#if !defined(AFX_PROPSOUND_H__80E15D62_F1B2_40BE_8ADE_B60D23FC8A1A__INCLUDED_) #define AFX_PROPSOUND_H__80E15D62_F1B2_40BE_8ADE_B60D23FC8A1A__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PropSound.h : header file // ///////////////////////////////////////////////////////////////////////////// // CPropSound dialog class CPropSound : public CPropertyPage { DECLARE_DYNCREATE(CPropSound) // Construction public: CPropSound(); ~CPropSound(); // Dialog Data //{{AFX_DATA(CPropSound) enum { IDD = IDD_SOUND }; BOOL m_bHardwareSound; BOOL m_bMusic; int m_nMusicGain; int m_nSoundFXGain; int m_nVoiceOverGain; int m_nSoundQuality; //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CPropSound) public: virtual void OnOK(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CPropSound) virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PROPSOUND_H__80E15D62_F1B2_40BE_8ADE_B60D23FC8A1A__INCLUDED_)