xof 0302txt 0032 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-canopy_1_1_1 { FrameTransformMatrix 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Animation anim-rt-wing16 { {frm-rt-wing16} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, -0.000000;;, 100; 4; 0.000000, 0.000000, 1.000000, -0.000000;;; } AnimationKey { 2; 2; 1; 3; -1.366476, -0.861473, 0.329514;;, 100; 3; -1.366476, -0.861473, 0.329514;;; } } Animation anim-trthrust { {frm-trthrust} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, -0.000000;;, 100; 4; 0.000000, 0.000000, 1.000000, -0.000000;;; } AnimationKey { 2; 2; 1; 3; -0.446007, 0.747135, 1.446744;;, 100; 3; -0.446007, 0.747135, 1.446744;;; } } Animation anim-trail { {frm-trail} AnimationKey { 2; 2; 1; 3; -0.000000, 0.247606, 1.322147;;, 100; 3; -0.000000, 0.247606, 1.322147;;; } } Animation anim-tlthrust { {frm-tlthrust} AnimationKey { 2; 2; 1; 3; 0.283140, 0.744160, 1.432036;;, 100; 3; 0.283140, 0.744160, 1.432036;;; } } Animation anim-SS06 { {frm-SS06} AnimationKey { 2; 2; 1; 3; -0.322354, -0.264959, -1.741204;;, 100; 3; -0.322354, -0.264959, -1.741204;;; } } Animation anim-SS05 { {frm-SS05} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, -0.000000;;, 100; 4; 0.000000, 0.000000, 1.000000, -0.000000;;; } AnimationKey { 2; 2; 1; 3; 0.322354, -0.264959, -1.741204;;, 100; 3; 0.322354, -0.264959, -1.741204;;; } } Animation anim-SS04 { {frm-SS04} AnimationKey { 2; 2; 1; 3; -2.145790, -1.128506, 0.530162;;, 100; 3; -2.145790, -1.128506, 0.530162;;; } } Animation anim-SS03 { {frm-SS03} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, -0.000000;;, 100; 4; 0.000000, 0.000000, 1.000000, -0.000000;;; } AnimationKey { 2; 2; 1; 3; 2.145790, -1.128506, 0.530162;;, 100; 3; 2.145790, -1.128506, 0.530162;;; } } Animation anim-SS02 { {frm-SS02} AnimationKey { 2; 2; 1; 3; -1.837765, 1.595147, 2.152783;;, 100; 3; -1.837765, 1.595147, 2.152783;;; } } Animation anim-SS01 { {frm-SS01} AnimationKey { 2; 2; 1; 3; 1.837765, 1.595147, 2.152783;;, 100; 3; 1.837765, 1.595147, 2.152783;;; } } Animation anim-rwepemt { {frm-rwepemt} AnimationKey { 2; 2; 1; 3; -0.141337, -0.402461, -2.418353;;, 100; 3; -0.141337, -0.402461, -2.418353;;; } } Animation anim-rsmoke { {frm-rsmoke} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, -0.000000;;, 100; 4; 0.000000, 0.000000, 1.000000, -0.000000;;; } AnimationKey { 2; 2; 1; 3; -0.779094, 0.735581, 1.464881;;, 100; 3; -0.779094, 0.735581, 1.464881;;; } } Animation anim-missemt { {frm-missemt} AnimationKey { 2; 2; 1; 3; 0.000000, -1.310858, -0.607952;;, 100; 3; 0.000000, -1.310858, -0.607952;;; } } Animation anim-lwepemt { {frm-lwepemt} AnimationKey { 2; 2; 1; 3; 0.135586, -0.402461, -2.417826;;, 100; 3; 0.135586, -0.402461, -2.417826;;; } } Animation anim-lsmoke { {frm-lsmoke} AnimationKey { 2; 2; 1; 3; 0.295709, 0.751453, 1.463181;;, 100; 3; 0.295709, 0.751453, 1.463181;;; } } Animation anim-cockpt { {frm-cockpt} AnimationKey { 2; 2; 1; 3; -0.000000, 0.138699, -1.249738;;, 100; 3; -0.000000, 0.138699, -1.249738;;; } } Animation anim-brthrust { {frm-brthrust} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, 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