==================================================================================================================== NESTED LOOP FILES & LOOP END POINTS Note: all loop points start at 0.0 seconds Sound Forge Note: The loop end points are based on the info provided by Sound Forge, however the "length" field in SF does not exactly match the loop "end". Since the loops start at zero, they should match - But they always disagree by tens of thousandths of a second (?). I don't know which is more right, but I'm going with the loop "end" field rather than the loop "length" field. ===================================================================================================================== FILE NAME LOOP END (sec) ===================================================================================================================== Cannon1 0.249002 Cannon2 0.249728 MachineGun1 0.100658 MachineGun2 0.100317 MachineGun3 0.100385 MiniGun1 0.079864 MiniGun2 0.078118 MiniGun3 0.082313 PlasmaRifle1 0.160703 PlasmaRifle2 0.157664 PlasmaRifle3 0.164558 SniperRifle1 0.249478 SniperRifle2 0.247687 TurretCannon1 0.237279 TurretCannon2 0.237506 TurretCannon3 0.142812 TurretGun1 0.082404 TurretGun2 0.083084 TurretGun3 0.083220 =========================================================================== POWERUP FILES (the ends of these dovetail with the start of the respective loops above) =========================================================================== Cannon1PWRUP Cannon2PWRUP MachineGun1PWRUP MachineGun2PWRUP MachineGun3PWRUP MiniGun1PWRUP MiniGun2PWRUP MiniGun3PWRUP PlasmaRifle1PWRUP PlasmaRifle2PWRUP PlasmaRifle3PWRUP SniperRifle1PWRUP SniperRifle2PWRUP SniperRifle3PWRUP TurretCannon1PWRUP TurretCannon1PWRUP TurretCannon1PWRUP TurretGun1PWRUP TurretGun2PWRUP TurretGun3PWRUP