 dc.w POST_DOWN_SHAD,POST_DOWN,POST_DOWN,POST_DOWN,POST_DOWN,POST_DOWN,$ffff dc.w SWITCH_END Level7_Switch18 dc.w SWITCH_SOUND_CHAN4 dc.w Sound_Slide dc.w SWITCH_CHANGE_BLOCK_ROW dc.w 132,78 dc.w POST_DOWN,POST_DOWN,$ffff dc.w SWITCH_WAIT dc.w SWITCH_CHANGE_BLOCK_COLUMN dc.w 104,70,POST_DOWN_SHAD,POST_DOWN,POST_DOWN,POST_DOWN,POST_DOWN,POST_DOWN,$ffff dc.w SWITCH_END Level7_Switch19 dc.w SWITCH_ADD_EXPLO_BLOCK_ROW dc.w 87,61 dc.w 863,754,1,1,674,$ffff dc.w SWITCH_ADD_EXPLO_BLOCK_ROW dc.w 87,60 dc.w 843,754,1,1,654,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_EXPLO_BLOCK_ROW dc.w 87,59 dc.w 823,754,1,1,804,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_EXPLO_BLOCK_ROW dc.w 87,58 dc.w 803,754,1,1,784,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_EXPLO_BLOCK_ROW dc.w 87,57 dc.w 783,754,1,1,764,$ffff dc.w SWITCH_WAIT dc.w SWITCH_ADD_EXPLO_BLOCK_ROW dc.w 87,56 dc.w 763,734,1,1,711,$ffff dc.w SWITCH_END Level7_Switch20 dc.w SWITCH_ADD_ALIEN dc.w (89*16),(64*16) dc.l Fast_Appear_Pig_Object dc.w Switch_Set_Count dc.w 3*25 dc.w Switch_Wait dc.w Switch_Count dc.w 0 dc.w SWITCH_ADD_ALIEN dc.w (89*16),(64*16) dc.l Fast_Appear_Pig_Object dc.w SWITCH_END *Events Stop_Level7_Storm dc.w SWITCH_SET_VAR dc.l WeatherFx dc.w 1 dc.w SWITCH_SOUND_CHAN4 dc.w Sound_Slide dc.w SWITCH_ADD_POST_ROW dc.w 92,80 dc.w POST_UP,POST_UP,$ffff dc.w SWITCH_WAIT dc.w SWITCH_SET_RAIN_VOL dc.w 45 dc.w SWITCH_WAIT dc.w SWITCH_SET_RAIN_VOL dc.w 40 dc.w SWITCH_WAIT dc.w SWITCH_SET_RAIN_VOL dc.w 35 dc.w SWITCH_WAIT dc.w SWITCH_SET_RAIN_VOL dc.w 30 dc.w SWITCH_WAIT dc.w SWITCH_SET_RAIN_VOL dc.w 25 dc.w SWITCH_WAIT dc.w SWITCH_SET_RAIN_VOL dc.w 20 dc.w SWITCH_WAIT dc.w SWITCH_SET_RAIN_VOL dc.w 15 dc.w SWITCH_WAIT dc.w SWITCH_SET_RAIN_VOL dc.w 10 dc.w SWITCH_WAIT dc.w SWITCH_SET_RAIN_VOL dc.w 5 dc.w SWITCH_WAIT dc.w SWITCH_SET_RAIN_VOL dc.w 0 dc.w SWITCH_WAIT dc.w SWITCH_EXECUTE_CODE dc.l Stop_Looping_Sample dc.w SWITCH_END Level7_Event3 dc.w SWITCH_ADD_ALIEN dc.w (92*16),(117*16) dc.l Fast_Running_Appear_Pig_Object dc.w SWITCH_END Level7_Event4 dc.w SWITCH_ADD_ALIEN dc.w (120*16),(141*16) dc.l Normal_Maggot_Appear_Object dc.w SWITCH_ADD_ALIEN dc.w (122*16),(143*16) dc.l Normal_Maggot_Appear_Object dc.w SWITCH_ADD_ALIEN dc.w (124*16),(145*16) dc.l Normal_Maggot_Appear_Object dc.w SWITCH_WAIT dc.w SWITCH_ADD_ALIEN dc.w (113*16),(147*16) dc.l Normal_Maggot_Appear_Object dc.w SWITCH_ADD_ALIEN dc.w (117*16),(148*16) dc.l Normal_Maggot_Appear_Object dc.w SWITCH_END Level7_Event5 dc.w SWITCH_ADD_ALIEN dc.w (190*16),(121*16) dc.l Fast_Appear_Pig_Object dc.w SWITCH_ADD_ALIEN dc.w (184*16),(124*16) dc.l Fast_Appear_Pig_Object dc.w SWITCH_END Level7_Event6 dc.w SWITCH_ADD_ALIEN dc.w (174*16),(128*16) dc.l Fast_Appear_Pig_Object dc.w SWITCH_ADD_ALIEN dc.w (184*16),(124*16) dc.l Fast_Running_Appear_Pig_Object dc.w SWITCH_END Level7_Event7 dc.w SWITCH_SET_VAR dc.l Level7_Wave_Counter dc.w 3 dc.w SWITCH_SET_WAVE dc.l Level7_Wave_Counter dc.w (156*16),(23*16) dc.l Fast_Appear_Wave_Pig_Object dc.w Switch_Set_Count dc.w 10 dc.w Switch_Wait dc.w Switch_Count dc.w 0 dc.w SWITCH_SET_WAVE dc.l Level7_Wave_Counter dc.w (159*16),(23*16) dc.l Fast_Appear_Wave_Pig_Object dc.w SWITCH_WAIT dc.w Switch_Set_Count dc.w 10 dc.w Switch_Wait dc.w Switch_Count dc.w 0 dc.w SWITCH_SET_WAVE dc.l Level7_Wave_Counter dc.w (159*16),(19*16) dc.l Fast_Appear_Wave_Pig_Object dc.w SWITCH_END Level7_Wave_Counter dc.w 3 dc.l Level2_Alien_Bonus Level7_Event8 dc.w SWITCH_SET_STATUE_COUNT dc.w 2 dc.w SWITCH_SET_STATUE_SCRIPT dc.l Level7_Pole_Down1 dc.w SWITCH_END Level7_Pole_Down1 dc.w SWITCH_ADD_POST_COLUMN dc.w 129,14 dc.w POST_DOWN,POST_DOWN,$ffff dc.w SWITCH_END Level7_Event9 dc.w SWITCH_ADD_ALIEN_TO_MAP dc.w Pig_Generator3 dc.w (95*16),(1*16) dc.l Pig_Generator_Object3 dc.w SWITCH_ADD_FIRE_BLOCK dc.w 95,1+1,444 dc.w SWITCH_ADD_FIRE_BLOCK dc.w 95+1,1+1,445 dc.w SWITCH_ADD_ALIEN dc.w (95*16)+12,((1+2)*16)+8 dc.l Block_Split_Object_3 dc.w SWITCH_ADD_ALIEN dc.w (95*16)+20,((1+2)*16)+8 dc.l Block_Split_Object_4 dc.w SWITCH_WAIT dc.w SWITCH_ADD_FIRE_BLOCK dc.w 95,1,424 dc.w SWITCH_ADD_FIRE_BLOCK dc.w 95+1,1,425 dc.w SWITCH_END Level7_Event10 dc.w SWITCH_ADD_ALIEN_TO_MAP dc.w Pig_Generator3 dc.w (77*16),(15*16) dc.l Pig_Generator_Object3 dc.w SWITCH_ADD_FIRE_BLOCK dc.w 77,15+1,444 dc.w SWITCH_ADD_FIRE_BLOCK dc.w 77+1,15+1,445 dc.w SWITCH_ADD_ALIEN dc.w (77*16)+12,((15+2)*16)+8 dc.l Block_Split_Object_3 dc.w SWITCH_ADD_ALIEN dc.w (77*16)+20,((15+2)*16)+8 dc.l Block_Split_Object_4 dc.w SWITCH_WAIT dc.w SWITCH_ADD_FIRE_BLOCK dc.w 77,15,424 dc.w SWITCH_ADD_FIRE_BLOCK dc.w 77+1,15,425 dc.w SWITCH_END Level7_Event11 dc.w SWITCH_SET_STATUE_COUNT dc.w 2 dc.w SWITCH_SET_STATUE_SCRIPT dc.l Level7_Pole_Down2 dc.w SWITCH_END Level7_Pole_Down2 dc.w SWITCH_ADD_POST_COLUMN dc.w 66,16 dc.w POST_DOWN,POST_DOWN,$ffff dc.w SWITCH_END Level7_Event12 dc.w SWITCH_ADD_ALIEN dc.w (43*16),(34*16) dc.l Fast_Appear_Pig_Object dc.w SWITCH_END Level7_Event13 dc.w SWITCH_ADD_ALIEN dc.w (33*16),(41*16) dc.l Fast_Running_Appear_Pig_Object dc.w SWITCH_ADD_ALIEN dc.w (33*16),(52*16) dc.l Fast_Running_Appear_Pig_Object dc.w SWITCH_END Level7_Event14 dc.w SWITCH_ADD_POST dc.w 10,106,POST_UP dc.w SWITCH_ADD_POST dc.w 9,107,POST_UP dc.w SWITCH_SET_STATUE_COUNT dc.w 1 dc.w SWITCH_SET_STATUE_SCRIPT dc.l Level7_Pole_Down3 dc.w SWITCH_ADD_ALIEN dc.w (11*16),(106*16) dc.l Statue_Head_Counter_Object dc.w SWITCH_END Level7_Pole_Down3 dc.w SWITCH_ADD_POST dc.w 10,106,POST_DOWN dc.w SWITCH_ADD_POST dc.w 9,107,POST_DOWN dc.w SWITCH_END Level7_Event15 dc.w SWITCH_ADD_POST_COLUMN dc.w 78,70,POST_UP_SHAD,POST_UP,POST_UP,POST_UP,POST_UP,POST_UP,$ffff dc.w SWITCH_END Level7_Event16 dc.w SWITCH_ADD_POST_COLUMN dc.w 104,70,POST_UP_SHAD,POST_UP,POST_UP,POST_UP,POST_UP,POST_UP,$ffff dc.w SWITCH_END Level7_Event17 dc.w SWITCH_SCROLL_GOTO dc.w 83*16,36*16 dc.w SWITCH_JUMP dc.l End_Of_Level_Sequence dc.w SWITCH_END