# Undefine this next line for release build !define RELEASE # Undefine this next line to use Causeway in all EXEs #!define USE_CAUSEWAY SRCDIR = SRC OBJDIR = OBJ LIBDIR = \qtools\lib;\blood\obj;\helix32 .cpp.obj: .AUTODEPEND !ifdef RELEASE wpp386 -we -wx -4r -mf -d1 -s -ox -dNOMC $[@ /fo=$(OBJDIR)\$^& !else wpp386 -we -wx -4r -mf -d2 -s -dNOMC $[@ /fo=$(OBJDIR)\$^& !endif .c.obj: .AUTODEPEND !ifdef RELEASE wcc386 -we -wx -4r -mf -d2 -ox -dNOMC $[@ /fo=$(OBJDIR)\$^& !else wcc386 -we -wx -4r -mf -d2 -s -dNOMC $[@ /fo=$(OBJDIR)\$^& !endif .asm.obj: .AUTODEPEND !ifdef RELEASE tasm -mx -m2 -q $[@ $(OBJDIR)\$^& !else tasm -mx -m2 -zi $[@ $(OBJDIR)\$^& !endif # Specify the location of dependencies .obj : $(OBJDIR) .lib : $(LIBDIR) .c : $(SRCDIR) .cpp : $(SRCDIR) .h : $(SRCDIR) .asm : $(SRCDIR) BLOODOBJS = & blood.obj & screen.obj & view.obj & db.obj & gameutil.obj & fire.obj & fframe.obj & sectorfx.obj & map2d.obj & asstimer.obj & usrhooks.obj & levels.obj & sound.obj & sfx.obj & controls.obj & actor.obj & player.obj & replace.obj & tile.obj & triggers.obj & eventq.obj & qav.obj & weapon.obj & options.obj & gui.obj & seq.obj & mirrors.obj & dude.obj & warp.obj & credits.obj & mmulti.obj & ai.obj & aicult.obj & aigarg.obj & aihand.obj & aihound.obj & airat.obj & aispid.obj & aizomba.obj & aizombf.obj & MAPEDITOBJS = & bstub.obj & db.obj & screen.obj & gameutil.obj & sectorfx.obj & gui.obj & replace.obj & tile.obj & options.obj & edit2d.obj & edit3d.obj & QAVEDITOBJS = & qavedit.obj & qav.obj & gui.obj & replace.obj & tile.obj & gameutil.obj & screen.obj & options.obj & SEQEDITOBJS = & seqedit.obj & gui.obj & replace.obj & tile.obj & gameutil.obj & screen.obj & options.obj & ARTEDITOBJS = & artedit.obj & gui.obj & replace.obj & tile.obj & gameutil.obj & screen.obj & options.obj & EDGAROBJS = & edgar.obj & gui.obj & replace.obj & tile.obj & gameutil.obj & screen.obj & options.obj & TABLESOBJS = & tables.obj & PALTOOLOBJS = & paltool.obj & CONVDB6 = & convdb6.obj & APEOBJS = & ape.obj & SLUTOBJS = & slut.obj & REMAP = & remap.obj & SHPLAY = & shplay.obj & SETUP = & setup.obj & JOYTEST = & joytest.obj & SPRITEST = & spritest.obj & db.obj & dummy : globals.obj blood.exe mapedit.exe all : globals.obj blood.exe mapedit.exe qavedit.exe seqedit.exe artedit.exe tables.exe paltool.exe ape.exe slut.exe remap.exe shplay.exe setup.exe joytest.exe blood.exe : $(BLOODOBJS) qtools.lib helix32.lib engine.lib blood.lnk wlink @$^* mapedit.exe : $(MAPEDITOBJS) qtools.lib helix32.lib engine.lib mapedit.lnk wlink @$^* qavedit.exe : $(QAVEDITOBJS) qtools.lib helix32.lib qavedit.lnk wlink @$^* seqedit.exe : $(SEQEDITOBJS) qtools.lib helix32.lib seqedit.lnk wlink @$^* artedit.exe : $(ARTEDITOBJS) qtools.lib helix32.lib artedit.lnk wlink @$^* edgar.exe : $(EDGAROBJS) qtools.lib helix32.lib edgar.lnk wlink @$^* tables.exe : $(TABLESOBJS) qtools.lib tables.lnk wlink @$^* paltool.exe : $(PALTOOLOBJS) qtools.lib paltool.lnk wlink @$^* convdb6.exe : $(CONVDB6) qtools.lib convdb6.lnk wlink @$^* ape.exe : $(APEOBJS) qtools.lib ape.lnk wlink @$^* slut.exe : $(SLUTOBJS) qtools.lib slut.lnk wlink @$^* remap.exe : $(REMAP) qtools.lib helix32.lib remap.lnk wlink @$^* shplay.exe: $(SHPLAY) qtools.lib helix32.lib shplay.lnk wlink @$^* setup.exe: $(SETUP) qtools.lib setup.lnk wlink @$^* joytest.exe: $(JOYTEST) qtools.lib joytest.lnk wlink @$^* spritest.exe: $(SPRITEST) qtools.lib spritest.lnk wlink @$^* globals.obj : globals.cpp globals.h qtools.lib engine.lib $(BLOODOBJS) $(MAPEDITOBJS) !ifdef RELEASE wpp386 -w2 -4r -mf -oneatx -dNOMC $[@ /fo=$(OBJDIR)\$^& !else wpp386 -w2 -4r -mf -d2 $[@ -dNOMC /fo=$(OBJDIR)\$^& !endif blood.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL %append $^@ FILE $(OBJDIR)\globals.obj for %i in ($(BLOODOBJS)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ FILE \helix32\hgd13.obj %append $^@ FILE \helix32\hgdx.obj %append $^@ LIB mca3r.lib %append $^@ LIB qtools.lib %append $^@ LIB engine.lib %append $^@ LIB audio_wf.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, mapedit.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL %append $^@ FILE $(OBJDIR)\globals.obj for %i in ($(MAPEDITOBJS)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ FILE \helix32\hgd13.obj %append $^@ FILE \helix32\hgdx.obj %append $^@ FILE $(OBJDIR)\build.obj %append $^@ LIB mca3r.lib %append $^@ LIB qtools.lib %append $^@ LIB engine.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, qavedit.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL %append $^@ FILE $(OBJDIR)\globals.obj for %i in ($(QAVEDITOBJS)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ FILE \helix32\hgd13.obj %append $^@ FILE \helix32\hgdx.obj %append $^@ LIB mca3r.lib %append $^@ LIB qtools.lib %append $^@ LIB engine.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, seqedit.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL %append $^@ FILE $(OBJDIR)\globals.obj for %i in ($(SEQEDITOBJS)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ FILE \helix32\hgd13.obj %append $^@ FILE \helix32\hgdx.obj %append $^@ LIB mca3r.lib %append $^@ LIB qtools.lib %append $^@ LIB engine.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, artedit.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL %append $^@ FILE $(OBJDIR)\globals.obj for %i in ($(ARTEDITOBJS)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ FILE \helix32\hgd13.obj %append $^@ FILE \helix32\hgdx.obj %append $^@ LIB mca3r.lib %append $^@ LIB qtools.lib %append $^@ LIB engine.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, edgar.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL %append $^@ FILE $(OBJDIR)\globals.obj for %i in ($(EDGAROBJS)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ FILE \helix32\hgd13.obj %append $^@ LIB mca3r.lib %append $^@ LIB qtools.lib %append $^@ LIB engine.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, tables.lnk : makefile %create $^@ %append $^@ NAME $^& for %i in ($(TABLESOBJS)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ LIB qtools.lib %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, paltool.lnk : makefile %create $^@ %append $^@ NAME $^& for %i in ($(PALTOOLOBJS)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ LIB qtools.lib %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, convdb6.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL for %i in ($(CONVDB6)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ LIB qtools.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ MAP=$(OBJDIR)\$^&.map, ape.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL for %i in ($(APEOBJS)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ LIB qtools.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, slut.lnk : makefile %create $^@ %append $^@ NAME $^& for %i in ($(SLUTOBJS)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ LIB qtools.lib remap.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL for %i in ($(REMAP)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ FILE \helix32\hgd13.obj %append $^@ LIB qtools.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, shplay.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL for %i in ($(SHPLAY)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ FILE \helix32\hgd13.obj %append $^@ LIB mca3r.lib %append $^@ LIB qtools.lib %append $^@ LIB audio_wf.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, setup.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL for %i in ($(SETUP)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ LIB mca3r.lib %append $^@ LIB qtools.lib %append $^@ LIB audio_wf.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, joytest.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL for %i in ($(JOYTEST)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ LIB qtools.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map, spritest.lnk : makefile %create $^@ %append $^@ NAME $^& %append $^@ DEBUG ALL for %i in ($(SPRITEST)) do %append $^@ FILE $(OBJDIR)\%i %append $^@ FILE $(OBJDIR)\globals.obj %append $^@ LIB qtools.lib %append $^@ LIB engine.lib !ifdef USE_CAUSEWAY %append $^@ SYSTEM CAUSEWAY !endif %append $^@ OPTION %append $^@ VERBOSE, %append $^@ REDEFSOK, %append $^@ STACK=8K, %append $^@ MAP=$(OBJDIR)\$^&.map,