xof 0302txt 0032 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-root { FrameTransformMatrix { 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-1.759344, 2.955757, 0.847313;;, 100; 3; -1.759344, 2.955757, 0.847313;;; } } Animation anim-garage1D { {frm-garage1D} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 0.886989, 0.461790;;, 100; 4; 0.000000, 0.000000, 0.886989, 0.461790;;; } AnimationKey { 2; 2; 1; 3; 0.590412, 4.021393, 0.136912;;, 100; 3; 0.590412, 4.021393, 0.136912;;; } } Animation anim-garage1E { {frm-garage1E} AnimationKey { 0; 2; 1; 4; 0.593914, 0.087942, -0.791054, 0.117328;;, 100; 4; 0.593914, 0.087942, -0.791054, 0.117328;;; } AnimationKey { 2; 2; 1; 3; 2.270826, 2.981012, 0.824486;;, 100; 3; 2.270826, 2.981012, 0.824486;;; } } Animation anim-SS10 { {frm-SS10} AnimationKey { 2; 2; 1; 3; -1.794088, 0.268077, -4.933614;;, 100; 3; -1.794088, 0.268077, -4.933614;;; } } Animation anim-SS44 { {frm-SS44} AnimationKey { 2; 2; 1; 3; -1.177429, 1.275286, -5.035263;;, 100; 3; -1.177429, 1.275286, -5.035263;;; } } Animation anim-SS45 { {frm-SS45} AnimationKey { 2; 2; 1; 3; -0.005777, 1.912501, -4.984439;;, 100; 3; -0.005777, 1.912501, -4.984439;;; } } Animation anim-SS46 { {frm-SS46} AnimationKey { 2; 2; 1; 3; 1.262966, 1.710009, -5.103932;;, 100; 3; 1.262966, 1.710009, -5.103932;;; } } Animation anim-SS47 { {frm-SS47} AnimationKey { 2; 2; 1; 3; 2.089552, 0.895232, -5.246852;;, 100; 3; 2.089552, 0.895232, -5.246852;;; } } Animation anim-SS48 { {frm-SS48} AnimationKey { 2; 2; 1; 3; 1.865193, -0.380071, -5.202876;;, 100; 3; 1.865193, -0.380071, -5.202876;;; } } Animation anim-SS49 { {frm-SS49} AnimationKey { 2; 2; 1; 3; 1.097649, -1.324741, -5.015979;;, 100; 3; 1.097649, -1.324741, -5.015979;;; } } Animation anim-SS50 { {frm-SS50} AnimationKey { 2; 2; 1; 3; -0.224887, -1.371974, -5.125918;;, 100; 3; -0.224887, -1.371974, -5.125918;;; } } Animation anim-SS51 { {frm-SS51} AnimationKey { 2; 2; 1; 3; -1.027856, -0.757939, -5.037968;;, 100; 3; -1.027856, -0.757939, -5.037968;;; } } Animation anim-SS13 { {frm-SS13} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 0.243976, 3.924710, 0.260044;;, 100; 3; 0.243976, 3.924710, 0.260044;;; } } Animation anim-SS13_1 { {frm-SS13_1} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 1.309836, 3.642570, 0.084253;;, 100; 3; 1.309836, 3.642570, 0.084253;;; } } Animation anim-SS13_2 { {frm-SS13_2} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 1.874116, 3.339531, 0.385609;;, 100; 3; 1.874116, 3.339531, 0.385609;;; } } Animation anim-SS13_3 { {frm-SS13_3} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 1.686023, 2.952896, 0.599069;;, 100; 3; 1.686023, 2.952896, 0.599069;;; } } Animation anim-SS13_4 { {frm-SS13_4} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 1.508379, 2.764802, 0.912981;;, 100; 3; 1.508379, 2.764802, 0.912981;;; } } Animation anim-SS13_5 { {frm-SS13_5} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 1.347340, 2.482662, 1.369942;;, 100; 3; 1.347340, 2.482662, 1.369942;;; } } Animation anim-SS13_6 { {frm-SS13_6} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 0.408993, 2.294569, 1.445281;;, 100; 3; 0.408993, 2.294569, 1.445281;;; } } Animation anim-SS13_7 { {frm-SS13_7} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; -0.562821, 2.282012, 1.445281;;, 100; 3; -0.562821, 2.282012, 1.445281;;; } } Animation anim-SS13_8 { {frm-SS13_8} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; -1.474628, 2.470105, 1.718643;;, 100; 3; -1.474628, 2.470105, 1.718643;;; } } Animation anim-SS13_9 { {frm-SS13_9} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; -1.524375, 2.804493, 1.115931;;, 100; 3; -1.524375, 2.804493, 1.115931;;; } } Animation anim-SS13_10 { {frm-SS13_10} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; -1.398980, 3.182786, 0.601115;;, 100; 3; -1.398980, 3.182786, 0.601115;;; } } Animation anim-SS13_11 { {frm-SS13_11} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; -1.294484, 3.569422, 0.287203;;, 100; 3; -1.294484, 3.569422, 0.287203;;; } } Animation anim-SS13_12 { {frm-SS13_12} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; -0.751104, 3.621670, 0.136525;;, 100; 3; -0.751104, 3.621670, 0.136525;;; } } Animation anim-SS43 { {frm-SS43} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, 0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 1.783934, 5.172057, -1.326336;;, 100; 3; 1.783934, 5.172057, -1.326336;;; } } Animation anim-SS43_2 { {frm-SS43_2} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, 0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 0.950601, 4.725377, -3.430539;;, 100; 3; 0.950601, 4.725377, -3.430539;;; } } Animation anim-SS43_3 { {frm-SS43_3} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, 0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 2.180723, 3.921835, -0.536431;;, 100; 3; 2.180723, 3.921835, -0.536431;;; } } Animation anim-SS43_1 { {frm-SS43_1} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, 0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 0.591702, 1.265519, 9.098625;;, 100; 3; 0.591702, 1.265519, 9.098625;;; } } Animation anim-SS43_4 { {frm-SS43_4} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, 0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; -0.708534, 1.265519, 9.098625;;, 100; 3; -0.708534, 1.265519, 9.098625;;; } } Animation anim-SS43_5 { {frm-SS43_5} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, 0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; -0.708534, -1.366392, 10.247942;;, 100; 3; -0.708534, -1.366392, 10.247942;;; } } Animation anim-SS43_6 { {frm-SS43_6} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, 0.707107, 0.000000;;; } AnimationKey { 2; 2; 1; 3; 0.594809, -1.366392, 10.247942;;, 100; 3; 0.594809, -1.366392, 10.247942;;; } } Animation anim-skin2 { {frm-skin2} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, 100; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; } } }