xof 0302txt 0032 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-extru4 { FrameTransformMatrix { 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1.071230, 2.139611;;; } } Animation anim-SS03 { {frm-SS03} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, -0.000000;;, 100; 4; 0.000000, 0.000000, 1.000000, -0.000000;;; } AnimationKey { 2; 2; 1; 3; 0.407820, 1.071230, 2.139611;;, 100; 3; 0.407820, 1.071230, 2.139611;;; } } Animation anim-SS02 { {frm-SS02} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, -0.000000;;, 100; 4; 0.000000, 0.000000, 1.000000, -0.000000;;; } AnimationKey { 2; 2; 1; 3; -1.046528, 0.110345, 2.064745;;, 100; 3; -1.046528, 0.110345, 2.064745;;; } } Animation anim-SS01 { {frm-SS01} AnimationKey { 2; 2; 1; 3; 1.046528, 0.110345, 2.064745;;, 100; 3; 1.046528, 0.110345, 2.064745;;; } } Animation anim-cockpt { {frm-cockpt} AnimationKey { 2; 2; 1; 3; -0.000000, 0.263074, -1.065480;;, 100; 3; -0.000000, 0.263074, -1.065480;;; } } Animation anim-lthrust { {frm-lthrust} AnimationKey { 2; 2; 1; 3; 0.155906, 0.605170, 2.259135;;, 100; 3; 0.155906, 0.605170, 2.259135;;; } } Animation anim-lsmoke { {frm-lsmoke} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, -0.000000;;, 100; 4; 0.000000, 0.000000, 1.000000, -0.000000;;; } AnimationKey { 2; 2; 1; 3; 0.149578, 0.605499, 2.259277;;, 100; 3; 0.149578, 0.605499, 2.259277;;; } } Animation anim-cyl2 { {frm-cyl2} AnimationKey { 2; 2; 1; 3; -0.000000, -0.517035, -1.884266;;, 100; 3; -0.000000, -0.517035, -1.884266;;; } } Animation anim-cyl6 { {frm-cyl6} AnimationKey { 2; 2; 1; 3; -0.000000, -0.052813, 0.253278;;, 100; 3; -0.000000, -0.052813, 0.253278;;; } } Animation anim-sphere1 { {frm-sphere1} AnimationKey { 2; 2; 1; 3; 0.000000, 0.048006, -0.105524;;, 100; 3; 0.000000, 0.048006, -0.105524;;; } } Animation anim-cube7 { {frm-cube7} AnimationKey { 2; 2; 1; 3; 0.000000, -0.082279, 0.089428;;, 100; 3; 0.000000, -0.082279, 0.089428;;; } } Animation anim-extru1_2 { {frm-extru1_2} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, -0.000000;;, 100; 4; 0.000000, 0.000000, 1.000000, -0.000000;;; } AnimationKey { 2; 2; 1; 3; -0.741951, -0.199478, 1.057952;;, 100; 3; -0.741951, -0.199478, 1.057952;;; } } Animation anim-extru30 { {frm-extru30} AnimationKey { 2; 2; 1; 3; 0.274595, 0.003138, -0.133371;;, 100; 3; 0.274595, 0.003138, -0.133371;;; } } Animation anim-extru31 { {frm-extru31} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 0.000000, -1.000000;;, 100; 4; 0.000000, 0.000000, 0.000000, -1.000000;;; } AnimationKey { 2; 2; 1; 3; 0.000001, -0.081640, -2.126514;;, 100; 3; 0.000001, -0.081640, -2.126514;;; } } Animation anim-extru32 { {frm-extru32} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, -0.000000;;, 100; 4; 0.000000, 0.000000, 1.000000, -0.000000;;; } AnimationKey { 2; 2; 1; 3; 0.000001, 0.004287, -2.126514;;, 100; 3; 0.000001, 0.004287, -2.126514;;; } } Animation anim-cyl14 { {frm-cyl14} AnimationKey { 0; 2; 1; 4; -0.000000, 0.000000, -0.707107, 0.707107;;, 100; 4; -0.000000, 0.000000, -0.707107, 0.707107;;; } AnimationKey { 2; 2; 1; 3; 0.157150, 0.614048, 1.963307;;, 100; 3; 0.157150, 0.614048, 1.963307;;; } } Animation anim-wepemt { {frm-wepemt} AnimationKey { 2; 2; 1; 3; -0.000000, -0.530700, -2.441570;;, 100; 3; -0.000000, -0.530700, -2.441570;;; } } }