/*------------------------------------------------------------------------- LobbyEvents.h Lobby NT Events Owner: Copyright 1986-2000 Microsoft Corporation, All Rights Reserved *-----------------------------------------------------------------------*/ #ifndef _LOBBYEVENTS_H_ #define _LOBBYEVENTS_H_ #define LobbyEventBaseID 5000 /* DO NOT EVER INSERT ITEMS IN THE LIST OR DELETE ITEMS ONLY ADD ITEMS TO THE END OF THE LIST */ enum LobbyEvent { LE_RegStrMissingDef, LE_RegStrMissingNoDef, LE_RegIntMissingDef, LE_NoServiceHandler, LE_ServiceStopped, LE_BadServiceReq, LE_Started, LE_StartFailed, LE_NoAppIDKey, LE_NotRegistered, LE_Creating, LE_BadGameInfoSrv, LE_ShuttingDown, LE_Initializing, LE_HostSessionFailure, LE_ServerMissedRollCall, LE_Running, LE_ODBC_Error, LE_Assert, LE_BadCDKey, LE_CantRemovePlayer, LE_CorruptPlayerJoinMsg, LE_PlayerJoinInvalidMission, LE_CorruptPlayerQuitMsg, LE_ServerConnected, LE_ServerDisconnected, LE_ServersSessionLost, LE_ServerPause, LE_ServerContinue, LE_MoreTokens, LE_BadZTicket, LE_DecryptTicketFailure, LE_NoCredentials, LE_CorruptFindPlayerMsg, LE_UnknownMsgFromPlayer, LE_ClientsSessionLost, LE_MissionCreated, LE_MissionGone, LE_BadAutoUpdateConfig, LE_AutoUpdateDeactivated, LE_SQLInitFailed, LE_DatabaseError, }; extern const char * g_rgszLobbyEvents[]; #endif