/* =========================================================================== ARX FATALIS GPL Source Code Copyright (C) 1999-2010 Arkane Studios SA, a ZeniMax Media company. This file is part of the Arx Fatalis GPL Source Code ('Arx Fatalis Source Code'). Arx Fatalis Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Arx Fatalis Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Arx Fatalis Source Code. If not, see . In addition, the Arx Fatalis Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Arx Fatalis Source Code. If not, please request a copy in writing from Arkane Studios at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing Arkane Studios, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #ifndef ARX_CARTE_H #define ARX_CARTE_H #include "EERIEPoly.h" #include "EERIEApp.h" class C_ARX_Carte { private: LPDIRECT3DDEVICE7 device; EERIE_BACKGROUND * background; int width; int height; int nbpixels; int widthrender; int heightrender; float posx; float posz; float minx, minz; float maxx, maxz; float ecx, ecz; LPDIRECTDRAWSURFACE7 surfacetemp; public: C_ARX_Carte(LPDIRECT3DDEVICE7 d = NULL, EERIE_BACKGROUND * bkg = NULL, int nbpixels = 10, int wrender = 640, int hrender = 480); ~C_ARX_Carte() {}; BOOL Render(void); void MoveMap(float newposx, float newposy); void IncMoveMap(float incx, float incz); BOOL CreateSurfaceTemp(CD3DFramework7 * framework); BOOL BltOnSurfTemp(CD3DFramework7 * framework, int x, int y, int dw, int dh, int largs, int largh); BOOL BuildMap(CD3DFramework7 * framework, char * name); }; //----------------------------------------------------------------------------- extern C_ARX_Carte * ARXCarte; extern int iCreateMap; //----------------------------------------------------------------------------- BOOL NeedMapCreation(); void DANAE_Manage_CreateMap(); #endif ARX_CARTE_H