# Microsoft Developer Studio Project File - Name="Server32" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) External Target" 0x0106 CFG=Server32 - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Server32.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Server32.mak" CFG="Server32 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Server32 - Win32 Debug" (based on "Win32 (x86) External Target") !MESSAGE "Server32 - Win32 Retail" (based on "Win32 (x86) External Target") !MESSAGE "Server32 - Win32 Test" (based on "Win32 (x86) External Target") !MESSAGE "Server32 - Win32 BCheckerD" (based on "Win32 (x86) External Target") !MESSAGE "Server32 - Win32 BChecker" (based on "Win32 (x86) External Target") !MESSAGE "Server32 - Win32 ICapD" (based on "Win32 (x86) External Target") !MESSAGE "Server32 - Win32 ICap" (based on "Win32 (x86) External Target") !MESSAGE "Server32 - Win32 TrueTimeD" (based on "Win32 (x86) External Target") !MESSAGE "Server32 - Win32 TrueTime" (based on "Win32 (x86) External Target") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" !IF "$(CFG)" == "Server32 - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\objs\Debug\FedSrv" # PROP BASE Intermediate_Dir "..\..\objs\Debug\FedSrv" # PROP BASE Cmd_Line "NMAKE /f Server32.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrv32.exe" # PROP BASE Bsc_Name "AllSrv32.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\objs\Debug\FedSrv" # PROP Intermediate_Dir "..\..\objs\Debug\FedSrv" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Server32 "FLAVOR=debug="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\debug\FedSrv\AllSrv32.exe" # PROP Bsc_Name "..\..\objs\debug\FedSrv\AllSrv32.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Server32 - Win32 Retail" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\objs\Retail\FedSrv" # PROP BASE Intermediate_Dir "..\..\objs\Retail\FedSrv" # PROP BASE Cmd_Line "NMAKE /f Server32.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrv32.exe" # PROP BASE Bsc_Name "AllSrv32.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\objs\Retail\FedSrv" # PROP Intermediate_Dir "..\..\objs\Retail\FedSrv" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Server32 "FLAVOR=retail="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\retail\FedSrv\AllSrv32.exe" # PROP Bsc_Name "..\..\objs\retail\FedSrv\AllSrv32.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Server32 - Win32 Test" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\objs\Test\FedSrv" # PROP BASE Intermediate_Dir "..\..\objs\Test\FedSrv" # PROP BASE Cmd_Line "NMAKE /f Server32.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrv32.exe" # PROP BASE Bsc_Name "AllSrv32.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\objs\Test\FedSrv" # PROP Intermediate_Dir "..\..\objs\Test\FedSrv" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Server32 "FLAVOR=test="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\test\FedSrv\AllSrv32.exe" # PROP Bsc_Name "..\..\objs\test\FedSrv\AllSrv32.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Server32 - Win32 BCheckerD" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\BCheckerD\FedSrv" # PROP BASE Intermediate_Dir "..\..\objs\BCheckerD\FedSrv" # PROP BASE Cmd_Line "NMAKE /f Server32.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrv32.exe" # PROP BASE Bsc_Name "AllSrv32.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\BCheckerD\FedSrv" # PROP Intermediate_Dir "..\..\objs\BCheckerD\FedSrv" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Server32 "FLAVOR=debug= BCHK="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\BCheckerD\FedSrv\AllSrv32.exe" # PROP Bsc_Name "..\..\objs\BCheckerD\FedSrv\AllSrv32.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Server32 - Win32 BChecker" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\BChecker\FedSrv" # PROP BASE Intermediate_Dir "..\..\objs\BChecker\FedSrv" # PROP BASE Cmd_Line "NMAKE /f Server32.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrv32.exe" # PROP BASE Bsc_Name "AllSrv32.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\BChecker\FedSrv" # PROP Intermediate_Dir "..\..\objs\BChecker\FedSrv" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Server32 "FLAVOR=retail= BCHK="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\BChecker\FedSrv\AllSrv32.exe" # PROP Bsc_Name "..\..\objs\BChecker\FedSrv\AllSrv32.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Server32 - Win32 ICapD" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\ICapD\FedSrv" # PROP BASE Intermediate_Dir "..\..\objs\ICapD\FedSrv" # PROP BASE Cmd_Line "NMAKE /f Server32.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrv32.exe" # PROP BASE Bsc_Name "AllSrv32.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\ICapD\FedSrv" # PROP Intermediate_Dir "..\..\objs\ICapD\FedSrv" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Server32 "FLAVOR=debug= ICAP="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\ICapD\FedSrv\AllSrv32.exe" # PROP Bsc_Name "..\..\objs\ICapD\FedSrv\AllSrv32.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Server32 - Win32 ICap" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\ICap\FedSrv" # PROP BASE Intermediate_Dir "..\..\objs\ICap\FedSrv" # PROP BASE Cmd_Line "NMAKE /f Server32.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrv32.exe" # PROP BASE Bsc_Name "AllSrv32.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\ICap\FedSrv" # PROP Intermediate_Dir "..\..\objs\ICap\FedSrv" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Server32 "FLAVOR=retail= ICAP="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\ICap\FedSrv\AllSrv32.exe" # PROP Bsc_Name "..\..\objs\ICap\FedSrv\AllSrv32.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Server32 - Win32 TrueTimeD" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\TrueTimeD\FedSrv" # PROP BASE Intermediate_Dir "..\..\objs\TrueTimeD\FedSrv" # PROP BASE Cmd_Line "NMAKE /f Server32.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrv32.exe" # PROP BASE Bsc_Name "AllSrv32.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\TrueTimeD\FedSrv" # PROP Intermediate_Dir "..\..\objs\TrueTimeD\FedSrv" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Server32 "FLAVOR=debug= TRUETIME="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\TrueTimeD\FedSrv\AllSrv32.exe" # PROP Bsc_Name "..\..\objs\TrueTimeD\FedSrv\AllSrv32.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Server32 - Win32 TrueTime" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\TrueTime\FedSrv" # PROP BASE Intermediate_Dir "..\..\objs\TrueTime\FedSrv" # PROP BASE Cmd_Line "NMAKE /f Server32.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllSrv32.exe" # PROP BASE Bsc_Name "AllSrv32.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\TrueTime\FedSrv" # PROP Intermediate_Dir "..\..\objs\TrueTime\FedSrv" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Server32 "FLAVOR=retail= TRUETIME="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\TrueTime\FedSrv\AllSrv32.exe" # PROP Bsc_Name "..\..\objs\TrueTime\FedSrv\AllSrv32.bsc" # PROP Target_Dir "" !ENDIF # Begin Target # Name "Server32 - Win32 Debug" # Name "Server32 - Win32 Retail" # Name "Server32 - Win32 Test" # Name "Server32 - Win32 BCheckerD" # Name "Server32 - Win32 BChecker" # Name "Server32 - Win32 ICapD" # Name "Server32 - Win32 ICap" # Name "Server32 - Win32 TrueTimeD" # Name "Server32 - Win32 TrueTime" !IF "$(CFG)" == "Server32 - Win32 Debug" !ELSEIF "$(CFG)" == "Server32 - Win32 Retail" !ELSEIF "$(CFG)" == "Server32 - Win32 Test" !ELSEIF "$(CFG)" == "Server32 - Win32 BCheckerD" !ELSEIF "$(CFG)" == "Server32 - Win32 BChecker" !ELSEIF "$(CFG)" == "Server32 - Win32 ICapD" !ELSEIF "$(CFG)" == "Server32 - Win32 ICap" !ELSEIF "$(CFG)" == "Server32 - Win32 TrueTimeD" !ELSEIF "$(CFG)" == "Server32 - Win32 TrueTime" !ENDIF # Begin Group "ShareMem" # PROP Default_Filter "" # Begin Source File SOURCE=..\sharemem\pch.cpp # End Source File # Begin Source File SOURCE=..\sharemem\pch.h # End Source File # Begin Source File SOURCE=..\sharemem\sharemem.cpp # End Source File # End Group # Begin Group "FedPerf" # PROP Default_Filter "" # Begin Source File SOURCE=..\fedperf\cntrmap.cpp # End Source File # Begin Source File SOURCE=..\fedperf\cntrmap.h # End Source File # Begin Source File SOURCE=..\fedperf\collect.cpp # End Source File # Begin Source File SOURCE=..\fedperf\util\fedperf.h # End Source File # Begin Source File SOURCE=..\fedperf\pch.cpp # End Source File # Begin Source File SOURCE=..\fedperf\pch.h # End Source File # Begin Source File SOURCE=..\fedperf\perfdll.cpp # End Source File # Begin Source File SOURCE=..\fedperf\perfutil.cpp # End Source File # Begin Source File SOURCE=..\fedperf\perfutil.h # End Source File # End Group # Begin Group "Sentinal" # PROP Default_Filter "" # Begin Source File SOURCE=..\sentinal\config.cpp # End Source File # Begin Source File SOURCE=..\sentinal\config.h # End Source File # Begin Source File SOURCE=..\sentinal\dbgutil.h # End Source File # Begin Source File SOURCE=..\sentinal\dplaychk.cpp # End Source File # Begin Source File SOURCE=..\sentinal\dplaychk.h # End Source File # Begin Source File SOURCE=..\sentinal\makefile # End Source File # Begin Source File SOURCE=..\sentinal\resource.h # End Source File # Begin Source File SOURCE=..\sentinal\sentinal.cpp # End Source File # Begin Source File SOURCE=..\sentinal\sentinal.def # End Source File # Begin Source File SOURCE=..\sentinal\sentinal.h # End Source File # Begin Source File SOURCE=..\sentinal\sentinal.ico # End Source File # Begin Source File SOURCE=..\sentinal\sentinal.ini # End Source File # Begin Source File SOURCE=..\sentinal\sentinal.rc # End Source File # Begin Source File SOURCE=..\sentinal\sentinal.reg # End Source File # Begin Source File SOURCE=..\sentinal\sentmsg.msg # End Source File # Begin Source File SOURCE=..\sentinal\srvdbg.cpp # End Source File # Begin Source File SOURCE=..\sentinal\srvdbg.h # End Source File # End Group # Begin Source File SOURCE=.\_fedsrv.h # End Source File # Begin Source File SOURCE=.\AdminEventLoggerHook.cpp # End Source File # Begin Source File SOURCE=.\AdminEventLoggerHook.h # End Source File # Begin Source File SOURCE=.\AdminGame.cpp # End Source File # Begin Source File SOURCE=.\AdminGame.h # End Source File # Begin Source File SOURCE=.\AdminGame.rgs # End Source File # Begin Source File SOURCE=.\AdminGames.cpp # End Source File # Begin Source File SOURCE=.\AdminGames.h # End Source File # Begin Source File SOURCE=.\AdminGames.rgs # End Source File # Begin Source File SOURCE=.\AdminServer.cpp # End Source File # Begin Source File SOURCE=.\AdminServer.h # End Source File # Begin Source File SOURCE=.\AdminServer.rgs # End Source File # Begin Source File SOURCE=.\AdminSession.cpp # End Source File # Begin Source File SOURCE=.\AdminSession.h # End Source File # Begin Source File SOURCE=.\AdminSession.rgs # End Source File # Begin Source File SOURCE=.\AdminSessionClass.cpp # End Source File # Begin Source File SOURCE=.\AdminSessionClass.h # End Source File # Begin Source File SOURCE=.\AdminSessionEventSink.cpp # End Source File # Begin Source File SOURCE=.\AdminSessionEventSink.h # End Source File # Begin Source File SOURCE=.\AdminSessionSecure.h # End Source File # Begin Source File SOURCE=.\AdminSessionSecureHost.h # End Source File # Begin Source File SOURCE=.\AdminShip.cpp # End Source File # Begin Source File SOURCE=.\AdminShip.h # End Source File # Begin Source File SOURCE=.\AdminShip.rgs # End Source File # Begin Source File SOURCE=.\AdminUser.cpp # End Source File # Begin Source File SOURCE=.\AdminUser.h # End Source File # Begin Source File SOURCE=.\AdminUser.rgs # End Source File # Begin Source File SOURCE=.\AdminUsers.cpp # End Source File # Begin Source File SOURCE=.\AdminUsers.h # End Source File # Begin Source File SOURCE=.\AdminUsers.rgs # End Source File # Begin Source File SOURCE=.\AdminUtil.h # End Source File # Begin Source File SOURCE=.\AllSrv.rgs # End Source File # Begin Source File SOURCE=.\AllSrv32.rgs # End Source File # Begin Source File SOURCE=.\AllSrvmodule.cpp # End Source File # Begin Source File SOURCE=.\AllSrvmodule.h # End Source File # Begin Source File SOURCE=.\AllSrvModuleIDL.idl # End Source File # Begin Source File SOURCE=.\BitArray.cpp # End Source File # Begin Source File SOURCE=.\BitArray.h # End Source File # Begin Source File SOURCE=.\config.cpp # End Source File # Begin Source File SOURCE=.\config.h # End Source File # Begin Source File SOURCE=.\counters.h # End Source File # Begin Source File SOURCE=.\dbgutil.h # End Source File # Begin Source File SOURCE=.\DIALOGS.CPP # End Source File # Begin Source File SOURCE=.\dirmon.cpp # End Source File # Begin Source File SOURCE=.\dirmon.h # End Source File # Begin Source File SOURCE=.\DPMono.rgs # End Source File # Begin Source File SOURCE=.\FedSrv.CPP # End Source File # Begin Source File SOURCE=.\FedSrv.H # End Source File # Begin Source File SOURCE=.\fedsrv.ico # End Source File # Begin Source File SOURCE=.\FedSrv.RC # End Source File # Begin Source File SOURCE=.\fedsrv.rc2 # End Source File # Begin Source File SOURCE=.\FedSrvApp.h # End Source File # Begin Source File SOURCE=.\fedsrvsql.h # End Source File # Begin Source File SOURCE=.\fscluster.cpp # End Source File # Begin Source File SOURCE=.\fscluster.h # End Source File # Begin Source File SOURCE=.\fslobby.cpp # End Source File # Begin Source File SOURCE=.\fsmission.cpp # End Source File # Begin Source File SOURCE=.\fsmission.h # End Source File # Begin Source File SOURCE=.\fsship.cpp # End Source File # Begin Source File SOURCE=.\fsship.h # End Source File # Begin Source File SOURCE=.\fsside.cpp # End Source File # Begin Source File SOURCE=.\fsside.h # End Source File # Begin Source File SOURCE=.\makefile # End Source File # Begin Source File SOURCE=.\pch.cpp # End Source File # Begin Source File SOURCE=.\pch.h # End Source File # Begin Source File SOURCE=.\queries.h # End Source File # Begin Source File SOURCE=.\regini.txt # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\sqlhelp.cpp # End Source File # Begin Source File SOURCE=..\srvconfig\srvconfig.ico # End Source File # Begin Source File SOURCE=.\srvdbg.cpp # End Source File # Begin Source File SOURCE=.\srvdbg.h # End Source File # Begin Source File SOURCE=.\srvqguids.cpp # End Source File # Begin Source File SOURCE=.\srvqueries.h # End Source File # Begin Source File SOURCE=.\Status.htm # End Source File # Begin Source File SOURCE=.\SWMRG.CPP # End Source File # Begin Source File SOURCE=.\SWMRG.H # End Source File # End Target # End Project