#ifndef __SCREEN_H #define __SCREEN_H #include "typedefs.h" /*********************************************************************** * Constants **********************************************************************/ enum { kPLUNormal = 0, kPLURed = 2, kPLUCultist2 = 3, kPLUSpider3 = 4, kPLUGray = 5, kPLUGrayish = 6, kPLUSpider1 = 7, kPLUSpider2 = 8, kPLUFlame = 9, kPLUCold = 10, kPLUPlayer1 = 11, // also kPLUPlayer5 kPLUPlayer2, // also kPLUPlayer6 kPLUPlayer3, // also kPLUPlayer7 kPLUPlayer4, // also kPLUPlayer8 kMaxPLU, }; enum { kPalNormal = 0, kPalWater, kPalBeast, kMaxPalettes, }; #define kPalLookups 64 extern int gGammaLevels; extern BOOL gFogMode; extern BYTE gStdColor[32]; /*********************************************************************** * Functions **********************************************************************/ BYTE scrFindClosestColor( int r, int g, int b ); void scrCreateStdColors( void ); void scrLoadPLUs( void ); void scrLoadPalette( void ); void scrSetMessage( char * ); void scrDisplayMessage( int nColor ); void scrSetPalette(int nPal); void scrSetGamma( int nGamma ); void scrDacRelEffect(int r, int g, int b); void scrDacAbsEffect(int r, int g, int b); void scrSetupFade( BYTE r, BYTE g, BYTE b ); void scrSetupUnfade( void ); void scrFadeAmount( int nFrac ); void scrSetDac( ulong nTicks ); void scrInit(void); void scrSetGameMode( void ); void scrNextPage( void ); #endif