xof 0302txt 0032 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-sphere7 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,0.000000,0.000000,1.000000;; } Mesh sphere7 { 26; -0.027148;-5.317026;0.047414;, -0.027148;-5.317026;0.047414;, -0.027148;-5.317026;0.047414;, -0.027148;5.356914;0.047414;, -0.027148;5.356914;0.047414;, -0.027148;5.356914;0.047414;, -0.027149;-3.753863;3.202316;, -0.027149;-3.753863;3.202316;, -0.027149;0.019945;4.509120;, -0.027149;0.019945;4.509120;, -0.027149;3.793752;3.202316;, -0.027149;3.793752;3.202316;, -0.027148;3.793752;-3.107489;, -0.027148;0.019945;-4.414292;, -0.027148;-3.753863;-3.107489;, -3.446219;3.793752;0.047413;, -4.862444;0.019945;0.047413;, -3.446219;-3.753863;0.047413;, -0.027149;3.793752;3.202316;, -0.027149;0.019945;4.509120;, -0.027149;-3.753863;3.202316;, 3.391922;3.793752;0.047414;, 4.808147;0.019945;0.047414;, 3.391922;-3.753863;0.047414;, -0.027148;5.356914;0.047414;, -0.027148;-5.317026;0.047414;; 16; 3;2,23,7;, 4;22,9,6,23;, 4;21,11,8,22;, 3;5,10,21;, 3;1,20,17;, 4;19,16,17,20;, 4;18,15,16,19;, 3;4,15,18;, 3;0,17,14;, 4;16,13,14,17;, 4;15,12,13,16;, 3;3,12,15;, 3;25,14,23;, 4;13,22,23,14;, 4;12,21,22,13;, 3;24,21,12;; MeshMaterialList { 1; 16; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;1.000000;; 50.000000; 1.000000;1.000000;1.000000;; 0.0; 0.0; 0.0;; TextureFilename { "bgrnd53.ppm"; } } } MeshNormals { 26; 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, -0.000000;-0.678289;0.734796;, -0.000000;-0.678289;0.734796;, -0.000000;0.000000;1.000000;, -0.000000;0.000000;1.000000;, -0.000000;0.678289;0.734796;, -0.000000;0.678289;0.734796;, 0.000000;0.678289;-0.734796;, 0.000000;0.000000;-1.000000;, 0.000000;-0.678289;-0.734796;, -0.706968;0.707245;-0.000000;, -1.000000;0.000000;-0.000000;, -0.706968;-0.707245;-0.000000;, -0.000000;0.678289;0.734796;, -0.000000;0.000000;1.000000;, -0.000000;-0.678289;0.734796;, 0.706968;0.707245;0.000000;, 1.000000;0.000000;0.000000;, 0.706968;-0.707245;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;-1.000000;0.000000;; 16; 3;2,23,7;, 4;22,9,6,23;, 4;21,11,8,22;, 3;5,10,21;, 3;1,20,17;, 4;19,16,17,20;, 4;18,15,16,19;, 3;4,15,18;, 3;0,17,14;, 4;16,13,14,17;, 4;15,12,13,16;, 3;3,12,15;, 3;25,14,23;, 4;13,22,23,14;, 4;12,21,22,13;, 3;24,21,12;; } MeshTextureCoords { 26; 0.343750;0.984375;, 0.132813;0.988281;, 0.843750;0.972656;, 0.378906;0.015625;, 0.132813;0.019531;, 0.871094;0.027344;, 0.980469;0.738281;, 0.980469;0.738281;, 0.980469;0.496094;, 0.980469;0.496094;, 0.980469;0.253906;, 0.980469;0.253906;, 0.500000;0.253906;, 0.500000;0.496094;, 0.500000;0.738281;, 0.259766;0.253906;, 0.259766;0.496094;, 0.259766;0.738281;, 0.019531;0.253906;, 0.019531;0.496094;, 0.019531;0.738281;, 0.740234;0.253906;, 0.740234;0.496094;, 0.740234;0.738281;, 0.625000;0.027344;, 0.605469;0.988281;; } } }