/* ** Copyright (C) 1996, 1997 Microsoft Corporation. All Rights Reserved. ** ** File: projectileTypeIGC.h ** ** Author: ** ** Description: ** Header for the CprojectileTypeIGC class. This file was initially created by ** the ATL wizard. ** ** History: */ // projectileTypeIGC.h : Declaration of the CprojectileTypeIGC #ifndef __PROJECTILETYPEIGC_H_ #define __PROJECTILETYPEIGC_H_ ///////////////////////////////////////////////////////////////////////////// // CprojectileTypeIGC class CprojectileTypeIGC : public IprojectileTypeIGC { public: CprojectileTypeIGC(void) { } // IbaseIGC virtual HRESULT Initialize(ImissionIGC* pMission, Time now, const void* data, int dataSize); virtual void Terminate(void) { m_pMission->DeleteProjectileType(this); } virtual int Export(void* data) const; virtual ObjectType GetObjectType(void) const { return OT_projectileType; } virtual ObjectID GetObjectID(void) const { return m_data.projectileTypeID; } // ItypeIGC virtual const void* GetData(void) const { return &m_data; } // IprojectileTypeIGC virtual float GetPower(void) const { return m_data.power; } virtual float GetBlastPower(void) const { return m_data.blastPower; } virtual float GetBlastRadius(void) const { return m_data.blastRadius; } virtual float GetSpeed(void) const { return m_data.speed; } virtual bool GetAbsoluteF(void) const { return m_data.absoluteF; } virtual const char* GetModelName(void) const { return m_data.modelName; } virtual const char* GetModelTexture(void) const { return m_data.textureName; } virtual float GetLifespan(void) const { return m_data.lifespan; } virtual float GetRadius(void) const { return m_data.radius; } virtual float GetRotation(void) const { return m_data.rotation; } virtual D3DCOLORVALUE GetColor(void) const { return m_data.color; } virtual DamageTypeID GetDamageType(void) const { return m_data.damageType; } virtual SoundID GetAmbientSound(void) const { return m_data.ambientSound; } private: ImissionIGC* m_pMission; DataProjectileTypeIGC m_data; }; #endif //__PROJECTILETYPEIGC_H_