# Microsoft Developer Studio Project File - Name="AllSrvUI" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) External Target" 0x0106 CFG=AllSrvUI - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "AllSrvUI.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "AllSrvUI.mak" CFG="AllSrvUI - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "AllSrvUI - Win32 Debug" (based on "Win32 (x86) External Target") !MESSAGE "AllSrvUI - Win32 Retail" (based on "Win32 (x86) External Target") !MESSAGE "AllSrvUI - Win32 Test" (based on "Win32 (x86) External Target") !MESSAGE "AllSrvUI - Win32 BCheckerD" (based on "Win32 (x86) External Target") !MESSAGE "AllSrvUI - Win32 BChecker" (based on "Win32 (x86) External Target") !MESSAGE "AllSrvUI - Win32 ICapD" (based on "Win32 (x86) External Target") !MESSAGE "AllSrvUI - Win32 ICap" (based on "Win32 (x86) External Target") !MESSAGE "AllSrvUI - Win32 TrueTimeD" (based on "Win32 (x86) External Target") !MESSAGE "AllSrvUI - Win32 TrueTime" (based on "Win32 (x86) External Target") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" !IF "$(CFG)" == "AllSrvUI - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\objs\Debug\AllSrvUI" # PROP BASE Intermediate_Dir "..\..\objs\Debug\AllSrvUI" # PROP BASE Cmd_Line "NMAKE /f AllSrvUI.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrvUI.exe" # PROP BASE Bsc_Name "AllSrvUI.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\objs\Debug\AllSrvUI" # PROP Intermediate_Dir "..\..\objs\Debug\AllSrvUI" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=AllSrvUIApp "FLAVOR=debug="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\debug\AllSrvUI\AllSrvUI.exe" # PROP Bsc_Name "..\..\objs\debug\AllSrvUI\AllSrvUI.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 Retail" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\objs\Retail\AllSrvUI" # PROP BASE Intermediate_Dir "..\..\objs\Retail\AllSrvUI" # PROP BASE Cmd_Line "NMAKE /f AllSrvUI.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrvUI.exe" # PROP BASE Bsc_Name "AllSrvUI.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\objs\Retail\AllSrvUI" # PROP Intermediate_Dir "..\..\objs\Retail\AllSrvUI" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=AllSrvUIApp "FLAVOR=retail="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\retail\AllSrvUI\AllSrvUI.exe" # PROP Bsc_Name "..\..\objs\retail\AllSrvUI\AllSrvUI.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 Test" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\objs\Test\AllSrvUI" # PROP BASE Intermediate_Dir "..\..\objs\Test\AllSrvUI" # PROP BASE Cmd_Line "NMAKE /f AllSrvUI.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrvUI.exe" # PROP BASE Bsc_Name "AllSrvUI.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\objs\Test\AllSrvUI" # PROP Intermediate_Dir "..\..\objs\Test\AllSrvUI" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=AllSrvUIApp "FLAVOR=test="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\test\AllSrvUI\AllSrvUI.exe" # PROP Bsc_Name "..\..\objs\test\AllSrvUI\AllSrvUI.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 BCheckerD" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\BCheckerD\AllSrvUI" # PROP BASE Intermediate_Dir "..\..\objs\BCheckerD\AllSrvUI" # PROP BASE Cmd_Line "NMAKE /f AllSrvUI.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrvUI.exe" # PROP BASE Bsc_Name "AllSrvUI.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\BCheckerD\AllSrvUI" # PROP Intermediate_Dir "..\..\objs\BCheckerD\AllSrvUI" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=AllSrvUIApp "FLAVOR=debug= BCHK="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\BCheckerD\AllSrvUI\AllSrvUI.exe" # PROP Bsc_Name "..\..\objs\BCheckerD\AllSrvUI\AllSrvUI.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 BChecker" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\BChecker\AllSrvUI" # PROP BASE Intermediate_Dir "..\..\objs\BChecker\AllSrvUI" # PROP BASE Cmd_Line "NMAKE /f AllSrvUI.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrvUI.exe" # PROP BASE Bsc_Name "AllSrvUI.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\BChecker\AllSrvUI" # PROP Intermediate_Dir "..\..\objs\BChecker\AllSrvUI" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=AllSrvUIApp "FLAVOR=retail= BCHK="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\BChecker\AllSrvUI\AllSrvUI.exe" # PROP Bsc_Name "..\..\objs\BChecker\AllSrvUI\AllSrvUI.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 ICapD" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\ICapD\AllSrvUI" # PROP BASE Intermediate_Dir "..\..\objs\ICapD\AllSrvUI" # PROP BASE Cmd_Line "NMAKE /f AllSrvUI.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrvUI.exe" # PROP BASE Bsc_Name "AllSrvUI.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\ICapD\AllSrvUI" # PROP Intermediate_Dir "..\..\objs\ICapD\AllSrvUI" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=AllSrvUIApp "FLAVOR=debug= ICAP="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\ICapD\AllSrvUI\AllSrvUI.exe" # PROP Bsc_Name "..\..\objs\ICapD\AllSrvUI\AllSrvUI.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 ICap" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\ICap\AllSrvUI" # PROP BASE Intermediate_Dir "..\..\objs\ICap\AllSrvUI" # PROP BASE Cmd_Line "NMAKE /f AllSrvUI.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrvUI.exe" # PROP BASE Bsc_Name "AllSrvUI.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\ICap\AllSrvUI" # PROP Intermediate_Dir "..\..\objs\ICap\AllSrvUI" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=AllSrvUIApp "FLAVOR=retail= ICAP="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\ICap\AllSrvUI\AllSrvUI.exe" # PROP Bsc_Name "..\..\objs\ICap\AllSrvUI\AllSrvUI.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 TrueTimeD" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\TrueTimeD\AllSrvUI" # PROP BASE Intermediate_Dir "..\..\objs\TrueTimeD\AllSrvUI" # PROP BASE Cmd_Line "NMAKE /f AllSrvUI.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrvUI.exe" # PROP BASE Bsc_Name "AllSrvUI.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\TrueTimeD\AllSrvUI" # PROP Intermediate_Dir "..\..\objs\TrueTimeD\AllSrvUI" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=AllSrvUIApp "FLAVOR=debug= TRUETIME="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\TrueTimeD\AllSrvUI\AllSrvUI.exe" # PROP Bsc_Name "..\..\objs\TrueTimeD\AllSrvUI\AllSrvUI.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 TrueTime" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\TrueTime\AllSrvUI" # PROP BASE Intermediate_Dir "..\..\objs\TrueTime\AllSrvUI" # PROP BASE Cmd_Line "NMAKE /f AllSrvUI.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrvUI.exe" # PROP BASE Bsc_Name "AllSrvUI.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\TrueTime\AllSrvUI" # PROP Intermediate_Dir "..\..\objs\TrueTime\AllSrvUI" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=AllSrvUIApp "FLAVOR=retail= TRUETIME="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\TrueTime\AllSrvUI\AllSrvUI.exe" # PROP Bsc_Name "..\..\objs\TrueTime\AllSrvUI\AllSrvUI.bsc" # PROP Target_Dir "" !ENDIF # Begin Target # Name "AllSrvUI - Win32 Debug" # Name "AllSrvUI - Win32 Retail" # Name "AllSrvUI - Win32 Test" # Name "AllSrvUI - Win32 BCheckerD" # Name "AllSrvUI - Win32 BChecker" # Name "AllSrvUI - Win32 ICapD" # Name "AllSrvUI - Win32 ICap" # Name "AllSrvUI - Win32 TrueTimeD" # Name "AllSrvUI - Win32 TrueTime" !IF "$(CFG)" == "AllSrvUI - Win32 Debug" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 Retail" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 Test" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 BCheckerD" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 BChecker" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 ICapD" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 ICap" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 TrueTimeD" !ELSEIF "$(CFG)" == "AllSrvUI - Win32 TrueTime" !ENDIF # Begin Source File SOURCE=.\AdminPageThreadWnd.cpp # End Source File # Begin Source File SOURCE=.\AdminPageThreadWnd.h # End Source File # Begin Source File SOURCE=..\FedSrv\AdminSessionSecure.h # End Source File # Begin Source File SOURCE=.\AllSrvUI.cpp # End Source File # Begin Source File SOURCE=.\AllSrvUI.h # End Source File # Begin Source File SOURCE=.\AllSrvUI.ico # End Source File # Begin Source File SOURCE=.\AllSrvUI.rc # End Source File # Begin Source File SOURCE=.\AllSrvUI.rc2 # End Source File # Begin Source File SOURCE=.\AllSrvUISheet.cpp # End Source File # Begin Source File SOURCE=.\AllSrvUISheet.h # End Source File # Begin Source File SOURCE=.\ArtifactRun.ico # End Source File # Begin Source File SOURCE=.\AutoSizer.cpp # End Source File # Begin Source File SOURCE=.\AutoSizer.h # End Source File # Begin Source File SOURCE=.\Conquest.ico # End Source File # Begin Source File SOURCE=.\CountDown.ico # End Source File # Begin Source File SOURCE=.\DeathMatch.ico # End Source File # Begin Source File SOURCE=.\DlgAbout.cpp # End Source File # Begin Source File SOURCE=.\DlgAbout.h # End Source File # Begin Source File SOURCE=.\DlgChatPreferences.cpp # End Source File # Begin Source File SOURCE=.\DlgChatPreferences.h # End Source File # Begin Source File SOURCE=.\DlgGameSelect.cpp # End Source File # Begin Source File SOURCE=.\DlgGameSelect.h # End Source File # Begin Source File SOURCE=.\Flags.ico # End Source File # Begin Source File SOURCE=.\GameNameDlg.cpp # End Source File # Begin Source File SOURCE=.\GameNameDlg.h # End Source File # Begin Source File SOURCE=.\GamePageSpecifics.cpp # End Source File # Begin Source File SOURCE=.\GamePageSpecifics.h # End Source File # Begin Source File SOURCE=.\GamePageTeam.cpp # End Source File # Begin Source File SOURCE=.\GamePageTeam.h # End Source File # Begin Source File SOURCE=.\GamePageWin.cpp # End Source File # Begin Source File SOURCE=.\GamePageWin.h # End Source File # Begin Source File SOURCE=.\GameParamsSheet.cpp # End Source File # Begin Source File SOURCE=.\GameParamsSheet.h # End Source File # Begin Source File SOURCE=.\Inbalance.ico # End Source File # Begin Source File SOURCE=.\Lives.ico # End Source File # Begin Source File SOURCE=.\makefile # End Source File # Begin Source File SOURCE=.\MaxTeam.ico # End Source File # Begin Source File SOURCE=.\MinTeam.ico # End Source File # Begin Source File SOURCE=.\PageChat.cpp # End Source File # Begin Source File SOURCE=.\PageChat.h # End Source File # Begin Source File SOURCE=.\PageConnect.cpp # End Source File # Begin Source File SOURCE=.\PageConnect.h # End Source File # Begin Source File SOURCE=.\PageDummy.cpp # End Source File # Begin Source File SOURCE=.\PageDummy.h # End Source File # Begin Source File SOURCE=.\PageGameCreate.cpp # End Source File # Begin Source File SOURCE=.\PageGameCreate.h # End Source File # Begin Source File SOURCE=.\PagePlayers.cpp # End Source File # Begin Source File SOURCE=.\PagePlayers.h # End Source File # Begin Source File SOURCE=.\Prosperity.ico # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\save.cpp # End Source File # Begin Source File SOURCE=.\save.h # End Source File # Begin Source File SOURCE=.\Skill.ico # End Source File # Begin Source File SOURCE=.\StartMoney.ico # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\TeamCount.ico # End Source File # Begin Source File SOURCE=.\TotalMoney.ico # End Source File # Begin Source File SOURCE=.\zone.bmp # End Source File # End Target # End Project