#ifndef _StarImage_h_ #define _StarImage_h_ ////////////////////////////////////////////////////////////////////////////// // // StarImage header // ////////////////////////////////////////////////////////////////////////////// class StarImage : public Image { protected: StarImage(Viewport* pviewport) : Image(pviewport) { } public: static TRef Create(Viewport* pviewport, short count); virtual void SetCount(unsigned int seed, short count) = 0; virtual void Render(Context* pcontext) = 0; // // Value methods // ZString GetFunctionName() { return "StarImage"; } }; #endif