/*
===========================================================================
ARX FATALIS GPL Source Code
Copyright (C) 1999-2010 Arkane Studios SA, a ZeniMax Media company.
This file is part of the Arx Fatalis GPL Source Code ('Arx Fatalis Source Code').
Arx Fatalis Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Arx Fatalis Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Arx Fatalis Source Code. If not, see
.
In addition, the Arx Fatalis Source Code is also subject to certain additional terms. You should have received a copy of these
additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Arx
Fatalis Source Code. If not, please request a copy in writing from Arkane Studios at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing Arkane Studios, c/o
ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
#ifndef SCRIPT_DEBUGGER_H
#define SCRIPT_DEBUGGER_H
#include
#include
#ifndef APIDLL
#define APIFUNC __declspec(dllimport) WINAPI
#else
#define APIFUNC __declspec(dllexport) WINAPI
#endif
struct Vars
{
char * lpszVarName;
char * lpszVarValue;
};
struct ScriptDebuggerUpdate
{
bool bVariables;
bool bEvents;
bool bTimers;
bool bPause;
bool bStep;
bool bUpdateGlobalVar;
Vars globalVar;
bool bUpdateLocalVar;
Vars localVar;
};
struct ScriptDebuggerInfos
{
bool bClear;
//obj inter
char * lpszObjName;
char * p3ObjPos[3];
//target
char * lpszTargetName;
char * p3TargetPos[3];
//globals
int iNbGlobals;
Vars * pGlobalVars;
//locals
int iNbLocals;
Vars * pLocalVars;
//behavior
char * lpszBehavior;
//events
bool bEvents;
char * lpszEvents;
//timers
bool bTimers;
char * lpszTimers;
};
//-----------------------------------------------------------------------------
LPSTR APIFUNC SCRIPT_DEBUGGER_GetName();
//-----------------------------------------------------------------------------
unsigned long APIFUNC SCRIPT_DEBUGGER_GetVersion();
//-----------------------------------------------------------------------------
// Création de la boite de dialogue
void APIFUNC SCRIPT_DEBUGGER_CreateDialog(HWND, ScriptDebuggerInfos &);
//-----------------------------------------------------------------------------
void APIFUNC SCRIPT_DEBUGGER_SetParams(ScriptDebuggerInfos &);
//-----------------------------------------------------------------------------
void APIFUNC SCRIPT_DEBUGGER_GetParams(ScriptDebuggerUpdate &);
//-----------------------------------------------------------------------------
bool APIFUNC SCRIPT_DEBUGGER_WindowOpened();
//-----------------------------------------------------------------------------
void APIFUNC SCRIPT_DEBUGGER_Destroy();
#endif