MSFT Ah1 d,X Lx@l4` ( T  H t<h0\$P|D p8d,X Lx@ l 4!!!`""(###T$$%%%H&&'t''<((:`;5+,  ; =a\WX`( ! l1 ! 0 !@ ! ( !hX !L@ !0z  !t@h%"8H+4" 8 H  4" X#84"  $x L4" " & @4" $H2\'t&! L)4" L@ 2d(4"L(`H82<4"\@ P:",4"d] h(;<#H4"_ ;H$P4"b @<$@4"d>*$4"pe@>*@4 4"g@ @?,D4"i@A/84"k`X@lB0(4 4"dk(@B1$4"k@@C1,4"mPHX@DD2 4"TmPHpDX3 4"mD3(T 4"n@ D30T  n8E44"!n |E4lT 4""ds`XE4,  4"#sE4l  4"$Pw`XE5,  4"%w0E5p4"&xHF45h<4"'xPH`FL5`4"(x( x0Fd5\  4")zxF|5H  4"*|`XF5,  4"+|F5,\G64"-\ G874".hH`7D  / J49f08K`9f1P$Kp92hHL94"3`XO<,  4"4`PHO<`4"5`XDP=,  4"6@`P>l<7PP>4"8`X|Q A,  4"9`XQ0B,  4":,h(RHB|4";H`X@STE,  &!<XS,F&!=pT0G !>TH%"?4V J#"@4( !V J #"AhPHXXL #"B]S %"Ch\^T%"Dh0t^$T%"EhH^ XOh3cw|QwcDϾ$ڰDbFOhް(EbFOhްxHbFOhް0FbFOhް@: OhްP:n] Ku3 B XOh3l MK/B XOh3 &C~ײH~4!X'[n.Ohް!oNB XOh3!$hB XOh3`"hD<-O;{"Β zI&w(#. OB XOh3#b'\B XOh3#y[cOh3T$H @kUOh3$0YzrUOh3%pF%WOh3%@lkUOh3%3KOh3H&nBKOh3&(+\KOh3'QqKOh3t' C8Ohް' C8Ohް<( L0@P`@pl4` (   0T @ P `p<D ht 0P@P `H p L@l     <D htP H  x`-stdole2.tlbWWWx`KOPQd_S0[t^HF<\_Wh\X^PSNp.S[ ]IE,_\LLI,S_ZdZPK_`0JG`KYN0\|ZTS`VW(WL^0`S\C`[`H`\UJ4^^(a|RTWGWYDD^N@TZXCDYT`[ZGZT]t[VdU|Ja\pVD6aA[U ;pbstrUserNameWWW` ?aApplicationNameWt$ gpbstrAppName` * TimeCreatedW@pdateWWW` @Duration` ,?CookieWW`7}fpCookieW >8ITCSessionInfosW4@indexWWW5 fppSessionInfoWWW( lbstrMonikerW$:|bAllowUI1 qnTimeoutMSWW (8EIAdminSessionHelperW BIsAllSrvRunningW$9 pbIsRunningWT $= 8!@IAGCCommonWWT ?Type& pbstrTypeWWW 8IAGCCollectionWW %8IAGCBase L2 9ObjectTypeWW< pObjectTypeW `? 8zAGCObjectIDW :oObjectID* GpObjectIDWWW 98bIAGCGame 2NameH 9 8IAGCSectorsW : 8dIAGCSectorWW@9 8IAGCStationstB 8` IAGCStationW? 8$IAGCScannerW<\2 8IAGCDamageWW9 8[IAGCModelWWWD 5IsVisibleWWW4 `pbVisibleWWWH>8IAGCTeam; ppStationsWWhE 8{IAGCShipsWWW#8.3IAGCShipF$)Ammo,D/FuelH?EnergyWWT@QWingIDWW04> 8#AGCSoundIDWW9GSendChatlBbstrTextCgDidSoundWF cSendCommandWdE NbstrCommandW\ u]pModelTarget BAutoDonateWWL/&DppShipWW<0ShieldFractionWWH8 8IAGCHullTypeT3 8-IAGCBuyableW. spbstrNameWWWFppbstrDescription@1 7ModelNameWWWspbstrModelNameWWXGgPriceWWWD pmoneyPriceW4 ;TimeToBuildW= {pnTimeToBuildWWW$1dMaxSpeedD $pfMaxSpeedWW4 KMaxTurnRateW=eAxisWWWt6 pfMaxTurnRateWWWp< 6HTurnTorqueWW|E 7pfTurnTorquePEThrustWW8pfThrustIbSideMultiplierWW@dpfSideMultiplier?hBackMultiplierWWxdpfBackMultiplier> ScannerRangeJpfScannerRangeWWA JMaxEnergyWWW> YpfMaxEnergyW- _RechargeRateHgpfRechargeRateWW\A 8NXAGCHitPointsH ;}HitPointsWWWx? GpHitPointsWW78M4AGCMount$D 8kAGCPartMaskW$7J PartMaskDB"]etWW;mountIDWI pPartMaskWWWG DMaxWeaponsWWB :pMaxWeaponsW8+\MaxFixedWeaponsW0GGqpMaxFixedWeaponsB-MassHJ1pfMassWWE DSSignatureWWW: ZbpfSignatureW E8AGCHullAbilityBitMaskWWWL7 eeCapabilities(phabmCapabilitiesWWWD JHasCapabilityWWW7/Ohabm5lpbHasCapabilityWp1MaxAmmoWDH pTpnMaxAmmoWWW`+MaxFuelWG dpfMaxFuelWWWh/vHullTypeXB ppHullTypeWW> w3BaseHullType<S;ppItemInterfaceWxFUShipsWWW@3@TppShipsW@t~CivW$Kk%idWingWW; RIsSeenBySideXMcpTeamWWWK8pbSeenWWJPositiondJAVelocityp5 wOrientationWIAGCAlephsWWPL 8:IAGCAlephWWWP8E лDestinationWHL ppDestinationWWWO FppAGCAlephWW HOJAlephsWWM:ppAlephs3 8V`IAGCAsteroidsWWW I 8IAGCAsteroidAܿOreWCpfOreWWW|M8kAGCAsteroidAbilityBitMaskWWW 4paabmCapabilitiesWWW0aabmGppItemWW G AsteroidsWWW0L ZmppAsteroidsWMEbIncludeEnemiesW NScreenXW NScreenYWM 8IAGCModelsWW \!`MinesWWW8QppMinesW %^MissileslL ppMissilesWWDH 8lIAGCProbesWW,H 8IAGCProbeWWWt@ rEmissionPointWWWDCppEmissionPointWpCnZLifespanF pfLifespanWW*ZDtBurstWJ pfDtBurstWWWPƸAccuracy9 dhpfAccuracyWWC 4IsRipcordWWWxH L]pbIsRipcordW ,M0ProbesWW)ppProbes PModelsWWJ·ppModels @SSelectableModels TA CTreasuresWWW< BppTreasuresW dRgSectorsWd( ^ppAGCSectors H 8IAGCTeamsWWWL /sppAGCTeamsWWpXN 8AGCUniqueIDW 0F LookupShipWWdDqidAGCWWWL H2ppAGCObjectW DNrGameParametersWWTTppParams|Q 8@}AGCGameIDWWW l=*9GameIDWWXT pMissionIdWW F 0_-AGCGameStage_TerminateWW 0P {GameStageWWWIpStageWW TAgBuoysWWWPkppBuoysW xP ReplayCountW\O vpnReplaysWWW T 8jAGCShips$xO 8cAGCStationWW%8 8~"AGCStationsW%O8>AGCAleph%^ 8`GAGCAlephsWWWH&Y 8]AGCSectorWWW&K 8ucAGCSectorsWW'H`8XAGCTeamWt'Y8 AGCTeams'^ 8\AGCAsteroidW<(D] 8AGCAsteroidsAGC 1.0 Type LibraryWW!Interface to a AGC Vector object.W)Gets/sets the x coordinate of the vector.W)Gets/sets the y coordinate of the vector.W)Gets/sets the z coordinate of the vector.W>Gets/sets the displayable string representation of the vector.9Gets the displayable string representation of the vector.W=Initializes the object with the specified x, y, and z values.WLInitializes the object by copying the specified vector's x, y, and z values.WW/Initializes the object with a random direction.WWW.Initializes the object with a random position.%Compares the object to a zero vector.W,Compares the object to the specified vector.WW5Computes the length of the object from a zero vector.W=Computes the squared length of the object from a zero vector.W-Computes the orthogonal vector of the object.WTComputes the sum of the object and the specified vector. Does not modify the object.WW[Computes the difference of the object and the specified vector. Does not modify the object.WWWbComputes the product of the object and the specified multiplier value. Does not modify the object.`Computes the quotient of the object and the specified divisor value. Does not modify the object.WWIComputes the normalized vector of the object. Does not modify the object.W^Computes the cross product of the object and the specified vector. Does not modify the object.^Computes an interpolation of the object with the specified vector. Does not modify the object.dComputes the sum of the object and the specified vector, with the result being stored in the object.WWkComputes the difference of the object and the specified vector, with the result being stored in the object.WWWrComputes the product of the object and the specified multiplier value, with the result being stored in the object.pComputes the quotient of the object and the specified divisor value, with the result being stored in the object.WWYComputes the normalized vector of the object, with the result being stored in the object.WnComputes the cross product of the object and the specified vector, with the result being stored in the object.nComputes an interpolation of the object with the specified vector, with the result being stored in the object.'Interface to an AGC Orientation object.WWW7Initializes the object by copying the specified object.WWW2Gets the Forward vector of the orientation matrix.3Gets the Backward vector of the orientation matrix.WWW-Gets the Up vector of the orientation matrix.W0Gets the Right vector of the orientation matrix.WWBCompares the object to the specified object for absolute equality.ACompares the object to the specified object for 'fuzzy' equality.WIAGCEvent InterfaceWWWGets the event identifier./Gets the date and time that the event occurred.WWW8Gets the textual description of the event that occurred.WW8Gets the number of event parameters in the property map.WWIGets whether or not the specified event parameter is in the property map.W9Gets the specified event parameter from the property map.W:Gets the name of the computer on which the event occurred.?Gets the ID of the subject of the event, if any. Otherwise, -1.WWW2Gets the name of the subject of the event, if any.SPersists the object to a string representation, to be resolved with LoadFromString.WWWJInitializes the object from a persistence string returned by SaveToString.CGets a string representing the context in which the event occurred.WWWIAGCEventCreate InterfaceWInitializes object.WWWSets the event identifier./Sets the date and time that the event occurred.WWW0Sets the time property to the current date/time.WW7Adds the specified event parameter to the property map.WWW<Removes the specified event parameter from the property map.WW?Sets the ID of the subject of the event, if any. Otherwise, -1.WWW2Sets the name of the subject of the event, if any.ESets the string representing the context in which the event occurred.WIAGCGameParameters InterfaceWW'Validates the properties of the object.WWW'Gets/sets the minimum players per team.WWW'Gets/sets the maximum players per team.WWWproperty GameNameWproperty EjectPodsproperty AllowPrivateTeamsproperty PowerUpsWproperty AllowJoinersWproperty StationsWproperty ScoresCountWWproperty DronesWWWproperty IsGoalConquestWWWproperty IsGoalArtifactsWWproperty IsGoalTeamMoneyWWproperty IsGoalTeamKillsWWproperty Resourcesproperty ResourceAmountsVisibleWWWproperty RandomWormholesWWproperty NoTeamsWWproperty ShowHomeSectorWWWproperty CivIDsWWWAGCMoney type.property GoalTeamMoneyproperty TsiPlayerStartWWWproperty TsiNeutralStartWWproperty TsiPlayerRegenerateWWproperty TsiNeutralRegenerateWproperty StartingMoneyproperty Livesproperty GoalTeamKillsproperty MapTypeWWproperty MapSizeWWproperty RandomEncountersWproperty NeutralSectorsWWWproperty AlephPositioningWproperty AlephsPerSectorWWproperty Teamsproperty MinRankWWproperty MaxRankWWproperty PlayerSectorAsteroidsproperty NeutralSectorAsteroidsWWWproperty PlayerSectorTreasuresproperty NeutralSectorTreasuresWWW!property PlayerSectorTreasureRateW"property NeutralSectorTreasureRate&property PlayerSectorMineableAsteroids'property NeutralSectorMineableAsteroidsWWW%property PlayerSectorSpecialAsteroidsW&property NeutralSectorSpecialAsteroidsproperty IGCStaticFileproperty GamePasswordWproperty InvulnerableStationsWproperty ShowMapWWproperty AllowDevelopmentsproperty AllowDefectionsWWproperty SquadGameproperty AllowFriendlyFireproperty IGCcoreVersionWWWproperty GameLengthWWWproperty He3DensityWWWproperty KillPenaltyWWproperty KillRewardWWWproperty EjectPenaltyWproperty EjectRewardWWproperty TimeStartproperty TimeStartClockWWWproperty GoalArtifactsCountWWWproperty AutoRestartWW&property DefaultCountdown (in seconds)property InitialMinersPerTeamWproperty MaxMinersPerTeamWproperty CustomMap&property RestartCountdown (in seconds).property TotalMaxPlayers (for the entire game)Aproperty LockTeamSettings (locks settings for players not admins)Wproperty InvitationListIDWproperty IsSquadGameWWproperty LockGameOpenWproperty TeamNameW^property IsTechBitOverridden; returns true iff OverriddenTechBit was set for this Team's BitIDproperty OverriddenTechBit"property SetOverriddenTechBitRangeproperty IsGoalFlagsWWproperty GoalFlagsCountWWW.The text that describes the story of the game.property AllowEmptyTeamsWWproperty AutoStartproperty AllowRestartWproperty AllowShipyardPathproperty AllowSupremacyPathWWWproperty AllowTacticalPathproperty AllowExpansionPathWWWTproperty MaxImbalance: Maximum allowed difference between smallest and largest team.WW#Interface to an AGC Command object.WWWGets the command target.WWGets the command verb..Gets the textual represenation of the command.IAGCVersionInfo InterfaceWYGets/sets the name of the file for which version information is currently loaded, if any.WGets the File Version as a string formatted as 'AA.BB.CC.DDDD', where A, B, C, and D, are the MS high, MS low, LS high, and LS low words of the version, respectively.=Gets the high word of the MS (Most Significant) File Version.W<Gets the low word of the MS (Most Significant) File Version.WW>Gets the high word of the LS (Least Significant) File Version.=Gets the low word of the LS (Least Significant) File Version.WLGets the build number of the File Version. Just a friendlier name for LSLow.WWGets the Product Version as a string formatted as 'AA.BB.CC.DDDD', where A, B, C, and D, are the MS high, MS low, LS high, and LS low words of the version, respectively.W@Gets the high word of the MS (Most Significant) Product Version.WW?Gets the low word of the MS (Most Significant) Product Version.WWWAGets the high word of the LS (Least Significant) Product Version.W@Gets the low word of the LS (Least Significant) Product Version.WWOGets the build number of the Product Version. Just a friendlier name for LSLow.WWWTests the corresponding bit.WWZGets/sets the language ID for string value lookups. -1 specifies the default (US English).uGets/sets the code page for string value lookups. -1 specifies the defaults (Unicode, Windows Multilingual, Neutral).W*Tests if the specified named value exists.-Gets the specified named value, if it exists.W0Gets the CompanyName string value, if it exists.WW4Gets the FileDescription string value, if it exists.WW0Gets the FileVersion string value, if it exists.WW1Gets the InternalName string value, if it exists.W3Gets the LegalCopyright string value, if it exists.WWW5Gets the OriginalFilename string value, if it exists.W0Gets the ProductName string value, if it exists.WW3Gets the ProductVersion string value, if it exists.WWW1Gets the SpecialBuild string value, if it exists.W4Gets the OLESelfRegister string value, if it exists.WWIAGCDBParams Interface)Gets/sets the database connection string.WGets/sets the table name.WIAGCEventLogger InterfaceW4Gets the entire list of AGC Events as an XML string.WWfGets/sets the name of the (WinNT or Win2000) computer to which AGC Events will be logged as NT Events.LGets/sets the parameters of the database to which AGC Events will be logged.WWIAGCEventIDRanges InterfaceWWW.Returns the number of items in the collection.:Returns an enumerator object that implements IEnumVARIANT.IAGCEventIDRange Interface@Gets/sets the range as a string, formatted for display purposes.WW2Sets the lower and upper (open) ends of the range. Gets the lower end of the range.WW'Gets the upper (open) end of the range.WWW<Determines whether this range is empty (Lower equals Upper).WWBDetermines whether the specified value intersects with this range.BDetermines whether the specified range intersects with this range.Returns a AGCShip from the collection, or NULL if the item does not exist. Takes an argument, index, which must be the index into the collection.WDGets/sets the range set as a string, formatted for display purposes.WWKAdds a range into the set, specified by the range's lower and upper bounds.WWW7Adds a range into the set, specified by a range object.WWWNRemoves a range from the set, specified by the range's lower and upper bounds.:Removes a range from the set, specified by a range object.=Removes all ranges from the set, specified by a range object.WMDetermines whether the specified value intersects with any range in this set.WMDetermines whether the specified range intersects with any range in this set.WFGets/sets the range(s) of AGC Events to be logged to the NT Event log.LGets/sets the range(s) of AGC Events to be logged to the database event log.WWIGets the default range(s) of AGC Events to be logged to the NT Event log.WIGets the default range(s) of AGC Events to be logged to the DB Event log.W.Base interface for most collection interfaces.%Interface to a collection of strings.WReturns a BSTR from the collection or NULL if the index is out of range. Takes an argument, index, which must be the index into the collection.WWW,Adds the specified string to the collection.WW1Removes the specified string from the collection.W(Removes all strings from the collection.WW7Adds the specified delimited strings to the collection.WWWdReturns the entire array of strings as a single string, delimited by the specified delimiter string.WW-Adds the strings of the specified collection.W5Interface to create a property bag on a registry key.W,Creates or opens the specified registry key.WWCOpens the specified registry key. Fails if the key does not exist.WWW>Creates the object that is stored on the current registry key.\Creates the object, always on the local machine, that is stored on the current registry key.WWXCreates the object, on the specified server, that is stored on the current registry key.WWMLoad the specified object from the values stored in the current registry key.W7Saves the specified object to the current registry key.WWW\Gets/sets the server on which the object stored on the current registry key will be created.WW]Gets the string representation of the CLSID of the object stored on the current registry key.WITCSessionInfo InterfaceWW#Gets the user name of this session.WWW'Gets the computer name of this session.WWW/Gets/sets the application name of this session.WWW)Returns the time the session was created.W$Returns the duration of the session.WW2Uniquely identifies this session within a process.ITCSessionInfos interfaceWReturns a Session from the collection, or NULL if the session does not exist. Takes an argument, index, which must be the index into the collection.WW$ITCCollectionPersistHelper interfaceWW&Gets/sets the current thread priority.ITCUtility interfaceWW7Creates the specified object on the specified computer.WWW"Create an object reference string.0Sleeps for the specified number of milliseconds.WW@Creates an object by binding the specified moniker display name.WWIAdminSessionHelper interfaceWIIndicates whether or not the Allegiance Game Server is currently running.WIAGCCommon InterfaceWW5Gets the implementation type ('agc', 'pig', 'admin').W-Base interface for AGC collection interfaces.WIAGCBase Interface&This returns the type id of the objectAGCObjectID type.WbThis returns the id of the object in terms of its type; use UniqueID() for a completely unique id.IAGCGame InterfaceGets the game's nameWWIAGCSectors InterfaceWIAGCSector InterfaceWWGets the AGCSector's nameWIAGCStations InterfaceIAGCStation InterfaceWIAGCScanner InterfaceWIAGCDamage InterfaceWWIAGCModel InterfaceWWWIAGCTeam InterfaceGets the team's nameWW9Returns a collection of stations that belong to the team.WIAGCShips InterfaceWWWIAGCShip InterfaceAmount of ammo the ship has.WWAmount of fuel the ship has.WWAmount of energy the ship has.Ship's Wing ID.WWWAGCSoundID type.WW*Sends the specified chat text to the ship.(Sends the specified command to the ship.WWGets/sets the AutoDonate ship.#Gets/sets the ship's ShieldFractionWWW%Interface to an AGC Hull Type object.W(Properties of an object that is buyable.WWGets the name of the object.WW#Gets the description of the object.WWW4Gets the name of the model that buying this creates.WWGets price of the object.WGets time to build the object.Gets the Length.WWGets the MaxSpeed.Gets the MaxTurnRate.WGets the TurnTorque.WWGets the Thrust.WWGets the SideMultiplier.WWGets the BackMultiplier.WWGets the ScannerRange.Gets the MaxEnergy.WWWGets the RechargeRate.AGCHitPoints type.Gets the HitPoints.WWWAGCMount type.AGCPartMask type.WGets the PartMask.Gets the MaxWeapons.WWGets the MaxFixedWeapons.WGets the Mass.Gets the Signature.WWWAGCHullAbilityBitMask type.WWWGets the Capabilities.9Determines if the object has the specified capabilities..WGets the MaxAmmo.WGets the MaxFuel.WGets the ship's Hull type.Gets the ship's base hull type.WWW4Returns a Ships collection of the ships in the team.WWReturns name of civ for team.W6Sends the specified chat text to everyone on the Team.4Sends the specified command to everyone on the Team.WWGets the model's nameW&Gets/sets the station's ShieldFractionReturns a AGCStation from the collection, or NULL if the item does not exist. Takes an argument, index, which must be the index into the collection.WW.Gets the collection of stations in the sector.+Gets the collection of ships in the sector.WWWIAGCAlephs InterfaceWWIAGCAleph InterfaceWWWGets the destination aleph.WWWReturns a AGCAleph from the collection, or NULL if the AGCAleph does not exist. Takes an argument, index, which must be the index into the collection.,Gets the collection of alephs in the sector.WWIAGCAsteroids InterfaceWWWIAGCAsteroid Interface1Gets the amount of ore remaining on the asteroid.WAGCAsteroidAbilityBitMask type.WWW-Gets the Capabilities bit mask of the object.W8Determines if the object has the specified capabilities.WWReturns an AGCAsteroid from the collection, or NULL if the game does not exist. Takes an argument, index, which must be the index into the collection./Gets the collection of asteroids in the sector.WWW8Sends the specified chat text to everyone in the Sector.WW6Sends the specified command to everyone in the Sector.|Gets sector's X position relative to other sectors. This is used in the sector overview display. This value never changes.WW|Gets sector's Y position relative to other sectors. This is used in the sector overview display. This value never changes.WWIAGCModels InterfaceWWReturns an AGCModel from the collection, or NULL if the item does not exist. Takes an argument, index, which must be the index into the collection.WWW+Gets the collection of mines in the sector.WWW.Gets the collection of missiles in the sector.IAGCProbes InterfaceWWIAGCProbe InterfaceWWW'Gets the point of weapon fire emission.WWWGets the lifespan.Gets the weapon burst rate(?). Gets the weapon firing accuracy.WW<Gets the indicator of the probe being a ripcord destination.WWReturns an AGCProbe from the collection, or NULL if the item does not exist. Takes an argument, index, which must be the index into the collection.WWW,Gets the collection of probes in the sector.WW,Gets the collection of models in the sector.WW7Gets the collection of selectable models in the sector.WWW/Gets the collection of treasures in the sector.WWWReturns a AGCSector from the collection, or NULL if the sector does not exist. Takes an argument, index, which must be the index into the collection.W+Gets the collection of sectors in the game.WWWIAGCTeams InterfaceWWWReturns a AGCTeam from the collection, or NULL if the game does not exist. Takes an argument, index, which must be the index into the collection.W)Gets the collection of teams in the game.WAGCUniqueID type.W/Gets the Ship associated with specified AGC ID.WWW-Gets the collection of the ships in the game.W*Gets the collection of alephs in the game.-Gets the collection of asteroids in the game.W,Gets the parameters used to create the game.WWAGCGameID type.WWWGets unique mission id.WWW/Gets the team associated with specified AGC ID.WWW6Sends the specified chat text to everyone in the Game.4Sends the specified command to everyone in the Game.WWConstants for AGCGameStage.WWWGets the stage of the game.WWW*Gets the collection of probes in the game.)Gets the collection of buoys in the game.W-Gets the collection of treasures in the game.W)Gets the collection of mines in the game.W5Gets the number of times this game has been 'reused'.WPGets a string that uniquely identifies the game context, within the game server.WW0Returns the AGC game in which this object lives.WWOEvery object in AGC that has a base also has a unique id number and this is it.WWWAGCGlobal ClassWWWkInterface to the AGC Global object. Intended for use ONLY by host applications that deal directly with Igc.WWW_Registers the function that is called to create the object that suports the specified interfaceWWW]Revokes the function that is called to create the object that suports the specified interfaceW?Finds or makes an AGC object, given a pointer to an IGC object.WWW9Adds a mapping of an Igc object pointer to an AGC object.W.Removes a mapping of the specified AGC object.QWhen true, indicates that all IAGCEventSink* parameters are actually GIT cookies.WyInterface implemented by the hosting application to receive triggered events. Intended for use ONLY by host applications.W,Called when an AGC event has been triggered.WW0Registers an event sink for the specified event.WW.Revokes an event sink for the specified event.;Registers an event sink for the specified ranges of events.WWW9Revokes an event sink for the specified ranges of events.W4Revokes an event sink for all its registered events.WW1Registers an event sink for all available events.WReturns a non-zero handle if someone wants to know about an event. This handle should be released by passing it to either TriggerEvent or FreeListeners.WWsNotifies registered event sinks that the specified event occurred. Internally calls FreeListeners before returning.WWWNotifies registered event sinks that the specified event occurred. Internally calls FreeListeners before returning. Does not return until the listener thread processes the event.qFrees the list of event sinks allocated by EventListeners. Only use if you don't pass the handle to TriggerEvent.WMDetermines if the specified event sink is registered for the specified event.WDCreate an AGCEvent object, initialized with the specified arguments.WWBSets the ranges of event ID's available from the host application.BGets the ranges of event ID's available from the host application.)Gets the severity of the specified event.W8Gets the resource instance handle of the AGC.DLL module.WWLCreates an AGCVector object, initialized with the specified raw ZLib vector.WWVCreates an AGCOrientation object, initialized with the specified raw ZLib orientation.ICreates an AGCEventIDRange object, initialized with the specified values.W0Implemented by an AGC host to hook debug events.WW9Called to output the specified text to the debug monitor.WCalled when an assertion fails.WWW9Called to break into a debugger after an assertion fails.W6Sets the callback interface used to hook debug events.AGCVector ClassWWWAGCOrientation ClassWWAGCEvent ClassAGCGameParameters ClassWWWActive Game Core Command Class"Active Game Core VersionInfo Class*Active Game Core Database Parameters Class#Active Game Core Event Logger ClassWWW#Active Game Core EventIDRange ClassWWW$Active Game Core EventIDRanges ClassWWTCMarshalByValue ClassTCStrings ClassWWWTCNullStream ClassTCPropBagOnRegKey ClassWWWTCUtility ClassWWWAdminSessionHelper ClassWW AGCBase ClassWAGCModel ClassAGCModels ClassWWWAGCHullType ClassWAGCDamage ClassWWWAGCScanner ClassWWAGCProbe ClassAGCProbes ClassWWW AGCGame ClassW AGCShip ClassWAGCShips ClassAGCStation ClassWWAGCStations ClassWAGCAleph ClassAGCAlephs ClassWWWAGCSector ClassWWWAGCSectors ClassWW AGCTeam ClassWAGCTeams ClassAGCAsteroid ClassWAGCAsteroids Class@@ @ 0X@@@@ @ @@xx@@@ @ l` @ (8@0Xhp\,$h8  (t8@PPXhp|`DH  (0pHP`8@p @@%1=LdI(@U@P4?4@4A4B4C4D4E4F4G4H4I4J4K4L4M4N4O4P4oQ4pR4S4T4U4V4W4X4Y4Z4[4\4]4^4_4`4a4b4c4d4e4f4g4h4i4j4k4l4m4n4o4p47q48r49s4:t4;u4<v4=w4>x4y4?@@@@@@@@@ @ @ @ @ @@@@@@@@@@@@@@@@@@@ @!@"@#@$@%@&@'@(@)@*@+@,@-@.@/@0@1@2@3@4@5@6@7@8@9@:@;@<@=@>@?@@@A@B@C@D@E@F@G@H@I@J@K@L@M@N@O@P@Q@R@S@T@U@V@W@X@Y@Z@[@\@]@^@_@`@a@b@c@d@e@f@g@h@i@j@k@l@m@n@o@p@q@r@s@t@u@v@w@x@y@ $ P x  8 d $ H p (Lp@l@d Lt<`$P|Dh ,Ll0Tp(Lp T,XDx <p$T<d(<Pdx,@Th|0DXl  4H\p$8L`t(<Pdx,@Th|0DXl  4H\p $ 8 L ` t 444444 4@44 4 4 4 4 4 @@@@@@@@@ @ @ @ @ @ Dd4X(<Pdx,D!<$ LD8 ,$D!h$(LD\ ,,D!$0LD ,4D!,8LD D<d <  !, @L  |(! 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