xof 0302txt 0032 template Header { <3D82AB43-62DA-11cf-AB39-0020AF71E433> WORD major; WORD minor; DWORD flags; } template Vector { <3D82AB5E-62DA-11cf-AB39-0020AF71E433> FLOAT x; FLOAT y; FLOAT z; } template Coords2d { FLOAT u; FLOAT v; } template Matrix4x4 { array FLOAT matrix[16]; } template ColorRGBA { <35FF44E0-6C7C-11cf-8F52-0040333594A3> FLOAT red; FLOAT green; FLOAT blue; FLOAT alpha; } template ColorRGB { FLOAT red; FLOAT green; FLOAT blue; } template TextureFilename { STRING filename; } template Material { <3D82AB4D-62DA-11cf-AB39-0020AF71E433> ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] } template MeshFace { <3D82AB5F-62DA-11cf-AB39-0020AF71E433> DWORD nFaceVertexIndices; array DWORD faceVertexIndices[nFaceVertexIndices]; } template MeshTextureCoords { DWORD nTextureCoords; array Coords2d textureCoords[nTextureCoords]; } template MeshMaterialList { DWORD nMaterials; DWORD nFaceIndexes; array DWORD faceIndexes[nFaceIndexes]; [Material] } template MeshNormals { DWORD nNormals; array Vector normals[nNormals]; DWORD nFaceNormals; array MeshFace faceNormals[nFaceNormals]; } template Mesh { <3D82AB44-62DA-11cf-AB39-0020AF71E433> DWORD nVertices; array Vector vertices[nVertices]; DWORD nFaces; array MeshFace faces[nFaces]; [...] } template FrameTransformMatrix { Matrix4x4 frameMatrix; } template Frame { <3D82AB46-62DA-11cf-AB39-0020AF71E433> [...] } template FloatKeys { <10DD46A9-775B-11cf-8F52-0040333594A3> DWORD nValues; array FLOAT values[nValues]; } template TimedFloatKeys { DWORD time; FloatKeys tfkeys; } template AnimationKey { <10DD46A8-775B-11cf-8F52-0040333594A3> DWORD keyType; DWORD nKeys; array TimedFloatKeys keys[nKeys]; } template AnimationOptions { DWORD openclosed; DWORD positionquality; } template Animation { <3D82AB4F-62DA-11cf-AB39-0020AF71E433> [...] } template AnimationSet { <3D82AB50-62DA-11cf-AB39-0020AF71E433> [Animation] } Header { 1; 0; 1; } Frame frm-ss14 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,0.000000,-1.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,-5.786036,0.000000,1.000000;; } Frame frm-fuselg { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,-1.000000,0.000000,0.000000, 0.000000,0.000000,1.176266,1.000000;; } Mesh fuselg { 59; 2.236501;-0.652098;-0.002774;, 1.118250;-0.652098;-1.939641;, 1.118250;-0.652098;-1.939641;, -1.118250;-0.652098;-1.939641;, -2.236501;-0.652098;-0.002774;, -2.236501;-0.652098;-0.002774;, -1.118250;-0.652098;1.934092;, 1.118250;-0.652098;1.934092;, 1.118250;-0.652098;1.934092;, 2.236501;9.932323;-0.002774;, 1.118250;9.932323;-1.939641;, 1.118250;9.932323;-1.939641;, -1.118250;9.932323;-1.939641;, -2.236501;9.932323;-0.002774;, -2.236501;9.932323;-0.002774;, -1.118250;9.932323;1.934092;, 1.118250;9.932323;1.934092;, 1.118250;9.932323;1.934092;, -2.236501;4.972933;-0.002774;, -2.236501;1.827600;-0.002774;, -2.236501;7.452629;-0.002774;, 1.118250;4.972933;-1.939641;, 1.118250;7.452629;-1.939641;, 1.118250;1.827600;-1.939641;, 1.118250;4.972932;1.934092;, 1.118250;1.827600;1.934092;, 1.118250;7.452629;1.934092;, 2.236501;1.827600;-0.002774;, 2.236501;7.452629;-0.002774;, 2.236501;4.972933;-0.002774;, 1.118250;7.452629;1.934092;, 1.118250;1.827600;1.934092;, 1.118250;4.972932;1.934092;, 1.118250;1.827600;-1.939641;, 1.118250;7.452629;-1.939641;, 1.118250;4.972933;-1.939641;, -1.118250;1.827600;1.934092;, -1.118250;7.452629;1.934092;, -1.118250;4.972933;1.934092;, -2.236501;7.452629;-0.002774;, -2.236501;1.827600;-0.002774;, -2.236501;4.972933;-0.002774;, -1.118250;1.827600;-1.939641;, -1.118250;7.452629;-1.939641;, -1.118250;4.972933;-1.939641;, 0.000000;-0.652098;-0.002775;, 0.000000;9.932323;-0.002774;, 1.118250;9.932323;1.934092;, -1.118250;9.932323;1.934092;, -2.236501;9.932323;-0.002774;, -1.118250;9.932323;-1.939641;, 1.118250;9.932323;-1.939641;, 2.236501;9.932323;-0.002774;, 1.118250;-0.652098;1.934092;, -1.118250;-0.652098;1.934092;, -2.236501;-0.652098;-0.002774;, -1.118250;-0.652098;-1.939641;, 1.118250;-0.652098;-1.939641;, 2.236501;-0.652098;-0.002774;; 60; 3;8,0,27;, 3;25,8,27;, 3;0,2,23;, 3;27,0,23;, 3;52,47,30;, 3;28,52,30;, 3;28,30,32;, 3;29,28,32;, 3;51,52,28;, 3;34,51,28;, 3;35,29,27;, 3;23,35,27;, 3;29,32,25;, 3;27,29,25;, 3;29,35,34;, 3;28,29,34;, 3;3,5,19;, 3;42,3,19;, 3;43,22,21;, 3;44,43,21;, 3;13,50,43;, 3;20,13,43;, 3;1,3,42;, 3;33,1,42;, 3;50,10,22;, 3;43,50,22;, 3;18,44,42;, 3;19,18,42;, 3;44,21,33;, 3;42,44,33;, 3;20,43,44;, 3;18,20,44;, 3;4,6,36;, 3;40,4,36;, 3;48,49,39;, 3;37,48,39;, 3;24,38,36;, 3;31,24,36;, 3;37,39,41;, 3;38,37,41;, 3;38,41,40;, 3;36,38,40;, 3;26,37,38;, 3;24,26,38;, 3;16,48,37;, 3;26,16,37;, 3;6,7,31;, 3;36,6,31;, 3;45,54,55;, 3;46,11,12;, 3;46,15,17;, 3;14,15,46;, 3;9,11,46;, 3;46,17,9;, 3;12,14,46;, 3;45,57,58;, 3;56,57,45;, 3;53,54,45;, 3;58,53,45;, 3;45,55,56;; MeshMaterialList { 2; 60; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1; Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.600000;0.600000;0.600000;; TextureFilename { "ss10.bmp"; } } Material { 1.000000;0.994350;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.500000;0.500000;0.500000;; TextureFilename { "ss10.bmp"; } } } MeshNormals { 59; 0.783349;-0.603023;-0.150756;, 0.261116;-0.603023;-0.753778;, 0.261116;-0.603023;-0.753778;, -0.544705;-0.554700;-0.628971;, -0.783349;-0.603023;0.150756;, -0.783349;-0.603023;0.150756;, -0.272352;-0.554700;0.786214;, 0.544705;-0.554700;0.628971;, 0.544705;-0.554700;0.628971;, 0.783349;0.603023;0.150756;, 0.522233;0.603023;-0.603023;, 0.522233;0.603023;-0.603023;, -0.272352;0.554700;-0.786214;, -0.783349;0.603023;-0.150756;, -0.783349;0.603023;-0.150756;, -0.544705;0.554700;0.628971;, 0.272352;0.554700;0.786214;, 0.272352;0.554700;0.786214;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, 0.500000;0.000000;-0.866025;, 0.500000;0.000000;-0.866025;, 0.500000;0.000000;-0.866025;, 0.500000;0.000000;0.866025;, 0.500000;0.000000;0.866025;, 0.500000;0.000000;0.866025;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 1.000000;0.000000;0.000000;, 0.500000;0.000000;0.866025;, 0.500000;0.000000;0.866025;, 0.500000;0.000000;0.866025;, 0.500000;0.000000;-0.866025;, 0.500000;0.000000;-0.866025;, 0.500000;0.000000;-0.866025;, -0.500000;0.000000;0.866025;, -0.500000;0.000000;0.866025;, -0.500000;0.000000;0.866025;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -1.000000;0.000000;0.000000;, -0.500000;0.000000;-0.866025;, -0.500000;0.000000;-0.866025;, -0.500000;0.000000;-0.866025;, 0.000000;-1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.272352;0.554700;0.786214;, -0.544705;0.554700;0.628971;, -0.783349;0.603023;-0.150756;, -0.272352;0.554700;-0.786214;, 0.522233;0.603023;-0.603023;, 0.783349;0.603023;0.150756;, 0.544705;-0.554700;0.628971;, -0.272352;-0.554700;0.786214;, -0.783349;-0.603023;0.150756;, -0.544705;-0.554700;-0.628971;, 0.261116;-0.603023;-0.753778;, 0.783349;-0.603023;-0.150756;; 60; 3;8,0,27;, 3;25,8,27;, 3;0,2,23;, 3;27,0,23;, 3;52,47,30;, 3;28,52,30;, 3;28,30,32;, 3;29,28,32;, 3;51,52,28;, 3;34,51,28;, 3;35,29,27;, 3;23,35,27;, 3;29,32,25;, 3;27,29,25;, 3;29,35,34;, 3;28,29,34;, 3;3,5,19;, 3;42,3,19;, 3;43,22,21;, 3;44,43,21;, 3;13,50,43;, 3;20,13,43;, 3;1,3,42;, 3;33,1,42;, 3;50,10,22;, 3;43,50,22;, 3;18,44,42;, 3;19,18,42;, 3;44,21,33;, 3;42,44,33;, 3;20,43,44;, 3;18,20,44;, 3;4,6,36;, 3;40,4,36;, 3;48,49,39;, 3;37,48,39;, 3;24,38,36;, 3;31,24,36;, 3;37,39,41;, 3;38,37,41;, 3;38,41,40;, 3;36,38,40;, 3;26,37,38;, 3;24,26,38;, 3;16,48,37;, 3;26,16,37;, 3;6,7,31;, 3;36,6,31;, 3;45,54,55;, 3;46,11,12;, 3;46,15,17;, 3;14,15,46;, 3;9,11,46;, 3;46,17,9;, 3;12,14,46;, 3;45,57,58;, 3;56,57,45;, 3;53,54,45;, 3;58,53,45;, 3;45,55,56;; } MeshTextureCoords { 59; 0.326782;0.992188;, 0.617188;0.992188;, 0.033814;0.992188;, 0.355202;0.992188;, 0.617188;0.992188;, 0.062233;0.992188;, 0.341314;0.992188;, 0.048345;0.992188;, 0.617188;0.992188;, 0.968750;0.253906;, 0.617188;0.062500;, 0.890625;0.390625;, 0.734375;0.390625;, 0.062233;0.062500;, 0.656250;0.253906;, 0.734375;0.117188;, 0.048345;0.062500;, 0.890625;0.117188;, 0.062233;0.498110;, 0.062233;0.774382;, 0.062233;0.280305;, 0.617188;0.498110;, 0.617188;0.280305;, 0.033814;0.774382;, 0.048345;0.498110;, 0.617188;0.774382;, 0.048345;0.280305;, 0.326782;0.774382;, 0.326782;0.280305;, 0.326782;0.498110;, 0.617188;0.280305;, 0.048345;0.774382;, 0.617188;0.498110;, 0.617188;0.774382;, 0.033814;0.280305;, 0.033814;0.498110;, 0.341314;0.774382;, 0.341314;0.280305;, 0.341314;0.498110;, 0.617187;0.280305;, 0.617188;0.774382;, 0.617187;0.498110;, 0.355202;0.774382;, 0.355202;0.280305;, 0.355202;0.498110;, 0.812500;0.253906;, 0.812500;0.253906;, 0.617188;0.062500;, 0.341314;0.062500;, 0.617187;0.062500;, 0.355202;0.062500;, 0.033814;0.062500;, 0.326782;0.062500;, 0.890625;0.117188;, 0.734375;0.117188;, 0.656250;0.253906;, 0.734375;0.390625;, 0.890625;0.390625;, 0.968750;0.253906;; } } Frame frm-mfuselg { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,1.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,8.335571,-0.027190,1.000000;; } Mesh mfuselg { 48; 2.668050;-4.444262;-0.026557;, 1.334025;-4.444262;-2.337156;, 1.334025;-4.444262;-2.337156;, -1.334025;-4.444262;-2.337156;, -2.668050;-4.444262;-0.026556;, -2.668050;-4.444262;-0.026556;, -1.334025;-4.444262;2.284042;, 1.334025;-4.444262;2.284042;, 1.334025;-4.444262;2.284042;, 2.668050;-2.968719;-0.026557;, 1.334025;-2.968719;-2.337156;, 1.334025;-2.968719;-2.337156;, -1.334025;-2.968719;-2.337156;, -2.668050;-2.968719;-0.026556;, -2.668050;-2.968719;-0.026556;, -1.334025;-2.968719;2.284042;, 1.334025;-2.968719;2.284042;, 1.334025;-2.968719;2.284042;, 2.001037;-4.444262;1.128743;, -2.001037;-2.968719;1.128743;, -2.001037;-2.968719;1.128743;, -2.217816;-4.444262;-0.025229;, -1.108908;-4.444262;-1.945914;, 1.108908;-4.444262;-1.945915;, -1.108908;-4.444262;1.895456;, 1.108908;-4.444262;1.895456;, 2.217816;-4.444262;-0.025229;, 0.000000;-4.444262;-0.026557;, 2.001037;-4.444262;1.128743;, 2.217816;-2.968719;-0.025229;, 1.108908;-2.968719;1.895456;, 1.108908;-2.968719;-1.945915;, -1.108908;-2.968719;1.895456;, -1.108908;-2.968719;-1.945914;, -2.217816;-2.968719;-0.025229;, 0.000000;-2.968719;-0.026557;, 1.334025;-2.968719;2.284042;, -1.334025;-2.968719;2.284042;, -2.668050;-2.968719;-0.026556;, -1.334025;-2.968719;-2.337156;, 1.334025;-2.968719;-2.337156;, 2.668050;-2.968719;-0.026557;, 1.334025;-4.444262;2.284042;, -1.334025;-4.444262;2.284042;, -2.668050;-4.444262;-0.026556;, -1.334025;-4.444262;-2.337156;, 1.334025;-4.444262;-2.337156;, 2.668050;-4.444262;-0.026557;; 52; 3;0,9,17;, 3;18,0,17;, 3;8,18,17;, 3;2,11,9;, 3;0,2,9;, 3;3,12,10;, 3;1,3,10;, 3;5,14,12;, 3;3,5,12;, 3;6,15,19;, 3;4,6,19;, 3;13,4,19;, 3;7,16,15;, 3;6,7,15;, 3;22,27,21;, 3;34,35,33;, 3;29,35,30;, 3;40,39,33;, 3;31,40,33;, 3;41,40,31;, 3;29,41,31;, 3;37,36,30;, 3;32,37,30;, 3;20,37,32;, 3;38,20,32;, 3;34,38,32;, 3;39,38,34;, 3;33,39,34;, 3;32,35,34;, 3;30,35,32;, 3;36,41,29;, 3;30,36,29;, 3;31,35,29;, 3;33,35,31;, 3;25,27,26;, 3;43,44,21;, 3;24,43,21;, 3;24,27,25;, 3;46,47,26;, 3;23,46,26;, 3;23,27,22;, 3;26,27,23;, 3;28,42,25;, 3;47,28,25;, 3;26,47,25;, 3;42,43,24;, 3;25,42,24;, 3;21,27,24;, 3;44,45,22;, 3;21,44,22;, 3;45,46,23;, 3;22,45,23;; MeshMaterialList { 2; 52; 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1; Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.600000;0.600000;0.600000;; TextureFilename { "ss10.bmp"; } } Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.500000;0.500000;0.500000;; TextureFilename { "ss10.bmp"; } } } MeshNormals { 48; 0.649519;-0.750000;0.125000;, 0.433013;-0.750000;-0.500000;, 0.433013;-0.750000;-0.500000;, -0.231455;-0.707107;-0.668153;, -0.755929;-0.654654;0.000000;, -0.755929;-0.654654;0.000000;, -0.462910;-0.707107;0.534523;, 0.231455;-0.707107;0.668153;, 0.231455;-0.707107;0.668153;, 0.649519;0.750000;-0.125000;, 0.216506;0.750000;-0.625000;, 0.216506;0.750000;-0.625000;, -0.462910;0.707107;-0.534522;, -0.500000;0.866025;0.000000;, -0.500000;0.866025;0.000000;, -0.231455;0.707107;0.668153;, 0.576461;0.600000;0.554700;, 0.576461;0.600000;0.554700;, 0.612372;-0.707107;0.353553;, -0.720577;0.554700;0.416025;, -0.720577;0.554700;0.416025;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.000000;-1.000000;0.000000;, 0.612372;-0.707107;0.353553;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.576461;0.600000;0.554700;, -0.231455;0.707107;0.668153;, -0.500000;0.866025;0.000000;, -0.462910;0.707107;-0.534522;, 0.216506;0.750000;-0.625000;, 0.649519;0.750000;-0.125000;, 0.231455;-0.707107;0.668153;, -0.462910;-0.707107;0.534523;, -0.755929;-0.654654;0.000000;, -0.231455;-0.707107;-0.668153;, 0.433013;-0.750000;-0.500000;, 0.649519;-0.750000;0.125000;; 52; 3;0,9,17;, 3;18,0,17;, 3;8,18,17;, 3;2,11,9;, 3;0,2,9;, 3;3,12,10;, 3;1,3,10;, 3;5,14,12;, 3;3,5,12;, 3;6,15,19;, 3;4,6,19;, 3;13,4,19;, 3;7,16,15;, 3;6,7,15;, 3;22,27,21;, 3;34,35,33;, 3;29,35,30;, 3;40,39,33;, 3;31,40,33;, 3;41,40,31;, 3;29,41,31;, 3;37,36,30;, 3;32,37,30;, 3;20,37,32;, 3;38,20,32;, 3;34,38,32;, 3;39,38,34;, 3;33,39,34;, 3;32,35,34;, 3;30,35,32;, 3;36,41,29;, 3;30,36,29;, 3;31,35,29;, 3;33,35,31;, 3;25,27,26;, 3;43,44,21;, 3;24,43,21;, 3;24,27,25;, 3;46,47,26;, 3;23,46,26;, 3;23,27,22;, 3;26,27,23;, 3;28,42,25;, 3;47,28,25;, 3;26,47,25;, 3;42,43,24;, 3;25,42,24;, 3;21,27,24;, 3;44,45,22;, 3;21,44,22;, 3;45,46,23;, 3;22,45,23;; } MeshTextureCoords { 48; 0.317793;0.992188;, 0.617187;0.992188;, 0.031250;0.992188;, 0.342716;0.992188;, 0.614495;0.992188;, 0.049747;0.992188;, 0.321526;0.992188;, 0.031250;0.992188;, 0.610762;0.992188;, 0.317793;0.945312;, 0.617187;0.945312;, 0.031250;0.945312;, 0.342716;0.945312;, 0.614495;0.945312;, 0.049747;0.945312;, 0.321526;0.945312;, 0.031250;0.945312;, 0.610762;0.945312;, 0.464278;0.992188;, 0.468011;0.945312;, 0.647461;0.421875;, 0.642700;0.632812;, 0.667053;0.632812;, 0.715759;0.632812;, 0.667053;0.632812;, 0.715759;0.632812;, 0.740112;0.632812;, 0.691406;0.632812;, 0.735352;0.632812;, 0.740112;0.421875;, 0.715759;0.421875;, 0.715759;0.421875;, 0.667053;0.421875;, 0.667053;0.421875;, 0.642700;0.421875;, 0.691406;0.421875;, 0.720703;0.421875;, 0.662109;0.421875;, 0.632812;0.421875;, 0.662109;0.421875;, 0.720703;0.421875;, 0.750000;0.421875;, 0.720703;0.632812;, 0.662109;0.632812;, 0.632812;0.632812;, 0.662109;0.632812;, 0.720703;0.632812;, 0.750000;0.632812;; } } Frame frm-doccon2 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,-1.000000,0.000000,0.000000, 0.000000,0.000000,-1.000000,0.000000, 0.000000,-3.736245,-2.281121,1.000000;; } } } Frame frm-tfuselg { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,-1.000000,0.000000,0.000000, 0.000000,9.885273,0.003908,1.000000;; } Mesh tfuselg { 24; -0.793800;-0.810000;0.510300;, -0.793800;-0.810000;0.510300;, -0.793800;-0.810000;-0.510300;, -0.793800;-0.810000;-0.510300;, -0.793800;0.810000;0.510300;, -0.793800;0.810000;0.510300;, -0.793800;0.810000;-0.510300;, -0.793800;0.810000;-0.510300;, 0.793800;-0.810000;0.510300;, 0.793800;-0.810000;0.510300;, 0.793800;-0.810000;-0.510300;, 0.793800;-0.810000;-0.510300;, 0.793800;0.810000;0.510300;, 0.793800;0.810000;0.510300;, 0.793800;0.810000;-0.510300;, 0.793800;0.810000;-0.510300;, 0.793800;0.810000;-0.510300;, 0.793800;0.810000;0.510300;, 0.793800;-0.810000;-0.510300;, 0.793800;-0.810000;0.510300;, -0.793800;0.810000;-0.510300;, -0.793800;0.810000;0.510300;, -0.793800;-0.810000;-0.510300;, -0.793800;-0.810000;0.510300;; 12; 3;7,3,1;, 3;5,7,1;, 3;13,9,10;, 3;14,13,10;, 3;22,18,19;, 3;23,22,19;, 3;16,20,21;, 3;17,16,21;, 3;15,11,2;, 3;6,15,2;, 3;4,0,8;, 3;12,4,8;; MeshMaterialList { 3; 12; 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2; Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.500000;0.500000;0.500000;; TextureFilename { "ss10.bmp"; } } Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 1.000000;1.000000;1.000000;; } Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.400000;0.400000;0.400000;; TextureFilename { "ss10.bmp"; } } } MeshNormals { 24; -0.816497;-0.408248;0.408248;, -0.816497;-0.408248;0.408248;, -0.333333;-0.666667;-0.666667;, -0.333333;-0.666667;-0.666667;, -0.333333;0.666667;0.666667;, -0.333333;0.666667;0.666667;, -0.816497;0.408248;-0.408248;, -0.816497;0.408248;-0.408248;, 0.333333;-0.666667;0.666667;, 0.333333;-0.666667;0.666667;, 0.816497;-0.408248;-0.408248;, 0.816497;-0.408248;-0.408248;, 0.816497;0.408248;0.408248;, 0.816497;0.408248;0.408248;, 0.333333;0.666667;-0.666667;, 0.333333;0.666667;-0.666667;, 0.333333;0.666667;-0.666667;, 0.816497;0.408248;0.408248;, 0.816497;-0.408248;-0.408248;, 0.333333;-0.666667;0.666667;, -0.816497;0.408248;-0.408248;, -0.333333;0.666667;0.666667;, -0.333333;-0.666667;-0.666667;, -0.816497;-0.408248;0.408248;; 12; 3;7,3,1;, 3;5,7,1;, 3;13,9,10;, 3;14,13,10;, 3;22,18,19;, 3;23,22,19;, 3;16,20,21;, 3;17,16,21;, 3;15,11,2;, 3;6,15,2;, 3;4,0,8;, 3;12,4,8;; } MeshTextureCoords { 24; 0.765625;0.578125;, 0.112520;0.015625;, 0.000000;0.000000;, -0.011281;0.024684;, 0.765625;0.492188;, 0.309031;0.030004;, 0.000000;0.000000;, 0.185229;0.039062;, 0.851562;0.578125;, 0.068156;0.036660;, 0.191958;0.045719;, 0.000000;0.000000;, 0.851562;0.492188;, 0.264667;0.022281;, 0.388469;0.031340;, 0.000000;0.000000;, 0.178567;0.039062;, 0.303906;0.029891;, 0.360281;0.024796;, 0.234942;0.015625;, -0.016406;0.024796;, 0.108933;0.015625;, 0.165308;0.039062;, 0.039969;0.029891;; } } Frame frm-doccon1 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,-1.000000,0.000000,0.000000, 0.000000,0.000000,-1.000000,0.000000, 0.000000,-0.003908,-0.509286,1.000000;; } } } Frame frm-sphere1 { FrameTransformMatrix { 0.000010,0.000000,0.000000,0.000000, 0.000000,0.000010,0.000000,0.000000, 0.000000,0.000000,0.000010,0.000000, -2.303008,0.022368,0.000000,1.000000;; } Mesh sphere1 { 6; 0.000000;0.000000;-0.250000;, -0.250000;0.000000;0.000000;, 0.000000;0.000000;0.250000;, 0.250000;0.000000;0.000000;, 0.000000;0.250000;0.000000;, 0.000000;-0.250000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 1.000000;1.000000;1.000000;; } } MeshNormals { 6; 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, 0.000000;0.000000;1.000000;, 1.000000;0.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;-1.000000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } Frame frm-sphere2 { FrameTransformMatrix { 0.000010,0.000000,0.000000,0.000000, 0.000000,0.000010,0.000000,0.000000, 0.000000,0.000000,0.000010,0.000000, 2.299055,0.022368,0.000000,1.000000;; } Mesh sphere2 { 6; 0.000000;0.000000;-0.250000;, -0.250000;0.000000;0.000000;, 0.000000;0.000000;0.250000;, 0.250000;0.000000;0.000000;, 0.000000;0.250000;0.000000;, 0.000000;-0.250000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 1.000000;1.000000;1.000000;; } } MeshNormals { 6; 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, 0.000000;0.000000;1.000000;, 1.000000;0.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;-1.000000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } Frame frm-sphere3 { FrameTransformMatrix { 0.000010,0.000000,0.000000,0.000000, 0.000000,0.000010,0.000000,0.000000, 0.000000,0.000000,0.000010,0.000000, 2.299055,9.929020,0.000000,1.000000;; } Mesh sphere3 { 6; 0.000000;0.000000;-0.250000;, -0.250000;0.000000;0.000000;, 0.000000;0.000000;0.250000;, 0.250000;0.000000;0.000000;, 0.000000;0.250000;0.000000;, 0.000000;-0.250000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 1.000000;1.000000;1.000000;; } } MeshNormals { 6; 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, 0.000000;0.000000;1.000000;, 1.000000;0.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;-1.000000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } Frame frm-sphere4 { FrameTransformMatrix { 0.000010,0.000000,0.000000,0.000000, 0.000000,0.000010,0.000000,0.000000, 0.000000,0.000000,0.000010,0.000000, -2.304485,9.929020,0.000000,1.000000;; } Mesh sphere4 { 6; 0.000000;0.000000;-0.250000;, -0.250000;0.000000;0.000000;, 0.000000;0.000000;0.250000;, 0.250000;0.000000;0.000000;, 0.000000;0.250000;0.000000;, 0.000000;-0.250000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; MeshMaterialList { 1; 8; 0, 0, 0, 0, 0, 0, 0, 0; Material { 1.000000;1.000000;1.000000;0.500000;; 0.000000; 1.000000;1.000000;1.000000;; 1.000000;1.000000;1.000000;; } } MeshNormals { 6; 0.000000;0.000000;-1.000000;, -1.000000;0.000000;0.000000;, 0.000000;0.000000;1.000000;, 1.000000;0.000000;0.000000;, 0.000000;1.000000;0.000000;, 0.000000;-1.000000;0.000000;; 8; 3;5,3,2;, 3;4,2,3;, 3;5,2,1;, 3;4,1,2;, 3;5,1,0;, 3;4,0,1;, 3;5,0,3;, 3;4,3,0;; } MeshTextureCoords { 6; 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;, 0.000000;0.000000;; } } } Frame frm-tfuselg5 { FrameTransformMatrix { 1.000000,0.000000,0.000000,0.000000, 0.000000,0.000000,1.000000,0.000000, 0.000000,-1.000000,0.000000,0.000000, 0.000000,-0.665733,0.003908,1.000000;; } Mesh tfuselg5 { 24; -0.793800;-0.810000;-0.510300;, -0.793800;-0.810000;-0.510300;, -0.793800;-0.810000;0.510300;, -0.793800;-0.810000;0.510300;, -0.793800;0.810000;-0.510300;, -0.793800;0.810000;-0.510300;, -0.793800;0.810000;0.510300;, -0.793800;0.810000;0.510300;, 0.793800;-0.810000;-0.510300;, 0.793800;-0.810000;-0.510300;, 0.793800;-0.810000;0.510300;, 0.793800;-0.810000;0.510300;, 0.793800;0.810000;-0.510300;, 0.793800;0.810000;-0.510300;, 0.793800;0.810000;0.510300;, 0.793800;0.810000;0.510300;, 0.793800;0.810000;0.510300;, 0.793800;0.810000;-0.510300;, 0.793800;-0.810000;0.510300;, 0.793800;-0.810000;-0.510300;, -0.793800;0.810000;0.510300;, -0.793800;0.810000;-0.510300;, -0.793800;-0.810000;0.510300;, -0.793800;-0.810000;-0.510300;; 12; 3;1,3,7;, 3;1,7,5;, 3;10,9,13;, 3;10,13,14;, 3;19,18,22;, 3;19,22,23;, 3;21,20,16;, 3;21,16,17;, 3;2,11,15;, 3;2,15,6;, 3;8,0,4;, 3;8,4,12;; MeshMaterialList { 3; 12; 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2; Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.500000;0.500000;0.500000;; TextureFilename { "ss10.bmp"; } } Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 1.000000;1.000000;1.000000;; } Material { 1.000000;1.000000;1.000000;1.000000;; 0.000000; 1.000000;1.000000;1.000000;; 0.400000;0.400000;0.400000;; TextureFilename { "ss10.bmp"; } } } MeshNormals { 24; -0.816497;-0.408248;-0.408248;, -0.816497;-0.408248;-0.408248;, -0.333333;-0.666667;0.666667;, -0.333333;-0.666667;0.666667;, -0.333333;0.666667;-0.666667;, -0.333333;0.666667;-0.666667;, -0.816497;0.408248;0.408248;, -0.816497;0.408248;0.408248;, 0.333333;-0.666667;-0.666667;, 0.333333;-0.666667;-0.666667;, 0.816497;-0.408248;0.408248;, 0.816497;-0.408248;0.408248;, 0.816497;0.408248;-0.408248;, 0.816497;0.408248;-0.408248;, 0.333333;0.666667;0.666667;, 0.333333;0.666667;0.666667;, 0.333333;0.666667;0.666667;, 0.816497;0.408248;-0.408248;, 0.816497;-0.408248;0.408248;, 0.333333;-0.666667;-0.666667;, -0.816497;0.408248;0.408248;, -0.333333;0.666667;-0.666667;, -0.333333;-0.666667;0.666667;, -0.816497;-0.408248;-0.408248;; 12; 3;1,3,7;, 3;1,7,5;, 3;10,9,13;, 3;10,13,14;, 3;19,18,22;, 3;19,22,23;, 3;21,20,16;, 3;21,16,17;, 3;2,11,15;, 3;2,15,6;, 3;8,0,4;, 3;8,4,12;; } MeshTextureCoords { 24; 0.765625;0.578125;, -0.011281;0.024684;, 0.000000;0.000000;, 0.112520;0.015625;, 0.765625;0.492188;, 0.185229;0.039062;, 0.000000;0.000000;, 0.309031;0.030004;, 0.851562;0.578125;, 0.191958;0.045719;, 0.068156;0.036660;, 0.000000;0.000000;, 0.851562;0.492188;, 0.388469;0.031340;, 0.264667;0.022281;, 0.000000;0.000000;, 0.303906;0.029891;, 0.178567;0.039062;, 0.234942;0.015625;, 0.360281;0.024796;, 0.108933;0.015625;, -0.016406;0.024796;, 0.039969;0.029891;, 0.165308;0.039062;; } } } } } AnimationSet { Animation anim-ss14 { {frm-ss14} AnimationKey { 0; 2; 1; 4; 0.707107, -0.707107, 0.000000, 0.000000;;, # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) 30; 4; 0.707107, -0.707107, 0.000000, 0.000000;;; # Original(-90.000000, 0.000000, 0.000000) Reextracted(90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, -5.786036, 0.000000;;, 30; 3; 0.000000, -5.786036, 0.000000;;; } } Animation anim-fuselg { {frm-fuselg} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 30; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, 0.000000, -1.176266;;, 30; 3; 0.000000, 0.000000, -1.176266;;; } } Animation anim-mfuselg { {frm-mfuselg} AnimationKey { 2; 2; 1; 3; 0.000000, 8.335571, 0.027190;;, 30; 3; 0.000000, 8.335571, 0.027190;;; } } Animation anim-doccon2 { {frm-doccon2} AnimationKey { 0; 2; 1; 4; 0.000000, 1.000000, 0.000000, 0.000000;;, # Original(179.999985, 0.000000, 0.000000) Reextracted(179.999985, 0.000000, 0.000000) 30; 4; 0.000000, 1.000000, 0.000000, 0.000000;;; # Original(179.999985, 0.000000, 0.000000) Reextracted(179.999985, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, -3.736245, 2.281121;;, 30; 3; 0.000000, -3.736245, 2.281121;;; } } Animation anim-tfuselg { {frm-tfuselg} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 30; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, 9.885273, -0.003908;;, 30; 3; 0.000000, 9.885273, -0.003908;;; } } Animation anim-doccon1 { {frm-doccon1} AnimationKey { 0; 2; 1; 4; 0.000000, 1.000000, 0.000000, 0.000000;;, # Original(179.999985, 0.000000, 0.000000) Reextracted(179.999985, 0.000000, 0.000000) 30; 4; 0.000000, 1.000000, 0.000000, 0.000000;;; # Original(179.999985, 0.000000, 0.000000) Reextracted(179.999985, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, -0.003908, 0.509286;;, 30; 3; 0.000000, -0.003908, 0.509286;;; } } Animation anim-sphere1 { {frm-sphere1} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.166252, 0.166252, 0.166252;;, 3; 3; 0.332494, 0.332494, 0.332494;;, 4; 3; 0.498736, 0.498736, 0.498736;;, 6; 3; 0.166252, 0.166252, 0.166252;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 9; 3; 0.166252, 0.166252, 0.166252;;, 10; 3; 0.332494, 0.332494, 0.332494;;, 11; 3; 0.498736, 0.498736, 0.498736;;, 13; 3; 0.166252, 0.166252, 0.166252;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 30; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -2.303008, 0.022368, 0.000000;;, 30; 3; -2.303008, 0.022368, 0.000000;;; } } Animation anim-sphere2 { {frm-sphere2} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.166252, 0.166252, 0.166252;;, 3; 3; 0.332494, 0.332494, 0.332494;;, 4; 3; 0.498736, 0.498736, 0.498736;;, 6; 3; 0.166252, 0.166252, 0.166252;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 9; 3; 0.166252, 0.166252, 0.166252;;, 10; 3; 0.332494, 0.332494, 0.332494;;, 11; 3; 0.498736, 0.498736, 0.498736;;, 13; 3; 0.166252, 0.166252, 0.166252;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 30; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 2.299055, 0.022368, 0.000000;;, 30; 3; 2.299055, 0.022368, 0.000000;;; } } Animation anim-sphere3 { {frm-sphere3} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.166252, 0.166252, 0.166252;;, 3; 3; 0.332494, 0.332494, 0.332494;;, 4; 3; 0.498736, 0.498736, 0.498736;;, 6; 3; 0.166252, 0.166252, 0.166252;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 9; 3; 0.166252, 0.166252, 0.166252;;, 10; 3; 0.332494, 0.332494, 0.332494;;, 11; 3; 0.498736, 0.498736, 0.498736;;, 13; 3; 0.166252, 0.166252, 0.166252;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 30; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; 2.299055, 9.929020, 0.000000;;, 30; 3; 2.299055, 9.929020, 0.000000;;; } } Animation anim-sphere4 { {frm-sphere4} AnimationKey { 1; 13; 1; 3; 0.000010, 0.000010, 0.000010;;, 2; 3; 0.166252, 0.166252, 0.166252;;, 3; 3; 0.332494, 0.332494, 0.332494;;, 4; 3; 0.498736, 0.498736, 0.498736;;, 6; 3; 0.166252, 0.166252, 0.166252;;, 7; 3; 0.000010, 0.000010, 0.000010;;, 8; 3; 0.000010, 0.000010, 0.000010;;, 9; 3; 0.166252, 0.166252, 0.166252;;, 10; 3; 0.332494, 0.332494, 0.332494;;, 11; 3; 0.498736, 0.498736, 0.498736;;, 13; 3; 0.166252, 0.166252, 0.166252;;, 14; 3; 0.000010, 0.000010, 0.000010;;, 30; 3; 0.000010, 0.000010, 0.000010;;; } AnimationKey { 2; 2; 1; 3; -2.304485, 9.929020, 0.000000;;, 30; 3; -2.304485, 9.929020, 0.000000;;; } } Animation anim-tfuselg5 { {frm-tfuselg5} AnimationKey { 0; 2; 1; 4; 0.707107, 0.707107, 0.000000, 0.000000;;, # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) 30; 4; 0.707107, 0.707107, 0.000000, 0.000000;;; # Original(90.000000, 0.000000, 0.000000) Reextracted(-90.000000, 0.000000, 0.000000) } AnimationKey { 2; 2; 1; 3; 0.000000, -0.665733, -0.003908;;, 30; 3; 0.000000, -0.665733, -0.003908;;; } } }