GunFire_Sample equ 0 GunFire_length equ 1034 Pling_Sample equ 1 Pling_length equ 3034 Rocket_Sample equ 2 Rocket_length equ 7126 Rocket_Explosion_Sample equ 3 Rocket_Explosion_length equ 6200 Thud_Sample equ 4 Thud_length equ 1262 Grenade_Sample equ 5 Grenade_length equ 5492 crapexplo_Sample equ 6 crapexplo_length equ 3802 Drain_Sample equ 7 Drain_length equ 1822 ShortExplo_Sample equ 8 ShortExplo_length equ 3920 Collect_Sample equ 9 Collect_length equ 2306 PigDie_Sample equ 10 PigDie_length equ 8514 PigShoot_Sample equ 11 PigShoot_Length equ 1450 Slide_Sample equ 12 Slide_Length equ 2182 Pop_Sample equ 13 Pop_Length equ 1462 GunEmpty_Sample equ 14 GunEmpty_length equ 760 ThrowSwitch_Sample equ 15 ThrowSwitch_length equ 1682 Splash_Sample equ 16 Splash_length equ 5184 Swoosh_Sample equ 17 Swoosh_length equ 1472 Wood_Sample equ 18 Wood_Length equ 724 *extra stuff OverHere_Sample equ 19 OverHere_Length equ 5010 GetReady_Sample equ 20 GetReady_Length equ 16174 ExtraEnergy_Sample equ 21 ExtraEnergy_Length equ 7680 Grenades_Sample equ 22 Grenades_Length equ 8270 Rockets_Sample equ 23 Rockets_Length equ 7544 Appear_Sample equ 24 Appear_Length equ 3950 Manscream_Sample equ 25 Manscream_length equ 7266 Whistle_Sample equ 26 Whistle_length equ 11362 Thunder_Sample equ 27 Thunder_Length equ 19604 Rain_Sample equ 28 Rain_Length equ 25480 Chink_Sample equ 29 Chink_Length equ 2826 Sample_Lengths_Table dc.w GunFire_length dc.w Pling_length dc.w Rocket_length dc.w Rocket_Explosion_length dc.w Thud_length dc.w Grenade_length dc.w crapexplo_length dc.w Drain_length dc.w ShortExplo_length dc.w Collect_length dc.w PigDie_length dc.w PigShoot_Length dc.w Slide_length dc.w Pop_Length dc.w GunEmpty_length dc.w ThrowSwitch_length dc.w Splash_length dc.w Swoosh_length dc.w Wood_Length Extra_Samples dc.w OverHere_Length dc.w GetReady_Length dc.w ExtraEnergy_Length dc.w Grenades_Length dc.w Rockets_Length dc.w Appear_Length dc.w Manscream_Length dc.w Whistle_Length dc.w Thunder_Length dc.w Rain_Length dc.w Chink_Length dc.w 0 ;end table rsreset Sound_Pos rs.w 1 Sound_Ptr rs.l 1 Sound_length rs.w 1 Sound_Period rs.w 1 Sound_Volume rs.w 1 Sound_Fx_Size rs.w 1 GunFire_Noise dc.w GunFire_Sample dc.l 0 dc.w 0 ; length dc.w 380 ; period dc.w 48 ; volume Splat_Noise dc.w Pop_Sample dc.l 0 dc.w 0 ; length dc.w 680 ; period dc.w 64 ; volume Pling_Noise dc.w Pling_Sample dc.l 0 dc.w 0 ; length dc.w 100 ; period dc.w 64 ; volume Pling_NoiseV2 dc.w Pling_Sample dc.l 0 dc.w 0 ; length dc.w 100 ; period dc.w 44 ; volume Pling_NoiseV3 dc.w Pling_Sample dc.l 0 dc.w 0 ; length dc.w 100 ; period dc.w 24 ; volume Pling_NoiseV4 dc.w Pling_Sample dc.l 0 dc.w 0 ; length dc.w 100 ; period dc.w 14 ; volume PigShoot_Noise dc.w PigShoot_Sample dc.l 0 dc.w 0 ; length dc.w 582 ; period dc.w 64 ; volume Change_Noise dc.w Pling_Sample dc.l 0 dc.w 0 ; length dc.w 127 ; period dc.w 64 ; volume Rocket_Noise dc.w Rocket_Sample dc.l 0 dc.w 0 ; length dc.w 428 ; period dc.w 40 ; volume Bomb_Rocket_Noise dc.w Rocket_Sample dc.l 0 dc.w 0 ; length dc.w 528 ; period dc.w 45 ; volume Rocket_Explosion_Noise dc.w Rocket_Explosion_Sample dc.l 0 dc.w 0 ; length dc.w 498 ; period dc.w 64 ; volume Thud_Noise dc.w Thud_Sample dc.l 0 dc.w 0 ; length dc.w 340 ; period dc.w 32 ; volume Thud_Noise2 dc.w Thud_Sample dc.l 0 dc.w 0 ; length dc.w 360 ; period dc.w 16 ; volume Skull_Bounce_Noise dc.w Thud_Sample dc.l 0 dc.w 0 ; length dc.w 83 ; period dc.w 64 ; volume Grenade_Noise dc.w Grenade_Sample dc.l 0 dc.w 0 ; length dc.w 428 ; period dc.w 64 ; volume crapexplo_Noise dc.w crapexplo_Sample dc.l 0 dc.w 0 ; length dc.w 868 ; period dc.w 48 ; volume Drain_Noise dc.w Drain_Sample dc.l 0 dc.w 0 ; length dc.w 180 ; period dc.w 10 ; volume ShortExplo_Noise dc.w ShortExplo_Sample dc.l 0 dc.w 0 ; length dc.w 395 ; period dc.w 32 ; volume BlockExplo_Noise dc.w Grenade_Sample dc.l 0 dc.w 0 ; length dc.w 318 ; period dc.w 64 ; volume Collect_Noise dc.w Collect_Sample dc.l 0 dc.w 0 ; length dc.w 268 ; period dc.w 55 ; volume PigDie_Noise dc.w PigDie_Sample dc.l 0 dc.w 0 ; length dc.w 313 ; period dc.w 64 ; volume PigDie_Noise2 dc.w PigDie_Sample dc.l 0 dc.w 0 ; length dc.w 333 ; period dc.w 64 ; volume PigDie_Noise3 dc.w PigDie_Sample dc.l 0 dc.w 0 ; length dc.w 394 ; period dc.w 64 ; volume PigDie_Noise4 dc.w PigDie_Sample dc.l 0 dc.w 0 ; length dc.w 372 ; period dc.w 64 ; volume Slide_Noise dc.w Slide_Sample dc.l 0 dc.w 0 ; length dc.w 284 ; period dc.w 64 ; volume GunEmpty_Noise dc.w GunEmpty_Sample dc.l 0 dc.w 0 ; length dc.w 254 ; period dc.w 12 ; volume door_Noise dc.w ThrowSwitch_Sample dc.l 0 dc.w 0 ; length dc.w 320 ; period dc.w 40 ; volume ThrowSwitch_Noise dc.w ThrowSwitch_Sample dc.l 0 dc.w 0 ; length dc.w 600 ; period dc.w 40 ; volume Splash_Noise dc.w Splash_Sample dc.l 0 dc.w 0 ; length dc.w 452 ; period dc.w 32 ; volume Swoosh_Noise dc.w Swoosh_Sample dc.l 0 dc.w 0 ; length dc.w 340 ; period dc.w 64 ; volume Wood_Noise dc.w Wood_Sample dc.l 0 dc.w 0 ; length dc.w 404 ;284 ; period dc.w 40 ; volume Wood_Noise2 dc.w Wood_Sample dc.l 0 dc.w 0 ; length dc.w 380 ;268 ; period dc.w 40 ; volume OverHere_Noise dc.w Overhere_Sample dc.l 0 dc.w 0 ; length dc.w 253 ; period dc.w 30 Getready_Noise dc.w GetReady_Sample dc.l 0 dc.w 0 ; length dc.w 180 ; period dc.w 64 ExtraEnergy_Noise dc.w ExtraEnergy_Sample dc.l 0 dc.w 0 ; length dc.w 253 ; period dc.w 64 Grenades_Noise dc.w Grenades_Sample dc.l 0 dc.w 0 ; length dc.w 253 ; period dc.w 64 Rockets_Noise dc.w Rockets_Sample dc.l 0 dc.w 0 ; length dc.w 253 ; period dc.w 64 Appear_Noise dc.w Appear_Sample dc.l 0 dc.w 0 ; length dc.w 380 ; period dc.w 64 Manscream_Noise dc.w Manscream_Sample dc.l 0 dc.w 0 ; length dc.w 568 ; period dc.w 64 ; volume Whistle_Noise dc.w Whistle_Sample dc.l 0 dc.w 0 ; length dc.w 210 ; period dc.w 30 ; volume Thunder_Noise dc.w Thunder_Sample dc.l 0 dc.w 0 ; length dc.w 654 ; period dc.w 64 ; volume Rain_Noise dc.w Rain_Sample dc.l 0 dc.w 0 ; length dc.w 332 ; period dc.w 0 ; volume Chink_Noise dc.w Chink_Sample dc.l 0 dc.w 0 ; length dc.w 180 ; period dc.w 32 ; volume End_Of_Samples Blank_Noise dc.w 0 dc.l Sound_Blank dc.w 4 ; length dc.w 332 ; period dc.w 0 ; volume