use "effect"; use "font"; use "gamepanes"; ///////////////////////////////////////////////////////////////////////////// // // Team Credits Pane // ///////////////////////////////////////////////////////////////////////////// paneSizeY = 254; paneSizeX = 475; messageImage = MDLFileImage("creditstext"); imageSize = Max(PointY(ImageSize(messageImage)), paneSizeY); delta = Subtract(imageSize, paneSizeY); creditsTime = WrapNumber(0); y = Subtract( Mod( Multiply(10, creditsTime), delta ), delta ); messagePane = AnimatedImagePaneRect( PaneImage( BlackPane( AnimatedImagePaneRect( TranslateImage( messageImage, PointV(0, y) ), Rect(0, 0, paneSizeX, paneSizeY) ) ), false, true ), Rect(0, 0, paneSizeX, paneSizeY) ); closeButtonPane = ButtonPane(ImportImage("btnclosepanebmp", true), ButtonNormal, false); // // The background and control positions // screen = ScreenPane( ImportImage("creditspanebmp", false), [ (messagePane, Point( 20, 38)), (closeButtonPane, Point(475, 10)) ] );