xof 0302txt 0032 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-ss07 { FrameTransformMatrix { 0.000000,0.000000,1.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, -1.000000,0.000000,0.000000,0.000000, 14.250741,0.000000,0.000000,1.000000;; 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} } Frame frm-SSfr { FrameTransformMatrix { 0.000000,0.000010,0.000000,0.000000, 0.000010,0.000000,0.000000,0.000000, 0.000000,0.000000,-0.000010,0.000000, 0.000143,5.112037,0.871264,1.000000;; } Mesh SSfr { 6; 0.249967;-0.005222;-0.003090;, -0.000033;-0.005222;-0.253090;, -0.250033;-0.005222;-0.003090;, -0.000033;-0.005222;0.246910;, -0.000033;0.244778;-0.003090;, -0.000033;-0.255222;-0.003090;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 1.000000;1.000000;1.000000;; } } MeshNormals { 6; 1.000000;0.000000;0.000000;, 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, 0.000000;0.000000;1.000000;, 0.000000;1.000000;0.000000;, 0.000000;-1.000000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } Frame frm-SSfl { FrameTransformMatrix { 0.000000,0.000010,0.000000,0.000000, 0.000010,0.000000,0.000000,0.000000, 0.000000,0.000000,-0.000010,0.000000, 0.000145,5.112040,-0.854659,1.000000;; } Mesh SSfl { 6; 0.249967;-0.005222;-0.003090;, -0.000033;-0.005222;-0.253090;, -0.250033;-0.005222;-0.003090;, -0.000033;-0.005222;0.246910;, -0.000033;0.244778;-0.003090;, -0.000033;-0.255222;-0.003090;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 1.000000;1.000000;1.000000;; } } MeshNormals { 6; 1.000000;0.000000;0.000000;, 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, 0.000000;0.000000;1.000000;, 0.000000;1.000000;0.000000;, 0.000000;-1.000000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } } } } AnimationSet { Animation anim-ss07 { {frm-ss07} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, # Original(0.000000, -89.999992, 0.000000) Reextracted(0.000000, 89.999992, 0.000000) 45; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; # Original(0.000000, -89.999992, 0.000000) Reextracted(0.000000, 89.999992, 0.000000) } AnimationKey { 2; 2; 1; 3; 14.250741, 0.000000, 0.000000;;, 45; 3; 14.250741, 0.000000, 0.000000;;; } } Animation anim-fuselg { {frm-fuselg} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, # Original(0.000000, 89.999992, 0.000000) Reextracted(0.000000, -89.999992, 0.000000) 45; 4; 0.707107, 0.000000, 0.707107, 0.000000;;; # Original(0.000000, 89.999992, 0.000000) Reextracted(0.000000, -89.999992, 0.000000) } AnimationKey { 2; 2; 1; 3; -0.000003, 0.000000, -14.250740;;, 45; 3; -0.000003, 0.000000, -14.250740;;; } } Animation anim-lfuselg { {frm-lfuselg} AnimationKey { 2; 2; 1; 3; 0.000000, 0.381826, -22.588655;;, 45; 3; 0.000000, 0.381826, -22.588655;;; } } Animation anim-lantenn1 { {frm-lantenn1} AnimationKey { 2; 2; 1; 3; 0.000000, 1.966761, 0.034056;;, 45; 3; 0.000000, 1.966761, 0.034056;;; } } Animation anim-lantenn2 { {frm-lantenn2} AnimationKey { 0; 45; 1; 4; 1.000000, 0.000000, 0.000000, 0.000000;;, # Original(0.000000, 0.000000, 0.000000) Reextracted(0.000000, 0.000000, 0.000000) 2; 4; 0.997453, 0.000000, 0.071332, 0.000000;;, # Original(0.000000, 8.180959, 0.000000) Reextracted(0.000000, -8.180960, 0.000000) 3; 4; 0.989824, 0.000000, 0.142298, 0.000000;;, # Original(0.000000, 16.361691, 0.000000) Reextracted(0.000000, -16.361691, 0.000000) 4; 4; 0.977149, 0.000000, 0.212557, 0.000000;;, # Original(0.000000, 24.544508, 0.000000) Reextracted(0.000000, -24.544510, 0.000000) 5; 4; 0.959500, 0.000000, 0.281709, 0.000000;;, # Original(0.000000, 32.724491, 0.000000) Reextracted(0.000000, -32.724491, 0.000000) 6; 4; 0.936941, 0.000000, 0.349488, 0.000000;;, # Original(0.000000, 40.912067, 0.000000) Reextracted(0.000000, -40.912071, 0.000000) 7; 4; 0.909648, 0.000000, 0.415381, 0.000000;;, # Original(0.000000, 49.086571, 0.000000) Reextracted(0.000000, -49.086571, 0.000000) 8; 4; 0.877658, 0.000000, 0.479287, 0.000000;;, # Original(0.000000, 57.277653, 0.000000) Reextracted(0.000000, -57.277649, 0.000000) 9; 4; 0.841274, 0.000000, 0.540608, 0.000000;;, # Original(0.000000, 65.450134, 0.000000) Reextracted(0.000000, -65.450127, 0.000000) 10; 4; 0.800534, 0.000000, 0.599288, 0.000000;;, # Original(0.000000, 73.637794, 0.000000) Reextracted(0.000000, -73.637787, 0.000000) 11; 4; 0.755799, 0.000000, 0.654804, 0.000000;;, # Original(0.000000, 81.809547, 0.000000) Reextracted(0.000000, -81.809547, 0.000000) 12; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, # Original(0.000000, 89.999992, 0.000000) Reextracted(0.000000, -89.999992, 0.000000) 13; 4; 0.654804, 0.000000, 0.755799, 0.000000;;, # Original(0.000000, 98.190453, 0.000000) Reextracted(0.000000, -98.190453, 0.000000) 14; 4; 0.599288, 0.000000, 0.800534, 0.000000;;, # Original(0.000000, 106.362206, 0.000000) Reextracted(0.000000, -106.362213, 0.000000) 15; 4; 0.540609, 0.000000, 0.841274, 0.000000;;, # Original(0.000000, 114.549858, 0.000000) Reextracted(0.000000, -114.549858, 0.000000) 16; 4; 0.479287, 0.000000, 0.877658, 0.000000;;, # Original(0.000000, 122.722351, 0.000000) Reextracted(0.000000, -122.722351, 0.000000) 17; 4; 0.415381, 0.000000, 0.909648, 0.000000;;, # Original(0.000000, 130.913437, 0.000000) Reextracted(0.000000, -130.913437, 0.000000) 18; 4; 0.349488, 0.000000, 0.936941, 0.000000;;, # Original(0.000000, 139.087936, 0.000000) Reextracted(0.000000, -139.087936, 0.000000) 19; 4; 0.281709, 0.000000, 0.959500, 0.000000;;, # Original(0.000000, 147.275497, 0.000000) Reextracted(0.000000, -147.275497, 0.000000) 20; 4; 0.212557, 0.000000, 0.977149, 0.000000;;, # Original(0.000000, 155.455490, 0.000000) Reextracted(0.000000, -155.455490, 0.000000) 21; 4; 0.142298, 0.000000, 0.989824, 0.000000;;, # Original(0.000000, 163.638321, 0.000000) Reextracted(0.000000, -163.638321, 0.000000) 22; 4; 0.071332, 0.000000, 0.997453, 0.000000;;, # Original(0.000000, 171.819031, 0.000000) Reextracted(0.000000, -171.819031, 0.000000) 23; 4; 0.000000, 0.000000, 1.000000, 0.000000;;, # Original(0.000000, 179.999985, 0.000000) Reextracted(0.000000, -180.000000, 0.000000) 24; 4; -0.071332, 0.000000, 0.997453, 0.000000;;, # Original(0.000000, -171.819031, 0.000000) Reextracted(0.000000, -188.180954, 0.000000) 25; 4; -0.142298, 0.000000, 0.989824, 0.000000;;, # Original(0.000000, -163.638321, 0.000000) Reextracted(0.000000, -196.361679, 0.000000) 26; 4; -0.212557, 0.000000, 0.977149, 0.000000;;, # Original(0.000000, -155.455490, 0.000000) Reextracted(0.000000, -204.544510, 0.000000) 27; 4; -0.281709, 0.000000, 0.959500, 0.000000;;, # Original(0.000000, -147.275497, 0.000000) Reextracted(0.000000, -212.724487, 0.000000) 28; 4; -0.349488, 0.000000, 0.936941, 0.000000;;, # Original(0.000000, -139.087936, 0.000000) Reextracted(0.000000, -220.912064, 0.000000) 29; 4; -0.415381, 0.000000, 0.909648, 0.000000;;, # Original(0.000000, -130.913437, 0.000000) Reextracted(0.000000, -229.086563, 0.000000) 30; 4; -0.479287, 0.000000, 0.877658, 0.000000;;, # Original(0.000000, -122.722351, 0.000000) Reextracted(0.000000, -237.277664, 0.000000) 31; 4; -0.540609, 0.000000, 0.841274, 0.000000;;, # Original(0.000000, -114.549858, 0.000000) Reextracted(0.000000, -245.450150, 0.000000) 32; 4; -0.599288, 0.000000, 0.800534, 0.000000;;, # Original(0.000000, -106.362206, 0.000000) Reextracted(0.000000, -253.637787, 0.000000) 33; 4; -0.654804, 0.000000, 0.755799, 0.000000;;, # Original(0.000000, -98.190453, 0.000000) Reextracted(0.000000, -261.809540, 0.000000) 34; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, # Original(0.000000, -89.999992, 0.000000) Reextracted(0.000000, -270.000000, 0.000000) 35; 4; 0.755799, 0.000000, -0.654804, 0.000000;;, # Original(0.000000, -81.809547, 0.000000) Reextracted(0.000000, -278.190460, 0.000000) 36; 4; 0.800534, 0.000000, -0.599288, 0.000000;;, # Original(0.000000, -73.637794, 0.000000) Reextracted(0.000000, -286.362213, 0.000000) 37; 4; 0.841274, 0.000000, -0.540608, 0.000000;;, # Original(0.000000, -65.450134, 0.000000) Reextracted(0.000000, -294.549866, 0.000000) 38; 4; 0.877658, 0.000000, -0.479287, 0.000000;;, # Original(0.000000, -57.277653, 0.000000) Reextracted(0.000000, -302.722351, 0.000000) 39; 4; 0.909648, 0.000000, -0.415381, 0.000000;;, # Original(0.000000, -49.086571, 0.000000) Reextracted(0.000000, -310.913422, 0.000000) 40; 4; 0.936941, 0.000000, -0.349488, 0.000000;;, # Original(0.000000, -40.912067, 0.000000) Reextracted(0.000000, -319.087952, 0.000000) 41; 4; 0.959500, 0.000000, -0.281709, 0.000000;;, # Original(0.000000, -32.724491, 0.000000) Reextracted(0.000000, -327.275513, 0.000000) 42; 4; 0.977149, 0.000000, -0.212557, 0.000000;;, # Original(0.000000, -24.544508, 0.000000) Reextracted(0.000000, -335.455475, 0.000000) 43; 4; 0.989824, 0.000000, -0.142298, 0.000000;;, # Original(0.000000, -16.361691, 0.000000) Reextracted(0.000000, -343.638306, 0.000000) 44; 4; 0.997453, 0.000000, -0.071332, 0.000000;;, # Original(0.000000, -8.180959, 0.000000) Reextracted(0.000000, -351.819031, 0.000000) 45; 4; 1.000000, 0.000000, 0.000000, 0.000000;;; # Original(0.000000, 0.000000, 0.000000) Reextracted(0.000000, -360.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, 3.363285, 0.001419;;, 45; 3; 0.000000, 3.363285, 0.001419;;; } } Animation anim-SSlt { {frm-SSlt} AnimationKey { 1; 17; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.500005, 0.500005, 0.500005;;, 3; 3; 1.000000, 1.000000, 1.000000;;, 4; 3; 0.800002, 0.800002, 0.800002;;, 5; 3; 0.600004, 0.600004, 0.600004;;, 6; 3; 0.400006, 0.400006, 0.400006;;, 7; 3; 0.200008, 0.200008, 0.200008;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.500006, 0.500006, 0.500006;;, 27; 3; 1.000000, 1.000000, 1.000000;;, 28; 3; 0.800002, 0.800002, 0.800002;;, 29; 3; 0.600004, 0.600004, 0.600004;;, 30; 3; 0.400006, 0.400006, 0.400006;;, 31; 3; 0.200008, 0.200008, 0.200008;;, 32; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.000000, 10.580636, 0.001453;;, 45; 3; 0.000000, 10.580636, 0.001453;;; } } Animation anim-rfuselg { {frm-rfuselg} AnimationKey { 2; 2; 1; 3; 0.000000, 0.381826, 22.588655;;, 45; 3; 0.000000, 0.381826, 22.588655;;; } } Animation anim-rantenn1 { {frm-rantenn1} AnimationKey { 2; 2; 1; 3; 0.000000, 1.966761, -0.034056;;, 45; 3; 0.000000, 1.966761, -0.034056;;; } } Animation anim-rantenn2 { {frm-rantenn2} AnimationKey { 0; 45; 1; 4; 1.000000, 0.000000, 0.000000, 0.000000;;, # Original(0.000000, 0.000000, 0.000000) Reextracted(0.000000, 0.000000, 0.000000) 2; 4; 0.997453, 0.000000, -0.071332, 0.000000;;, # Original(0.000000, -8.180959, 0.000000) Reextracted(0.000000, 8.180960, 0.000000) 3; 4; 0.989824, 0.000000, -0.142298, 0.000000;;, # Original(0.000000, -16.361691, 0.000000) Reextracted(0.000000, 16.361691, 0.000000) 4; 4; 0.977149, 0.000000, -0.212557, 0.000000;;, # Original(0.000000, -24.544508, 0.000000) Reextracted(0.000000, 24.544510, 0.000000) 5; 4; 0.959500, 0.000000, -0.281709, 0.000000;;, # Original(0.000000, -32.724491, 0.000000) Reextracted(0.000000, 32.724491, 0.000000) 6; 4; 0.936941, 0.000000, -0.349488, 0.000000;;, # Original(0.000000, -40.912067, 0.000000) Reextracted(0.000000, 40.912071, 0.000000) 7; 4; 0.909648, 0.000000, -0.415381, 0.000000;;, # Original(0.000000, -49.086571, 0.000000) Reextracted(0.000000, 49.086571, 0.000000) 8; 4; 0.877658, 0.000000, -0.479287, 0.000000;;, # Original(0.000000, -57.277653, 0.000000) Reextracted(0.000000, 57.277649, 0.000000) 9; 4; 0.841274, 0.000000, -0.540608, 0.000000;;, # Original(0.000000, -65.450134, 0.000000) Reextracted(0.000000, 65.450127, 0.000000) 10; 4; 0.800534, 0.000000, -0.599288, 0.000000;;, # Original(0.000000, -73.637794, 0.000000) Reextracted(0.000000, 73.637787, 0.000000) 11; 4; 0.755799, 0.000000, -0.654804, 0.000000;;, # Original(0.000000, -81.809547, 0.000000) Reextracted(0.000000, 81.809547, 0.000000) 12; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, # Original(0.000000, -89.999992, 0.000000) Reextracted(0.000000, 89.999992, 0.000000) 13; 4; -0.654804, 0.000000, 0.755799, 0.000000;;, # Original(0.000000, -98.190453, 0.000000) Reextracted(0.000000, 98.190453, 0.000000) 14; 4; -0.599288, 0.000000, 0.800534, 0.000000;;, # Original(0.000000, -106.362206, 0.000000) Reextracted(0.000000, 106.362213, 0.000000) 15; 4; -0.540609, 0.000000, 0.841274, 0.000000;;, # Original(0.000000, -114.549858, 0.000000) Reextracted(0.000000, 114.549858, 0.000000) 16; 4; -0.479287, 0.000000, 0.877658, 0.000000;;, # Original(0.000000, -122.722351, 0.000000) Reextracted(0.000000, 122.722351, 0.000000) 17; 4; -0.415381, 0.000000, 0.909648, 0.000000;;, # Original(0.000000, -130.913437, 0.000000) Reextracted(0.000000, 130.913437, 0.000000) 18; 4; -0.349488, 0.000000, 0.936941, 0.000000;;, # Original(0.000000, -139.087936, 0.000000) Reextracted(0.000000, 139.087936, 0.000000) 19; 4; -0.281709, 0.000000, 0.959500, 0.000000;;, # Original(0.000000, -147.275497, 0.000000) Reextracted(0.000000, 147.275497, 0.000000) 20; 4; -0.212557, 0.000000, 0.977149, 0.000000;;, # Original(0.000000, -155.455490, 0.000000) Reextracted(0.000000, 155.455490, 0.000000) 21; 4; -0.142298, 0.000000, 0.989824, 0.000000;;, # Original(0.000000, -163.638321, 0.000000) Reextracted(0.000000, 163.638321, 0.000000) 22; 4; -0.071332, 0.000000, 0.997453, 0.000000;;, # Original(0.000000, -171.819031, 0.000000) Reextracted(0.000000, 171.819031, 0.000000) 23; 4; 0.000000, 0.000000, 1.000000, 0.000000;;, # Original(0.000000, 179.999985, 0.000000) Reextracted(0.000000, 179.999985, 0.000000) 24; 4; 0.071332, 0.000000, 0.997453, 0.000000;;, # Original(0.000000, 171.819031, 0.000000) Reextracted(0.000000, 188.180954, 0.000000) 25; 4; 0.142298, 0.000000, 0.989824, 0.000000;;, # Original(0.000000, 163.638321, 0.000000) Reextracted(0.000000, 196.361679, 0.000000) 26; 4; 0.212557, 0.000000, 0.977149, 0.000000;;, # Original(0.000000, 155.455490, 0.000000) Reextracted(0.000000, 204.544510, 0.000000) 27; 4; 0.281709, 0.000000, 0.959500, 0.000000;;, # Original(0.000000, 147.275497, 0.000000) Reextracted(0.000000, 212.724487, 0.000000) 28; 4; 0.349488, 0.000000, 0.936941, 0.000000;;, # Original(0.000000, 139.087936, 0.000000) Reextracted(0.000000, 220.912064, 0.000000) 29; 4; 0.415381, 0.000000, 0.909648, 0.000000;;, # Original(0.000000, 130.913437, 0.000000) Reextracted(0.000000, 229.086563, 0.000000) 30; 4; 0.479287, 0.000000, 0.877658, 0.000000;;, # Original(0.000000, 122.722351, 0.000000) Reextracted(0.000000, 237.277664, 0.000000) 31; 4; 0.540609, 0.000000, 0.841274, 0.000000;;, # Original(0.000000, 114.549858, 0.000000) Reextracted(0.000000, 245.450150, 0.000000) 32; 4; 0.599288, 0.000000, 0.800534, 0.000000;;, # Original(0.000000, 106.362206, 0.000000) Reextracted(0.000000, 253.637787, 0.000000) 33; 4; 0.654804, 0.000000, 0.755799, 0.000000;;, # Original(0.000000, 98.190453, 0.000000) Reextracted(0.000000, 261.809540, 0.000000) 34; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, # Original(0.000000, 89.999992, 0.000000) Reextracted(0.000000, 270.000000, 0.000000) 35; 4; 0.755799, 0.000000, 0.654804, 0.000000;;, # Original(0.000000, 81.809547, 0.000000) Reextracted(0.000000, 278.190460, 0.000000) 36; 4; 0.800534, 0.000000, 0.599288, 0.000000;;, # Original(0.000000, 73.637794, 0.000000) Reextracted(0.000000, 286.362213, 0.000000) 37; 4; 0.841274, 0.000000, 0.540608, 0.000000;;, # Original(0.000000, 65.450134, 0.000000) Reextracted(0.000000, 294.549866, 0.000000) 38; 4; 0.877658, 0.000000, 0.479287, 0.000000;;, # Original(0.000000, 57.277653, 0.000000) Reextracted(0.000000, 302.722351, 0.000000) 39; 4; 0.909648, 0.000000, 0.415381, 0.000000;;, # Original(0.000000, 49.086571, 0.000000) Reextracted(0.000000, 310.913422, 0.000000) 40; 4; 0.936941, 0.000000, 0.349488, 0.000000;;, # Original(0.000000, 40.912067, 0.000000) Reextracted(0.000000, 319.087952, 0.000000) 41; 4; 0.959500, 0.000000, 0.281709, 0.000000;;, # Original(0.000000, 32.724491, 0.000000) Reextracted(0.000000, 327.275513, 0.000000) 42; 4; 0.977149, 0.000000, 0.212557, 0.000000;;, # Original(0.000000, 24.544508, 0.000000) Reextracted(0.000000, 335.455475, 0.000000) 43; 4; 0.989824, 0.000000, 0.142298, 0.000000;;, # Original(0.000000, 16.361691, 0.000000) Reextracted(0.000000, 343.638306, 0.000000) 44; 4; 0.997453, 0.000000, 0.071332, 0.000000;;, # Original(0.000000, 8.180959, 0.000000) Reextracted(0.000000, 351.819031, 0.000000) 45; 4; 1.000000, 0.000000, 0.000000, 0.000000;;; # Original(0.000000, 0.000000, 0.000000) Reextracted(0.000000, 360.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, 3.363285, -0.001419;;, 45; 3; 0.000000, 3.363285, -0.001419;;; } } Animation anim-SSrt { {frm-SSrt} AnimationKey { 1; 17; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.500005, 0.500005, 0.500005;;, 3; 3; 1.000000, 1.000000, 1.000000;;, 4; 3; 0.800002, 0.800002, 0.800002;;, 5; 3; 0.600004, 0.600004, 0.600004;;, 6; 3; 0.400006, 0.400006, 0.400006;;, 7; 3; 0.200008, 0.200008, 0.200008;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.500006, 0.500006, 0.500006;;, 27; 3; 1.000000, 1.000000, 1.000000;;, 28; 3; 0.800002, 0.800002, 0.800002;;, 29; 3; 0.600004, 0.600004, 0.600004;;, 30; 3; 0.400006, 0.400006, 0.400006;;, 31; 3; 0.200008, 0.200008, 0.200008;;, 32; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.000000, 10.600914, -0.000877;;, 45; 3; 0.000000, 10.600914, -0.000877;;; } } Animation anim-ffuselg { {frm-ffuselg} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.000000, -0.707107;;, # Original(0.000000, 0.000000, 90.000000) Reextracted(0.000000, 0.000000, 90.000000) 45; 4; 0.707107, 0.000000, 0.000000, -0.707107;;; # Original(0.000000, 0.000000, 90.000000) Reextracted(0.000000, 0.000000, 90.000000) } AnimationKey { 2; 2; 1; 3; -9.090982, -0.878069, 0.000000;;, 45; 3; -9.090982, -0.878069, 0.000000;;; } } Animation anim-SSar { {frm-SSar} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.000000, 0.707107;;, # Original(0.000000, 0.000000, -90.000000) Reextracted(0.000000, 0.000000, -90.000000) 45; 4; 0.707107, 0.000000, 0.000000, 0.707107;;; # Original(0.000000, 0.000000, -90.000000) Reextracted(0.000000, 0.000000, -90.000000) } AnimationKey { 1; 17; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.297410, 0.297410, 0.297410;;, 3; 3; 0.377711, 0.377711, 0.377711;;, 4; 3; 0.003844, 0.003844, 0.003844;;, 5; 3; 0.497764, 0.497764, 0.497764;;, 6; 3; 0.249872, 0.249872, 0.249872;;, 7; 3; 0.001981, 0.001981, 0.001981;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 23; 3; 0.000010, 0.000010, 0.000010;;, 24; 3; 0.291092, 0.291092, 0.291092;;, 25; 3; 0.385645, 0.385645, 0.385645;;, 26; 3; 0.011779, 0.011779, 0.011779;;, 27; 3; 0.489983, 0.489983, 0.489983;;, 28; 3; 0.255133, 0.255133, 0.255133;;, 29; 3; 0.007242, 0.007242, 0.007242;;, 30; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.000144, 5.144487, 0.871264;;, 45; 3; 0.000144, 5.144487, 0.871264;;; } } Animation anim-SSal { {frm-SSal} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.000000, 0.707107;;, # Original(0.000000, 0.000000, -90.000000) Reextracted(0.000000, 0.000000, -90.000000) 45; 4; 0.707107, 0.000000, 0.000000, 0.707107;;; # Original(0.000000, 0.000000, -90.000000) Reextracted(0.000000, 0.000000, -90.000000) } AnimationKey { 1; 17; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.297410, 0.297410, 0.297410;;, 3; 3; 0.377711, 0.377711, 0.377711;;, 4; 3; 0.003844, 0.003844, 0.003844;;, 5; 3; 0.497764, 0.497764, 0.497764;;, 6; 3; 0.249872, 0.249872, 0.249872;;, 7; 3; 0.001981, 0.001981, 0.001981;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 23; 3; 0.000010, 0.000010, 0.000010;;, 24; 3; 0.291092, 0.291092, 0.291092;;, 25; 3; 0.385645, 0.385645, 0.385645;;, 26; 3; 0.011779, 0.011779, 0.011779;;, 27; 3; 0.489983, 0.489983, 0.489983;;, 28; 3; 0.255133, 0.255133, 0.255133;;, 29; 3; 0.007242, 0.007242, 0.007242;;, 30; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.000144, 5.144487, -0.854659;;, 45; 3; 0.000144, 5.144487, -0.854659;;; } } Animation anim-doccon { {frm-doccon} AnimationKey { 0; 2; 1; 4; 0.270601, -0.653280, -0.270601, 0.653280;;, # Original(-67.499718, -89.999992, -67.499718) Reextracted(67.499733, 89.999992, -67.499718) 45; 4; 0.270601, -0.653280, -0.270601, 0.653280;;; # Original(-67.499718, -89.999992, -67.499718) Reextracted(67.499733, 89.999992, -67.499718) } AnimationKey { 2; 2; 1; 3; 0.878069, 5.157670, 0.000000;;, 45; 3; 0.878069, 5.157670, 0.000000;;; } } Animation anim-lndpad1 { {frm-lndpad1} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 45; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; -4.676115, 1.537671, -16.540707;;, 45; 3; -4.676115, 1.537671, -16.540707;;; } } Animation anim-SS1 { {frm-SS1} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 45; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } } Animation anim-SS6 { {frm-SS6} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.516912, 0.094611, -1.505287;;, 45; 3; -1.516912, 0.094611, -1.505287;;; } } Animation anim-SS5 { {frm-SS5} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.516897, 0.094613, 1.508226;;, 45; 3; -1.516897, 0.094613, 1.508226;;; } } Animation anim-SS4 { {frm-SS4} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.514789, 0.094613, 1.508215;;, 45; 3; 1.514789, 0.094613, 1.508215;;; } } Animation anim-SS3 { {frm-SS3} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.514801, 0.094611, -1.505270;;, 45; 3; 1.514801, 0.094611, -1.505270;;; } } Animation anim-SS2 { {frm-SS2} AnimationKey { 1; 24; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.333340, 0.333340, 0.333340;;, 9; 3; 0.666670, 0.666670, 0.666670;;, 10; 3; 1.000000, 1.000000, 1.000000;;, 12; 3; 0.333340, 0.333340, 0.333340;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.333340, 0.333340, 0.333340;;, 21; 3; 0.666670, 0.666670, 0.666670;;, 22; 3; 1.000000, 1.000000, 1.000000;;, 23; 3; 0.666670, 0.666670, 0.666670;;, 24; 3; 0.333340, 0.333340, 0.333340;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 32; 3; 0.333341, 0.333341, 0.333341;;, 33; 3; 0.666671, 0.666671, 0.666671;;, 34; 3; 1.000000, 1.000000, 1.000000;;, 35; 3; 0.666670, 0.666670, 0.666670;;, 36; 3; 0.333339, 0.333339, 0.333339;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 44; 3; 0.333341, 0.333341, 0.333341;;, 45; 3; 0.666670, 0.666670, 0.666670;;; } AnimationKey { 2; 2; 1; 3; 0.000007, -0.146603, 0.000030;;, 45; 3; 0.000007, -0.146603, 0.000030;;; } } Animation anim-lndpad2 { {frm-lndpad2} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 45; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; -4.676115, 1.537671, -6.282343;;, 45; 3; -4.676115, 1.537671, -6.282343;;; } } Animation anim-SS7 { {frm-SS7} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 45; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } } Animation anim-SS12 { {frm-SS12} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.505293, 0.094613, 1.516907;;, 45; 3; -1.505293, 0.094613, 1.516907;;; } } Animation anim-SS11 { {frm-SS11} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.508212, 0.094613, 1.516907;;, 45; 3; 1.508212, 0.094613, 1.516907;;; } } Animation anim-SS10 { {frm-SS10} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.508212, 0.094613, -1.514790;;, 45; 3; 1.508212, 0.094613, -1.514790;;; } } Animation anim-SS9 { {frm-SS9} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.505293, 0.094613, -1.514790;;, 45; 3; -1.505293, 0.094613, -1.514790;;; } } Animation anim-SS8 { {frm-SS8} AnimationKey { 1; 24; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.333340, 0.333340, 0.333340;;, 9; 3; 0.666670, 0.666670, 0.666670;;, 10; 3; 1.000000, 1.000000, 1.000000;;, 12; 3; 0.333340, 0.333340, 0.333340;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.333340, 0.333340, 0.333340;;, 21; 3; 0.666670, 0.666670, 0.666670;;, 22; 3; 1.000000, 1.000000, 1.000000;;, 23; 3; 0.666670, 0.666670, 0.666670;;, 24; 3; 0.333340, 0.333340, 0.333340;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 32; 3; 0.333341, 0.333341, 0.333341;;, 33; 3; 0.666671, 0.666671, 0.666671;;, 34; 3; 1.000000, 1.000000, 1.000000;;, 35; 3; 0.666670, 0.666670, 0.666670;;, 36; 3; 0.333339, 0.333339, 0.333339;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 44; 3; 0.333341, 0.333341, 0.333341;;, 45; 3; 0.666670, 0.666670, 0.666670;;; } AnimationKey { 2; 2; 1; 3; -0.003091, 0.094613, -0.003494;;, 45; 3; -0.003091, 0.094613, -0.003494;;; } } Animation anim-lndpad3 { {frm-lndpad3} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 45; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; -4.676115, 1.537671, 5.889766;;, 45; 3; -4.676115, 1.537671, 5.889766;;; } } Animation anim-SS13 { {frm-SS13} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 45; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } } Animation anim-SS19 { {frm-SS19} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.516907, 0.094613, -1.505293;;, 45; 3; -1.516907, 0.094613, -1.505293;;; } } Animation anim-SS18 { {frm-SS18} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.516907, 0.094613, 1.508212;;, 45; 3; -1.516907, 0.094613, 1.508212;;; } } Animation anim-SS17 { {frm-SS17} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.514790, 0.094613, 1.508212;;, 45; 3; 1.514790, 0.094613, 1.508212;;; } } Animation anim-SS15 { {frm-SS15} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.514790, 0.094613, -1.505293;;, 45; 3; 1.514790, 0.094613, -1.505293;;; } } Animation anim-SS14 { {frm-SS14} AnimationKey { 1; 24; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.333340, 0.333340, 0.333340;;, 9; 3; 0.666670, 0.666670, 0.666670;;, 10; 3; 1.000000, 1.000000, 1.000000;;, 12; 3; 0.333340, 0.333340, 0.333340;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.333340, 0.333340, 0.333340;;, 21; 3; 0.666670, 0.666670, 0.666670;;, 22; 3; 1.000000, 1.000000, 1.000000;;, 23; 3; 0.666670, 0.666670, 0.666670;;, 24; 3; 0.333340, 0.333340, 0.333340;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 32; 3; 0.333341, 0.333341, 0.333341;;, 33; 3; 0.666671, 0.666671, 0.666671;;, 34; 3; 1.000000, 1.000000, 1.000000;;, 35; 3; 0.666670, 0.666670, 0.666670;;, 36; 3; 0.333339, 0.333339, 0.333339;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 44; 3; 0.333341, 0.333341, 0.333341;;, 45; 3; 0.666670, 0.666670, 0.666670;;; } AnimationKey { 2; 2; 1; 3; 0.000000, -0.146601, 0.000000;;, 45; 3; 0.000000, -0.146601, 0.000000;;; } } Animation anim-lndpad4 { {frm-lndpad4} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 45; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; -4.398699, 1.537671, 15.731201;;, 45; 3; -4.398699, 1.537671, 15.731201;;; } } Animation anim-SS20 { {frm-SS20} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 45; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } } Animation anim-SS25 { {frm-SS25} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.505293, 0.094613, 1.516907;;, 45; 3; -1.505293, 0.094613, 1.516907;;; } } Animation anim-SS24 { {frm-SS24} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.508212, 0.094613, 1.516907;;, 45; 3; 1.508212, 0.094613, 1.516907;;; } } Animation anim-SS23 { {frm-SS23} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.508212, 0.094613, -1.514790;;, 45; 3; 1.508212, 0.094613, -1.514790;;; } } Animation anim-SS22 { {frm-SS22} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.505293, 0.094613, -1.514790;;, 45; 3; -1.505293, 0.094613, -1.514790;;; } } Animation anim-SS21 { {frm-SS21} AnimationKey { 1; 24; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.333340, 0.333340, 0.333340;;, 9; 3; 0.666670, 0.666670, 0.666670;;, 10; 3; 1.000000, 1.000000, 1.000000;;, 12; 3; 0.333340, 0.333340, 0.333340;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.333340, 0.333340, 0.333340;;, 21; 3; 0.666670, 0.666670, 0.666670;;, 22; 3; 1.000000, 1.000000, 1.000000;;, 23; 3; 0.666670, 0.666670, 0.666670;;, 24; 3; 0.333340, 0.333340, 0.333340;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 32; 3; 0.333341, 0.333341, 0.333341;;, 33; 3; 0.666671, 0.666671, 0.666671;;, 34; 3; 1.000000, 1.000000, 1.000000;;, 35; 3; 0.666670, 0.666670, 0.666670;;, 36; 3; 0.333339, 0.333339, 0.333339;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 44; 3; 0.333341, 0.333341, 0.333341;;, 45; 3; 0.666670, 0.666670, 0.666670;;; } AnimationKey { 2; 2; 1; 3; 0.000000, -0.146601, 0.000000;;, 45; 3; 0.000000, -0.146601, 0.000000;;; } } Animation anim-lndpad5 { {frm-lndpad5} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, -0.707107, 0.707107;;, # Original(-90.000000, 179.999985, 0.000000) Reextracted(90.000000, 179.999985, 0.000000) 45; 4; 0.000000, 0.000000, -0.707107, 0.707107;;; # Original(-90.000000, 179.999985, 0.000000) Reextracted(90.000000, 179.999985, 0.000000) } AnimationKey { 2; 2; 1; 3; 4.770661, 1.537671, -16.367929;;, 45; 3; 4.770661, 1.537671, -16.367929;;; } } Animation anim-SS26 { {frm-SS26} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 45; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } } Animation anim-SS31 { {frm-SS31} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.516909, 0.094613, 1.505292;;, 45; 3; -1.516909, 0.094613, 1.505292;;; } } Animation anim-SS30 { {frm-SS30} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.516908, 0.094613, -1.508223;;, 45; 3; -1.516908, 0.094613, -1.508223;;; } } Animation anim-SS29 { {frm-SS29} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.514790, 0.094613, -1.508223;;, 45; 3; 1.514790, 0.094613, -1.508223;;; } } Animation anim-SS28 { {frm-SS28} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.514789, 0.094613, 1.505294;;, 45; 3; 1.514789, 0.094613, 1.505294;;; } } Animation anim-SS27 { {frm-SS27} AnimationKey { 1; 24; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.333340, 0.333340, 0.333340;;, 9; 3; 0.666670, 0.666670, 0.666670;;, 10; 3; 1.000000, 1.000000, 1.000000;;, 12; 3; 0.333340, 0.333340, 0.333340;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.333340, 0.333340, 0.333340;;, 21; 3; 0.666670, 0.666670, 0.666670;;, 22; 3; 1.000000, 1.000000, 1.000000;;, 23; 3; 0.666670, 0.666670, 0.666670;;, 24; 3; 0.333340, 0.333340, 0.333340;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 32; 3; 0.333341, 0.333341, 0.333341;;, 33; 3; 0.666671, 0.666671, 0.666671;;, 34; 3; 1.000000, 1.000000, 1.000000;;, 35; 3; 0.666670, 0.666670, 0.666670;;, 36; 3; 0.333339, 0.333339, 0.333339;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 44; 3; 0.333341, 0.333341, 0.333341;;, 45; 3; 0.666670, 0.666670, 0.666670;;; } AnimationKey { 2; 2; 1; 3; 0.000000, -0.146601, 0.000000;;, 45; 3; 0.000000, -0.146601, 0.000000;;; } } Animation anim-lndpad6 { {frm-lndpad6} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, -0.707107, 0.707107;;, # Original(-90.000000, 179.999985, 0.000000) Reextracted(90.000000, 179.999985, 0.000000) 45; 4; 0.000000, 0.000000, -0.707107, 0.707107;;; # Original(-90.000000, 179.999985, 0.000000) Reextracted(90.000000, 179.999985, 0.000000) } AnimationKey { 2; 2; 1; 3; 4.809059, 1.537671, -6.026372;;, 45; 3; 4.809059, 1.537671, -6.026372;;; } } Animation anim-SS32 { {frm-SS32} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 45; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } } Animation anim-SS37 { {frm-SS37} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.505293, 0.094613, -1.516907;;, 45; 3; -1.505293, 0.094613, -1.516907;;; } } Animation anim-SS36 { {frm-SS36} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.508212, 0.094613, -1.516906;;, 45; 3; 1.508212, 0.094613, -1.516906;;; } } Animation anim-SS35 { {frm-SS35} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.508211, 0.094613, 1.514790;;, 45; 3; 1.508211, 0.094613, 1.514790;;; } } Animation anim-SS34 { {frm-SS34} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.505293, 0.094613, 1.514789;;, 45; 3; -1.505293, 0.094613, 1.514789;;; } } Animation anim-SS33 { {frm-SS33} AnimationKey { 1; 24; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.333340, 0.333340, 0.333340;;, 9; 3; 0.666670, 0.666670, 0.666670;;, 10; 3; 1.000000, 1.000000, 1.000000;;, 12; 3; 0.333340, 0.333340, 0.333340;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.333340, 0.333340, 0.333340;;, 21; 3; 0.666670, 0.666670, 0.666670;;, 22; 3; 1.000000, 1.000000, 1.000000;;, 23; 3; 0.666670, 0.666670, 0.666670;;, 24; 3; 0.333340, 0.333340, 0.333340;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 32; 3; 0.333341, 0.333341, 0.333341;;, 33; 3; 0.666671, 0.666671, 0.666671;;, 34; 3; 1.000000, 1.000000, 1.000000;;, 35; 3; 0.666670, 0.666670, 0.666670;;, 36; 3; 0.333339, 0.333339, 0.333339;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 44; 3; 0.333341, 0.333341, 0.333341;;, 45; 3; 0.666670, 0.666670, 0.666670;;; } AnimationKey { 2; 2; 1; 3; -0.003091, 0.094613, 0.003494;;, 45; 3; -0.003091, 0.094613, 0.003494;;; } } Animation anim-lndpad7 { {frm-lndpad7} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, -0.707107, 0.707107;;, # Original(-90.000000, 179.999985, 0.000000) Reextracted(90.000000, 179.999985, 0.000000) 45; 4; 0.000000, 0.000000, -0.707107, 0.707107;;; # Original(-90.000000, 179.999985, 0.000000) Reextracted(90.000000, 179.999985, 0.000000) } AnimationKey { 2; 2; 1; 3; 4.953531, 1.537671, 6.166376;;, 45; 3; 4.953531, 1.537671, 6.166376;;; } } Animation anim-SS38 { {frm-SS38} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 45; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } } Animation anim-SS43 { {frm-SS43} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.516907, 0.094613, 1.505293;;, 45; 3; -1.516907, 0.094613, 1.505293;;; } } Animation anim-SS42 { {frm-SS42} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.516906, 0.094613, -1.508213;;, 45; 3; -1.516906, 0.094613, -1.508213;;; } } Animation anim-SS41 { {frm-SS41} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.514790, 0.094613, -1.508212;;, 45; 3; 1.514790, 0.094613, -1.508212;;; } } Animation anim-SS40 { {frm-SS40} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.514789, 0.094613, 1.505293;;, 45; 3; 1.514789, 0.094613, 1.505293;;; } } Animation anim-SS39 { {frm-SS39} AnimationKey { 1; 24; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.333340, 0.333340, 0.333340;;, 9; 3; 0.666670, 0.666670, 0.666670;;, 10; 3; 1.000000, 1.000000, 1.000000;;, 12; 3; 0.333340, 0.333340, 0.333340;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.333340, 0.333340, 0.333340;;, 21; 3; 0.666670, 0.666670, 0.666670;;, 22; 3; 1.000000, 1.000000, 1.000000;;, 23; 3; 0.666670, 0.666670, 0.666670;;, 24; 3; 0.333340, 0.333340, 0.333340;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 32; 3; 0.333341, 0.333341, 0.333341;;, 33; 3; 0.666671, 0.666671, 0.666671;;, 34; 3; 1.000000, 1.000000, 1.000000;;, 35; 3; 0.666670, 0.666670, 0.666670;;, 36; 3; 0.333339, 0.333339, 0.333339;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 44; 3; 0.333341, 0.333341, 0.333341;;, 45; 3; 0.666670, 0.666670, 0.666670;;; } AnimationKey { 2; 2; 1; 3; 0.000000, -0.146601, 0.000000;;, 45; 3; 0.000000, -0.146601, 0.000000;;; } } Animation anim-lndpad8 { {frm-lndpad8} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, -0.707107, 0.707107;;, # Original(-90.000000, 179.999985, 0.000000) Reextracted(90.000000, 179.999985, 0.000000) 45; 4; 0.000000, 0.000000, -0.707107, 0.707107;;; # Original(-90.000000, 179.999985, 0.000000) Reextracted(90.000000, 179.999985, 0.000000) } AnimationKey { 2; 2; 1; 3; 4.953531, 1.537671, 15.731201;;, 45; 3; 4.953531, 1.537671, 15.731201;;; } } Animation anim-SS44 { {frm-SS44} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 45; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } } Animation anim-SS49 { {frm-SS49} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.505293, 0.094613, -1.516905;;, 45; 3; -1.505293, 0.094613, -1.516905;;; } } Animation anim-SS48 { {frm-SS48} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.508212, 0.094613, -1.516906;;, 45; 3; 1.508212, 0.094613, -1.516906;;; } } Animation anim-SS47 { {frm-SS47} AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.333340, 0.333340, 0.333340;;, 15; 3; 0.666670, 0.666670, 0.666670;;, 16; 3; 1.000000, 1.000000, 1.000000;;, 17; 3; 0.666670, 0.666670, 0.666670;;, 18; 3; 0.333340, 0.333340, 0.333340;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 38; 3; 0.333340, 0.333340, 0.333340;;, 39; 3; 0.666670, 0.666670, 0.666670;;, 40; 3; 1.000000, 1.000000, 1.000000;;, 41; 3; 0.666670, 0.666670, 0.666670;;, 42; 3; 0.333340, 0.333340, 0.333340;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.508211, 0.094613, 1.514790;;, 45; 3; 1.508211, 0.094613, 1.514790;;; } } Animation anim-SS46 { {frm-SS46} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.333340, 0.333340, 0.333340;;, 3; 3; 0.666670, 0.666670, 0.666670;;, 4; 3; 1.000000, 1.000000, 1.000000;;, 6; 3; 0.333340, 0.333340, 0.333340;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 26; 3; 0.333340, 0.333340, 0.333340;;, 27; 3; 0.666670, 0.666670, 0.666670;;, 28; 3; 1.000000, 1.000000, 1.000000;;, 29; 3; 0.666670, 0.666670, 0.666670;;, 30; 3; 0.333340, 0.333340, 0.333340;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.505294, 0.094613, 1.514789;;, 45; 3; -1.505294, 0.094613, 1.514789;;; } } Animation anim-SS45 { {frm-SS45} AnimationKey { 1; 24; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.333340, 0.333340, 0.333340;;, 9; 3; 0.666670, 0.666670, 0.666670;;, 10; 3; 1.000000, 1.000000, 1.000000;;, 12; 3; 0.333340, 0.333340, 0.333340;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.333340, 0.333340, 0.333340;;, 21; 3; 0.666670, 0.666670, 0.666670;;, 22; 3; 1.000000, 1.000000, 1.000000;;, 23; 3; 0.666670, 0.666670, 0.666670;;, 24; 3; 0.333340, 0.333340, 0.333340;;, 25; 3; 0.000010, 0.000010, 0.000010;;, 31; 3; 0.000010, 0.000010, 0.000010;;, 32; 3; 0.333341, 0.333341, 0.333341;;, 33; 3; 0.666671, 0.666671, 0.666671;;, 34; 3; 1.000000, 1.000000, 1.000000;;, 35; 3; 0.666670, 0.666670, 0.666670;;, 36; 3; 0.333339, 0.333339, 0.333339;;, 37; 3; 0.000010, 0.000010, 0.000010;;, 43; 3; 0.000010, 0.000010, 0.000010;;, 44; 3; 0.333341, 0.333341, 0.333341;;, 45; 3; 0.666670, 0.666670, 0.666670;;; } AnimationKey { 2; 2; 1; 3; 0.000000, -0.146601, 0.000000;;, 45; 3; 0.000000, -0.146601, 0.000000;;; } } Animation anim-ffuselg1 { {frm-ffuselg1} AnimationKey { 0; 2; 1; 4; 0.000000, -0.707107, -0.707107, 0.000000;;, # Original(0.000000, 179.999985, -90.000000) Reextracted(0.000000, 179.999985, -90.000000) 45; 4; 0.000000, -0.707107, -0.707107, 0.000000;;; # Original(0.000000, 179.999985, -90.000000) Reextracted(0.000000, 179.999985, -90.000000) } AnimationKey { 2; 2; 1; 3; 9.090982, -0.878069, 0.000000;;, 45; 3; 9.090982, -0.878069, 0.000000;;; } } Animation anim-SSfr { {frm-SSfr} AnimationKey { 0; 2; 1; 4; 0.000000, -0.707107, -0.707107, 0.000000;;, # Original(0.000000, 179.999985, -90.000000) Reextracted(0.000000, 179.999985, -90.000000) 45; 4; 0.000000, -0.707107, -0.707107, 0.000000;;; # Original(0.000000, 179.999985, -90.000000) Reextracted(0.000000, 179.999985, -90.000000) } AnimationKey { 1; 17; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.297410, 0.297410, 0.297410;;, 3; 3; 0.377711, 0.377711, 0.377711;;, 4; 3; 0.003844, 0.003844, 0.003844;;, 5; 3; 0.497764, 0.497764, 0.497764;;, 6; 3; 0.249872, 0.249872, 0.249872;;, 7; 3; 0.001981, 0.001981, 0.001981;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 23; 3; 0.000010, 0.000010, 0.000010;;, 24; 3; 0.291092, 0.291092, 0.291092;;, 25; 3; 0.385645, 0.385645, 0.385645;;, 26; 3; 0.011779, 0.011779, 0.011779;;, 27; 3; 0.489983, 0.489983, 0.489983;;, 28; 3; 0.255133, 0.255133, 0.255133;;, 29; 3; 0.007242, 0.007242, 0.007242;;, 30; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.000143, 5.112037, -0.871264;;, 45; 3; 0.000143, 5.112037, -0.871264;;; } } Animation anim-SSfl { {frm-SSfl} AnimationKey { 0; 2; 1; 4; 0.000000, -0.707107, -0.707107, 0.000000;;, # Original(0.000000, 179.999985, -90.000000) Reextracted(0.000000, 179.999985, -90.000000) 45; 4; 0.000000, -0.707107, -0.707107, 0.000000;;; # Original(0.000000, 179.999985, -90.000000) Reextracted(0.000000, 179.999985, -90.000000) } AnimationKey { 1; 17; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.297410, 0.297410, 0.297410;;, 3; 3; 0.377711, 0.377711, 0.377711;;, 4; 3; 0.003844, 0.003844, 0.003844;;, 5; 3; 0.497764, 0.497764, 0.497764;;, 6; 3; 0.249872, 0.249872, 0.249872;;, 7; 3; 0.001981, 0.001981, 0.001981;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 23; 3; 0.000010, 0.000010, 0.000010;;, 24; 3; 0.291092, 0.291092, 0.291092;;, 25; 3; 0.385645, 0.385645, 0.385645;;, 26; 3; 0.011779, 0.011779, 0.011779;;, 27; 3; 0.489983, 0.489983, 0.489983;;, 28; 3; 0.255133, 0.255133, 0.255133;;, 29; 3; 0.007242, 0.007242, 0.007242;;, 30; 3; 0.000010, 0.000010, 0.000010;;, 45; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.000145, 5.112039, 0.854659;;, 45; 3; 0.000145, 5.112039, 0.854659;;; } } }