use "effect"; use "font"; ///////////////////////////////////////////////////////////////////////////// // // Game Starting Screen // ///////////////////////////////////////////////////////////////////////////// // // Status text // TextColor = Color(1, 1, 1); textTitle = StringPane("", TextColor, Point(800, 30), JustifyCenter, hugeBoldFont); textPrompt = StringPane("", TextColor, Point(800, 20), JustifyCenter, largeBoldFont); // // The background and control positions // screen = ScreenPane( ImportImage("gamestartingscreenbmp", false), [ (textTitle, Point( 0, 0)), (textPrompt, Point( 0, 550)) ] );