#ifndef __AICULT_H #define __AICULT_H #include "ai.h" extern AISTATE cultistBurnChase; extern AISTATE cultistBurnGoto; extern AISTATE cultistBurnSearch; extern AISTATE playerBurnChase; extern AISTATE playerBurnGoto; extern AISTATE playerBurnSearch; extern AISTATE zombieABurnChase; extern AISTATE zombieABurnGoto; extern AISTATE zombieABurnSearch; extern AISTATE zombieFBurnChase; extern AISTATE zombieFBurnGoto; extern AISTATE zombieFBurnSearch; #endif // __AICULT_H