xof 0302txt 0032 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-bounding_model { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,0.000000,0.000000,1.000000;; } Frame frm-bound01 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,0.000000,0.000000,1.000000;; } Mesh bound01 { 34; -0.002540;0.324530;-0.427570;, -0.002540;-0.324530;-0.427570;, -0.002071;-0.890373;3.514734;, -0.002071;0.890373;3.514734;, -0.002540;-0.870956;0.955593;, -0.002540;0.870956;0.955593;, -1.270232;0.000000;4.188878;, -1.251926;-0.118715;4.086627;, -1.266382;0.133058;4.187811;, 1.270231;0.000000;4.188878;, -0.484550;-0.192491;4.074772;, -0.484550;0.206834;4.074772;, 0.863265;-0.188619;4.044915;, 1.127165;-0.137995;4.066313;, 1.127165;0.152338;4.066313;, 0.863265;0.202962;4.044915;, -0.863265;-0.188619;4.044915;, -0.863265;0.202962;4.044915;, -1.127166;-0.137995;4.066313;, 0.484550;-0.192491;4.074772;, 0.484550;0.206834;4.074772;, 1.251926;-0.118715;4.086627;, 1.266381;0.133058;4.187811;, -1.127166;0.152338;4.066313;, -0.002855;-0.193584;4.216530;, -0.002855;0.207927;4.216530;, 2.225156;0.000000;-1.060631;, 3.769111;0.227000;4.750689;, 1.741716;-0.308644;-0.500000;, 3.769111;-0.227000;4.750689;, -2.225156;0.000000;-1.060631;, -3.769111;0.227000;4.750689;, -1.741716;-0.308644;-0.500000;, -3.769111;-0.227000;4.750689;; 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34; 4;31,30,32,33;, 4;0,26,28,1;, 4;26,27,29,28;, 5;6,8,31,33,7;, 3;4,32,1;, 3;5,27,26;, 5;9,21,29,27,22;, 5;13,21,9,22,14;, 4;24,19,20,25;, 4;10,24,25,11;, 4;18,16,17,23;, 5;6,7,18,23,8;, 4;11,17,16,10;, 4;15,20,19,12;, 4;14,15,12,13;, 3;5,30,31;, 3;2,4,29;, 3;33,32,4;, 3;28,29,4;, 6;3,25,20,15,14,22;, 3;0,30,5;, 3;3,5,31;, 6;2,24,10,16,18,7;, 3;27,5,3;, 6;21,13,12,19,24,2;, 5;23,17,11,25,3;, 3;33,4,2;, 4;1,32,30,0;, 3;5,26,0;, 3;1,28,4;, 3;22,27,3;, 4;3,31,8,23;, 3;7,33,2;, 3;2,29,21;; } } } Frame frm-bound02 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,0.024516,-1.593538,1.000000;; } Mesh bound02 { 8; 0.294525;0.294525;-1.562399;, 0.294525;0.294525;1.335139;, 0.294525;-0.294525;-1.562399;, 0.294525;-0.294525;1.335139;, -0.294525;0.294525;-1.562399;, -0.294525;0.294525;1.335139;, -0.294525;-0.294525;-1.562399;, -0.294525;-0.294525;1.335139;; 6; 4;5,4,6,7;, 4;4,0,2,6;, 4;0,1,3,2;, 4;1,5,7,3;, 4;7,6,2,3;, 4;1,0,4,5;; MeshNormals { 8; 0.577350;0.577350;-0.577350;, 0.577350;0.577350;0.577350;, 0.577350;-0.577350;-0.577350;, 0.577350;-0.577350;0.577350;, -0.577350;0.577350;-0.577350;, -0.577350;0.577350;0.577350;, -0.577350;-0.577350;-0.577350;, -0.577350;-0.577350;0.577350;; 6; 4;5,4,6,7;, 4;4,0,2,6;, 4;0,1,3,2;, 4;1,5,7,3;, 4;7,6,2,3;, 4;1,0,4,5;; } } } Frame frm-bound03 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,0.139480,-3.352160,1.000000;; } Mesh bound03 { 17; 0.059757;0.148858;-0.866315;, 0.316047;0.140489;-0.749755;, -0.316047;0.140489;-0.749755;, -0.002539;-1.164789;-1.779659;, -0.001952;1.290998;-1.453019;, -0.273145;-0.935766;-0.318708;, 0.273145;-0.935766;-0.318708;, -0.278150;0.935766;-0.318708;, 0.278150;0.935766;-0.318708;, 0.176347;1.070919;-0.819999;, 0.357520;0.381241;0.182584;, 0.217970;-1.070919;-0.819999;, 0.357520;-0.381241;0.182584;, -0.176347;1.070919;-0.819999;, -0.357520;0.381241;0.182584;, -0.217970;-1.070919;-0.819999;, -0.357520;-0.381241;0.182584;; 13; 7;14,7,13,2,15,5,16;, 4;0,2,13,4;, 7;1,9,8,10,12,6,11;, 4;10,14,16,12;, 3;15,3,11;, 3;9,4,13;, 4;6,12,16,5;, 4;7,14,10,8;, 4;11,6,5,15;, 4;13,7,8,9;, 4;0,1,11,3;, 4;4,9,1,0;, 4;3,15,2,0;; MeshNormals { 17; 0.053604;0.030572;-0.998094;, 0.949082;0.010814;-0.314843;, -0.932451;0.011176;-0.361124;, 0.046428;-0.667862;-0.742836;, 0.075967;0.652093;-0.754324;, -0.454349;-0.775845;0.437758;, 0.454349;-0.775845;0.437758;, -0.453050;0.777308;0.436507;, 0.453050;0.777308;0.436507;, 0.721361;0.692287;0.019416;, 0.460098;0.333681;0.822780;, 0.719736;-0.693276;-0.036713;, 0.460670;-0.330354;0.823802;, -0.729630;0.683830;-0.004044;, -0.460098;0.333681;0.822780;, -0.727072;-0.684180;-0.057129;, -0.460670;-0.330354;0.823802;; 13; 7;14,7,13,2,15,5,16;, 4;0,2,13,4;, 7;1,9,8,10,12,6,11;, 4;10,14,16,12;, 3;15,3,11;, 3;9,4,13;, 4;6,12,16,5;, 4;7,14,10,8;, 4;11,6,5,15;, 4;13,7,8,9;, 4;0,1,11,3;, 4;4,9,1,0;, 4;3,15,2,0;; } } } } AnimationSet { Animation anim-bound02 { {frm-bound02} AnimationKey { 2; 2; 1; 3; 0.000000, 0.024516, -1.593538;;, 100; 3; 0.000000, 0.024516, -1.593538;;; } } Animation anim-bound03 { {frm-bound03} AnimationKey { 2; 2; 1; 3; 0.000000, 0.139480, -3.352160;;, 100; 3; 0.000000, 0.139480, -3.352160;;; } } }