frame = ModifiableNumber(1); lights = Lights [ ( Color(1, 1, 1), Vector(0, -4.60977, 14), 1, 0, 0.25, 0.25, 0.25), ( Color(1, 1, 1), Vector(0, -4.60977, 14), 1, 0, 0.25, 0.25, 0.25), ( Color(1, 1, 1), Vector(0, -4.60977, 14), 1, 0, 0.25, 0.25, 0.25), ( Color(1, 1, 1), Vector(0, -4.60977, 14), 1, 0, 0.25, 0.25, 0.25), ( Color(1, 1, 1), Vector(0, -4.60977, 14), 1, 0, 0.25, 0.25, 0.25) ]; frames = FrameData [ ("fwepemt1", Vector(0, -3.60977, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt2", Vector(0, -5.60977, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt3", Vector(0, -2.60977, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt4", Vector(0, -6.60977, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt5", Vector(0, -1.60977, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt6", Vector(0, -7.60977, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt7", Vector(0, -0.60977, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt8", Vector(0, -8.60977, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt9", Vector(0, 0.39023, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt10", Vector(0, -9.60977, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt11", Vector(0, 1.39023, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt12", Vector(0, -10.6098, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt13", Vector(0, 2.39023, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt14", Vector(0, -11.6098, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt15", Vector(0, 3.39023, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt16", Vector(0, -12.6098, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt17", Vector(0, 4.39023, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt18", Vector(0, -13.6098, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt19", Vector(0, 5.39023, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("fwepemt20", Vector(0, -14.6098, -14), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt1", Vector(0, 5.39023, -12), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt2", Vector(2, 5.39023, -10), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt3", Vector(-2, 5.39023, -10), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt4", Vector(4, 5.39023, -8), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt5", Vector(-4, 5.39023, -8), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt6", Vector(6, 5.39023, -6), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt7", Vector(-6, 5.39023, -6), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt8", Vector(1, 5.39023, -8), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt9", Vector(-1, 5.39023, -8), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt10", Vector(3, 5.39023, -6), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt11", Vector(-3, 5.39023, -6), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt12", Vector(5, 5.39023, -4), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt13", Vector(-5, 5.39023, -4), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt14", Vector(7, 5.39023, -2), Vector(0, 0, -1), Vector(0, 1, 0)), ("twepatt15", Vector(-7, 5.39023, -2), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt1", Vector(0, 5.39023, -12), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt2", Vector(2, 5.39023, -10), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt3", Vector(-2, 5.39023, -10), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt4", Vector(4, 5.39023, -8), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt5", Vector(-4, 5.39023, -8), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt6", Vector(6, 5.39023, -6), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt7", Vector(-6, 5.39023, -6), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt8", Vector(1, 5.39023, -8), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt9", Vector(-1, 5.39023, -8), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt10", Vector(3, 5.39023, -6), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt11", Vector(-3, 5.39023, -6), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt12", Vector(5, 5.39023, -4), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt13", Vector(-5, 5.39023, -4), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt14", Vector(7, 5.39023, -2), Vector(0, 0, -1), Vector(0, 1, 0)), ("bwepatt15", Vector(-7, 5.39023, -2), Vector(0, 0, -1), Vector(0, 1, 0)), ("lwepmnt", Vector(-3, 1.21396, 4.70081e-006), Vector(0, 0, -1), Vector(0, 1, 0)), ("rwepmnt", Vector(3, 1.21396, 4.70081e-006), Vector(0, 0, -1), Vector(0, 1, 0)) ]; object = TextureGeo( MeshGeo([ 14, -14.6098, 7.89914e-007, 0.7071, -4.36903e-015, -0.7071, 1, 1, 14, 5.39023, 7.89915e-007, 0.7071, -4.36903e-015, -0.7071, 1, 0, 0, 5.39023, -14, 0.7071, -4.36903e-015, -0.7071, 0, 0, 0, -14.6098, -14, 0.7071, -4.36903e-015, -0.7071, 0, 1, 0, 5.39023, -14, -0.7071, -4.36903e-015, -0.7071, 0, 0, -14, 5.39023, 7.89915e-007, -0.7071, -4.36903e-015, -0.7071, 1, 0, -14, -14.6098, 7.89914e-007, -0.7071, -4.36903e-015, -0.7071, 1, 1, 0, -14.6098, -14, -0.7071, -4.36903e-015, -0.7071, 0, 1, -14, 5.39023, 7.89915e-007, -0.7071, 4.36903e-015, 0.7071, 1, 0, 0, 5.39023, 14, -0.7071, 4.36903e-015, 0.7071, 0, 0, 0, -14.6098, 14, -0.7071, 4.36903e-015, 0.7071, 0, 1, -14, -14.6098, 7.89914e-007, -0.7071, 4.36903e-015, 0.7071, 1, 1, 0, -14.6098, 14, 0.7071, 4.36903e-015, 0.7071, 0, 1, 0, 5.39023, 14, 0.7071, 4.36903e-015, 0.7071, 0, 0, 14, 5.39023, 7.89915e-007, 0.7071, 4.36903e-015, 0.7071, 1, 0, 14, -14.6098, 7.89914e-007, 0.7071, 4.36903e-015, 0.7071, 1, 1, 14, 5.39023, 7.89915e-007, 0, 0, -1, 0, 0, 0, 5.39023, 14, 0, 0, -1, 1, 0, -14, 5.39023, 7.89915e-007, 0, 0, -1, 1, 1, 0, 5.39023, -14, 0, 0, -1, 0, 1, 14, -14.6098, 7.89914e-007, 0, 0, 1, 1, 1, -14, -14.6098, 7.89914e-007, 0, 0, 1, 0, 0, 0, -14.6098, 14, 0, 0, 1, 0, 1, 0, -14.6098, -14, 0, 0, 1, 1, 0 ], [ 0, 1, 2, 2, 3, 0, 4, 5, 6, 6, 7, 4, 8, 9, 10, 10, 11, 8, 12, 13, 14, 14, 15, 12, 16, 17, 18, 18, 19, 16, 20, 21, 22, 21, 20, 23 ]), ImportImage("ops1.bmp") );