xof 0302txt 0032 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-utl28c { FrameTransformMatrix { -1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,-1.000000,0.000000, 0.000000,0.000000,19.392361,1.000000;; } Frame frm-fuselg3 { FrameTransformMatrix { -0.866025,0.500000,0.000000,0.000000, 0.500000,0.866025,0.000000,0.000000, 0.000000,0.000000,-1.000000,0.000000, -0.145474,0.091682,19.276245,1.000000;; } Mesh fuselg3 { 42; 3.296115;-5.715412;19.390879;, 3.296115;-5.715412;19.390879;, 3.296115;-5.715412;-19.295313;, 3.296115;-5.715412;-19.295313;, 3.296263;5.705238;19.390879;, 3.296263;5.705238;19.390879;, 3.296263;5.705238;-19.295313;, 3.296263;5.705238;-19.295313;, 37.453735;-5.715415;19.390879;, 37.453735;-5.715415;19.390879;, 37.453735;-5.715415;-19.295313;, 37.453735;-5.715415;-19.295313;, 37.453735;5.705235;19.390879;, 37.453735;5.705235;19.390879;, 37.453735;5.705235;-19.295313;, 37.453735;5.705235;-19.295313;, 20.374928;-5.715414;19.390879;, 20.374926;-5.715414;-19.295313;, 37.453735;-5.715415;0.047783;, 3.296115;-5.715412;0.047783;, 20.375000;5.705236;19.390879;, 37.453735;5.705235;0.047783;, 20.375000;5.705236;-19.295313;, 3.296263;5.705238;0.047783;, 20.375000;5.705236;0.047783;, 3.296263;5.705238;0.047783;, 20.375000;5.705236;-19.295313;, 37.453735;5.705235;0.047783;, 20.375000;5.705236;19.390879;, 3.296115;-5.715412;0.047783;, 37.453735;-5.715415;0.047783;, 20.374926;-5.715414;-19.295313;, 20.374928;-5.715414;19.390879;, 20.374926;-5.715414;0.047783;, 37.453735;5.705235;-19.295313;, 37.453735;5.705235;19.390879;, 37.453735;-5.715415;-19.295313;, 37.453735;-5.715415;19.390879;, 3.296263;5.705238;-19.295313;, 3.296263;5.705238;19.390879;, 3.296115;-5.715412;-19.295313;, 3.296115;-5.715412;19.390879;; 32; 3;22,17,3;, 3;15,11,17;, 3;5,1,16;, 3;16,37,12;, 3;20,5,16;, 3;16,12,20;, 3;22,15,17;, 3;3,6,22;, 3;18,34,27;, 3;27,13,18;, 3;13,9,18;, 3;18,36,34;, 3;30,33,31;, 3;33,2,31;, 3;19,2,33;, 3;24,14,26;, 3;21,14,24;, 3;19,33,32;, 3;23,4,24;, 3;24,7,23;, 3;26,7,24;, 3;24,4,28;, 3;35,21,24;, 3;28,35,24;, 3;33,8,32;, 3;32,0,19;, 3;30,8,33;, 3;31,10,30;, 3;29,41,39;, 3;39,25,29;, 3;38,40,25;, 3;29,25,40;; MeshMaterialList { 2; 32; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1; Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.300000;0.300000;0.300000;; TextureFilename { "utl14c.bmp"; } } Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "utl14b.bmp"; } } } MeshNormals { 42; -0.577353;-0.577345;0.577353;, -0.577353;-0.577345;0.577353;, -0.577353;-0.577345;-0.577353;, -0.577353;-0.577345;-0.577353;, -0.577348;0.577355;0.577348;, -0.577348;0.577355;0.577348;, -0.408246;0.816498;-0.408247;, -0.408246;0.816498;-0.408247;, 0.408248;-0.816497;0.408248;, 0.408248;-0.816497;0.408248;, 0.577350;-0.577350;-0.577350;, 0.577350;-0.577350;-0.577350;, 0.577350;0.577350;0.577350;, 0.577350;0.577350;0.577350;, 0.577350;0.577350;-0.577350;, 0.577350;0.577350;-0.577350;, 0.000000;-0.600000;0.800000;, 0.000000;-0.707107;-0.707107;, 0.800000;-0.600000;0.000000;, -0.707111;-0.707102;0.000000;, 0.000000;0.707107;0.707107;, 0.707107;0.707107;0.000000;, 0.000000;0.554700;-0.832050;, -0.832045;0.554708;0.000000;, 0.000000;1.000000;0.000000;, -0.832045;0.554708;0.000000;, 0.000000;0.554700;-0.832050;, 0.707107;0.707107;0.000000;, 0.000000;0.707107;0.707107;, -0.707111;-0.707102;0.000000;, 0.800000;-0.600000;0.000000;, 0.000000;-0.707107;-0.707107;, 0.000000;-0.600000;0.800000;, 0.000000;-1.000000;0.000000;, 0.577350;0.577350;-0.577350;, 0.577350;0.577350;0.577350;, 0.577350;-0.577350;-0.577350;, 0.408248;-0.816497;0.408248;, -0.408246;0.816498;-0.408247;, -0.577348;0.577355;0.577348;, -0.577353;-0.577345;-0.577353;, -0.577353;-0.577345;0.577353;; 32; 3;22,17,3;, 3;15,11,17;, 3;5,1,16;, 3;16,37,12;, 3;20,5,16;, 3;16,12,20;, 3;22,15,17;, 3;3,6,22;, 3;18,34,27;, 3;27,13,18;, 3;13,9,18;, 3;18,36,34;, 3;30,33,31;, 3;33,2,31;, 3;19,2,33;, 3;24,14,26;, 3;21,14,24;, 3;19,33,32;, 3;23,4,24;, 3;24,7,23;, 3;26,7,24;, 3;24,4,28;, 3;35,21,24;, 3;28,35,24;, 3;33,8,32;, 3;32,0,19;, 3;30,8,33;, 3;31,10,30;, 3;29,41,39;, 3;39,25,29;, 3;38,40,25;, 3;29,25,40;; } MeshTextureCoords { 42; 0.343750;0.968750;, 0.351563;0.270833;, 0.005208;0.968750;, 0.351563;0.270833;, 0.343750;0.968747;, 0.463542;0.270836;, 0.463542;0.270836;, 0.005208;0.968747;, 0.343750;0.270833;, 0.343750;0.031250;, 0.005208;0.270833;, 0.351563;0.968750;, 0.463542;0.968750;, 0.343750;0.234375;, 0.005208;0.270833;, 0.463542;0.968750;, 0.351563;0.619792;, 0.351563;0.619792;, 0.174479;0.031250;, 0.174479;0.968750;, 0.463542;0.619793;, 0.174479;0.270833;, 0.463542;0.619793;, 0.174479;0.968747;, 0.174479;0.619790;, 0.638672;0.242188;, 0.005208;0.619790;, 0.174479;0.234375;, 0.343750;0.619790;, 0.638672;0.335937;, 0.174479;0.270833;, 0.005208;0.619792;, 0.343750;0.619792;, 0.174479;0.619792;, 0.005208;0.234375;, 0.343750;0.270833;, 0.005208;0.031250;, 0.351563;0.968750;, 0.667969;0.242188;, 0.609375;0.242188;, 0.667969;0.335937;, 0.609375;0.335937;; } } Frame frm-SSc17 { FrameTransformMatrix { -0.000009,0.000005,0.000000,0.000000, 0.000005,0.000009,0.000000,0.000000, 0.000000,0.000000,-0.000010,0.000000, 37.783661,-0.084020,18.619135,1.000000;; } Mesh SSc17 { 6; 0.000000;0.000000;-0.100000;, 0.000000;0.000000;0.100000;, 0.000000;-0.100000;0.000000;, 0.000000;0.100000;0.000000;, -0.100000;0.000000;0.000000;, 0.100000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 0.988701;0.988701;0.988701;; } } MeshNormals { 6; 0.000000;0.000000;-1.000000;, 0.000000;0.000000;1.000000;, 0.000000;-1.000000;0.000000;, 0.000000;1.000000;0.000000;, -1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } Frame frm-SSc18 { FrameTransformMatrix { -0.000009,0.000005,0.000000,0.000000, 0.000005,0.000009,0.000000,0.000000, 0.000000,0.000000,-0.000010,0.000000, 37.783619,-0.083970,-18.827734,1.000000;; } Mesh SSc18 { 6; 0.000000;0.000000;-0.100000;, 0.000000;0.000000;0.100000;, 0.000000;-0.100000;0.000000;, 0.000000;0.100000;0.000000;, -0.100000;0.000000;0.000000;, 0.100000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 0.988701;0.988701;0.988701;; } } MeshNormals { 6; 0.000000;0.000000;-1.000000;, 0.000000;0.000000;1.000000;, 0.000000;-1.000000;0.000000;, 0.000000;1.000000;0.000000;, -1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } } Frame frm-fuselg2 { FrameTransformMatrix { 0.866025,0.500000,0.000000,0.000000, 0.500000,-0.866025,0.000000,0.000000, 0.000000,0.000000,-1.000000,0.000000, -0.145477,0.091682,19.276154,1.000000;; } Mesh fuselg2 { 42; 3.296115;-5.715413;19.390871;, 3.296115;-5.715413;19.390871;, 3.296115;-5.715413;-19.295321;, 3.296115;-5.715413;-19.295321;, 3.296263;5.705239;19.390871;, 3.296263;5.705239;19.390871;, 3.296263;5.705239;-19.295321;, 3.296263;5.705239;-19.295321;, 37.453735;-5.715408;19.390871;, 37.453735;-5.715408;19.390871;, 37.453735;-5.715408;-19.295321;, 37.453735;-5.715408;-19.295321;, 37.453735;5.705244;19.390871;, 37.453735;5.705244;19.390871;, 37.453735;5.705244;-19.295321;, 37.453735;5.705244;-19.295321;, 20.374928;-5.715410;19.390871;, 20.374926;-5.715410;-19.295321;, 37.453735;-5.715408;0.047775;, 3.296115;-5.715413;0.047775;, 20.375000;5.705242;19.390871;, 37.453735;5.705244;0.047775;, 20.375000;5.705242;-19.295321;, 3.296263;5.705239;0.047775;, 20.375000;5.705242;0.047775;, 3.296263;5.705239;0.047775;, 20.375000;5.705242;-19.295321;, 37.453735;5.705244;0.047775;, 20.375000;5.705242;19.390871;, 3.296115;-5.715413;0.047775;, 37.453735;-5.715408;0.047775;, 20.374926;-5.715410;-19.295321;, 20.374928;-5.715410;19.390871;, 20.374926;-5.715410;0.047775;, 37.453735;5.705244;-19.295321;, 37.453735;5.705244;19.390871;, 37.453735;-5.715408;-19.295321;, 37.453735;-5.715408;19.390871;, 3.296263;5.705239;-19.295321;, 3.296263;5.705239;19.390871;, 3.296115;-5.715413;-19.295321;, 3.296115;-5.715413;19.390871;; 32; 3;22,17,3;, 3;15,11,17;, 3;5,1,16;, 3;16,37,12;, 3;20,5,16;, 3;16,12,20;, 3;22,15,17;, 3;3,6,22;, 3;18,34,27;, 3;27,13,18;, 3;13,9,18;, 3;18,36,34;, 3;30,33,31;, 3;33,2,31;, 3;19,2,33;, 3;24,14,26;, 3;21,14,24;, 3;19,33,32;, 3;23,4,24;, 3;24,7,23;, 3;26,7,24;, 3;24,4,28;, 3;35,21,24;, 3;28,35,24;, 3;33,8,32;, 3;32,0,19;, 3;30,8,33;, 3;31,10,30;, 3;25,38,40;, 3;40,29,25;, 3;29,39,25;, 3;29,41,39;; MeshMaterialList { 2; 32; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1; Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.300000;0.300000;0.300000;; TextureFilename { "utl14c.bmp"; } } Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "utl14b.bmp"; } } } MeshNormals { 42; -0.577353;-0.577345;0.577353;, -0.577353;-0.577345;0.577353;, -0.577353;-0.577345;-0.577353;, -0.577353;-0.577345;-0.577353;, -0.577348;0.577355;0.577348;, -0.577348;0.577355;0.577348;, -0.408247;0.816498;-0.408247;, -0.408247;0.816498;-0.408247;, 0.408248;-0.816497;0.408248;, 0.408248;-0.816497;0.408248;, 0.577350;-0.577350;-0.577350;, 0.577350;-0.577350;-0.577350;, 0.577350;0.577350;0.577350;, 0.577350;0.577350;0.577350;, 0.577350;0.577350;-0.577350;, 0.577350;0.577350;-0.577350;, 0.000000;-0.600000;0.800000;, 0.000000;-0.707107;-0.707107;, 0.800000;-0.600000;0.000000;, -0.707111;-0.707102;0.000000;, 0.000000;0.707107;0.707107;, 0.707107;0.707107;0.000000;, 0.000000;0.554700;-0.832050;, -0.832045;0.554708;0.000000;, 0.000000;1.000000;0.000000;, -0.832045;0.554708;0.000000;, 0.000000;0.554700;-0.832050;, 0.707107;0.707107;0.000000;, 0.000000;0.707107;0.707107;, -0.707111;-0.707102;0.000000;, 0.800000;-0.600000;0.000000;, 0.000000;-0.707107;-0.707107;, 0.000000;-0.600000;0.800000;, 0.000000;-1.000000;0.000000;, 0.577350;0.577350;-0.577350;, 0.577350;0.577350;0.577350;, 0.577350;-0.577350;-0.577350;, 0.408248;-0.816497;0.408248;, -0.408247;0.816498;-0.408247;, -0.577348;0.577355;0.577348;, -0.577353;-0.577345;-0.577353;, -0.577353;-0.577345;0.577353;; 32; 3;22,17,3;, 3;15,11,17;, 3;5,1,16;, 3;16,37,12;, 3;20,5,16;, 3;16,12,20;, 3;22,15,17;, 3;3,6,22;, 3;18,34,27;, 3;27,13,18;, 3;13,9,18;, 3;18,36,34;, 3;30,33,31;, 3;33,2,31;, 3;19,2,33;, 3;24,14,26;, 3;21,14,24;, 3;19,33,32;, 3;23,4,24;, 3;24,7,23;, 3;26,7,24;, 3;24,4,28;, 3;35,21,24;, 3;28,35,24;, 3;33,8,32;, 3;32,0,19;, 3;30,8,33;, 3;31,10,30;, 3;25,38,40;, 3;40,29,25;, 3;29,39,25;, 3;29,41,39;; } MeshTextureCoords { 42; 0.825521;0.968750;, 0.947917;0.968750;, 0.489583;0.968750;, 0.947917;0.968750;, 0.825521;0.968747;, 0.833333;0.968747;, 0.833333;0.968747;, 0.489583;0.968747;, 0.825521;0.270833;, 0.835938;0.005208;, 0.489583;0.270833;, 0.947917;0.270833;, 0.833333;0.270833;, 0.835938;0.250000;, 0.489583;0.270833;, 0.833333;0.270833;, 0.947917;0.619792;, 0.947917;0.619792;, 0.660156;0.005208;, 0.657552;0.968750;, 0.833333;0.619790;, 0.657552;0.270833;, 0.833333;0.619790;, 0.657552;0.968747;, 0.657552;0.619790;, 0.638672;0.242188;, 0.489583;0.619790;, 0.660156;0.250000;, 0.825521;0.619790;, 0.638672;0.335938;, 0.657552;0.270833;, 0.489583;0.619792;, 0.825521;0.619792;, 0.657552;0.619792;, 0.484375;0.250000;, 0.825521;0.270833;, 0.484375;0.005208;, 0.947917;0.270833;, 0.667969;0.242188;, 0.609375;0.242188;, 0.667969;0.335938;, 0.609375;0.335938;; } } Frame frm-SSc15 { FrameTransformMatrix { 0.000009,0.000005,0.000000,0.000000, 0.000005,-0.000009,0.000000,0.000000, 0.000000,0.000000,-0.000010,0.000000, 37.786530,0.085499,18.612316,1.000000;; } Mesh SSc15 { 6; 0.000000;0.000000;-0.100000;, 0.000000;0.000000;0.100000;, 0.000000;-0.100000;0.000000;, 0.000000;0.100000;0.000000;, -0.100000;0.000000;0.000000;, 0.100000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 0.988701;0.988701;0.988701;; } } MeshNormals { 6; 0.000000;0.000000;-1.000000;, 0.000000;0.000000;1.000000;, 0.000000;-1.000000;0.000000;, 0.000000;1.000000;0.000000;, -1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } Frame frm-SSc16 { FrameTransformMatrix { 0.000009,0.000005,0.000000,0.000000, 0.000005,-0.000009,0.000000,0.000000, 0.000000,0.000000,-0.000010,0.000000, 37.786533,0.085499,-18.751949,1.000000;; } Mesh SSc16 { 6; 0.000000;0.000000;-0.100000;, 0.000000;0.000000;0.100000;, 0.000000;-0.100000;0.000000;, 0.000000;0.100000;0.000000;, -0.100000;0.000000;0.000000;, 0.100000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 0.988701;0.988701;0.988701;; } } MeshNormals { 6; 0.000000;0.000000;-1.000000;, 0.000000;0.000000;1.000000;, 0.000000;-1.000000;0.000000;, 0.000000;1.000000;0.000000;, -1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } } Frame frm-fuselg1 { FrameTransformMatrix { 0.000000,-1.000000,0.000000,0.000000, -1.000000,0.000000,0.000000,0.000000, 0.000000,0.000000,-1.000000,0.000000, -0.145477,0.091682,19.276154,1.000000;; } Mesh fuselg1 { 42; 3.296115;-5.715413;19.390871;, 3.296115;-5.715413;19.390871;, 3.296115;-5.715413;-19.295321;, 3.296115;-5.715413;-19.295321;, 3.296263;5.705239;19.390871;, 3.296263;5.705239;19.390871;, 3.296263;5.705239;-19.295321;, 3.296263;5.705239;-19.295321;, 37.453735;-5.715410;19.390871;, 37.453735;-5.715410;19.390871;, 37.453735;-5.715410;-19.295321;, 37.453735;-5.715410;-19.295321;, 37.453735;5.705242;19.390871;, 37.453735;5.705242;19.390871;, 37.453735;5.705242;-19.295321;, 37.453735;5.705242;-19.295321;, 20.374928;-5.715411;19.390871;, 20.374926;-5.715411;-19.295321;, 37.453735;-5.715410;0.047775;, 3.296115;-5.715413;0.047775;, 20.375000;5.705241;19.390871;, 37.453735;5.705242;0.047775;, 20.375000;5.705241;-19.295321;, 3.296263;5.705239;0.047775;, 20.375000;5.705241;0.047775;, 3.296263;5.705239;0.047775;, 20.375000;5.705241;-19.295321;, 37.453735;5.705242;0.047775;, 20.375000;5.705241;19.390871;, 3.296115;-5.715413;0.047775;, 37.453735;-5.715410;0.047775;, 20.374926;-5.715411;-19.295321;, 20.374928;-5.715411;19.390871;, 20.374926;-5.715411;0.047775;, 37.453735;5.705242;-19.295321;, 37.453735;5.705242;19.390871;, 37.453735;-5.715410;-19.295321;, 37.453735;-5.715410;19.390871;, 3.296263;5.705239;-19.295321;, 3.296263;5.705239;19.390871;, 3.296115;-5.715413;-19.295321;, 3.296115;-5.715413;19.390871;; 32; 3;22,17,3;, 3;15,11,17;, 3;5,1,16;, 3;16,37,12;, 3;20,5,16;, 3;16,12,20;, 3;22,15,17;, 3;3,6,22;, 3;18,34,27;, 3;27,13,18;, 3;13,9,18;, 3;18,36,34;, 3;30,33,31;, 3;33,2,31;, 3;19,2,33;, 3;24,14,26;, 3;21,14,24;, 3;19,33,32;, 3;23,4,24;, 3;24,7,23;, 3;26,7,24;, 3;24,4,28;, 3;35,21,24;, 3;28,35,24;, 3;33,8,32;, 3;32,0,19;, 3;30,8,33;, 3;31,10,30;, 3;29,41,39;, 3;39,25,29;, 3;25,40,29;, 3;25,38,40;; MeshMaterialList { 2; 32; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1; Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.300000;0.300000;0.300000;; TextureFilename { "utl14c.bmp"; } } Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "utl14b.bmp"; } } } MeshNormals { 42; -0.577353;-0.577345;0.577353;, -0.577353;-0.577345;0.577353;, -0.577353;-0.577345;-0.577353;, -0.577353;-0.577345;-0.577353;, -0.577348;0.577355;0.577348;, -0.577348;0.577355;0.577348;, -0.408247;0.816498;-0.408247;, -0.408247;0.816498;-0.408247;, 0.408248;-0.816497;0.408248;, 0.408248;-0.816497;0.408248;, 0.577350;-0.577350;-0.577350;, 0.577350;-0.577350;-0.577350;, 0.577350;0.577350;0.577350;, 0.577350;0.577350;0.577350;, 0.577350;0.577350;-0.577350;, 0.577350;0.577350;-0.577350;, 0.000000;-0.600000;0.800000;, 0.000000;-0.707107;-0.707107;, 0.800000;-0.600000;0.000000;, -0.707111;-0.707102;0.000000;, 0.000000;0.707107;0.707107;, 0.707107;0.707107;0.000000;, 0.000000;0.554700;-0.832050;, -0.832045;0.554708;0.000000;, 0.000000;1.000000;0.000000;, -0.832045;0.554708;0.000000;, 0.000000;0.554700;-0.832050;, 0.707107;0.707107;0.000000;, 0.000000;0.707107;0.707107;, -0.707111;-0.707102;0.000000;, 0.800000;-0.600000;0.000000;, 0.000000;-0.707107;-0.707107;, 0.000000;-0.600000;0.800000;, 0.000000;-1.000000;0.000000;, 0.577350;0.577350;-0.577350;, 0.577350;0.577350;0.577350;, 0.577350;-0.577350;-0.577350;, 0.408248;-0.816497;0.408248;, -0.408247;0.816498;-0.408247;, -0.577348;0.577355;0.577348;, -0.577353;-0.577345;-0.577353;, -0.577353;-0.577345;0.577353;; 32; 3;22,17,3;, 3;15,11,17;, 3;5,1,16;, 3;16,37,12;, 3;20,5,16;, 3;16,12,20;, 3;22,15,17;, 3;3,6,22;, 3;18,34,27;, 3;27,13,18;, 3;13,9,18;, 3;18,36,34;, 3;30,33,31;, 3;33,2,31;, 3;19,2,33;, 3;24,14,26;, 3;21,14,24;, 3;19,33,32;, 3;23,4,24;, 3;24,7,23;, 3;26,7,24;, 3;24,4,28;, 3;35,21,24;, 3;28,35,24;, 3;33,8,32;, 3;32,0,19;, 3;30,8,33;, 3;31,10,30;, 3;29,41,39;, 3;39,25,29;, 3;25,40,29;, 3;25,38,40;; } MeshTextureCoords { 42; 0.825521;0.968750;, 0.947917;0.968750;, 0.489583;0.968750;, 0.947917;0.968750;, 0.825521;0.968747;, 0.833333;0.968747;, 0.833333;0.968747;, 0.489583;0.968747;, 0.825521;0.270833;, 0.835938;0.005208;, 0.489583;0.270833;, 0.947917;0.270833;, 0.833333;0.270833;, 0.835938;0.250000;, 0.489583;0.270833;, 0.833333;0.270833;, 0.947917;0.619792;, 0.947917;0.619792;, 0.660156;0.005208;, 0.657552;0.968750;, 0.833333;0.619790;, 0.657552;0.270833;, 0.833333;0.619790;, 0.657552;0.968747;, 0.657552;0.619790;, 0.639648;0.242188;, 0.489583;0.619790;, 0.660156;0.250000;, 0.825521;0.619790;, 0.639648;0.335938;, 0.657552;0.270833;, 0.489583;0.619792;, 0.825521;0.619792;, 0.657552;0.619792;, 0.484375;0.250000;, 0.825521;0.270833;, 0.484375;0.005208;, 0.947917;0.270833;, 0.669922;0.242188;, 0.609375;0.242188;, 0.669922;0.335938;, 0.609375;0.335938;; } } Frame frm-SSc13 { FrameTransformMatrix { 0.000000,-0.000010,0.000000,0.000000, -0.000010,0.000000,0.000000,0.000000, 0.000000,0.000000,-0.000010,0.000000, 38.136562,-0.143568,18.298210,1.000000;; } Mesh SSc13 { 6; 0.000000;0.000000;-0.100000;, 0.000000;0.000000;0.100000;, 0.000000;-0.100000;0.000000;, 0.000000;0.100000;0.000000;, -0.100000;0.000000;0.000000;, 0.100000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 0.988701;0.988701;0.988701;; } } MeshNormals { 6; 0.000000;0.000000;-1.000000;, 0.000000;0.000000;1.000000;, 0.000000;-1.000000;0.000000;, 0.000000;1.000000;0.000000;, -1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } Frame frm-SSc14 { FrameTransformMatrix { 0.000000,-0.000010,0.000000,0.000000, -0.000010,0.000000,0.000000,0.000000, 0.000000,0.000000,-0.000010,0.000000, 38.136753,-0.143579,-18.624718,1.000000;; } Mesh SSc14 { 6; 0.000000;0.000000;-0.100000;, 0.000000;0.000000;0.100000;, 0.000000;-0.100000;0.000000;, 0.000000;0.100000;0.000000;, -0.100000;0.000000;0.000000;, 0.100000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 0.988701;0.988701;0.988701;; } } MeshNormals { 6; 0.000000;0.000000;-1.000000;, 0.000000;0.000000;1.000000;, 0.000000;-1.000000;0.000000;, 0.000000;1.000000;0.000000;, -1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;; 8; 3;5,3,1;, 3;3,5,0;, 3;2,5,1;, 3;5,2,0;, 3;3,4,1;, 3;4,3,0;, 3;4,2,1;, 3;2,4,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } } Frame frm-ffuselg { FrameTransformMatrix { 0.007600,0.999971,0.000000,0.000000, 0.999971,-0.007600,0.000000,0.000000, 0.000000,0.000000,-1.000000,0.000000, -0.000006,0.000002,41.206642,1.000000;; } Mesh ffuselg { 32; 13.200001;0.000000;2.500000;, 13.200001;0.000000;-2.500000;, 6.600000;11.431536;2.500000;, 6.600000;11.431536;2.500000;, 6.600000;11.431536;-2.500000;, 6.600000;11.431536;-2.500000;, -6.600001;11.431536;2.500000;, -6.600001;11.431536;2.500000;, -6.600001;11.431536;-2.500000;, -6.600001;11.431536;-2.500000;, -13.200001;-0.000001;2.500000;, -13.200001;-0.000001;-2.500000;, -6.599998;-11.431536;2.500000;, -6.599998;-11.431536;-2.500000;, 6.600001;-11.431534;2.500000;, 6.600001;-11.431534;2.500000;, 6.600001;-11.431534;-2.500000;, 6.600001;-11.431534;-2.500000;, 6.600001;-11.431534;-2.500000;, 6.600001;-11.431534;2.500000;, -6.599998;-11.431536;-2.500000;, -6.599998;-11.431536;2.500000;, -13.200001;-0.000001;-2.500000;, -13.200001;-0.000001;2.500000;, -6.600001;11.431536;-2.500000;, -6.600001;11.431536;2.500000;, 6.600000;11.431536;-2.500000;, 6.600000;11.431536;2.500000;, 13.200001;0.000000;-2.500000;, 13.200001;0.000000;2.500000;, 0.000000;0.000000;-2.500000;, 0.000000;0.000000;2.500000;; 24; 3;31,0,3;, 3;30,4,28;, 3;31,3,7;, 3;30,8,4;, 3;31,7,10;, 3;30,22,8;, 3;31,10,12;, 3;30,20,22;, 3;31,12,15;, 3;30,16,20;, 3;31,15,0;, 3;30,28,16;, 3;26,9,27;, 3;13,21,23;, 3;11,13,23;, 3;5,2,29;, 3;1,5,29;, 3;17,14,21;, 3;13,17,21;, 3;11,23,25;, 3;24,11,25;, 3;1,29,19;, 3;18,1,19;, 3;9,6,27;; MeshMaterialList { 2; 24; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1; Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "utl14c.bmp"; } } Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.200000;0.200000;0.200000;; TextureFilename { "utl14c.bmp"; } } } MeshNormals { 32; 0.783349;0.150756;0.603023;, 0.783349;-0.150756;-0.603023;, 0.272352;0.786214;0.554700;, 0.272352;0.786214;0.554700;, 0.544705;0.628971;-0.554700;, 0.544705;0.628971;-0.554700;, -0.522233;0.603023;0.603023;, -0.522233;0.603023;0.603023;, -0.261117;0.753778;-0.603023;, -0.261117;0.753778;-0.603023;, -0.783349;-0.150756;0.603023;, -0.783349;0.150756;-0.603023;, -0.272352;-0.786214;0.554700;, -0.544705;-0.628971;-0.554700;, 0.544705;-0.628971;0.554700;, 0.544705;-0.628971;0.554700;, 0.272352;-0.786214;-0.554700;, 0.272352;-0.786214;-0.554700;, 0.272352;-0.786214;-0.554700;, 0.544705;-0.628971;0.554700;, -0.544705;-0.628971;-0.554700;, -0.272352;-0.786214;0.554700;, -0.783349;0.150756;-0.603023;, -0.783349;-0.150756;0.603023;, -0.261117;0.753778;-0.603023;, -0.522233;0.603023;0.603023;, 0.544705;0.628971;-0.554700;, 0.272352;0.786214;0.554700;, 0.783349;-0.150756;-0.603023;, 0.783349;0.150756;0.603023;, 0.000000;0.000000;-1.000000;, 0.000000;0.000000;1.000000;; 24; 3;31,0,3;, 3;30,4,28;, 3;31,3,7;, 3;30,8,4;, 3;31,7,10;, 3;30,22,8;, 3;31,10,12;, 3;30,20,22;, 3;31,12,15;, 3;30,16,20;, 3;31,15,0;, 3;30,28,16;, 3;26,9,27;, 3;13,21,23;, 3;11,13,23;, 3;5,2,29;, 3;1,5,29;, 3;17,14,21;, 3;13,17,21;, 3;11,23,25;, 3;24,11,25;, 3;1,29,19;, 3;18,1,19;, 3;9,6,27;; } MeshTextureCoords { 32; 0.971354;0.135417;, 0.994792;0.557292;, 0.953125;0.359375;, 0.937500;0.015625;, 0.937500;0.015625;, 0.994792;0.359375;, 0.952865;0.467405;, 0.869792;0.015625;, 0.869792;0.015625;, 0.994531;0.467405;, 0.835938;0.135417;, 0.994792;0.557292;, 0.869792;0.255208;, 0.994792;0.755208;, 0.953819;0.393186;, 0.937500;0.255208;, 0.937500;0.255208;, 0.995486;0.393186;, 0.994792;0.755208;, 0.953125;0.755208;, 0.869792;0.255208;, 0.953125;0.755208;, 0.835938;0.135417;, 0.953125;0.557292;, 0.994792;0.359375;, 0.953125;0.359375;, 0.994227;0.709852;, 0.952561;0.709852;, 0.971354;0.135417;, 0.953125;0.557292;, 0.903646;0.135417;, 0.903646;0.135417;; } } Frame frm-crgatt { FrameTransformMatrix { 0.007600,0.999971,0.000000,0.000000, 0.999971,-0.007600,0.000000,0.000000, 0.000000,0.000000,-1.000000,0.000000, -0.000002,0.000000,-2.484907,1.000000;; } } } } AnimationSet { Animation anim-utl28c { {frm-utl28c} AnimationKey { 0; 2; 1; 4; 0.000000, 0.000000, 1.000000, 0.000000;;, # Original(0.000000, 179.999985, 0.000000) Reextracted(0.000000, 179.999985, 0.000000) 15; 4; 0.000000, 0.000000, 1.000000, 0.000000;;; # Original(0.000000, 179.999985, 0.000000) Reextracted(0.000000, 179.999985, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, 0.000000, -19.392361;;, 15; 3; 0.000000, 0.000000, -19.392361;;; } } Animation anim-fuselg3 { {frm-fuselg3} AnimationKey { 0; 2; 1; 4; 0.000000, -0.258819, -0.965926, 0.000000;;, # Original(0.000000, 179.999985, -30.000000) Reextracted(0.000000, 179.999985, -30.000000) 15; 4; 0.000000, -0.258819, -0.965926, 0.000000;;; # Original(0.000000, 179.999985, -30.000000) Reextracted(0.000000, 179.999985, -30.000000) } AnimationKey { 2; 2; 1; 3; -0.145474, 0.091682, -19.276245;;, 15; 3; -0.145474, 0.091682, -19.276245;;; } } Animation anim-SSc17 { {frm-SSc17} AnimationKey { 0; 2; 1; 4; 0.000000, -0.258819, -0.965926, 0.000000;;, # Original(0.000000, 179.999985, -30.000000) Reextracted(0.000000, 179.999985, -30.000000) 15; 4; 0.000000, -0.258819, -0.965926, 0.000000;;; # Original(0.000000, 179.999985, -30.000000) Reextracted(0.000000, 179.999985, -30.000000) } AnimationKey { 1; 7; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.750000, 0.750000, 0.750000;;, 8; 3; 0.750000, 0.750000, 0.750000;;, 9; 3; 0.375005, 0.375005, 0.375005;;, 10; 3; 0.000010, 0.000010, 0.000010;;, 15; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 37.783663, -0.084020, -18.619134;;, 15; 3; 37.783663, -0.084020, -18.619134;;; } } Animation anim-SSc18 { {frm-SSc18} AnimationKey { 0; 2; 1; 4; 0.000000, -0.258819, -0.965926, 0.000000;;, # Original(0.000000, 179.999985, -30.000000) Reextracted(0.000000, 179.999985, -30.000000) 15; 4; 0.000000, -0.258819, -0.965926, 0.000000;;; # Original(0.000000, 179.999985, -30.000000) Reextracted(0.000000, 179.999985, -30.000000) } AnimationKey { 1; 7; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.750000, 0.750000, 0.750000;;, 8; 3; 0.750000, 0.750000, 0.750000;;, 9; 3; 0.375005, 0.375005, 0.375005;;, 10; 3; 0.000010, 0.000010, 0.000010;;, 15; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 37.783620, -0.083970, 18.827735;;, 15; 3; 37.783620, -0.083970, 18.827735;;; } } Animation anim-fuselg2 { {frm-fuselg2} AnimationKey { 0; 2; 1; 4; 0.000000, 0.965926, 0.258819, 0.000000;;, # Original(179.999985, 0.000000, 30.000000) Reextracted(179.999985, 0.000000, 30.000000) 15; 4; 0.000000, 0.965926, 0.258819, 0.000000;;; # Original(179.999985, 0.000000, 30.000000) Reextracted(179.999985, 0.000000, 30.000000) } AnimationKey { 2; 2; 1; 3; -0.145477, 0.091682, -19.276154;;, 15; 3; -0.145477, 0.091682, -19.276154;;; } } Animation anim-SSc15 { {frm-SSc15} AnimationKey { 0; 2; 1; 4; 0.000000, 0.965926, 0.258819, 0.000000;;, # Original(179.999985, 0.000000, 30.000000) Reextracted(179.999985, 0.000000, 30.000000) 15; 4; 0.000000, 0.965926, 0.258819, 0.000000;;; # Original(179.999985, 0.000000, 30.000000) Reextracted(179.999985, 0.000000, 30.000000) } AnimationKey { 1; 7; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.750000, 0.750000, 0.750000;;, 8; 3; 0.750000, 0.750000, 0.750000;;, 9; 3; 0.375005, 0.375005, 0.375005;;, 10; 3; 0.000010, 0.000010, 0.000010;;, 15; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 37.786531, 0.085499, -18.612316;;, 15; 3; 37.786531, 0.085499, -18.612316;;; } } Animation anim-SSc16 { {frm-SSc16} AnimationKey { 0; 2; 1; 4; 0.000000, 0.965926, 0.258819, 0.000000;;, # Original(179.999985, 0.000000, 30.000000) Reextracted(179.999985, 0.000000, 30.000000) 15; 4; 0.000000, 0.965926, 0.258819, 0.000000;;; # Original(179.999985, 0.000000, 30.000000) Reextracted(179.999985, 0.000000, 30.000000) } AnimationKey { 1; 7; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.750000, 0.750000, 0.750000;;, 8; 3; 0.750000, 0.750000, 0.750000;;, 9; 3; 0.375005, 0.375005, 0.375005;;, 10; 3; 0.000010, 0.000010, 0.000010;;, 15; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 37.786534, 0.085499, 18.751950;;, 15; 3; 37.786534, 0.085499, 18.751950;;; } } Animation anim-fuselg1 { {frm-fuselg1} AnimationKey { 0; 2; 1; 4; 0.000000, -0.707107, 0.707107, 0.000000;;, # Original(0.000000, 179.999985, 90.000000) Reextracted(0.000000, 179.999985, 90.000000) 15; 4; 0.000000, -0.707107, 0.707107, 0.000000;;; # Original(0.000000, 179.999985, 90.000000) Reextracted(0.000000, 179.999985, 90.000000) } AnimationKey { 2; 2; 1; 3; -0.145477, 0.091682, -19.276154;;, 15; 3; -0.145477, 0.091682, -19.276154;;; } } Animation anim-SSc13 { {frm-SSc13} AnimationKey { 0; 2; 1; 4; 0.000000, -0.707107, 0.707107, 0.000000;;, # Original(0.000000, 179.999985, 90.000000) Reextracted(0.000000, 179.999985, 90.000000) 15; 4; 0.000000, -0.707107, 0.707107, 0.000000;;; # Original(0.000000, 179.999985, 90.000000) Reextracted(0.000000, 179.999985, 90.000000) } AnimationKey { 1; 7; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.750000, 0.750000, 0.750000;;, 8; 3; 0.750000, 0.750000, 0.750000;;, 9; 3; 0.375005, 0.375005, 0.375005;;, 10; 3; 0.000010, 0.000010, 0.000010;;, 15; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 38.136564, -0.143568, -18.298211;;, 15; 3; 38.136564, -0.143568, -18.298211;;; } } Animation anim-SSc14 { {frm-SSc14} AnimationKey { 0; 2; 1; 4; 0.000000, -0.707107, 0.707107, 0.000000;;, # Original(0.000000, 179.999985, 90.000000) Reextracted(0.000000, 179.999985, 90.000000) 15; 4; 0.000000, -0.707107, 0.707107, 0.000000;;; # Original(0.000000, 179.999985, 90.000000) Reextracted(0.000000, 179.999985, 90.000000) } AnimationKey { 1; 7; 1; 3; 0.000010, 0.000010, 0.000010;;, 6; 3; 0.000010, 0.000010, 0.000010;;, 7; 3; 0.750000, 0.750000, 0.750000;;, 8; 3; 0.750000, 0.750000, 0.750000;;, 9; 3; 0.375005, 0.375005, 0.375005;;, 10; 3; 0.000010, 0.000010, 0.000010;;, 15; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 38.136754, -0.143579, 18.624717;;, 15; 3; 38.136754, -0.143579, 18.624717;;; } } Animation anim-ffuselg { {frm-ffuselg} AnimationKey { 0; 2; 1; 4; 0.000000, 0.709789, 0.704415, 0.000000;;, # Original(179.999985, 0.000000, 89.564552) Reextracted(179.999985, 0.000000, 89.564552) 15; 4; 0.000000, 0.709789, 0.704415, 0.000000;;; # Original(179.999985, 0.000000, 89.564552) Reextracted(179.999985, 0.000000, 89.564552) } AnimationKey { 2; 2; 1; 3; -0.000006, 0.000002, -41.206642;;, 15; 3; -0.000006, 0.000002, -41.206642;;; } } Animation anim-crgatt { {frm-crgatt} AnimationKey { 0; 2; 1; 4; 0.000000, 0.709789, 0.704415, 0.000000;;, # Original(179.999985, 0.000000, 89.564552) Reextracted(179.999985, 0.000000, 89.564552) 15; 4; 0.000000, 0.709789, 0.704415, 0.000000;;; # Original(179.999985, 0.000000, 89.564552) Reextracted(179.999985, 0.000000, 89.564552) } AnimationKey { 2; 2; 1; 3; -0.000002, 0.000000, 2.484907;;, 15; 3; -0.000002, 0.000000, 2.484907;;; } } }