xof 0302txt 0032 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-ss19a { FrameTransformMatrix { 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{ 6; 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, 0.000000;0.000000;1.000000;, 1.000000;0.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;-1.000000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } } } } AnimationSet { Animation anim-mfuselg3 { {frm-mfuselg3} AnimationKey { 0; 2; 1; 4; 0.382679, 0.000000, 0.923881, 0.000000;;, # Original(0.000000, 135.000549, 0.000000) Reextracted(0.000000, -135.000549, 0.000000) 25; 4; 0.382679, 0.000000, 0.923881, 0.000000;;; # Original(0.000000, 135.000549, 0.000000) Reextracted(0.000000, -135.000549, 0.000000) } AnimationKey { 1; 2; 1; 3; 0.602000, 0.602000, 1.000000;;, 25; 3; 0.602000, 0.602000, 1.000000;;; } AnimationKey { 2; 2; 1; 3; 0.000000, 0.308008, 0.000001;;, 25; 3; 0.000000, 0.308008, 0.000001;;; } } Animation anim-doccon3 { {frm-doccon3} AnimationKey { 1; 2; 1; 3; 1.661129, 1.661129, 1.000000;;, 25; 3; 1.661129, 1.661129, 1.000000;;; } AnimationKey { 2; 2; 1; 3; -0.002688, 0.032536, -6.417461;;, 25; 3; -0.002688, 0.032536, -6.417461;;; } } Animation anim-mfuselg2 { {frm-mfuselg2} AnimationKey { 0; 2; 1; 4; -0.382679, 0.000000, 0.923881, 0.000000;;, # Original(0.000000, -135.000549, 0.000000) Reextracted(0.000000, 135.000549, 0.000000) 25; 4; -0.382679, 0.000000, 0.923881, 0.000000;;; # Original(0.000000, -135.000549, 0.000000) Reextracted(0.000000, 135.000549, 0.000000) } AnimationKey { 1; 2; 1; 3; 0.602000, 0.602000, 1.000000;;, 25; 3; 0.602000, 0.602000, 1.000000;;; } AnimationKey { 2; 2; 1; 3; 0.000000, 0.308008, 0.000001;;, 25; 3; 0.000000, 0.308008, 0.000001;;; } } Animation anim-doccon2 { {frm-doccon2} AnimationKey { 1; 2; 1; 3; 1.661129, 1.661129, 1.000000;;, 25; 3; 1.661129, 1.661129, 1.000000;;; } AnimationKey { 2; 2; 1; 3; 0.002688, 0.032536, -6.417462;;, 25; 3; 0.002688, 0.032536, -6.417462;;; } } Animation anim-mfuselg1 { {frm-mfuselg1} AnimationKey { 0; 2; 1; 4; 0.923881, 0.000000, -0.382679, 0.000000;;, # Original(0.000000, -44.999447, 0.000000) Reextracted(0.000000, 44.999451, 0.000000) 25; 4; 0.923881, 0.000000, -0.382679, 0.000000;;; # Original(0.000000, -44.999447, 0.000000) Reextracted(0.000000, 44.999451, 0.000000) } AnimationKey { 1; 2; 1; 3; 0.602000, 0.602000, 1.000000;;, 25; 3; 0.602000, 0.602000, 1.000000;;; } AnimationKey { 2; 2; 1; 3; 0.000000, 0.308008, 0.000001;;, 25; 3; 0.000000, 0.308008, 0.000001;;; } } Animation anim-doccon1 { {frm-doccon1} AnimationKey { 1; 2; 1; 3; 1.661129, 1.661129, 1.000000;;, 25; 3; 1.661129, 1.661129, 1.000000;;; } AnimationKey { 2; 2; 1; 3; -0.002691, 0.032536, -6.417463;;, 25; 3; -0.002691, 0.032536, -6.417463;;; } } Animation anim-mfuselg4 { {frm-mfuselg4} AnimationKey { 0; 2; 1; 4; 0.923881, 0.000000, 0.382679, 0.000000;;, # Original(0.000000, 44.999447, 0.000000) Reextracted(0.000000, -44.999451, 0.000000) 25; 4; 0.923881, 0.000000, 0.382679, 0.000000;;; # Original(0.000000, 44.999447, 0.000000) Reextracted(0.000000, -44.999451, 0.000000) } AnimationKey { 1; 2; 1; 3; 0.602000, 0.602000, 1.000000;;, 25; 3; 0.602000, 0.602000, 1.000000;;; } AnimationKey { 2; 2; 1; 3; 0.000000, 0.308008, 0.000001;;, 25; 3; 0.000000, 0.308008, 0.000001;;; } } Animation anim-doccon4 { {frm-doccon4} AnimationKey { 1; 2; 1; 3; 1.661129, 1.661129, 1.000000;;, 25; 3; 1.661129, 1.661129, 1.000000;;; } AnimationKey { 2; 2; 1; 3; 0.002685, 0.032536, -6.417463;;, 25; 3; 0.002685, 0.032536, -6.417463;;; } } Animation anim-tfuselg1 { {frm-tfuselg1} AnimationKey { 0; 2; 1; 4; 0.980784, 0.000000, 0.195099, 0.000000;;, # Original(0.000000, 22.501026, 0.000000) Reextracted(0.000000, -22.501030, 0.000000) 25; 4; 0.980784, 0.000000, 0.195099, 0.000000;;; # Original(0.000000, 22.501026, 0.000000) Reextracted(0.000000, -22.501030, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, 2.398058, 0.000000;;, 25; 3; 0.000000, 2.398058, 0.000000;;; } } Animation anim-tfuselg2 { {frm-tfuselg2} AnimationKey { 0; 2; 1; 4; 0.980784, 0.000000, -0.195099, 0.000000;;, # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) 25; 4; 0.980784, 0.000000, -0.195099, 0.000000;;; # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, 0.833710, 0.000000;;, 25; 3; 0.000000, 0.833710, 0.000000;;; } } Animation anim-tdoccon { {frm-tdoccon} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 25; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, 2.673344, 0.000000;;, 25; 3; 0.000000, 2.673344, 0.000000;;; } } Animation anim-SSt1 { {frm-SSt1} AnimationKey { 0; 2; 1; 4; 0.980784, 0.000000, -0.195099, 0.000000;;, # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) 25; 4; 0.980784, 0.000000, -0.195099, 0.000000;;; # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) } AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.321640, 0.321640, 0.321640;;, 8; 3; 0.654970, 0.654970, 0.654970;;, 9; 3; 0.988300, 0.988300, 0.988300;;, 10; 3; 0.838837, 0.838837, 0.838837;;, 11; 3; 0.671811, 0.671811, 0.671811;;, 12; 3; 0.504786, 0.504786, 0.504786;;, 13; 3; 0.337760, 0.337760, 0.337760;;, 14; 3; 0.170735, 0.170735, 0.170735;;, 15; 3; 0.003709, 0.003709, 0.003709;;, 16; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 1.289735, 0.868944, -0.026991;;, 25; 3; 1.289735, 0.868944, -0.026991;;; } } Animation anim-SSt2 { {frm-SSt2} AnimationKey { 0; 2; 1; 4; 0.980784, 0.000000, -0.195099, 0.000000;;, # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) 25; 4; 0.980784, 0.000000, -0.195099, 0.000000;;; # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) } AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.321641, 0.321641, 0.321641;;, 8; 3; 0.654971, 0.654971, 0.654971;;, 9; 3; 0.988301, 0.988301, 0.988301;;, 10; 3; 0.838837, 0.838837, 0.838837;;, 11; 3; 0.671811, 0.671811, 0.671811;;, 12; 3; 0.504786, 0.504786, 0.504786;;, 13; 3; 0.337760, 0.337760, 0.337760;;, 14; 3; 0.170735, 0.170735, 0.170735;;, 15; 3; 0.003709, 0.003709, 0.003709;;, 16; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.581040, 0.868944, -1.112768;;, 25; 3; 0.581040, 0.868944, -1.112768;;; } } Animation anim-SSt3 { {frm-SSt3} AnimationKey { 0; 2; 1; 4; 0.980784, 0.000000, -0.195099, 0.000000;;, # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) 25; 4; 0.980784, 0.000000, -0.195099, 0.000000;;; # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) } AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.321640, 0.321640, 0.321640;;, 8; 3; 0.654970, 0.654970, 0.654970;;, 9; 3; 0.988299, 0.988299, 0.988299;;, 10; 3; 0.838838, 0.838838, 0.838838;;, 11; 3; 0.671812, 0.671812, 0.671812;;, 12; 3; 0.504787, 0.504787, 0.504787;;, 13; 3; 0.337761, 0.337761, 0.337761;;, 14; 3; 0.170736, 0.170736, 0.170736;;, 15; 3; 0.003711, 0.003711, 0.003711;;, 16; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.687328, 0.868944, -1.105924;;, 25; 3; -0.687328, 0.868944, -1.105924;;; } } Animation anim-SSt4 { {frm-SSt4} AnimationKey { 0; 2; 1; 4; 0.980784, 0.000000, -0.195099, 0.000000;;, # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) 25; 4; 0.980784, 0.000000, -0.195099, 0.000000;;; # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) } AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.321640, 0.321640, 0.321640;;, 8; 3; 0.654970, 0.654970, 0.654970;;, 9; 3; 0.988299, 0.988299, 0.988299;;, 10; 3; 0.838838, 0.838838, 0.838838;;, 11; 3; 0.671812, 0.671812, 0.671812;;, 12; 3; 0.504787, 0.504787, 0.504787;;, 13; 3; 0.337761, 0.337761, 0.337761;;, 14; 3; 0.170736, 0.170736, 0.170736;;, 15; 3; 0.003711, 0.003711, 0.003711;;, 16; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -1.294574, 0.868944, 0.000744;;, 25; 3; -1.294574, 0.868944, 0.000744;;; } } Animation anim-SSt5 { {frm-SSt5} AnimationKey { 0; 2; 1; 4; 0.980784, 0.000000, -0.195099, 0.000000;;, # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) 25; 4; 0.980784, 0.000000, -0.195099, 0.000000;;; # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) } AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.308538, 0.308538, 0.308538;;, 8; 3; 0.641868, 0.641868, 0.641868;;, 9; 3; 0.975198, 0.975198, 0.975198;;, 10; 3; 0.845403, 0.845403, 0.845403;;, 11; 3; 0.678377, 0.678377, 0.678377;;, 12; 3; 0.511352, 0.511352, 0.511352;;, 13; 3; 0.344327, 0.344327, 0.344327;;, 14; 3; 0.177301, 0.177301, 0.177301;;, 15; 3; 0.010276, 0.010276, 0.010276;;, 16; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.703925, 0.868944, 1.099721;;, 25; 3; -0.703925, 0.868944, 1.099721;;; } } Animation anim-SSt6 { {frm-SSt6} AnimationKey { 0; 2; 1; 4; 0.980784, 0.000000, -0.195099, 0.000000;;, # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) 25; 4; 0.980784, 0.000000, -0.195099, 0.000000;;; # Original(0.000000, -22.501026, 0.000000) Reextracted(0.000000, 22.501030, 0.000000) } AnimationKey { 1; 12; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.321527, 0.321527, 0.321527;;, 8; 3; 0.655922, 0.655922, 0.655922;;, 9; 3; 0.990316, 0.990316, 0.990316;;, 10; 3; 0.836816, 0.836816, 0.836816;;, 11; 3; 0.668765, 0.668765, 0.668765;;, 12; 3; 0.500714, 0.500714, 0.500714;;, 13; 3; 0.332663, 0.332663, 0.332663;;, 14; 3; 0.164612, 0.164612, 0.164612;;, 15; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.571331, 0.868944, 1.121810;;, 25; 3; 0.571331, 0.868944, 1.121810;;; } } Animation anim-bfuselg1 { {frm-bfuselg1} AnimationKey { 1; 2; 1; 3; 1.120000, 1.000000, 1.120000;;, 25; 3; 1.120000, 1.000000, 1.120000;;; } AnimationKey { 2; 2; 1; 3; 0.000000, -1.610862, 0.000000;;, 25; 3; 0.000000, -1.610862, 0.000000;;; } } Animation anim-bfuselg2 { {frm-bfuselg2} AnimationKey { 1; 2; 1; 3; 0.892857, 1.000000, 0.892857;;, 25; 3; 0.892857, 1.000000, 0.892857;;; } AnimationKey { 2; 2; 1; 3; 0.000000, -1.419563, 0.000000;;, 25; 3; 0.000000, -1.419563, 0.000000;;; } } Animation anim-SSb1 { {frm-SSb1} AnimationKey { 1; 12; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.321204, 0.321204, 0.321204;;, 8; 3; 0.654534, 0.654534, 0.654534;;, 9; 3; 0.987863, 0.987863, 0.987863;;, 10; 3; 0.836915, 0.836915, 0.836915;;, 11; 3; 0.667667, 0.667667, 0.667667;;, 12; 3; 0.498419, 0.498419, 0.498419;;, 13; 3; 0.329171, 0.329171, 0.329171;;, 14; 3; 0.159923, 0.159923, 0.159923;;, 15; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.998676, -0.134041, -0.000380;;, 25; 3; -0.998676, -0.134041, -0.000380;;; } } Animation anim-SSb2 { {frm-SSb2} AnimationKey { 1; 12; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.323446, 0.323446, 0.323446;;, 8; 3; 0.656776, 0.656776, 0.656776;;, 9; 3; 0.990106, 0.990106, 0.990106;;, 10; 3; 0.835776, 0.835776, 0.835776;;, 11; 3; 0.666528, 0.666528, 0.666528;;, 12; 3; 0.497280, 0.497280, 0.497280;;, 13; 3; 0.328032, 0.328032, 0.328032;;, 14; 3; 0.158785, 0.158785, 0.158785;;, 15; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.500630, -0.134041, 0.866129;;, 25; 3; -0.500630, -0.134041, 0.866129;;; } } Animation anim-SSb3 { {frm-SSb3} AnimationKey { 1; 12; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.321639, 0.321639, 0.321639;;, 8; 3; 0.654969, 0.654969, 0.654969;;, 9; 3; 0.988299, 0.988299, 0.988299;;, 10; 3; 0.836694, 0.836694, 0.836694;;, 11; 3; 0.667446, 0.667446, 0.667446;;, 12; 3; 0.498198, 0.498198, 0.498198;;, 13; 3; 0.328951, 0.328951, 0.328951;;, 14; 3; 0.159703, 0.159703, 0.159703;;, 15; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.500493, -0.134041, 0.866129;;, 25; 3; 0.500493, -0.134041, 0.866129;;; } } Animation anim-SSb4 { {frm-SSb4} AnimationKey { 1; 12; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.319044, 0.319044, 0.319044;;, 8; 3; 0.652372, 0.652372, 0.652372;;, 9; 3; 0.985701, 0.985701, 0.985701;;, 10; 3; 0.838013, 0.838013, 0.838013;;, 11; 3; 0.668765, 0.668765, 0.668765;;, 12; 3; 0.499517, 0.499517, 0.499517;;, 13; 3; 0.330270, 0.330270, 0.330270;;, 14; 3; 0.161022, 0.161022, 0.161022;;, 15; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.999836, -0.134041, -0.000036;;, 25; 3; 0.999836, -0.134041, -0.000036;;; } } Animation anim-SSb5 { {frm-SSb5} AnimationKey { 1; 12; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.323662, 0.323662, 0.323662;;, 8; 3; 0.656992, 0.656992, 0.656992;;, 9; 3; 0.990322, 0.990322, 0.990322;;, 10; 3; 0.835667, 0.835667, 0.835667;;, 11; 3; 0.666419, 0.666419, 0.666419;;, 12; 3; 0.497171, 0.497171, 0.497171;;, 13; 3; 0.327923, 0.327923, 0.327923;;, 14; 3; 0.158676, 0.158676, 0.158676;;, 15; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.500236, -0.134041, -0.865969;;, 25; 3; 0.500236, -0.134041, -0.865969;;; } } Animation anim-SSb6 { {frm-SSb6} AnimationKey { 1; 12; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.324658, 0.324658, 0.324658;;, 8; 3; 0.656504, 0.656504, 0.656504;;, 9; 3; 0.988350, 0.988350, 0.988350;;, 10; 3; 0.837509, 0.837509, 0.837509;;, 11; 3; 0.669106, 0.669106, 0.669106;;, 12; 3; 0.500703, 0.500703, 0.500703;;, 13; 3; 0.332301, 0.332301, 0.332301;;, 14; 3; 0.163898, 0.163898, 0.163898;;, 15; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.500665, -0.134041, -0.865969;;, 25; 3; -0.500665, -0.134041, -0.865969;;; } } Animation anim-bdoccon { {frm-bdoccon} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, -0.119405, 0.000000;;, 25; 3; 0.000000, -0.119405, 0.000000;;; } } Animation anim-mfuselg { {frm-mfuselg} AnimationKey { 1; 2; 1; 3; 0.930134, 0.790000, 0.930134;;, 25; 3; 0.930134, 0.790000, 0.930134;;; } AnimationKey { 2; 2; 1; 3; 0.000000, 0.226089, 0.000000;;, 25; 3; 0.000000, 0.226089, 0.000000;;; } } Animation anim-lndpad1 { {frm-lndpad1} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 25; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; -3.118735, 0.227593, -1.300860;;, 25; 3; -3.118735, 0.227593, -1.300860;;; } } Animation anim-SS1 { {frm-SS1} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.487226, 0.207180, -0.023537;;, 25; 3; -0.487226, 0.207180, -0.023537;;; } } Animation anim-SS4 { {frm-SS4} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.331915, 0.331915, 0.331915;;, 9; 3; 0.665245, 0.665245, 0.665245;;, 10; 3; 0.998575, 0.998575, 0.998575;;, 11; 3; 0.668095, 0.668095, 0.668095;;, 12; 3; 0.334765, 0.334765, 0.334765;;, 13; 3; 0.001435, 0.001435, 0.001435;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.331921, 0.331921, 0.331921;;, 21; 3; 0.665251, 0.665251, 0.665251;;, 22; 3; 0.998581, 0.998581, 0.998581;;, 23; 3; 0.668089, 0.668089, 0.668089;;, 24; 3; 0.334759, 0.334759, 0.334759;;, 25; 3; 0.001429, 0.001429, 0.001429;;; } AnimationKey { 2; 2; 1; 3; 0.000139, 0.002095, -0.023537;;, 25; 3; 0.000139, 0.002095, -0.023537;;; } } Animation anim-SS3 { {frm-SS3} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.204250, 0.483768, -0.023537;;, 25; 3; 0.204250, 0.483768, -0.023537;;; } } Animation anim-SS2 { {frm-SS2} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.488249, -0.202767, -0.023537;;, 25; 3; 0.488249, -0.202767, -0.023537;;; } } Animation anim-SS5 { {frm-SS5} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.205696, -0.486765, -0.023537;;, 25; 3; -0.205696, -0.486765, -0.023537;;; } } Animation anim-lndpad2 { {frm-lndpad2} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 25; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 3.066847, 0.227593, 1.266500;;, 25; 3; 3.066847, 0.227593, 1.266500;;; } } Animation anim-SS6 { {frm-SS6} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.487226, 0.207180, -0.023537;;, 25; 3; -0.487226, 0.207180, -0.023537;;; } } Animation anim-SS9 { {frm-SS9} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.331915, 0.331915, 0.331915;;, 9; 3; 0.665245, 0.665245, 0.665245;;, 10; 3; 0.998575, 0.998575, 0.998575;;, 11; 3; 0.668095, 0.668095, 0.668095;;, 12; 3; 0.334765, 0.334765, 0.334765;;, 13; 3; 0.001435, 0.001435, 0.001435;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.331921, 0.331921, 0.331921;;, 21; 3; 0.665251, 0.665251, 0.665251;;, 22; 3; 0.998581, 0.998581, 0.998581;;, 23; 3; 0.668089, 0.668089, 0.668089;;, 24; 3; 0.334759, 0.334759, 0.334759;;, 25; 3; 0.001429, 0.001429, 0.001429;;; } AnimationKey { 2; 2; 1; 3; 0.000139, 0.002095, -0.023537;;, 25; 3; 0.000139, 0.002095, -0.023537;;; } } Animation anim-SS8 { {frm-SS8} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.204250, 0.483768, -0.023537;;, 25; 3; 0.204250, 0.483768, -0.023537;;; } } Animation anim-SS7 { {frm-SS7} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.488249, -0.202767, -0.023537;;, 25; 3; 0.488249, -0.202767, -0.023537;;; } } Animation anim-SS10 { {frm-SS10} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.205696, -0.486765, -0.023537;;, 25; 3; -0.205696, -0.486765, -0.023537;;; } } Animation anim-lndpad3 { {frm-lndpad3} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 25; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; -0.192596, 0.227593, 3.336918;;, 25; 3; -0.192596, 0.227593, 3.336918;;; } } Animation anim-SS11 { {frm-SS11} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.487226, 0.207180, -0.023537;;, 25; 3; -0.487226, 0.207180, -0.023537;;; } } Animation anim-SS14 { {frm-SS14} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.331915, 0.331915, 0.331915;;, 9; 3; 0.665245, 0.665245, 0.665245;;, 10; 3; 0.998575, 0.998575, 0.998575;;, 11; 3; 0.668095, 0.668095, 0.668095;;, 12; 3; 0.334765, 0.334765, 0.334765;;, 13; 3; 0.001435, 0.001435, 0.001435;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.331921, 0.331921, 0.331921;;, 21; 3; 0.665251, 0.665251, 0.665251;;, 22; 3; 0.998581, 0.998581, 0.998581;;, 23; 3; 0.668089, 0.668089, 0.668089;;, 24; 3; 0.334759, 0.334759, 0.334759;;, 25; 3; 0.001429, 0.001429, 0.001429;;; } AnimationKey { 2; 2; 1; 3; 0.000139, 0.002095, -0.023537;;, 25; 3; 0.000139, 0.002095, -0.023537;;; } } Animation anim-SS13 { {frm-SS13} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.204250, 0.483768, -0.023537;;, 25; 3; 0.204250, 0.483768, -0.023537;;; } } Animation anim-SS12 { {frm-SS12} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.488249, -0.202767, -0.023537;;, 25; 3; 0.488249, -0.202767, -0.023537;;; } } Animation anim-SS15 { {frm-SS15} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.205696, -0.486765, -0.023537;;, 25; 3; -0.205696, -0.486765, -0.023537;;; } } Animation anim-lndpad4 { {frm-lndpad4} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 25; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 1.040839, 0.227593, 0.408237;;, 25; 3; 1.040839, 0.227593, 0.408237;;; } } Animation anim-SS16 { {frm-SS16} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.487226, 0.207180, -0.023537;;, 25; 3; -0.487226, 0.207180, -0.023537;;; } } Animation anim-SS19 { {frm-SS19} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.331915, 0.331915, 0.331915;;, 9; 3; 0.665245, 0.665245, 0.665245;;, 10; 3; 0.998575, 0.998575, 0.998575;;, 11; 3; 0.668095, 0.668095, 0.668095;;, 12; 3; 0.334765, 0.334765, 0.334765;;, 13; 3; 0.001435, 0.001435, 0.001435;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.331921, 0.331921, 0.331921;;, 21; 3; 0.665251, 0.665251, 0.665251;;, 22; 3; 0.998581, 0.998581, 0.998581;;, 23; 3; 0.668089, 0.668089, 0.668089;;, 24; 3; 0.334759, 0.334759, 0.334759;;, 25; 3; 0.001429, 0.001429, 0.001429;;; } AnimationKey { 2; 2; 1; 3; 0.000139, 0.002095, -0.023537;;, 25; 3; 0.000139, 0.002095, -0.023537;;; } } Animation anim-SS18 { {frm-SS18} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.204250, 0.483768, -0.023537;;, 25; 3; 0.204250, 0.483768, -0.023537;;; } } Animation anim-SS17 { {frm-SS17} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.488249, -0.202767, -0.023537;;, 25; 3; 0.488249, -0.202767, -0.023537;;; } } Animation anim-SS20 { {frm-SS20} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.205696, -0.486765, -0.023537;;, 25; 3; -0.205696, -0.486765, -0.023537;;; } } Animation anim-lndpad5 { {frm-lndpad5} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 25; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.186664, 0.227593, -3.313957;;, 25; 3; 0.186664, 0.227593, -3.313957;;; } } Animation anim-SS21 { {frm-SS21} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.487226, 0.207180, -0.023537;;, 25; 3; -0.487226, 0.207180, -0.023537;;; } } Animation anim-SS22 { {frm-SS22} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.331915, 0.331915, 0.331915;;, 9; 3; 0.665245, 0.665245, 0.665245;;, 10; 3; 0.998575, 0.998575, 0.998575;;, 11; 3; 0.668095, 0.668095, 0.668095;;, 12; 3; 0.334765, 0.334765, 0.334765;;, 13; 3; 0.001435, 0.001435, 0.001435;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.331921, 0.331921, 0.331921;;, 21; 3; 0.665251, 0.665251, 0.665251;;, 22; 3; 0.998581, 0.998581, 0.998581;;, 23; 3; 0.668089, 0.668089, 0.668089;;, 24; 3; 0.334759, 0.334759, 0.334759;;, 25; 3; 0.001429, 0.001429, 0.001429;;; } AnimationKey { 2; 2; 1; 3; 0.000139, 0.002095, -0.023537;;, 25; 3; 0.000139, 0.002095, -0.023537;;; } } Animation anim-SS23 { {frm-SS23} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.204250, 0.483768, -0.023537;;, 25; 3; 0.204250, 0.483768, -0.023537;;; } } Animation anim-SS24 { {frm-SS24} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.488249, -0.202767, -0.023537;;, 25; 3; 0.488249, -0.202767, -0.023537;;; } } Animation anim-SS25 { {frm-SS25} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.205696, -0.486765, -0.023537;;, 25; 3; -0.205696, -0.486765, -0.023537;;; } } Animation anim-lndpad6 { {frm-lndpad6} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 25; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 2.229816, 0.227593, -2.501404;;, 25; 3; 2.229816, 0.227593, -2.501404;;; } } Animation anim-SS26 { {frm-SS26} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.487226, 0.207180, -0.023537;;, 25; 3; -0.487226, 0.207180, -0.023537;;; } } Animation anim-SS29 { {frm-SS29} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.331915, 0.331915, 0.331915;;, 9; 3; 0.665245, 0.665245, 0.665245;;, 10; 3; 0.998575, 0.998575, 0.998575;;, 11; 3; 0.668095, 0.668095, 0.668095;;, 12; 3; 0.334765, 0.334765, 0.334765;;, 13; 3; 0.001435, 0.001435, 0.001435;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.331921, 0.331921, 0.331921;;, 21; 3; 0.665251, 0.665251, 0.665251;;, 22; 3; 0.998581, 0.998581, 0.998581;;, 23; 3; 0.668089, 0.668089, 0.668089;;, 24; 3; 0.334759, 0.334759, 0.334759;;, 25; 3; 0.001429, 0.001429, 0.001429;;; } AnimationKey { 2; 2; 1; 3; 0.000139, 0.002095, -0.023537;;, 25; 3; 0.000139, 0.002095, -0.023537;;; } } Animation anim-SS27 { {frm-SS27} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.204250, 0.483768, -0.023537;;, 25; 3; 0.204250, 0.483768, -0.023537;;; } } Animation anim-SS28 { {frm-SS28} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.488249, -0.202767, -0.023537;;, 25; 3; 0.488249, -0.202767, -0.023537;;; } } Animation anim-SS30 { {frm-SS30} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.205696, -0.486765, -0.023537;;, 25; 3; -0.205696, -0.486765, -0.023537;;; } } Animation anim-lndpad7 { {frm-lndpad7} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 25; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; -2.243822, 0.227593, 2.476861;;, 25; 3; -2.243822, 0.227593, 2.476861;;; } } Animation anim-SS31 { {frm-SS31} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.487226, 0.207180, -0.023537;;, 25; 3; -0.487226, 0.207180, -0.023537;;; } } Animation anim-SS34 { {frm-SS34} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.331915, 0.331915, 0.331915;;, 9; 3; 0.665245, 0.665245, 0.665245;;, 10; 3; 0.998575, 0.998575, 0.998575;;, 11; 3; 0.668095, 0.668095, 0.668095;;, 12; 3; 0.334765, 0.334765, 0.334765;;, 13; 3; 0.001435, 0.001435, 0.001435;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.331921, 0.331921, 0.331921;;, 21; 3; 0.665251, 0.665251, 0.665251;;, 22; 3; 0.998581, 0.998581, 0.998581;;, 23; 3; 0.668089, 0.668089, 0.668089;;, 24; 3; 0.334759, 0.334759, 0.334759;;, 25; 3; 0.001429, 0.001429, 0.001429;;; } AnimationKey { 2; 2; 1; 3; 0.000139, 0.002095, -0.023537;;, 25; 3; 0.000139, 0.002095, -0.023537;;; } } Animation anim-SS33 { {frm-SS33} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.204250, 0.483768, -0.023537;;, 25; 3; 0.204250, 0.483768, -0.023537;;; } } Animation anim-SS32 { {frm-SS32} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.488249, -0.202767, -0.023537;;, 25; 3; 0.488249, -0.202767, -0.023537;;; } } Animation anim-SS35 { {frm-SS35} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.205696, -0.486765, -0.023537;;, 25; 3; -0.205696, -0.486765, -0.023537;;; } } Animation anim-lndpad8 { {frm-lndpad8} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 25; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; -1.045974, 0.227593, -0.446734;;, 25; 3; -1.045974, 0.227593, -0.446734;;; } } Animation anim-SS36 { {frm-SS36} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.487226, 0.207180, -0.023537;;, 25; 3; -0.487226, 0.207180, -0.023537;;; } } Animation anim-SS39 { {frm-SS39} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 16; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.331915, 0.331915, 0.331915;;, 9; 3; 0.665245, 0.665245, 0.665245;;, 10; 3; 0.998575, 0.998575, 0.998575;;, 11; 3; 0.668095, 0.668095, 0.668095;;, 12; 3; 0.334765, 0.334765, 0.334765;;, 13; 3; 0.001435, 0.001435, 0.001435;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.331921, 0.331921, 0.331921;;, 21; 3; 0.665251, 0.665251, 0.665251;;, 22; 3; 0.998581, 0.998581, 0.998581;;, 23; 3; 0.668089, 0.668089, 0.668089;;, 24; 3; 0.334759, 0.334759, 0.334759;;, 25; 3; 0.001429, 0.001429, 0.001429;;; } AnimationKey { 2; 2; 1; 3; 0.000139, 0.002095, -0.023537;;, 25; 3; 0.000139, 0.002095, -0.023537;;; } } Animation anim-S38 { {frm-S38} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.204250, 0.483768, -0.023537;;, 25; 3; 0.204250, 0.483768, -0.023537;;; } } Animation anim-SS37 { {frm-SS37} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 9; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.331916, 0.331916, 0.331916;;, 3; 3; 0.665246, 0.665246, 0.665246;;, 4; 3; 0.998576, 0.998576, 0.998576;;, 5; 3; 0.668094, 0.668094, 0.668094;;, 6; 3; 0.334764, 0.334764, 0.334764;;, 7; 3; 0.001434, 0.001434, 0.001434;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 0.488249, -0.202767, -0.023537;;, 25; 3; 0.488249, -0.202767, -0.023537;;; } } Animation anim-SS40 { {frm-SS40} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 25; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 1; 10; 1; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.331917, 0.331917, 0.331917;;, 15; 3; 0.665248, 0.665248, 0.665248;;, 16; 3; 0.998578, 0.998578, 0.998578;;, 17; 3; 0.668092, 0.668092, 0.668092;;, 18; 3; 0.334761, 0.334761, 0.334761;;, 19; 3; 0.001432, 0.001432, 0.001432;;, 20; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.205696, -0.486765, -0.023537;;, 25; 3; -0.205696, -0.486765, -0.023537;;; } } Animation anim-SS53 { {frm-SS53} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, -0.707107, 0.000000;;, # Original(0.000000, -89.999992, 0.000000) Reextracted(0.000000, 89.999992, 0.000000) 25; 4; 0.707107, 0.000000, -0.707107, 0.000000;;; # Original(0.000000, -89.999992, 0.000000) Reextracted(0.000000, 89.999992, 0.000000) } } Animation anim-SS41 { {frm-SS41} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.496577, 0.496577, 0.496577;;, 9; 3; 0.996276, 0.996276, 0.996276;;, 10; 3; 0.505193, 0.505193, 0.505193;;, 11; 3; 0.006671, 0.006671, 0.006671;;, 12; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.497293, 0.497293, 0.497293;;, 21; 3; 0.996991, 0.996991, 0.996991;;, 22; 3; 0.504480, 0.504480, 0.504480;;, 23; 3; 0.005958, 0.005958, 0.005958;;, 24; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000311, 0.247918, -4.658473;;, 25; 3; -0.000311, 0.247918, -4.658473;;; } } Animation anim-SS43 { {frm-SS43} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 4; 3; 0.000010, 0.000010, 0.000010;;, 5; 3; 0.493653, 0.493653, 0.493653;;, 6; 3; 0.997911, 0.997911, 0.997911;;, 7; 3; 0.496959, 0.496959, 0.496959;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 16; 3; 0.000010, 0.000010, 0.000010;;, 17; 3; 0.483310, 0.483310, 0.483310;;, 18; 3; 0.991778, 0.991778, 0.991778;;, 19; 3; 0.507149, 0.507149, 0.507149;;, 20; 3; 0.006196, 0.006196, 0.006196;;, 21; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000311, 0.247918, -4.997433;;, 25; 3; -0.000311, 0.247918, -4.997433;;; } } Animation anim-SS42 { {frm-SS42} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.494796, 0.494796, 0.494796;;, 3; 3; 0.991705, 0.991705, 0.991705;;, 4; 3; 0.504816, 0.504816, 0.504816;;, 5; 3; 0.001225, 0.001225, 0.001225;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.483225, 0.483225, 0.483225;;, 15; 3; 0.980134, 0.980134, 0.980134;;, 16; 3; 0.516542, 0.516542, 0.516542;;, 17; 3; 0.012952, 0.012952, 0.012952;;, 18; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000311, 0.247918, -5.388101;;, 25; 3; -0.000311, 0.247918, -5.388101;;; } } Animation anim-SS54 { {frm-SS54} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, 0.000000;;, # Original(0.000000, 179.999985, 0.000000) Reextracted(0.000000, 179.999985, 0.000000) 25; 4; 0.000000, 0.000000, 1.000000, 0.000000;;; # Original(0.000000, 179.999985, 0.000000) Reextracted(0.000000, 179.999985, 0.000000) } } Animation anim-SS44 { {frm-SS44} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.496577, 0.496577, 0.496577;;, 9; 3; 0.996276, 0.996276, 0.996276;;, 10; 3; 0.505193, 0.505193, 0.505193;;, 11; 3; 0.006671, 0.006671, 0.006671;;, 12; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.497293, 0.497293, 0.497293;;, 21; 3; 0.996991, 0.996991, 0.996991;;, 22; 3; 0.504480, 0.504480, 0.504480;;, 23; 3; 0.005958, 0.005958, 0.005958;;, 24; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000312, 0.247918, -4.658473;;, 25; 3; -0.000312, 0.247918, -4.658473;;; } } Animation anim-SS45 { {frm-SS45} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 4; 3; 0.000010, 0.000010, 0.000010;;, 5; 3; 0.493653, 0.493653, 0.493653;;, 6; 3; 0.997911, 0.997911, 0.997911;;, 7; 3; 0.496959, 0.496959, 0.496959;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 16; 3; 0.000010, 0.000010, 0.000010;;, 17; 3; 0.483310, 0.483310, 0.483310;;, 18; 3; 0.991778, 0.991778, 0.991778;;, 19; 3; 0.507149, 0.507149, 0.507149;;, 20; 3; 0.006196, 0.006196, 0.006196;;, 21; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000312, 0.247918, -4.997433;;, 25; 3; -0.000312, 0.247918, -4.997433;;; } } Animation anim-SS46 { {frm-SS46} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.494796, 0.494796, 0.494796;;, 3; 3; 0.991705, 0.991705, 0.991705;;, 4; 3; 0.504816, 0.504816, 0.504816;;, 5; 3; 0.001225, 0.001225, 0.001225;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.483225, 0.483225, 0.483225;;, 15; 3; 0.980134, 0.980134, 0.980134;;, 16; 3; 0.516542, 0.516542, 0.516542;;, 17; 3; 0.012952, 0.012952, 0.012952;;, 18; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000312, 0.247918, -5.388101;;, 25; 3; -0.000312, 0.247918, -5.388101;;; } } Animation anim-SS55 { {frm-SS55} AnimationKey { 0; 2; 1; 4; 0.707107, 0.000000, 0.707107, 0.000000;;, # Original(0.000000, 89.999992, 0.000000) Reextracted(0.000000, -89.999992, 0.000000) 25; 4; 0.707107, 0.000000, 0.707107, 0.000000;;; # Original(0.000000, 89.999992, 0.000000) Reextracted(0.000000, -89.999992, 0.000000) } } Animation anim-SS47 { {frm-SS47} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.496577, 0.496577, 0.496577;;, 9; 3; 0.996276, 0.996276, 0.996276;;, 10; 3; 0.505193, 0.505193, 0.505193;;, 11; 3; 0.006671, 0.006671, 0.006671;;, 12; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.497293, 0.497293, 0.497293;;, 21; 3; 0.996991, 0.996991, 0.996991;;, 22; 3; 0.504480, 0.504480, 0.504480;;, 23; 3; 0.005958, 0.005958, 0.005958;;, 24; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000310, 0.247918, -4.658473;;, 25; 3; -0.000310, 0.247918, -4.658473;;; } } Animation anim-SS48 { {frm-SS48} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 4; 3; 0.000010, 0.000010, 0.000010;;, 5; 3; 0.493653, 0.493653, 0.493653;;, 6; 3; 0.997911, 0.997911, 0.997911;;, 7; 3; 0.496959, 0.496959, 0.496959;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 16; 3; 0.000010, 0.000010, 0.000010;;, 17; 3; 0.483310, 0.483310, 0.483310;;, 18; 3; 0.991778, 0.991778, 0.991778;;, 19; 3; 0.507149, 0.507149, 0.507149;;, 20; 3; 0.006196, 0.006196, 0.006196;;, 21; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000310, 0.247918, -4.997433;;, 25; 3; -0.000310, 0.247918, -4.997433;;; } } Animation anim-SS49 { {frm-SS49} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.494796, 0.494796, 0.494796;;, 3; 3; 0.991705, 0.991705, 0.991705;;, 4; 3; 0.504816, 0.504816, 0.504816;;, 5; 3; 0.001225, 0.001225, 0.001225;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 13; 3; 0.000010, 0.000010, 0.000010;;, 14; 3; 0.483225, 0.483225, 0.483225;;, 15; 3; 0.980134, 0.980134, 0.980134;;, 16; 3; 0.516542, 0.516542, 0.516542;;, 17; 3; 0.012952, 0.012952, 0.012952;;, 18; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000310, 0.247918, -5.388101;;, 25; 3; -0.000310, 0.247918, -5.388101;;; } } Animation anim-SS52 { {frm-SS52} AnimationKey { 1; 14; 1; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.496577, 0.496577, 0.496577;;, 9; 3; 0.996276, 0.996276, 0.996276;;, 10; 3; 0.505193, 0.505193, 0.505193;;, 11; 3; 0.006671, 0.006671, 0.006671;;, 12; 3; 0.000010, 0.000010, 0.000010;;, 19; 3; 0.000010, 0.000010, 0.000010;;, 20; 3; 0.497293, 0.497293, 0.497293;;, 21; 3; 0.996991, 0.996991, 0.996991;;, 22; 3; 0.504480, 0.504480, 0.504480;;, 23; 3; 0.005958, 0.005958, 0.005958;;, 24; 3; 0.000010, 0.000010, 0.000010;;, 25; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000311, 0.247918, -4.658473;;, 25; 3; -0.000311, 0.247918, -4.658473;;; } } Animation anim-SS51 { {frm-SS51} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 4; 3; 0.000010, 0.000010, 0.000010;;, 5; 3; 0.493653, 0.493653, 0.493653;;, 6; 3; 0.997911, 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3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -0.000311, 0.247918, -5.388101;;, 25; 3; -0.000311, 0.247918, -5.388101;;; } } }