# Microsoft Developer Studio Project File - Name="Lobby" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) External Target" 0x0106 CFG=Lobby - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Lobby.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Lobby.mak" CFG="Lobby - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Lobby - Win32 Debug" (based on "Win32 (x86) External Target") !MESSAGE "Lobby - Win32 Retail" (based on "Win32 (x86) External Target") !MESSAGE "Lobby - Win32 Test" (based on "Win32 (x86) External Target") !MESSAGE "Lobby - Win32 BCheckerD" (based on "Win32 (x86) External Target") !MESSAGE "Lobby - Win32 BChecker" (based on "Win32 (x86) External Target") !MESSAGE "Lobby - Win32 ICapD" (based on "Win32 (x86) External Target") !MESSAGE "Lobby - Win32 ICap" (based on "Win32 (x86) External Target") !MESSAGE "Lobby - Win32 TrueTimeD" (based on "Win32 (x86) External Target") !MESSAGE "Lobby - Win32 TrueTime" (based on "Win32 (x86) External Target") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" !IF "$(CFG)" == "Lobby - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\objs\Debug\Lobby" # PROP BASE Intermediate_Dir "..\..\objs\Debug\Lobby" # PROP BASE Cmd_Line "NMAKE /f Lobby.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllLobby.exe" # PROP BASE Bsc_Name "AllLobby.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\objs\Debug\Lobby" # PROP Intermediate_Dir "..\..\objs\Debug\Lobby" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Lobby "FLAVOR=debug="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\debug\Lobby\AllLobby.exe" # PROP Bsc_Name "..\..\objs\debug\Lobby\AllLobby.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Lobby - Win32 Retail" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\objs\Retail\Lobby" # PROP BASE Intermediate_Dir "..\..\objs\Retail\Lobby" # PROP BASE Cmd_Line "NMAKE /f Lobby.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllLobby.exe" # PROP BASE Bsc_Name "AllLobby.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\objs\Retail\Lobby" # PROP Intermediate_Dir "..\..\objs\Retail\Lobby" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Lobby "FLAVOR=retail="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\retail\Lobby\AllLobby.exe" # PROP Bsc_Name "..\..\objs\retail\Lobby\AllLobby.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Lobby - Win32 Test" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\..\objs\Test\Lobby" # PROP BASE Intermediate_Dir "..\..\objs\Test\Lobby" # PROP BASE Cmd_Line "NMAKE /f Lobby.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllLobby.exe" # PROP BASE Bsc_Name "AllLobby.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\..\objs\Test\Lobby" # PROP Intermediate_Dir "..\..\objs\Test\Lobby" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Lobby "FLAVOR=test="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\test\Lobby\AllLobby.exe" # PROP Bsc_Name "..\..\objs\test\Lobby\AllLobby.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Lobby - Win32 BCheckerD" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\BCheckerD\Lobby" # PROP BASE Intermediate_Dir "..\..\objs\BCheckerD\Lobby" # PROP BASE Cmd_Line "NMAKE /f Lobby.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllLobby.exe" # PROP BASE Bsc_Name "AllLobby.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\BCheckerD\Lobby" # PROP Intermediate_Dir "..\..\objs\BCheckerD\Lobby" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Lobby "FLAVOR=debug= BCHK="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\BCheckerD\Lobby\AllLobby.exe" # PROP Bsc_Name "..\..\objs\BCheckerD\Lobby\AllLobby.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Lobby - Win32 BChecker" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\BChecker\Lobby" # PROP BASE Intermediate_Dir "..\..\objs\BChecker\Lobby" # PROP BASE Cmd_Line "NMAKE /f Lobby.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllLobby.exe" # PROP BASE Bsc_Name "AllLobby.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\BChecker\Lobby" # PROP Intermediate_Dir "..\..\objs\BChecker\Lobby" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Lobby "FLAVOR=retail= BCHK="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\BChecker\Lobby\AllLobby.exe" # PROP Bsc_Name "..\..\objs\BChecker\Lobby\AllLobby.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Lobby - Win32 ICapD" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\ICapD\Lobby" # PROP BASE Intermediate_Dir "..\..\objs\ICapD\Lobby" # PROP BASE Cmd_Line "NMAKE /f Lobby.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllLobby.exe" # PROP BASE Bsc_Name "AllLobby.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\ICapD\Lobby" # PROP Intermediate_Dir "..\..\objs\ICapD\Lobby" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Lobby "FLAVOR=debug= ICAP="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\ICapD\Lobby\AllLobby.exe" # PROP Bsc_Name "..\..\objs\ICapD\Lobby\AllLobby.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Lobby - Win32 ICap" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\ICap\Lobby" # PROP BASE Intermediate_Dir "..\..\objs\ICap\Lobby" # PROP BASE Cmd_Line "NMAKE /f Lobby.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllLobby.exe" # PROP BASE Bsc_Name "AllLobby.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\ICap\Lobby" # PROP Intermediate_Dir "..\..\objs\ICap\Lobby" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Lobby "FLAVOR=retail= ICAP="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\ICap\Lobby\AllLobby.exe" # PROP Bsc_Name "..\..\objs\ICap\Lobby\AllLobby.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Lobby - Win32 TrueTimeD" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\TrueTimeD\Lobby" # PROP BASE Intermediate_Dir "..\..\objs\TrueTimeD\Lobby" # PROP BASE Cmd_Line "NMAKE /f Lobby.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllLobby.exe" # PROP BASE Bsc_Name "AllLobby.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\TrueTimeD\Lobby" # PROP Intermediate_Dir "..\..\objs\TrueTimeD\Lobby" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Lobby "FLAVOR=debug= TRUETIME="" # PROP Rebuild_Opt "FULL=" # PROP Target_File "..\..\objs\TrueTimeD\Lobby\AllLobby.exe" # PROP Bsc_Name "..\..\objs\TrueTimeD\Lobby\AllLobby.bsc" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "Lobby - Win32 TrueTime" # PROP BASE Use_MFC 0 # PROP BASE Output_Dir "..\..\objs\TrueTime\Lobby" # PROP BASE Intermediate_Dir "..\..\objs\TrueTime\Lobby" # PROP BASE Cmd_Line "NMAKE /f Lobby.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "AllLobby.exe" # PROP BASE Bsc_Name "AllLobby.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Output_Dir "..\..\objs\TrueTime\Lobby" # PROP Intermediate_Dir "..\..\objs\TrueTime\Lobby" # PROP Cmd_Line "nmake -f ..\MkFromDS.mak /nologo TARGET=Lobby "FLAVOR=retail= TRUETIME="" # PROP Rebuild_Opt "FULL= " # PROP Target_File "..\..\objs\TrueTime\Lobby\AllLobby.exe" # PROP Bsc_Name "..\..\objs\TrueTime\Lobby\AllLobby.bsc" # PROP Target_Dir "" !ENDIF # Begin Target # Name "Lobby - Win32 Debug" # Name "Lobby - Win32 Retail" # Name "Lobby - Win32 Test" # Name "Lobby - Win32 BCheckerD" # Name "Lobby - Win32 BChecker" # Name "Lobby - Win32 ICapD" # Name "Lobby - Win32 ICap" # Name "Lobby - Win32 TrueTimeD" # Name "Lobby - Win32 TrueTime" !IF "$(CFG)" == "Lobby - Win32 Debug" !ELSEIF "$(CFG)" == "Lobby - Win32 Retail" !ELSEIF "$(CFG)" == "Lobby - Win32 Test" !ELSEIF "$(CFG)" == "Lobby - Win32 BCheckerD" !ELSEIF "$(CFG)" == "Lobby - Win32 BChecker" !ELSEIF "$(CFG)" == "Lobby - Win32 ICapD" !ELSEIF "$(CFG)" == "Lobby - Win32 ICap" !ELSEIF "$(CFG)" == "Lobby - Win32 TrueTimeD" !ELSEIF "$(CFG)" == "Lobby - Win32 TrueTime" !ENDIF # Begin Source File SOURCE=.\alllobby.rc # End Source File # Begin Source File SOURCE=.\alllobby.rc2 # End Source File # Begin Source File SOURCE=.\AutoUpdate.cpp # End Source File # Begin Source File SOURCE=.\AutoUpdate.h # End Source File # Begin Source File SOURCE=.\client.cpp # End Source File # Begin Source File SOURCE=.\client.h # End Source File # Begin Source File SOURCE=.\counters.h # End Source File # Begin Source File SOURCE=.\Lobby.CPP # End Source File # Begin Source File SOURCE=.\Lobby.H # End Source File # Begin Source File SOURCE=.\Lobby.ico # End Source File # Begin Source File SOURCE=.\lobby.rgs # End Source File # Begin Source File SOURCE=.\lobbyapp.cpp # End Source File # Begin Source File SOURCE=.\lobbyapp.h # End Source File # Begin Source File SOURCE=.\LobbyAppSite.h # End Source File # Begin Source File SOURCE=.\lobbymodule.h # End Source File # Begin Source File SOURCE=.\lobbymsg.msg # End Source File # Begin Source File SOURCE=.\makefile # End Source File # Begin Source File SOURCE=.\messagesall.h # End Source File # Begin Source File SOURCE=.\messageslc.h # End Source File # Begin Source File SOURCE=.\messagesls.h # End Source File # Begin Source File SOURCE=.\mission.cpp # End Source File # Begin Source File SOURCE=.\mission.h # End Source File # Begin Source File SOURCE=.\pch.cpp # End Source File # Begin Source File SOURCE=.\pch.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\server.cpp # End Source File # Begin Source File SOURCE=.\server.h # End Source File # End Target # End Project