#ifndef _zlib_H_ #define _zlib_H_ ////////////////////////////////////////////////////////////////////////////// // // zlib.H // ////////////////////////////////////////////////////////////////////////////// // warning C4355: 'this' : used in base member initializer list #pragma warning(disable:4355) #ifndef DREAMCAST #define USEASM #define FLOATASM #endif // VS.Net 2003 port: typename is required for template #if _MSC_VER >= 1300 #define VSNET_TNFIX typename #else #define VSNET_TNFIX #endif // // Required CRT headers // #include "stdio.h" #include "string.h" #include "stdlib.h" #include "math.h" #include "time.h" #include "malloc.h" #ifdef DREAMCAST #include "dreamcast.h" #endif // // Required Win32 headers // #include "windows.h" #include "wininet.h" // // DirectX Stuff // #define DIRECTDRAW_VERSION 0x0700 #define DIRECT3D_VERSION 0x0700 #include "ddraw.h" #include "d3d.h" // // Library Headers // #include "zassert.h" #include "alloc.h" #include "mask.h" #include "tref.h" #include "cast.h" #include "zmath.h" #include "zadapt.h" #include "tcompare.h" #include "tarray.h" #include "tvector.h" #include "tstack.h" #include "tlist.h" #include "tmap.h" #include "comobj.h" // // Types // #include "ztime.h" #include "zstring.h" #include "point.h" #include "rect.h" #include "vector.h" #include "vertex.h" #include "orientation.h" #include "matrix.h" #include "quaternion.h" #include "color.h" // // Interfaces // #include "event.h" #include "input.h" #include "genericlist.h" #include "FTPSession.h" // // Win32 Wrapper Classes // #include "base.h" #include "window.h" #include "win32app.h" #include "VersionInfo.h" // // Parser // #include "token.h" #endif