//Microsoft Developer Studio generated resource script. // #include "..\Shared\ClientRes.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "..\\Shared\\ClientRes.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Bitmap // #if defined(APSTUDIO_INVOKED) || defined(_REG) #if defined(APSTUDIO_INVOKED) BLOOD2$(_REG) BITMAP DISCARDABLE "bitmap1.bmp" #else BLOOD2 BITMAP DISCARDABLE "bitmap1.bmp" #endif #endif #if defined(APSTUDIO_INVOKED) || defined(_ADDON) #if defined(APSTUDIO_INVOKED) BLOOD2$(_ADDON) BITMAP DISCARDABLE "AddOn.bmp" #else BLOOD2 BITMAP DISCARDABLE "AddOn.bmp" #endif #endif ///////////////////////////////////////////////////////////////////////////// // // Dialog // NET_FINISHED DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Finished",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "You have provided all the information necessary to start a mutliplayer game of Blood2. Click on ""Finished"" to start the game.", IDC_STATIC,50,10,213,32 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 END NET_GAMEDAMAGE DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN CONTROL "Allow falling damage",IDC_FALLDAMAGE,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,70,24,100,10 COMBOBOX IDC_HEALRATE,70,64,80,110,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "Would you like to allow falling damage?",IDC_STATIC,50, 10,213,8 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 LTEXT "Which healing rate would you like?",IDC_STATIC,50,50, 213,8 END NET_GAMEEND DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN CONTROL "After",IDC_AFTERFRAGS,"Button",BS_AUTORADIOBUTTON,90,30, 30,10 EDITTEXT IDC_FRAGS,122,29,25,12,ES_AUTOHSCROLL | ES_NUMBER CONTROL "After",IDC_AFTERMINUTES,"Button",BS_AUTORADIOBUTTON,90, 46,30,10 EDITTEXT IDC_MINUTES,122,45,25,12,ES_AUTOHSCROLL | ES_NUMBER PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "How would you like each level to end?",IDC_STATIC,50,10, 213,8 LTEXT "frags",IDC_STATIC,157,30,50,8 LTEXT "minutes",IDC_STATIC,157,46,50,8 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 END NET_GAMEITEMS DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN COMBOBOX IDC_AMMO_LEVEL,60,35,80,80,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP EDITTEXT IDC_AMMO_RESPAWN,103,52,25,12,ES_AUTOHSCROLL | ES_NUMBER COMBOBOX IDC_ARMOR_LEVEL,173,35,80,80,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP EDITTEXT IDC_ARMOR_RESPAWN,216,52,25,12,ES_AUTOHSCROLL | ES_NUMBER COMBOBOX IDC_HEALTH_LEVEL,60,95,80,80,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP EDITTEXT IDC_HEALTH_RESPAWN,103,112,25,12,ES_AUTOHSCROLL | ES_NUMBER COMBOBOX IDC_POWERUPS_LEVEL,173,95,80,80,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP EDITTEXT IDC_POWERUPS_RESPAWN,216,112,25,12,ES_AUTOHSCROLL | ES_NUMBER PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 GROUPBOX "Ammo",IDC_STATIC,50,20,102,52 GROUPBOX "Armor",IDC_STATIC,161,20,102,52 GROUPBOX "Health",IDC_STATIC,50,80,102,52 GROUPBOX "Powerups",IDC_STATIC,161,80,102,52 LTEXT "What items would you like to make available?", IDC_STATIC,50,7,213,8 RTEXT "Respawn:",IDC_STATIC,56,54,44,8 RTEXT "Respawn:",IDC_STATIC,169,54,44,8 RTEXT "Respawn:",IDC_STATIC,56,114,44,8 RTEXT "Respawn:",IDC_STATIC,169,114,44,8 END NET_JOINHOST DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN CONTROL "Join an existing session",IDC_JOIN,"Button", BS_AUTORADIOBUTTON,90,30,120,10 CONTROL "Host a new session",IDC_HOST,"Button", BS_AUTORADIOBUTTON,90,45,120,10 PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "Would you like to host a new session, or join an existing one?", IDC_STATIC,50,10,213,8 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 END NET_NOSESSIONS DIALOG DISCARDABLE 0, 0, 187, 75 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION CAPTION "Blood2" FONT 8, "MS Sans Serif" BEGIN DEFPUSHBUTTON "&Yes",ID_YES,35,38,50,14 PUSHBUTTON "&No",ID_NO,101,38,50,14 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME,7,55,173,1 CONTROL "Don't display this message again",IDC_DONTDISPLAY, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,58,173,10 LTEXT "No game sessions were found, would you like to continue looking for game sessions?", IDC_STATIC,7,7,173,20 END NET_PLAYER DIALOG DISCARDABLE 0, 0, 350, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_NAME,55,37,79,12,ES_AUTOHSCROLL LISTBOX IDC_CONFIGS,55,72,79,53,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_GROUP | WS_TABSTOP CONTROL "Team Blue",IDC_TEAM1,"Button",BS_AUTORADIOBUTTON | WS_TABSTOP,260,35,70,10 CONTROL "Team Red",IDC_TEAM2,"Button",BS_AUTORADIOBUTTON,260,45, 70,10 CONTROL "Automatic",IDC_AUTOTEAM,"Button",BS_AUTORADIOBUTTON,260, 55,50,10 COMBOBOX IDC_NETCONNECTION,258,82,80,100,CBS_DROPDOWNLIST | WS_VSCROLL | WS_GROUP | WS_TABSTOP CONTROL "Limit to",IDC_LIMIT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,260,116,34,10 EDITTEXT IDC_FPS,296,115,20,12,ES_AUTOHSCROLL | ES_NUMBER PUSHBUTTON "< &Back",IDC_BACK,125,149,50,14 DEFPUSHBUTTON "&Next >",IDC_NEXT,175,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,293,149,50,14 LTEXT "What player settings would you like?",IDC_STATIC,50,10, 293,8 GROUPBOX "Name",IDC_STATIC,50,25,90,30 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,50,142, 293,1 GROUPBOX "Settings",IDC_STATIC,144,25,105,107 GROUPBOX "Configs",IDC_STATIC,50,60,90,72 LTEXT "Caleb (Normal)",IDC_CHARACTER,151,37,90,8 LTEXT "0",IDC_STRENGTH,201,52,40,8 LTEXT "0",IDC_SPEED,201,72,40,8 LTEXT "0",IDC_RESIST,201,62,40,8 LTEXT "0",IDC_FOCUS,201,82,40,8 LTEXT "",IDC_WEAP1,169,97,72,8 LTEXT "",IDC_WEAP2,169,107,72,8 LTEXT "",IDC_WEAP3,169,117,72,8 RTEXT "Strength:",IDC_STATIC,151,52,42,8 RTEXT "Speed:",IDC_STATIC,151,72,42,8 RTEXT "Resistance:",IDC_STATIC,151,62,42,8 RTEXT "Focus:",IDC_STATIC,151,82,42,8 RTEXT "7-9:",IDC_STATIC,151,117,13,8 RTEXT "4-6:",IDC_STATIC,151,107,13,8 RTEXT "1-3:",IDC_STATIC,151,97,13,8 LTEXT "fps",IDC_STATIC,322,116,20,8 GROUPBOX "Connection Speed",IDC_STATIC,253,71,90,29 GROUPBOX "Frame Rate",IDC_STATIC,253,104,90,28 GROUPBOX "Team",IDC_STATIC,253,25,90,42 END NET_SERVICES DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN LISTBOX IDC_SERVICELIST,50,22,213,40,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP CONTROL "Join an existing session",IDC_JOIN,"Button", BS_AUTORADIOBUTTON | NOT WS_VISIBLE,70,112,120,10 CONTROL "Host a new session",IDC_HOST,"Button", BS_AUTORADIOBUTTON | NOT WS_VISIBLE,70,122,120,10 PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14,WS_DISABLED DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "Which networking service you would like to use?", IDC_STATIC,50,10,213,8 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 LTEXT "Would you like to host a new session, or join an existing one?", IDC_JOINHOST_TITLE,50,100,213,8,NOT WS_VISIBLE LTEXT "Note: When hosting a multiplayer game, it is recommended that you run the stand-alone Blood2 server on a separate machine for improved performance.", IDC_HOSTNOTE,50,64,213,28,NOT WS_VISIBLE END NET_SESSIONS DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN LISTBOX IDC_SESSIONLIST,50,22,213,42,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP LTEXT "",IDC_HOSTNAME,86,85,60,8 LTEXT "",IDC_GAMETYPE,86,95,60,8 LTEXT "",IDC_NUMPLAYERS,86,105,60,8 LTEXT "",IDC_LEVEL,86,115,60,8 LISTBOX IDC_PLAYERLIST,159,84,100,40,LBS_SORT | LBS_USETABSTOPS | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Finished",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "Which game session would you like to join?",IDC_STATIC, 50,10,213,8 GROUPBOX "Session Info",IDC_STATIC,50,70,100,60 RTEXT "Host:",IDC_STATIC,54,85,30,8 RTEXT "Type:",IDC_STATIC,54,95,30,8 RTEXT "Players:",IDC_STATIC,54,105,30,8 RTEXT "Level:",IDC_STATIC,54,115,30,8 GROUPBOX "Session Players",IDC_STATIC,154,70,110,60 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 END NET_WELCOME DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14,WS_DISABLED DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "Welcome to the Blood2 Multiplayer Wizard. This wizard will guide you through the steps necessary to start a multiplayer game of Blood2.", IDC_STATIC,50,10,213,40 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 END NET_GAMELEVELS DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN LISTBOX IDC_RETAILLIST,50,35,80,40,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP LISTBOX IDC_CUSTOMLIST,50,92,80,40,LBS_SORT | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "&Add >",IDC_ADDRETAIL,142,49,35,14 PUSHBUTTON "< &Remove",IDC_REMOVE,142,77,35,14 PUSHBUTTON "A&dd >",IDC_ADDCUSTOM,142,105,35,14 LISTBOX IDC_GAMELIST,183,35,80,85,LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP CONTROL "Save Levels",IDC_SAVELEVELS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,183,124,80,10 PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Finished",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "Which levels would you like to play?",IDC_STATIC,50,10, 213,8 LTEXT "Retail Levels:",IDC_STATIC,50,25,80,8 LTEXT "Custom Levels:",IDC_STATIC,50,82,80,8 LTEXT "Game Levels:",IDC_STATIC,183,25,80,8 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 END NET_OPTIONS DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_MAXPLAYERS,200,37,30,12,ES_AUTOHSCROLL | ES_NUMBER EDITTEXT IDC_PORTNUM,200,53,30,12,ES_AUTOHSCROLL | ES_NUMBER | NOT WS_VISIBLE PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "What server options would you like for this game?", IDC_STATIC,50,10,213,8 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 RTEXT "How many players would you like to allow?",IDC_STATIC, 57,39,140,8 RTEXT "What port would you like to host on?",IDC_PORTNUMTEXT, 62,55,134,8,NOT WS_VISIBLE GROUPBOX "Misc",IDC_STATIC,50,25,213,48 END NET_SESSIONS_TCPIP DIALOG DISCARDABLE 0, 0, 270, 250 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN LISTBOX IDC_SESSIONLIST,50,22,213,42,LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP LISTBOX IDC_PLAYERLIST,159,84,100,40,LBS_SORT | LBS_USETABSTOPS | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP LISTBOX IDC_IPLIST,58,150,100,55,LBS_USETABSTOPS | LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "&Add...",IDC_ADD,165,150,91,15 PUSHBUTTON "&Remove",IDC_REMOVE,165,170,91,15 PUSHBUTTON "R&emove All",IDC_REMOVEALL,165,190,91,15 PUSHBUTTON "< &Back",IDC_BACK,85,229,50,14 DEFPUSHBUTTON "&Finished",IDC_NEXT,135,229,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,229,50,14 LTEXT "",IDC_HOSTNAME,86,85,60,8 LTEXT "",IDC_GAMETYPE,86,95,60,8 LTEXT "",IDC_NUMPLAYERS,86,105,60,8 LTEXT "",IDC_LEVEL,86,115,60,8 LTEXT "Which game session would you like to join?",IDC_STATIC, 50,10,213,8 GROUPBOX "Session Info",IDC_STATIC,50,70,100,60 RTEXT "Host:",IDC_STATIC,54,85,30,8 RTEXT "Type:",IDC_STATIC,54,95,30,8 RTEXT "Players:",IDC_STATIC,54,105,30,8 RTEXT "Level:",IDC_STATIC,54,115,30,8 GROUPBOX "Session Players",IDC_STATIC,154,70,110,60 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,205 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,222, 256,1 GROUPBOX "IP Addresses",IDC_STATIC,50,137,213,75 END NET_SETTINGS DIALOG DISCARDABLE 0, 0, 250, 155 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Settings" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_NAME,14,22,100,12,ES_AUTOHSCROLL COMBOBOX IDC_CONFIGS,14,57,100,120,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP COMBOBOX IDC_NETCONNECTION,14,92,100,100,CBS_DROPDOWNLIST | WS_VSCROLL | WS_GROUP | WS_TABSTOP CONTROL "Team Blue",IDC_TEAM1,"Button",BS_AUTORADIOBUTTON | WS_GROUP | WS_TABSTOP,140,23,70,10 CONTROL "Team Red",IDC_TEAM2,"Button",BS_AUTORADIOBUTTON,140,35, 70,10 CONTROL "Automatic",IDC_AUTOTEAM,"Button",BS_AUTORADIOBUTTON,140, 47,70,10 CONTROL "Limit to",IDC_LIMIT,"Button",BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,136,93,34,10 EDITTEXT IDC_FPS,172,92,20,12,ES_AUTOHSCROLL | ES_NUMBER DEFPUSHBUTTON "OK",IDOK,67,120,50,14 PUSHBUTTON "&Cancel",IDCANCEL,133,120,50,14 CONTROL "Don't display this dialog again",IDC_DONTDISPLAY,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,7,143,236,10 GROUPBOX "Team",IDC_STATIC,129,10,114,65 GROUPBOX "Name",IDC_STATIC,7,10,114,30 GROUPBOX "Config",IDC_STATIC,7,45,114,30 GROUPBOX "Connection Speed",IDC_STATIC,7,80,114,30 GROUPBOX "Frame Rate",IDC_STATIC,129,80,114,30 LTEXT "fps",IDC_STATIC,198,93,25,8 CONTROL "",IDC_STATIC,"Static",SS_BLACKRECT,7,141,236,1 END NET_TCPIPADDRESS DIALOG DISCARDABLE 0, 0, 200, 63 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "TCP/IP Address" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_IPADDRESS,7,20,186,14,ES_AUTOHSCROLL DEFPUSHBUTTON "OK",IDOK,75,42,50,14 LTEXT "Please enter a TCP/IP address to search for games on:", IDC_STATIC,7,7,186,8 END NET_ADDIP DIALOG DISCARDABLE 0, 0, 186, 95 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "IP Address" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_IPADDRESS,7,50,172,14,ES_AUTOHSCROLL DEFPUSHBUTTON "OK",IDOK,39,74,50,14 PUSHBUTTON "Cancel",IDCANCEL,96,74,50,14 LTEXT "Please enter the IP to add (such as 243.23.4.1). \n\nIf you want to specify a specific port to look on, add a colon and the port number like this: 243.23.4.1:1532.", IDC_STATIC,7,7,172,37 END NET_GAME DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_NAME,60,38,192,12,ES_AUTOHSCROLL CONTROL "After",IDC_AFTERFRAGS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,58,78,27,10 EDITTEXT IDC_FRAGS,88,77,25,12,ES_AUTOHSCROLL | ES_NUMBER CONTROL "After",IDC_AFTERMINUTES,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,58,94,27,10 EDITTEXT IDC_MINUTES,88,93,25,12,ES_AUTOHSCROLL | ES_NUMBER | WS_GROUP CONTROL "Bloodbath",IDC_BB,"Button",BS_AUTORADIOBUTTON | WS_GROUP | WS_TABSTOP,171,77,80,10 CONTROL "Capture the flag",IDC_CTF,"Button",BS_AUTORADIOBUTTON, 171,87,80,10 CONTROL "Teams",IDC_TEAMS,"Button",BS_AUTORADIOBUTTON,171,97,80, 10 PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14,WS_GROUP DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "What settings would you like for this game session?", IDC_STATIC,50,10,213,8 GROUPBOX "Session Name",IDC_STATIC,50,26,213,30 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 LTEXT "frags",IDC_STATIC,120,78,32,8 LTEXT "minutes",IDC_STATIC,120,94,32,8 GROUPBOX "Levels End",IDC_STATIC,50,64,105,50 GROUPBOX "Game Type",IDC_STATIC,163,64,100,50 END NET_OPTIONS_TEAMS DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN CONTROL "Allow friendly fire",IDC_FRIENDLYFIRE,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,60,40,140,10 CONTROL "Score negative frags for friendly fire",IDC_NEGFRAGS, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,60,75,140,10 PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 LTEXT "What Team-play options would you like?",IDC_STATIC,50,7, 213,8 GROUPBOX "Teams",IDC_STATIC,50,25,213,30 GROUPBOX "Scoring",IDC_STATIC,50,62,213,30 END NET_OPTIONS_CTF DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN CONTROL "Allow friendly fire",IDC_FRIENDLYFIRE,"Button", BS_AUTOCHECKBOX | WS_TABSTOP,60,35,140,10 CONTROL "Score negative frags for friendly fire",IDC_NEGFRAGS, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,60,70,140,10 CONTROL "Only flag capturing scores points",IDC_ONLYFLAGSCORES, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,60,80,174,10 CONTROL "Use enemy team size as flag score multiplier", IDC_USETEAMSIZE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,60, 90,193,10 EDITTEXT IDC_FLAGVALUE,113,109,25,12,ES_AUTOHSCROLL | ES_NUMBER PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 LTEXT "What CTF-play options would you like?",IDC_STATIC,50,7, 213,8 GROUPBOX "Teams",IDC_STATIC,50,20,213,30 GROUPBOX "Scoring",IDC_STATIC,50,57,213,75 RTEXT "Flag value:",IDC_STATIC,60,110,50,8 END NET_OPTIONS_SOCCER DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN CONTROL "Allow friendly fire",IDC_FRIENDLYFIRE,"Button", BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,60,35,75,10 CONTROL "Soccer ball skin",IDC_SKIN_SOCCER,"Button", BS_AUTORADIOBUTTON | WS_GROUP | WS_TABSTOP,168,35,80,10 CONTROL "Zombie head skin",IDC_SKIN_ZOMBIE,"Button", BS_AUTORADIOBUTTON,168,45,80,10 CONTROL "Score negative frags for friendly fire",IDC_NEGFRAGS, "Button",BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,60,80, 140,10 CONTROL "Only scoring goals scores points",IDC_ONLYGOALSCORES, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,60,90,174,10 CONTROL "Use enemy team size as goal score multiplier", IDC_USETEAMSIZE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,60, 100,193,10 EDITTEXT IDC_GOALVALUE,113,115,25,12,ES_AUTOHSCROLL | ES_NUMBER PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14 DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 LTEXT "What soccer options would you like?",IDC_STATIC,50,7, 213,8 GROUPBOX "Teams",IDC_STATIC,50,20,100,40 GROUPBOX "Scoring",IDC_STATIC,50,67,213,65 RTEXT "Goal value:",IDC_STATIC,60,116,50,8 GROUPBOX "Soccer Ball",IDC_STATIC,158,20,105,40 END NET_GAME_AO DIALOG DISCARDABLE 0, 0, 270, 170 STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "Blood2 Multiplayer Wizard" FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_NAME,60,38,192,12,ES_AUTOHSCROLL CONTROL "After",IDC_AFTERFRAGS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,58,81,27,10 EDITTEXT IDC_FRAGS,88,80,25,12,ES_AUTOHSCROLL | ES_NUMBER CONTROL "After",IDC_AFTERMINUTES,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,58,97,27,10 EDITTEXT IDC_MINUTES,88,96,25,12,ES_AUTOHSCROLL | ES_NUMBER | WS_GROUP CONTROL "Bloodbath",IDC_BB,"Button",BS_AUTORADIOBUTTON | WS_GROUP | WS_TABSTOP,171,77,80,10 CONTROL "Capture the flag",IDC_CTF,"Button",BS_AUTORADIOBUTTON, 171,87,80,10 CONTROL "Teams",IDC_TEAMS,"Button",BS_AUTORADIOBUTTON,171,97,80, 10 CONTROL "Soccer",IDC_SOCCER,"Button",BS_AUTORADIOBUTTON,171,107, 80,10 PUSHBUTTON "< &Back",IDC_BACK,85,149,50,14,WS_GROUP DEFPUSHBUTTON "&Next >",IDC_NEXT,135,149,50,14 PUSHBUTTON "&Cancel",IDCANCEL,213,149,50,14 LTEXT "What settings would you like for this game session?", IDC_STATIC,50,10,213,8 GROUPBOX "Session Name",IDC_STATIC,50,26,213,30 CONTROL "BLOOD2",IDC_STATIC,"Static",SS_BITMAP | SS_CENTERIMAGE | WS_BORDER,7,7,36,125 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,7,142, 256,1 LTEXT "frags",IDC_STATIC,120,81,32,8 LTEXT "minutes",IDC_STATIC,120,97,32,8 GROUPBOX "Levels End",IDC_STATIC,50,64,105,55 GROUPBOX "Game Type",IDC_STATIC,163,64,100,55 END ///////////////////////////////////////////////////////////////////////////// // // Dialog Info // NET_GAMEITEMS DLGINIT BEGIN IDC_AMMO_LEVEL, 0x403, 5, 0 0x6f4e, 0x656e, "\000" IDC_AMMO_LEVEL, 0x403, 5, 0 0x6148, 0x666c, "\000" IDC_AMMO_LEVEL, 0x403, 7, 0 0x6f4e, 0x6d72, 0x6c61, "\000" IDC_AMMO_LEVEL, 0x403, 7, 0 0x6f44, 0x6275, 0x656c, "\000" IDC_AMMO_LEVEL, 0x403, 7, 0 0x6e49, 0x6173, 0x656e, "\000" IDC_AMMO_LEVEL, 0x403, 10, 0 0x6e55, 0x696c, 0x696d, 0x6574, 0x0064, IDC_ARMOR_LEVEL, 0x403, 5, 0 0x6f4e, 0x656e, "\000" IDC_ARMOR_LEVEL, 0x403, 5, 0 0x6148, 0x666c, "\000" IDC_ARMOR_LEVEL, 0x403, 7, 0 0x6f4e, 0x6d72, 0x6c61, "\000" IDC_ARMOR_LEVEL, 0x403, 7, 0 0x6f44, 0x6275, 0x656c, "\000" IDC_ARMOR_LEVEL, 0x403, 7, 0 0x6e49, 0x6173, 0x656e, "\000" IDC_ARMOR_LEVEL, 0x403, 10, 0 0x6e55, 0x696c, 0x696d, 0x6574, 0x0064, IDC_HEALTH_LEVEL, 0x403, 5, 0 0x6f4e, 0x656e, "\000" IDC_HEALTH_LEVEL, 0x403, 5, 0 0x6148, 0x666c, "\000" IDC_HEALTH_LEVEL, 0x403, 7, 0 0x6f4e, 0x6d72, 0x6c61, "\000" IDC_HEALTH_LEVEL, 0x403, 7, 0 0x6f44, 0x6275, 0x656c, "\000" IDC_HEALTH_LEVEL, 0x403, 7, 0 0x6e49, 0x6173, 0x656e, "\000" IDC_HEALTH_LEVEL, 0x403, 10, 0 0x6e55, 0x696c, 0x696d, 0x6574, 0x0064, IDC_POWERUPS_LEVEL, 0x403, 5, 0 0x6f4e, 0x656e, "\000" IDC_POWERUPS_LEVEL, 0x403, 5, 0 0x6148, 0x666c, "\000" IDC_POWERUPS_LEVEL, 0x403, 7, 0 0x6f4e, 0x6d72, 0x6c61, "\000" IDC_POWERUPS_LEVEL, 0x403, 7, 0 0x6f44, 0x6275, 0x656c, "\000" IDC_POWERUPS_LEVEL, 0x403, 7, 0 0x6e49, 0x6173, 0x656e, "\000" IDC_POWERUPS_LEVEL, 0x403, 10, 0 0x6e55, 0x696c, 0x696d, 0x6574, 0x0064, 0 END ///////////////////////////////////////////////////////////////////////////// // // TEXT // CREDITS TEXT DISCARDABLE "credits.txt" CREDITS_AO TEXT DISCARDABLE "credits_ao.txt" ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO DISCARDABLE BEGIN "NET_FINISHED", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_GAMEDAMAGE", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_GAMEEND", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_GAMEITEMS", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_JOINHOST", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_NOSESSIONS", DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 180 TOPMARGIN, 7 BOTTOMMARGIN, 68 END "NET_PLAYER", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 343 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_SERVICES", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_SESSIONS", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_WELCOME", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_GAMELEVELS", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_OPTIONS", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_SESSIONS_TCPIP", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 243 END "NET_SETTINGS", DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 243 TOPMARGIN, 7 BOTTOMMARGIN, 148 END "NET_TCPIPADDRESS", DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 193 TOPMARGIN, 7 BOTTOMMARGIN, 56 END "NET_ADDIP", DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 88 END "NET_GAME", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_OPTIONS_TEAMS", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_OPTIONS_CTF", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_OPTIONS_SOCCER", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END "NET_GAME_AO", DIALOG BEGIN LEFTMARGIN, 50 RIGHTMARGIN, 263 TOPMARGIN, 7 BOTTOMMARGIN, 163 END END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE DISCARDABLE BEGIN IDS_VERSION "Ver 1.0.192" IDS_SINGLEPLAYER "singlHI" IDS_MULTIPLAYER "bathHI" IDS_OPTIONS "optHI" IDS_LOADCUSTOM "custHI" IDS_EXIT "quitHI" IDS_NEWGAME "newgHI" IDS_LOADGAME "loadHI" IDS_SAVEGAME "saveHI" IDS_JOINGAME "joinHI" IDS_HOSTGAME "hostHI" END STRINGTABLE DISCARDABLE BEGIN IDS_NETERR_SELECTSERVICE "ERROR - Unable to use the selected network service." IDS_NETERR_GENERIC "ERROR - Unable to setup the network game." IDS_NETERR_FILLSERVICE "ERROR - Unable to access the available network services." IDS_NETERR_JOINSESSION "ERROR - Unable to join the selected game session." IDS_NETERR_HOSTSESSION "ERROR - Unable to host the game session." IDS_NETERR_INIT "ERROR - Unable to initialize the networking system." IDS_NETWIZ_DEFAULTSESSIONNAME "Multiplayer Blood2" IDS_NETWIZ_DEFAULTPLAYERNAME "Caleb" IDS_NETWIZ_PLAYERINFONOTSENT "(player info not sent)" IDS_HELP_RUNSPEED "Multiplies the player's run speed.\n\nDefault value is 1.0." IDS_TITLE_RUNSPEED "Server Option: Run Speed" END STRINGTABLE DISCARDABLE BEGIN IDS_INITERR_STATUS "ERROR - Unable to initialize the Status Bar" IDS_INITERR_COMMLINK "ERROR - Unable to initialize the Communications Link" IDS_INITERR_MENUS "ERROR - Unable to initialize the Menus" IDS_INITERR_SFX "ERROR - Unable to initialize the Special FX Manager" IDS_INITERR_VOICE "ERROR - Unable to initialize the Voice Manager" IDS_INITERR_CAMERA "ERROR - Unable to initialize the Player Camera" IDS_CREDITSFONT "Arial" IDS_NETWIZ_DEFAULTDEMOSESSIONNAME "Multiplayer Blood2 Demo" END STRINGTABLE DISCARDABLE BEGIN IDS_GENERAL_SHUTDOWN "Server shutdown!" IDS_GENERAL_AUTORUN "Auto Run " IDS_GENERAL_ON "ON" IDS_GENERAL_OFF "OFF" IDS_GENERAL_FOVY "FOV Y Scale: %1!f!" IDS_GENERAL_FOVX "FOV X: %1!f! deg." END STRINGTABLE DISCARDABLE BEGIN IDS_SETUP "setHI" IDS_BACK "back" IDS_HELP "helpHI" IDS_EDITMACROS "Edit Chat Macros" IDS_NEWGAME_EASY "Easy" IDS_NEWGAME_NORMAL "Normal" IDS_NEWGAME_HARD "Hard" IDS_NEWGAME_INSANE "INSANE!" IDS_ADDPLAYER "%1!s! has joined the game." IDS_REMOVEPLAYER "%1!s! has left the game." IDS_KILLEDMYSELF "You killed yourself! Dumbass!" IDS_HEKILLEDME "%1!s! killed you!" IDS_IKILLEDHIM "You fragged %1!s!!" IDS_HEKILLEDHIMSELF "%1!s! killed himself! Bonehead!" IDS_HEKILLEDHIM "%1!s! fragged %2!s!!" END STRINGTABLE DISCARDABLE BEGIN IDS_ERR_GENERIC "ERROR - Unable to continue the game." IDS_ERR_INIT "ERROR - Unable to initialize the game." IDS_ERR_INITLEVEL "ERROR - Unable to initialize the level." IDS_ERR_INITMENU "ERROR - Unable to initialize the menu." IDS_ERR_SETVIDMODE "ERROR - Unable to set the video mode." IDS_ERR_INITENGINE "ERROR - Unable to intialize the engine." IDS_ERR_INITRENDERER "ERROR - Unable to initialize the renderer." IDS_ERR_NORESOURCES "ERROR - Unable to load the game resources." IDS_ERR_INITSTATUSBAR "ERROR - Unable to initialize the status bar." IDS_ERR_INITSFXMGR "ERROR - Unable to initialize the special effects manager." IDS_ERR_INITPLAYERCAMERA "ERROR - Unable to initialize the player camera." IDS_ERR_INTERNAL "ERROR - An internal malfunction occurred." IDS_ERR_BADFILE "ERROR - A required file appears to be corrupted." IDS_ERR_OUTOFMEMORY "ERROR - Out of memory." IDS_ERR_MISSINGRESOURCE "ERROR - A required resource was not found." IDS_ERR_MISSINGFILE "ERROR - A required file was not found." END STRINGTABLE DISCARDABLE BEGIN IDS_ERR_INITVOICEMGR "ERROR - Unable to initialize the voice manager." IDS_BLOOD2_LANGUAGE "English" IDS_MENU_VKEY_YES "89" IDS_MENU_VKEY_NO "78" IDS_FONT_WRAP_USE_SPACES "1" IDS_NETWIZ_ITEMS_NONE "None" IDS_NETWIZ_ITEMS_HALF "Half" IDS_NETWIZ_ITEMS_NORMAL "Normal" IDS_NETWIZ_ITEMS_DOUBLE "Double" IDS_NETWIZ_ITEMS_INSANE "Insane" IDS_NETWIZ_HEAL_NOHEALING "No Healing" IDS_NETWIZ_HEAL_REALLYSLOW "Really Slow" IDS_NETWIZ_HEAL_SLOW "Slow" IDS_NETWIZ_HEAL_NORMAL "Normal" IDS_NETWIZ_HEAL_FAST "Fast" IDS_NETWIZ_HEAL_REALLYFAST "Really Fast" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_TITLE_MAINMENU "MAIN MENU" IDS_MENU_TITLE_OPTIONS "OPTIONS" IDS_MENU_TITLE_SINGLEPLAYER "SINGLE PLAYER" IDS_MENU_TITLE_BLOODBATH "BLOODBATH" IDS_MENU_TITLE_LOADGAME "LOAD GAME" IDS_MENU_TITLE_SAVEGAME "SAVE GAME" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_MAIN_SINGLEPLAYER "SINGLE PLAYER" IDS_MENU_MAIN_BLOODBATH "BLOODBATH" IDS_MENU_MAIN_OPTIONS "OPTIONS" IDS_MENU_MAIN_PRIMEGIBS "PRIME GIBS" IDS_MENU_MAIN_CREDITS "CREDITS" IDS_MENU_MAIN_QUIT "QUIT" IDS_MENU_BLOODBATH_JOIN "JOIN GAME" IDS_MENU_BLOODBATH_HOST "HOST GAME" IDS_MENU_BLOODBATH_CHARSETUP "CHARACTER SETUP" IDS_MENU_CHARSELECT_CALEB "CALEB" IDS_MENU_CHARSELECT_GABRIELLA "GABRIELLA" IDS_MENU_CHARSELECT_ISHMAEL "ISHMAEL" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_MESSAGE_QUIT "Are you sure that you want to quit? (Y/N)" IDS_MENU_MESSAGE_ASK_CHANGE_RESOLUTION "A screen resolution of 640x480 or greater is required for this option. Do you want to switch to 640x480 and continue? (Y/N)" IDS_MENU_MESSAGE_RES_CHANGE_ERROR "Unable to change screen resolution." IDS_MENU_MESSAGE_NO_CUSTOM_LEVELS "No custom levels are available." IDS_MENU_MESSAGE_PLEASEWAIT "Please Wait..." END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_ACTION_FORWARD "Forward" IDS_MENU_ACTION_BACKWARD "Backward" IDS_MENU_ACTION_LEFT "Left" IDS_MENU_ACTION_RIGHT "Right" IDS_MENU_ACTION_STRAFE "Strafe" IDS_MENU_ACTION_STRAFELEFT "Strafe Left" IDS_MENU_ACTION_STRAFERIGHT "Strafe Right" IDS_MENU_ACTION_RUN "Run" IDS_MENU_ACTION_RUNLOCK "Run Lock" IDS_MENU_ACTION_JUMP "Jump" IDS_MENU_ACTION_DUCK "Duck" IDS_MENU_ACTION_TURNAROUND "Turn Around" IDS_MENU_ACTION_FIRE "Fire" IDS_MENU_ACTION_ALTFIRE "Alt Fire" IDS_MENU_ACTION_NEXTWEAPON "Next Weapon" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_CHARSELECT_OPHELIA "OPHELIA" IDS_MENU_DIFFICULTY_GENOCIDE "GENOCIDE" IDS_MENU_DIFFICULTY_HOMICIDE "HOMICIDE" IDS_MENU_DIFFICULTY_SUICIDE "SUICIDE" IDS_MENU_DISPLAY_DETAIL_LOW "DETAIL LEVEL [LOW]" IDS_MENU_DISPLAY_DETAIL_MEDIUM "DETAIL LEVEL [MEDIUM]" IDS_MENU_DISPLAY_DETAIL_HIGH "DETAIL LEVEL [HIGH]" IDS_MENU_JOYSTICK_USE "USE JOYSTICK" IDS_MENU_KEYBOARD_TURNSPEED "TURN SPEED" IDS_MENU_OPTIONS_DISPLAY "DISPLAY" IDS_MENU_OPTIONS_AUDIO "AUDIO" IDS_MENU_OPTIONS_CONTROLS "CONTROLS" IDS_MENU_OPTIONS_MOUSE "MOUSE" IDS_MENU_OPTIONS_JOYSTICK "JOYSTICK" IDS_MENU_OPTIONS_KEYBOARD "KEYBOARD" IDS_MENU_SINGLEPLAYER_CALEB "CALEB" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_SINGLEPLAYER_CHOSEN "CHOSEN" IDS_MENU_SINGLEPLAYER_LOADGAME "LOAD GAME" IDS_MENU_SINGLEPLAYER_SAVEGAME "SAVE GAME" IDS_MENU_SINGLEPLAYER_CUSTOMLEVEL "CUSTOM LEVEL" IDS_MENU_AUDIO_SOUND "SOUND" IDS_MENU_AUDIO_SOUND_VOLUME "SOUND VOLUME" IDS_MENU_AUDIO_16BIT_SOUND "16 BIT SOUND" IDS_MENU_AUDIO_MUSIC "MUSIC" IDS_MENU_AUDIO_MUSIC_VOLUME "MUSIC VOLUME" IDS_MENU_MOUSE_SENSITIVITY "SENSITIVITY" IDS_MENU_MOUSE_INPUTRATE "INPUT RATE" IDS_MENU_MOUSE_INVERT_YAXIS "INVERT Y-AXIS" IDS_MENU_MOUSE_MOUSELOOK "MOUSELOOK" IDS_MENU_MOUSE_LOOKSPRING "LOOKSPRING" IDS_MENU_MOUSE_INPUT_NORMAL "INPUT [NORMAL]" IDS_MENU_MOUSE_INPUT_RESPONSIVE "INPUT [RESPONSIVE]" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_MOUSE_INPUT_SMOOTH "INPUT [SMOOTH]" IDS_MENU_DISPLAY_RENDERER "Renderer: [%1!s! - %2!s!]" IDS_MENU_DISPLAY_RESOLUTION "Resolution: [%1!d!x%2!d!x%3!d!]" IDS_MENU_LOADGAME_RESTART "RESTART: %1!s!" IDS_MENU_LOADGAME_QUICKLOAD "QUICKLOAD: %1!s!" IDS_MENU_SINGLEPLAYER_NIGHTMARES "NIGHTMARES" IDS_MENU_JOYSTICK_TURNLEFTRIGHTAXIS "TURN LEFT/RIGHT AXIS" IDS_MENU_JOYSTICK_LOOKUPDOWNAXIS "LOOK UP/DOWN AXIS" IDS_MENU_JOYSTICK_STRAFELEFTRIGHTAXIS "STRAFE LEFT/RIGHT AXIS" IDS_MENU_JOYSTICK_MOVEFORWARDBACKWARDAXIS "MOVE FORWARD/BACKWARD AXIS" IDS_MENU_JOYSTICK_AXIS "AXIS" IDS_MENU_JOYSTICK_SENSITIVITY "SENSITIVITY" IDS_MENU_JOYSTICK_INVERTAXIS "INVERT AXIS" IDS_MENU_JOYSTICK_DEADZONE "DEAD ZONE" IDS_MENU_JOYSTICK_ANALOG "ANALOG" IDS_MENU_JOYSTICK_CENTEROFFSETCORRECTION "CENTER CORRECTION" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_ACTION_PREVWEAPON "Prev Weapon" IDS_MENU_ACTION_DROPWEAPON "Drop Weapon" IDS_MENU_ACTION_OPEN "Open" IDS_MENU_ACTION_INVENTORYLEFT "Inventory Left" IDS_MENU_ACTION_INVENTORYRIGHT "Inventory Right" IDS_MENU_ACTION_USEINVENTORY "Use Inventory" IDS_MENU_ACTION_GRAB "Grab" IDS_MENU_ACTION_MESSAGE "Message" IDS_MENU_ACTION_TAUNT "Taunt" IDS_MENU_ACTION_LOOKUP "Look Up" IDS_MENU_ACTION_LOOKDOWN "Look Down" IDS_MENU_ACTION_MOUSEAIMTOGGLE "Mouse Aim Toggle" IDS_MENU_ACTION_CROSSHAIR "Crosshair" IDS_MENU_ACTION_SCREENSHRINK "Screen Shrink" IDS_MENU_ACTION_SCREENENLARGE "Screen Enlarge" IDS_MENU_ACTION_PROXIMITIES "Proximities" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_ACTION_REMOTES "Remotes" IDS_MENU_ACTION_TIME "Time" IDS_MENU_ACTION_DETONATE "Detonate" IDS_MENU_ACTION_WEAPON0 "Weapon 0" IDS_MENU_ACTION_WEAPON1 "Weapon 1" IDS_MENU_ACTION_WEAPON2 "Weapon 2" IDS_MENU_ACTION_WEAPON3 "Weapon 3" IDS_MENU_ACTION_WEAPON4 "Weapon 4" IDS_MENU_ACTION_WEAPON5 "Weapon 5" IDS_MENU_ACTION_WEAPON6 "Weapon 6" IDS_MENU_ACTION_WEAPON7 "Weapon 7" IDS_MENU_ACTION_WEAPON8 "Weapon 8" IDS_MENU_ACTION_WEAPON9 "Weapon 9" IDS_MENU_KEY_UNASSIGNED "" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_FONT_SMALL_NAME "Arial Bold" IDS_MENU_FONT_SMALL_WIDTH "8" IDS_MENU_FONT_SMALL_HEIGHT "13" IDS_MENU_FONT_LARGE_NAME "Arial Bold" IDS_MENU_FONT_LARGE_WIDTH "12" IDS_MENU_FONT_LARGE_HEIGHT "20" IDS_MENU_FONT_TITLE_NAME "Arial Bold" IDS_MENU_FONT_TITLE_WIDTH "15" IDS_MENU_FONT_TITLE_HEIGHT "24" END STRINGTABLE DISCARDABLE BEGIN IDS_LOADING_MESSAGE_1 "Loading..." IDS_LOADING_MESSAGE_2 "Loading! Please wait..." IDS_LOADING_MESSAGE_3 "Loading..." IDS_LOADING_MESSAGE_4 "Loading! Please wait..." IDS_LOADING_MESSAGE_5 "Loading..." IDS_LOADING_MESSAGE_6 "Loading! Please wait..." IDS_LOADING_MESSAGE_7 "Loading..." IDS_LOADING_MESSAGE_8 "Loading! Please wait..." END STRINGTABLE DISCARDABLE BEGIN IDS_LOADING_MESSAGE_9 "Prepare to die..." IDS_LOADING_MESSAGE_10 "Prepare to be sacrificed..." IDS_LOADING_MESSAGE_11 "Let the mutilations begin..." IDS_LOADING_MESSAGE_12 "Are you ready?" IDS_LOADING_MESSAGE_13 "Are you sweating yet?" IDS_LOADING_MESSAGE_14 "Your shoe is untied!" IDS_LOADING_MESSAGE_15 "Get ready for a bloodbath!" IDS_LOADING_MESSAGE_16 "Take no prisoners!" IDS_LOADING_MESSAGE_17 "Come here often?" IDS_LOADING_MESSAGE_18 "Loading more gore for your pleasure..." IDS_LOADING_MESSAGE_19 "Creating blood soaked bodies..." IDS_LOADING_MESSAGE_20 "Get ready for mass carnage!" END STRINGTABLE DISCARDABLE BEGIN IDS_BUMPER_TITLE_1 "TUNNEL TROUBLE" IDS_BUMPER_TITLE_2 "ARRIVED ALIVE" IDS_BUMPER_TITLE_3 "BLOODIED, BUT UNDEAD" IDS_BUMPER_TITLE_4 "IT'S SHOWTIME!" IDS_BUMPER_TITLE_5 "HYSTERICAL SOCIETY" IDS_BUMPER_TITLE_6 "FECAL MATTERS" IDS_BUMPER_TITLE_7 "CABALCO INDUSTRIES" IDS_BUMPER_TITLE_8 "ELEVATOR ACTION" IDS_BUMPER_TITLE_9 "CABALCO INDUSTRIES" IDS_BUMPER_TITLE_10 "CABALCO INDUSTRIES" IDS_BUMPER_TITLE_11 "HORRIFIC HABITS" IDS_BUMPER_TITLE_12 "CABALCO INDUSTRIES" IDS_BUMPER_TITLE_13 "TENSION'S BUILDINGS" IDS_BUMPER_TITLE_14 "PIPE CLEANER" IDS_BUMPER_TITLE_15 "CABALCO INDUSTRIES" IDS_BUMPER_TITLE_16 "STATIONS OF THE CRASS" END STRINGTABLE DISCARDABLE BEGIN IDS_BUMPER_TITLE_17 "SACRIFICIAL SWITCHBACK" IDS_BUMPER_TITLE_18 "CABALCO INDUSTRIES" IDS_BUMPER_TITLE_19 "THE LAST TRAIN TO CARCASSVILLE" IDS_BUMPER_TITLE_20 "BLOOD N' CRYPTS" IDS_BUMPER_TITLE_21 "CABALCO INDUSTRIES" IDS_BUMPER_TITLE_22 "CABALCO INDUSTRIES" IDS_BUMPER_TITLE_23 "CABALCO INDUSTRIES" IDS_BUMPER_TITLE_24 "ANTISOCIAL SECURITY" IDS_BUMPER_TITLE_25 "CABALCO INDUSTRIES" IDS_BUMPER_TITLE_26 "BOUNCING-BABY-BEHEMOTH" IDS_BUMPER_TITLE_27 "ENERGY CRISES" IDS_BUMPER_TITLE_28 "EPILOGUE" IDS_BUMPER_TITLE_29 "THE LURE OF RESEARCH AND DISMEMBERMENT" IDS_BUMPER_TITLE_30 "THE ORIFICES OF CABALCO" IDS_BUMPER_TITLE_31 "SHOOTING GALLERY" IDS_BUMPER_TITLE_32 "CITY OF THE-SOON-TO-BE-DAMNED" END STRINGTABLE DISCARDABLE BEGIN IDS_BUMPER_TITLE_33 "ARENA" IDS_BUMPER_TITLE_34 "DA BOSS OF BOSSES" END STRINGTABLE DISCARDABLE BEGIN IDS_BUMPER_TEXT_1 "~You just can't sit and enjoy your new issue of Guns N' Gibs while suffering the subway in peace these days. First that ticket guy dared to confiscate yer flask of Ol' Red '99, and then that spineless conductor had to stop the train for an hour just because some snot-nosed brat in a baby carriage rolled onto the tracks! You were about to go up there and give him a piece of his own mind but then you recognized his voice... and realized that your day was about to get... interesting." IDS_BUMPER_TEXT_2 "~That hurt. That hurt a lot. The last time you blacked out, it was after throwing back nineteen consecutive shots of JoJo's Black Label #47, and even then, you think that your physical proximity to the ice-cream stand you blew up had more to do with it. Ah, well. That idiot vendor shouldn't have pissed you off by putting sprinkles on your Killer Kiddy Kone. Speaking of sprinkles, you suspect it would behoove you to find Gideon and liberally sprinkle him on the nearest wall!" IDS_BUMPER_TEXT_3 "~Gideon got away, but he's still on the run. You'll put him to rights and turn out his lights soon enough. Meanwhile, he's left behind some of his rotten friends for you to deal with. These pestilent meat-chunks do remind one of the undead things the Cabal used to churn out in the old days...except for that weird stitching on their chests. Something's different about these particular walking-carcasses. But hey, gibs are gibs." IDS_BUMPER_TEXT_4 "~Well, that was fun... mostly. Gideon wasn't on board, sadly... but you now have a solid idea as to his whereabouts: the cathedral! That's what the sign out front said anyhow, 'OCT. 30, GIDEON DOES HIS DISSERTATION ON THE RITUAL CRIME OF SIN AND HOW TO GET AWAY WITH IT. GET HERE EARLY, AND YOU'LL HEAR HIS MINOR SYMPOSIUM ON A VALVE'S INCREDIBLY ONEROUS HALF-LIFE!' He's not the type to disappoint his fans, so get over there let him know you're in the audience." IDS_BUMPER_TEXT_5 "~CabalCo's Lafayette Museum of Antiquities announces a new featured exhibit: Cults and Rituals. Take a remarkable and informative guided tour through the histories of some of the world's most bizarre fanatical organizations, ranging from the cursed Sect of the Barking Tree Frog to those dreaded fez-wearing Shriners. Also, do be sure to stop and sacrifice a moment of your day to visit our new Animatronic Dark God Exhibit. Scary!" IDS_BUMPER_TEXT_6 "~Man, do you hate sewers! The smell is rather appealing, but all-in-all slogging through the floaters does get old. When you finally get around to ruling the world, it'll be time to declare the place a no-sanitation zone. The perks of an open-sewer society include not having to budget for pipe repairs. The stuff can find its way to the oceans on its own. Either way, even with the local fragrance, you can smell Gideon's nasty stench. The coward's probably headed for a Cabal safehouse." IDS_BUMPER_TEXT_7 "~With humanity breeding like roaches, and over-crowding plaguing the whole planet, disease has become our second biggest business! We're proud to announce that we have a near-monopoly at the Cabalco Center for Disease Management! This state-of-the-art facility has extensive research, dissection, and trauma centers. We assure you that the CDM is on the cutting-edge of disease, plague, and affliction of all types. Whether you're interested in the Ebola virus or just some-plain-old, tasty, syphilis. Our motto? Invest and Infest. Cabalco does the rest!" IDS_BUMPER_TEXT_8 "~Gideon is headed for one of the executive airships docked at the top of the building. It is obviously time to stop pounding back so much charred flesh at the corner Beefy Queen, 'cuz you ain't in proper shape to take the stairs. Interestingly, Gideon has also been taking his fair share of meat at the BQ, and thus, he's had to install express elevators in each of his skyscrapers. Not having to walk up the thousand-plus floors is a kindness if only you could figure out how to turn off that infernal music!" END STRINGTABLE DISCARDABLE BEGIN IDS_BUMPER_TEXT_9 "~The Cabalco Industries Model 1701D Airship is one of the finest, and certainly, most-versatile, flying vessels ever to grace our soiled-skies. Versatility is the key word here, as our airship can be used simultaneously for both connoisseur-class business travel and military purposes. Why bother to make two trips? Carpet-bomb that nasty little Third-World country, while keeping your most important clients flying in style! Beneath its armored exterior the Cabalco Airship truly has a heart of gold. Spacious seating, relaxing cabins, well-armed stewardesses, and the best nuts in the sky! Fly Cabalco. Fly in style." IDS_BUMPER_TEXT_10 "~We are going down! Assume Crash Positions! Please bring your seats and tray tables to their upright and locked positions. Place your head between your own legs. If you are smoking, please put yourself out. Have a nice day and thank you for choosing Cabalco Air." IDS_BUMPER_TEXT_11 "~You won't find any nuns in this cathedral! The resident lurker-from-beyond has warped this place into something more to its liking. You might actually find it habitable yourself, if it was up for sale (at a reasonable price), and didn't come with those annoying Cabal doormen. Ah, well. It's time to clean this place out and find out where Gideon's gone. Maybe you'll find time to get a lovely stone rubbing for that empty wall in your walk-in gun-closet while you're at it." IDS_BUMPER_TEXT_12 "~You are entering the Industrial Sector, be aware that we are currently at Stage Three Ozone Levels and a Stage Four Toxin Warning. Be advised that protective-breathing gear should be worn at all times. Thus you'll find that this is the perfect opportunity to try Cabalco's new-and-improved: Safe Sucks 2! It's the cheap-and-easy protective gear for all occasions. Please avoid high-danger areas like the out-of-doors. Have a safe visit and a pleasant day." IDS_BUMPER_TEXT_13 "~Trains used to be so much more-gracious. These days it's all one can do to avoid being killed on one. There are very few things that seem to relieve tension better than blowing the living, er...um, bits out of the opposition. These Cabal safehouses look like the epitome of luxury...the stench, the appointments, the rats, the ambience, and the winos. And speaking of appointments, Gideon should be around here somewhere. That is a rendezvous that ought to be more fun than target practice on winos. Wheeeeee!" IDS_BUMPER_TEXT_14 "~It's clear that the citizens of New Town have a couple of severe problems...they are overfed and they are anal-expulsives. The combination is going to be lethal...for them. From the smell, their pipes could use a good cleaning. That's you, immortal demigod and living high-colonic. It is clearly Gideon's fault that you have fallen to this level. Ankle-deep in feces, as it were. Hmmm. You can add it to his bill and take it out in chunks." IDS_BUMPER_TEXT_15 "~Hungry for more meat? Sure you are. We all are! At Cabalco, we understand meat, so we've developed a new line of products to fulfill all your varied meat needs! Meat In A Can! It's both affordable and delicious! Comes in your favorite regular meat flavors...offal, cattle, foul, swine, goat, and bottom-feeding fish! Or, try out our newest selections! We've recently added a wonderfully yeasty sourdough meat, a fine new fermented-prune meat, and an ever-so-slightly hallucinogenic fungal meat! At a Cabalco Meat Packing Plant we continue to create the foods of the future! Even better we now average more than 82 percent E.Coli free!" IDS_BUMPER_TEXT_16 "~If you're happy and you know it, pop some brains... If you're happy and you know it, slice some veins... If you're happy and you know it, bouncing heads will clearly show it... Nothing like loving one's work. Another unmentionable station? Well, at least this one is more attractive than the last. Time to put the ol' trigger finger to work. You are definitely from the wrong side of these tracks, and as usual, the light at the end of the tunnel just might be a train." IDS_BUMPER_TEXT_17 "~Ha! That bastard Gideon thought he would lose you by pulling the ol' switcheroo. Fat chance, fancy pants! When you catch him he's definitely in store for your own brand of switch. Let's see, you could start by taking his head and changing his view to something a bit more inward looking. You can bet that since he's had his head up there so long, he'll find the perspective familiar. Into the breach, and all that. Well, enough warm thoughts...there's a job at hand and this time that Blue Line is gonna get painted red. Blood red." IDS_BUMPER_TEXT_18 "~Sick of throwing your hard-earned money down the tubes in rent? Of course you are! That's why your friends at Cabalco Home Construction and Real Estate have just finished a darling new subdivision. We know land is expensive and scarce so we went ahead and dumped some fresh loam over that nasty old radioactive/toxic cesspit at Love Canal! A new house from Cabalco has never been so cheap! And, if you're planning a family, buy big! Please disregard any rumors you've heard about infertility, general malaise, constant vomiting, the ubiquitous 'three-headed love child' or any other such nonsense. Here at Cabalco we care and our housing prices are more than fair!" IDS_BUMPER_TEXT_19 "~Less than impressed by the local transit system's safety record? There's only one thing to do! Destroy it! That's right, tear the mutha down. Ticket? Hell no! The only ticket you need is your boomstick. And this ticket is going to wreck havoc on the opposition. Joy in one's work is definitely a plus. Maybe it would be wise to take a moment to get out and get some stale air this time. The last couple of rides have been a little too 'close.'" IDS_BUMPER_TEXT_20 "~Now this is more like it. Feels just like home. Makes one want to lie down and take the long sleep. Being immortal just ain't what it's cracked up to be. Far more effort than one could have expected. At least you get to help others attain what you never can. Even better, you can offer a faster assist than they could ever imagine. That's you, always kindness and charitable thoughts. Time to speed their passage. Come out, come out wherever you are...you are about to be, ahem, chosen." IDS_BUMPER_TEXT_21 "~Now entering New Town, home of Cabalco Industries' immense corporate Headquarters! Riots and civil uprisings are rarely a problem anymore! Overlooking the lovely burning river of White Rock, New Town is the near-perfect picture of a city only gently-oppressed by a giant, amoral megacorp! Sure, we admit that there are still the occasional ritual sacrifices, or kidnappings-by-dark, and yes, sometimes people disappear never to be seen or heard from again, but the streets are mostly safe and clean, and our economy is on the rise with only a few minor hiccups. We're New Town! Cabalco is our friend!" IDS_BUMPER_TEXT_22 "~ Worried about your future? Did the other students terrorize you at your high school? Are you in need of a truly challenging career? Then join the ranks of Cabalco's Security Division. You don't know what a challenging day is...unless you've spent it naked-and-sweltering, inside a small, dark, nearly-airless-metal-box with only your feeble grip on sanity, and a couple O' dozen hungry rats to keep you company! But enough about me! Our intense regimen of general-degradation and sack-beatings will make you feel like a new man, or woman! At the end of our 12 step program you'll be handed a big gun and given daily life-and-death control over others! That'll show those small-minded bastards you went to school with!" IDS_BUMPER_TEXT_23 "~ You've reached Cabalco's top-secret High Temple. We're not here at the moment, but please feel free to give blood, preferably human or goat, at the door. If this is an emergency, please light 69 white candles, scratch a large pentagram into the concrete floor with your fingernails, and dance, skyclad within it, after painting yourself with the blood of your torn and stumpy fingers while chanting to our dark god. An insidious servant of the underworld will be with you shortly. Thank you for your patience!" IDS_BUMPER_TEXT_24 "~Welcome to Checkpoint Gnarly. Ha. The security around here looks a little overly...fanatical. There's got to be an alternate entrance to the Cabalco HQ. In the meantime, it might be wise to do a bit of cleansing, and take down some unworthy opponents. Sometimes you have to make a bit of a mess to get a place clean. You're just glad that you don't have to get those gray-matter stains off of the walls. Those have to be a serious drag when they've had time to dry. Time to make your own 'unlimited-access' pass." END STRINGTABLE DISCARDABLE BEGIN IDS_BUMPER_TEXT_25 "~Looking for work? Cabalco could always use an extra body! We're constantly hiring, and boy do we offer perks. You'll get to work in a vast new skyscraper, we've got soda and coffee machines on every floor, our, ahem, medical-treatment-plan is out of this world. At Cabalco, even if you are at the bottom rung looking up, we promise that you'll get an underling in no time! Our, er, Human Resources Department doesn't put you through any of the onerous stuff that those other corporations require. Inexperienced? No problem! We don't even require a resume (much less an application). Just show up and you are ours, I mean, um, you get the job. Cabalco is an unequal opportunity employer." IDS_BUMPER_TEXT_26 "You've got to hand it to Cabalco. Their designer certainly went all out on this particular piece O' property. There are wide-sweeping staircases, some strange-but-lovely art, some exceptionally fun cubicles, and more stuff to blow up than one could shake a boomstick at. All-in-all a nice spot. It could use some torching up. But, the various Cultists, Drudge-types, Shikari, and Fanatics are gonna have to go. Go to hell. Do not pass go. Do not collect $200.00. The rather cuddly-looking Behemoth might be a nice addition to your own personal pet population. But sadly, it isn't house-trained." IDS_BUMPER_TEXT_27 "~Time to shut these bastards down. Pull their plug. Stop the juice. No more AC! Hell, no more DC! Welcome to the power station... you are grid-failure incarnate. The excitement just sizzles around here. Sizzles so much that you could be quick-fried to a crackly crunch, and after your recent train experiences you have very little interest in becoming a conductor. Time to do what you do best... break stuff. And what better way to start than with fanatical types. Get to work O' circuit breaker." IDS_BUMPER_TEXT_28 "~Does Caleb really close the rifts? Does Ophelia get her two-minutes of gift? What the heck actually happened to Gabriel... er, Gabriella? What if Ishamel can't get home? And, where did he get those tatoos?|~Tune in next time on: As 'It burns, it burns.' Enjoy these answers and more soon... we promise. In the meantime, get into some major BLOODBATH!!" IDS_BUMPER_TEXT_29 "~Ah, science! You fondly remember the first time you got to dissect something. You were all aquiver with excitement as you began to flay the skin off the fetid corpse. The muscle tissues danced when you applied just the tiniest bit of voltage, and boy were you surprised when you opened the bowels by accident! What a gas! Well, enough daydreaming...time to get to it and find the entrance to Cabalco's R&D." IDS_BUMPER_TEXT_30 "~There's nothing like a very hostile corporate takeover bid to invigorate one's senses! The game of hunter and hunted has always had major appeal. This is starting to get fun. Gideon is soon to run out of hiding places. Time to tree the rat, as it were. A bit of janitorial work is at hand. Cleaning out offices has never been so much fun! Now where was that elevator to the rooftop?" IDS_BUMPER_TEXT_31 "~There's that clay pigeon Gideon! That fairly rolls off the tongue: Pigeon Gideon. WooooHooooo! Skeet shooting is one of your favorite games. This is going to be a blast! For him. Pull! Bang. Pull! Bang. Pull! No more running Gideon. Your flight is over, schmuck. You're outta luck." IDS_BUMPER_TEXT_32 "~It's a battle to the death. Preferably someone else's. Gideon's puppet strings can no longer be pulled and the puppeteer's comeuppance has just come up. Ancient One? Are you listening? Then hear this..." IDS_BUMPER_TEXT_33 "~There's Something Different: You can't quite put your trigger-finger on it. Your old pals are looking rather peaked, maybe even sickly. What the heck possessed them to climb into those coffins? Hmmm. Ah, well. Nothing a bit of supplementary lead won't cure...lead to the head, and put 'em to bed. Nighty-night, fellow Chosen. Poisonous dreams." IDS_BUMPER_TEXT_34 "~In the words of some long forgotten and not-so-long-winded poet: 'Kill it!'" END STRINGTABLE DISCARDABLE BEGIN IDS_OBJECTIVE_TITLE_1_1 "Kill Gideon!" IDS_OBJECTIVE_TITLE_2_1 "Pursuit" IDS_OBJECTIVE_TITLE_2_2 "Feeling lost?" IDS_OBJECTIVE_TITLE_2_3 "Jumping is your friend!" IDS_OBJECTIVE_TITLE_2_4 "Good work, Sherlock." IDS_OBJECTIVE_TITLE_2_5 "Eric's Crazy Firing Range" IDS_OBJECTIVE_TITLE_2_6 "Phone's ringin'..." IDS_OBJECTIVE_TITLE_2_7 "Hmm..." END STRINGTABLE DISCARDABLE BEGIN IDS_OBJECTIVE_1_1 "The daily commute is about to get a little bloody." IDS_OBJECTIVE_2_1 "Gideon's ruined your commute, and now he's running like a coward. Are you gonna stand for that? Follow him to the museum and give him what he deserves. Look out for his cronies along the way." IDS_OBJECTIVE_2_2 "There's an alley nearby that would make a great shortcut to the museum. Might take some exploration to find it, though." IDS_OBJECTIVE_2_3 "The trashcans on the opposite ledge contain some goodies. Try to jump over there and get 'em! (Jumping while in run mode will lengthen your jump.)" IDS_OBJECTIVE_2_4 "Your jumping skills paid off! You found a flashlight. Locate it in your inventory and try it out. It will come in handy when you come across a dark area." IDS_OBJECTIVE_2_5 "Try out this Mac-10 on those targets. Notice how you get a more precise shot with the alternate fire mode. Most weapons in Blood 2 have an ""alt-fire.""" IDS_OBJECTIVE_2_6 "Answer the phone by pressing your use key on it. Many objects in Blood 2 can be activated with your use key." IDS_OBJECTIVE_2_7 "That looks like the alley you need! Seems you'll have to do some skilled jumping to get up there." IDS_OBJECTIVE_2_8 "The museum lies straight through this passage, but it looks like the City has been thoughtful enough to block your way with dumpsters. This will take some tricky moves." IDS_OBJECTIVE_2_B_1 "Gideon's escaped through the Laundro-Hut. Grab your linen and head on down!" IDS_OBJECTIVE_2_C_1 "Find your way to the Cathedral. Watch out for Gideon's minions, and worse..." IDS_OBJECTIVE_3_1 "Gideon's around here somewhere. The Cabal has this place locked up tight, though. Watch out for dangerous security measures." IDS_OBJECTIVE_3_2 "Gideon's Singularity Gun had an interesting side-effect. Instead of destroying you, it brought back Gabriel. Gideon's on the run again, though. No time to waste with old friends now." IDS_OBJECTIVE_4_1 "Rumor has it there's an underground entrance to a Cabalco installation nearby. You'd bet your last shotgun shell Gideon's headed there." IDS_OBJECTIVE_5_1 "Blast your way through and find some buttons to push!" IDS_OBJECTIVE_5_2 "The conveyor belt is now safe to crawl through." END STRINGTABLE DISCARDABLE BEGIN IDS_OBJECTIVE_TITLE_2_8 "What is this, the freakin' Olympics?" IDS_OBJECTIVE_TITLE_2_B_1 "Laundry Day" IDS_OBJECTIVE_TITLE_2_C_1 "An Unholy Crusade" IDS_OBJECTIVE_TITLE_3_1 "But is it Art?" IDS_OBJECTIVE_TITLE_3_2 "Time to Leave" IDS_OBJECTIVE_TITLE_4_1 "Steam Cleanin'" IDS_OBJECTIVE_TITLE_5_1 "Run 'N Gun" IDS_OBJECTIVE_TITLE_5_2 "Duck 'N Crawl" IDS_OBJECTIVE_TITLE_5_3 "Hunt 'N Kill" IDS_OBJECTIVE_TITLE_5_4 "Useless Lifts" IDS_OBJECTIVE_TITLE_5_5 "Use the CRU!" IDS_OBJECTIVE_TITLE_5_6 "Almost there..." IDS_OBJECTIVE_TITLE_5_B_1 "Prophets of Doom" IDS_OBJECTIVE_TITLE_6_1 "Stowaway" IDS_OBJECTIVE_TITLE_6_B_1 "Hindenburg it!" IDS_OBJECTIVE_TITLE_6_B_2 "Get the hell outta here!" END STRINGTABLE DISCARDABLE BEGIN IDS_OBJECTIVE_5_3 "You need to find a way to the next floor." IDS_OBJECTIVE_5_4 "Looks like it's time to find an alternate route!" IDS_OBJECTIVE_5_5 "The CRU keycard will let you activate the CRU." IDS_OBJECTIVE_5_6 "There should be an express elevator to the roof nearby." IDS_OBJECTIVE_5_B_1 "One of Gideon's personal bodyguards is near. You'll have to get through him if you want a shot at the Big Cheese." IDS_OBJECTIVE_6_1 "You never liked flying. Better get to the front compartment before you get airsick." IDS_OBJECTIVE_6_B_1 "This bird needs to be grounded. The self-destruct button should be on the bridge." IDS_OBJECTIVE_6_B_2 "You've done it, the ship is doomed. Now get out of here before it takes you with it! You should be able to escape through the bomb bay." IDS_OBJECTIVE_7_1 "Yep, this place could use a good exorcism! Maybe you'll also find out more about what Gideon's up to." IDS_OBJECTIVE_8_1 "The train is out of control, take it over." IDS_OBJECTIVE_9_1 "Find Gideon in the condemned Cabal safehouse." IDS_OBJECTIVE_9_2 "This entire section of the city is overrun, and the only way out was through the subway, which is now destroyed. Use the basement entrance in the alleyway nearby to get away." IDS_OBJECTIVE_9_3 "You've been setup! There are surely several squads of Cabal fanatics descending on you at this very moment. Get back to the street." IDS_OBJECTIVE_10_1 "The Cabal has turned this place into an ambush. Try to get through alive." IDS_OBJECTIVE_11_1 "Turn this meat packing plant into a slaughterhouse!" IDS_OBJECTIVE_11_2 "Activating the grinder opened the conveyor door. Get on to the conveyor and move through the grinder to go forward." END STRINGTABLE DISCARDABLE BEGIN IDS_OBJECTIVE_11_3 "Get back to the killing!" IDS_OBJECTIVE_12_1 "The subway access is blocked. Find the Downtown Express tunnel." IDS_OBJECTIVE_12_2 "Find the Blue Line subway terminal to escape from this part of the city." IDS_OBJECTIVE_12_3 "Find a way inside the station." IDS_OBJECTIVE_12_B_1 "Blue Line Subway access is now open. Find it and get out!" IDS_OBJECTIVE_13_1 "Look out for the train." IDS_OBJECTIVE_13_2 "Find an alternate route to the subway station." IDS_OBJECTIVE_14_1 "This is the wrong train. Get to the one travelling in front of this one." IDS_OBJECTIVE_15_1 "Make your way through the Saqqara underground." IDS_OBJECTIVE_16_1 "The manual override has lowered the bridge. Now to find your way back to it." IDS_OBJECTIVE_16_2 "Find a way to lower the bridge and get across. Be careful though, this place is crawling with Cabalco vermin." IDS_OBJECTIVE_17_1 "Looks like this is the only way into the Cabal Headquarters. Try and make your way past the security gates without too much carnage." IDS_OBJECTIVE_18_1 "Ophelia has vanished into a rift along with Gideon. Perhaps they are near by,but theres really no telling. Just dont let yourself become the next sacrifice." IDS_OBJECTIVE_19_1 "The door ahead leads to Research and Development. That just might be the place where you can find that Singularity Generator everyone is talking about. Find a way to disable the security system." IDS_OBJECTIVE_19_2 "Gideon has to be around here somewhere. Safest place for him is probably the furthest away from you. This is gonna be bloody, hope you brought a bucket and a mop." IDS_OBJECTIVE_19_B_1 "It should be possible to gain access to Research and Development now. Head on over and see what develops." END STRINGTABLE DISCARDABLE BEGIN IDS_OBJECTIVE_TITLE_7_1 "Abandon Hope, Ye Who Enter Here" IDS_OBJECTIVE_TITLE_8_1 "Take the Train!" IDS_OBJECTIVE_TITLE_9_1 "The chase continues!" IDS_OBJECTIVE_TITLE_9_2 "Escape!" IDS_OBJECTIVE_TITLE_9_3 "Ambush!" IDS_OBJECTIVE_TITLE_10_1 "Trouble Ahead" IDS_OBJECTIVE_TITLE_11_1 "Shut it down!" IDS_OBJECTIVE_TITLE_11_2 "Time to get bloody!" IDS_OBJECTIVE_TITLE_11_3 "Killin' time!" IDS_OBJECTIVE_TITLE_12_1 "Take the Express!" IDS_OBJECTIVE_TITLE_12_2 "Find the Subway!" IDS_OBJECTIVE_TITLE_12_3 "Horlock's Station" IDS_OBJECTIVE_TITLE_12_B_1 "Take the Blue Line" IDS_OBJECTIVE_TITLE_13_1 "Uh-oh" IDS_OBJECTIVE_TITLE_13_2 "Find the subway!" IDS_OBJECTIVE_TITLE_14_1 "Wrong Train!" END STRINGTABLE DISCARDABLE BEGIN IDS_OBJECTIVE_19_C_1 "Not this place again!!!! Welp maybe Gideon is around here somewhere. His best escape route would have been the elevators. Well what are you waiting for? Go put the smack down." IDS_OBJECTIVE_20_1 "The controls for the security system are in Sector 4 of the Powerstation. You know what to do once you find them. Dont be suprised if you run into some of the Cabal forces down here." IDS_OBJECTIVE_21_1 "Time to do some research of your own. Find the wacky scientist and he just might tell you where he keeps that Singularity Generator." IDS_OBJECTIVE_22_1 "Getting close to the top of this building. Gideon is running out of places to hide. Who knows, he could be hiding under a desk. Better blow everything up to find out!!!!" IDS_OBJECTIVE_24_1 "Find Gideon and the portal to the Ancient One." IDS_NM_OBJECTIVE_1_1 "Navigate the ice to reach the Cabal Grounds. Be careful, the water is far too cold to enter." IDS_NM_OBJECTIVE_1_2 "Find your way through this maze and move on to the Cabal Cemetery." IDS_NM_OBJECTIVE_1_3 "Send the Cabal followers into the light." IDS_NM_OBJECTIVE_1_4 "The way out of the maze is locked. Perhaps the tower over-looking the garden maze holds the answer." IDS_NM_OBJECTIVE_2_1 "Find a way into the house and make your way to the ATTIC. Once you find the photo book, make sure it is destroyed." IDS_NM_OBJECTIVE_3_1 "Time to give up the JoJo act and get on with world conquest. You'll have to get past your captors first, though." IDS_NM_OBJECTIVE_5_1 "You must find your way out of this place. All this religious stuff is giving you the creeps." IDS_NM_OBJECTIVE_5_2 "This town ain't big enough for anyone! Kill 'em all!" IDS_NM_OBJECTIVE_6_1 "Looks like the Nightmare wants you to meet some of his pals first..." IDS_NM_OBJECTIVE_6_2 "A new path has been opened. Find it, and follow it to the final battle..." END STRINGTABLE DISCARDABLE BEGIN IDS_CTF_GRABBED "You have the other team's flag!" IDS_CTF_RETURNED "You returned your team's flag to it's base!" IDS_CTF_DROPPED "You dropped the flag!" IDS_CTF_CAPTURED_1 "%%s captured the flag for %%s!" IDS_CTF_CAPTURED_2 "%%s captured the flag!" IDS_CTF_CAPTURED_3 "You captured the other team's flag!" IDS_ADDPLAYERTEAM "%1!s! has joined the game on %2!s!." IDS_TEAM1NAME "Team Blue" END STRINGTABLE DISCARDABLE BEGIN IDS_TEAM2NAME "Team Red" IDS_CTF_RETURNYOURFLAG "Your flag must also be at your base!" IDS_EDGEOFDEATH "You are on the edge of death." IDS_MP_CHANGINGLEVELS "End of level signaled. Switching to next level..." IDS_MESSAGE_INVALID3DSOUNDPROVIDER "The 3D sound provider is invalid." IDS_MESSAGE_SOUNDERROR "Unable to initialize sounds." IDS_BOOTED "You have been booted from the server by the host." IDS_SERVERSHUTDOWN "The server has been shutdown." IDS_SERVERDISCONNECT "You have been disconnected from the server." IDS_SOCCER_GOAL_1 "%%s scored a goal for %%s!" IDS_SOCCER_GOAL_2 "%%s scored a goal!" IDS_SOCCER_GOAL_3 "You scored a goal!" IDS_SOCCER_GOAL_4 "You scored in the wrong goal!" END STRINGTABLE DISCARDABLE BEGIN IDS_OBJECTIVE_TITLE_15_1 "Escape!" IDS_OBJECTIVE_TITLE_16_1 "The way is clear" IDS_OBJECTIVE_TITLE_16_2 "Nearing Cabalco HQ" IDS_OBJECTIVE_TITLE_17_1 "Cabalco HQ Entrance" IDS_OBJECTIVE_TITLE_18_1 "Where'd they go?" IDS_OBJECTIVE_TITLE_19_1 "R 'n D Entrance" IDS_OBJECTIVE_TITLE_19_2 "Clean up time" IDS_OBJECTIVE_TITLE_19_B_1 "Play it again Sam" IDS_OBJECTIVE_TITLE_19_C_1 "Oh no... not again" IDS_OBJECTIVE_TITLE_20_1 "Shut it down!" IDS_OBJECTIVE_TITLE_21_1 "Show me the power!" IDS_OBJECTIVE_TITLE_22_1 "Where is that bastard?" IDS_OBJECTIVE_TITLE_24_1 "Beyond The Rift" IDS_NM_OBJECTIVE_TITLE_1_1 "Ice Cold" IDS_NM_OBJECTIVE_TITLE_1_2 "Escape the Maze" IDS_NM_OBJECTIVE_TITLE_1_3 "Restless Spirits" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_1 "Let The Bloodbath Begin!" IDS_THEVOICE_2 "May The Bloodbath Continue!" IDS_THEVOICE_3 "Determine The Master Of The Bloodbath" IDS_THEVOICE_4 "The Carnage Continues!" IDS_THEVOICE_5 "Let The Bloodbath Start!" IDS_THEVOICE_6 "May The Killing Continue" IDS_THEVOICE_7 "Begin The Bloodbath!" IDS_THEVOICE_8 "Bloodbath, My Children!" IDS_THEVOICE_10 "Let The BloodFeud Begin!" IDS_THEVOICE_11 "May The BloodFeud Continue!" IDS_THEVOICE_12 "Determine The Masters Of The BloodFeud" IDS_THEVOICE_13 "The Carnage Continues!" IDS_THEVOICE_14 "Let The BloodFeud Start!" IDS_THEVOICE_15 "May The Killing Continue" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_16 "Begin The BloodFeud!" IDS_THEVOICE_17 "BloodFeud, My Children!" IDS_THEVOICE_20 "Maximum Bloodshed" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_100 "Destroyed" IDS_THEVOICE_101 "Hosed" IDS_THEVOICE_102 "Humiliated" IDS_THEVOICE_103 "Toasted" IDS_THEVOICE_104 "Sent to hell" IDS_THEVOICE_105 "Pass the chili" IDS_THEVOICE_106 "Punishment delivered" IDS_THEVOICE_107 "Bobbetttized!" IDS_THEVOICE_108 "Stiffed" IDS_THEVOICE_109 "He shoots! He scores!" IDS_THEVOICE_110 "Spillage" IDS_THEVOICE_111 "Sprayed" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_112 "Dog meat" IDS_THEVOICE_113 "Bye, bye, now" IDS_THEVOICE_114 "Ripped 'em loose" IDS_THEVOICE_115 "Beaten like a kirk" IDS_THEVOICE_116 "Whipped and creamed" IDS_THEVOICE_117 "Snuffed" IDS_THEVOICE_118 "Spleened" IDS_THEVOICE_119 "Vaporized!" IDS_THEVOICE_120 "Excellent!" IDS_THEVOICE_121 "Excellent!" IDS_THEVOICE_122 "%%s Sodomized %%s" IDS_THEVOICE_123 "%%s Gave %%s Anal Justice" IDS_THEVOICE_124 "%%s Shat Upon %%s" IDS_THEVOICE_125 "%%s Cavity Searched %%s" IDS_THEVOICE_126 "%%s Gave %%s The Lickety Split" IDS_THEVOICE_127 "%%s Whipped %%s’s Cream" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_128 "%%s Fed %%s Some Chunky Man Chowder!" IDS_THEVOICE_129 "%%s Fed %%s Some Chunky Woman Chowder!" IDS_THEVOICE_130 "%%s slagged %%s" IDS_THEVOICE_131 "%%s annihilated %%s" IDS_THEVOICE_132 "%%s sterilized %%s" IDS_THEVOICE_133 "%%s brained %%s" IDS_THEVOICE_134 "%%s stained the floor with %%s" IDS_THEVOICE_135 "%%s squashed %%s like a bug" IDS_THEVOICE_136 "%%s did a dance in %%s's sphincter" IDS_THEVOICE_137 "%%s smacked %%s like a bad child" IDS_THEVOICE_138 "%%s greased %%s like a dry phallus" IDS_THEVOICE_139 "%%s Obliterated %%s" IDS_THEVOICE_140 "%%s gutted %%s like a fish" IDS_THEVOICE_141 "%%s terminated %%s" IDS_THEVOICE_142 "%%s eviscerated %%s" IDS_THEVOICE_143 "%%s snuffed %%s like a candle" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_144 "%%s whupped %%s like a rented mule" IDS_THEVOICE_145 "%%s boned %%s like a chicken breast" IDS_THEVOICE_146 "%%s spanked %%s like a monkey" IDS_THEVOICE_147 "%%s slapped %%s down" IDS_THEVOICE_148 "%%s extinguished %%s" IDS_THEVOICE_149 "%%s roasted %%s like a loin" IDS_THEVOICE_150 "%%s disemboweled %%s" IDS_THEVOICE_151 "%%s crushed %%s like a grape" IDS_THEVOICE_152 "%%s molested %%s’s corpse" IDS_THEVOICE_153 "%%s impaled %%s with a middle digit" IDS_THEVOICE_154 "%%s mutilated %%s" IDS_THEVOICE_155 "%%s OJ’d %%s" IDS_THEVOICE_156 "%%s interned %%s like a Slick Willy" IDS_THEVOICE_157 "%%s penetrated %%s violently" IDS_THEVOICE_158 "%%s shanked %%s like an inmate" IDS_THEVOICE_159 "%%s smoked %%s like a carp" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_160 "%%s skidmarked %%s on the floor" IDS_THEVOICE_161 "%%s lobotomized %%s" IDS_THEVOICE_162 "%%s dogged %%s" IDS_THEVOICE_163 "%%s toasted %%s like a marshmallow" IDS_THEVOICE_164 "%%s made %%s roadkill" IDS_THEVOICE_165 "%%s pimped %%s" IDS_THEVOICE_166 "%%s gargled %%s’s remains" IDS_THEVOICE_167 "%%s gagged %%s with pleasure" IDS_THEVOICE_168 "%%s shredded %%s like a White House document" IDS_THEVOICE_169 "%%s busted down %%s and called him Debbie" IDS_THEVOICE_170 "%%s busted down %%s and called her Debbie" IDS_THEVOICE_171 "%%s executed %%s" IDS_THEVOICE_172 "%%s fed it to %%s" IDS_THEVOICE_173 "%%s mashed %%s like a moldy potato" IDS_THEVOICE_174 "%%s nutted %%s" IDS_THEVOICE_175 "%%s gave %%s the pink slip" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_176 "%%s barbecued %%s like a suckling pig" IDS_THEVOICE_177 "%%s deballed %%s" IDS_THEVOICE_178 "%%s neutered %%s" IDS_THEVOICE_179 "%%s collected %%s like a bad debt" IDS_THEVOICE_180 "%%s Said Bye-Bye Now to %%s" IDS_THEVOICE_181 "%%s gave %%s anal leakage like a fat free chip" IDS_THEVOICE_182 "%%s exploited %%s’s lack of prowess" IDS_THEVOICE_183 "%%s sliced %%s" IDS_THEVOICE_184 "%%s diced %%s" IDS_THEVOICE_185 "%%s pummeled %%s like a side of beef" IDS_THEVOICE_186 "%%s gave %%s a dishonorable discharge" IDS_THEVOICE_187 "%%s dosed %%s like a venereal disease" IDS_THEVOICE_188 "%%s bushwhacked %%s" IDS_THEVOICE_189 "%%s worked %%s like a nickel prostitute" IDS_THEVOICE_190 "%%s gave %%s a colon-cleansing" IDS_THEVOICE_191 "%%s membered %%s like a freemason" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_192 "%%s made sure %%s sucked it down" IDS_THEVOICE_193 "%%s gave %%s oral redemption" IDS_THEVOICE_194 "%%s gave %%s an oral apocalypse" IDS_THEVOICE_195 "%%s danced in %%s's mouth" IDS_THEVOICE_196 "%%s showed %%s his mortality" IDS_THEVOICE_197 "%%s showed %%s her mortality" IDS_THEVOICE_198 "%%s gave %%s a rectal examination" IDS_THEVOICE_199 "%%s herniated %%s without the cough" IDS_THEVOICE_200 "%%s circumcised %%s with an unclean tool" IDS_THEVOICE_201 "%%s decaffeinated %%s like a bad cup of coffee" IDS_THEVOICE_202 "%%s jacked %%s’s beanstalk" IDS_THEVOICE_203 "%%s pissed in %%s’s grave" IDS_THEVOICE_204 "%%s FUBAR’d %%s" IDS_THEVOICE_205 "%%s gave %%s proper payback" IDS_THEVOICE_206 "%%s ventilated %%s" IDS_THEVOICE_207 "%%s mangled %%s" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_208 "%%s plastered %%s like a bad wall" IDS_THEVOICE_209 "%%s decimated %%s" IDS_THEVOICE_210 "%%s Read %%s's Obituary" IDS_THEVOICE_211 "%%s Demonstrated The Ankle Grab for %%s" IDS_THEVOICE_212 "%%s Cancelled %%s like a stamp" IDS_THEVOICE_213 "%%s ripped %%s like a scrotum" IDS_THEVOICE_214 "%%s decorated with %%s's Giblets" IDS_THEVOICE_215 "%%s baked %%s’s cookies." IDS_THEVOICE_216 "%%s showed %%s the anger" IDS_THEVOICE_217 "%%s showed %%s the love" IDS_THEVOICE_218 "%%s showed %%s the tears" IDS_THEVOICE_219 "%%s showed %%s the humiliation" IDS_THEVOICE_220 "%%s showed %%s the member" IDS_THEVOICE_221 "%%s showed %%s the trauma" IDS_THEVOICE_222 "%%s showed %%s the blood" IDS_THEVOICE_223 "%%s showed %%s the brutality" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_224 "%%s showed %%s the butchery" IDS_THEVOICE_225 "%%s showed %%s the maiming" IDS_THEVOICE_226 "%%s showed %%s the fisting" IDS_THEVOICE_227 "%%s showed %%s the slaughter" IDS_THEVOICE_228 "%%s showed %%s the torture" IDS_THEVOICE_229 "%%s showed %%s the needlessness" IDS_THEVOICE_230 "%%s showed %%s the pointlessness" IDS_THEVOICE_231 "%%s offed %%s like a switch" IDS_THEVOICE_232 "%%s showed %%s the horror" IDS_THEVOICE_233 "%%s reamed %%s with his weapon" IDS_THEVOICE_234 "%%s reamed %%s with her weapon" IDS_THEVOICE_235 "%%s stapled %%s’s innards to the floor" IDS_THEVOICE_236 "%%s Humped %%s like a dog in heat" IDS_THEVOICE_237 "%%s Nailed %%s With An Improper Tool" IDS_THEVOICE_238 "%%s Gave %%s Scrotal Separation!" IDS_THEVOICE_239 "%%s Had %%s Rolled And Stuffed." END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_240 "%%s Made %%s Room Temperature!" IDS_THEVOICE_241 "%%s Smacked %%s Like A Rented Stepchild" IDS_THEVOICE_242 "%%s Delivered %%s To The Dumpster" IDS_THEVOICE_243 "%%s Played In %%s's Caboose" IDS_THEVOICE_244 "%%s Pounded %%s's Prostate" IDS_THEVOICE_245 "%%s Nailed %%s Like A Dog In Heat" IDS_THEVOICE_246 "%%s Gave %%s Rectal Redemption!" IDS_THEVOICE_247 "%%s Gave %%s A Cavity Search!" IDS_THEVOICE_248 "Used" IDS_THEVOICE_249 "The Hurtfulness" IDS_THEVOICE_250 "%%s Made %%s Drink Father's Milk!" IDS_THEVOICE_251 "%%s Disemboweled %%s" IDS_THEVOICE_252 "%%s Nippled %%s" IDS_THEVOICE_253 "%%s Ripped %%s A New Sphincter!" IDS_THEVOICE_254 "%%s Gave %%s Some Crème De Banane!" IDS_THEVOICE_255 "%%s Danced On %%s’s Broken Corpse" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_256 "%%s Served %%s His Own Kidney" IDS_THEVOICE_257 "%%s Served %%s Her Own Kidney" IDS_THEVOICE_258 "%%s Made Fresh Head Cheese Of %%s" IDS_THEVOICE_259 "%%s Offered %%s" IDS_THEVOICE_260 "%%s Offered %%s A Hot Polish Sausage" IDS_THEVOICE_261 "%%s Played Postman And Delivered The Male To %%s" IDS_THEVOICE_262 "%%s Popped %%s Like A Grape" IDS_THEVOICE_263 "%%s Rained Gobbets Of %%s On The Floor" IDS_THEVOICE_264 "%%s Had %%s Stuffed And Mounted!" IDS_THEVOICE_265 "%%s Fed %%s A Fresh Loaf" IDS_THEVOICE_266 "%%s Lobotomized %%s" IDS_THEVOICE_267 "%%s Brained %%s And Fed It To Him" IDS_THEVOICE_268 "%%s Brained %%s And Fed It To Her" IDS_THEVOICE_269 "%%s Pulped %%s Like An Orange" IDS_THEVOICE_270 "%%s Crushed %%s Like A Roach" IDS_THEVOICE_271 "%%s Played Operation With %%s" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_272 "%%s Made Certain That %%s Was Properly Penetrated!" IDS_THEVOICE_273 "%%s Showed %%s The Agony Of Defeat" IDS_THEVOICE_274 "%%s Roasted %%s’s Agates!" IDS_THEVOICE_275 "%%s Slipped %%s Some Bile!" IDS_THEVOICE_276 "%%s Defiled %%s" IDS_THEVOICE_277 "%%s Fisted %%s" IDS_THEVOICE_278 "%%s Made %%s Salute The Flagpole!" IDS_THEVOICE_279 "%%s disassembled %%s like a chicken corpse" IDS_THEVOICE_280 "%%s liquefied %%s" IDS_THEVOICE_281 "%%s drop-kicked %%s into oblivion" IDS_THEVOICE_282 "%%s flattened %%s like a steam roller" IDS_THEVOICE_283 "%%s Eviscerated %%s" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_300 "Kevorkian Approves of %%s!" IDS_THEVOICE_301 "%%s Given Darwin Award!" IDS_THEVOICE_302 "%%s Is An Idiot!" IDS_THEVOICE_303 "%%s Enjoys Self-Flagellation!" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_304 "%%s Ought To Play Mario!" IDS_THEVOICE_305 "%%s Go Bye-Bye!" IDS_THEVOICE_306 "%%s Exited Stage-Left" IDS_THEVOICE_307 "%%s Chose Early Retirement!" IDS_THEVOICE_308 "%%s Is Among The Dumbly Departed" IDS_THEVOICE_309 "%%s Needs Supervision" IDS_THEVOICE_310 "%%s Is A Pantywaist!" IDS_THEVOICE_311 "%%s Believes In The Right To Die!" IDS_THEVOICE_312 "%%s Joined The Hemlock Society" IDS_THEVOICE_313 "%%s Tested His Afterlife Theories" IDS_THEVOICE_314 "%%s Tested Her Afterlife Theories" IDS_THEVOICE_315 "%%s Was Planted In The Carcass Field" IDS_THEVOICE_316 "%%s Had An Episode of Stupidity" IDS_THEVOICE_317 "%%s Suffered From Felonious Foolishness!" IDS_THEVOICE_318 "%%s Attempted Freeform Expressionism - Poorly." IDS_THEVOICE_319 "%%s tried self-love with a hammer" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_320 "%%s Auto-Immolated!" IDS_THEVOICE_321 "%%s Kamikazed!" IDS_THEVOICE_322 "%%s Drowned In Own Vomit" IDS_THEVOICE_323 "%%s Should Go Home To Mommy!" IDS_THEVOICE_330 "Humiliate Him!" IDS_THEVOICE_331 "Humiliate Her!" IDS_THEVOICE_332 "End It! End It!" IDS_THEVOICE_333 "Complete The Kill!" IDS_THEVOICE_334 "He Is Yours!" IDS_THEVOICE_335 "She Is Yours!" END STRINGTABLE DISCARDABLE BEGIN IDS_THEVOICE_336 "Desecrate Him!" IDS_THEVOICE_337 "Desecrate Her!" END STRINGTABLE DISCARDABLE BEGIN IDS_GENERAL_GUNX "Gun: m_GunOffset.x %1!f!" IDS_GENERAL_GUNY "Gun: m_GunOffset.y %1!f!" IDS_GENERAL_GUNZ "Gun: m_GunOffset.z %1!f!" IDS_GENERAL_BLIND "You are blind..." IDS_GENERAL_PICKUP_1 "Picked Up %1!s!" IDS_GENERAL_PICKUP_2 "%1!s! Not Available" IDS_GENERAL_PICKUP_3 "No Available Slots for %1!s!" IDS_GENERAL_ATTRIBHIGH "Attribute totals too high, using defaults." IDS_GENERAL_CANMOVE "Able to move again." IDS_GENERAL_IMMOBILE "Immobilized!" IDS_GENERAL_SPEED "Speed = %1!d!" IDS_GENERAL_STRENGTH "Strength = %1!d!" IDS_GENERAL_LOCKED "Locked!" IDS_GENERAL_UNLOCKED "Unlocked!" IDS_GENERAL_CALEB "Caleb " IDS_GENERAL_OPHELIA "Ophelia " END STRINGTABLE DISCARDABLE BEGIN IDS_ITEM "Item " IDS_ITEM_FLASHLIGHT "Flashlight " IDS_ITEM_MEDKIT "MedKit " IDS_ITEM_GOGGLES "Night Goggles " END STRINGTABLE DISCARDABLE BEGIN IDS_ITEM_BINOCULARS "Binoculars " IDS_ITEM_EYE "The Eye " IDS_ITEM_PROX "Proximity Bomb " IDS_ITEM_REMOTE "Remote Bomb " IDS_ITEM_TIME "Time Bomb " IDS_POWERUP_HEALTH "Life Essence " IDS_POWERUP_MEGAHEALTH "Life Seed " IDS_POWERUP_WARD "Ward " IDS_POWERUP_NECROWARD "NecroWard " IDS_POWERUP_WILLPOWER "Willpower " IDS_POWERUP_STEALTH "Stealth " IDS_POWERUP_ANGER "The Anger " IDS_POWERUP_REVENANT "Revenant " IDS_AMMO_BULLETS "Bullets " IDS_AMMO_SHELLS "Shells " IDS_AMMO_BMG "BMG Rounds " END STRINGTABLE DISCARDABLE BEGIN IDS_KEY_SECTOR9 "Sector 9 " IDS_KEY_LEVELB "Level B " IDS_WEAPON_BERETTA "Beretta " IDS_WEAPON_SHOTGUN "Sawed-off Shotgun " END STRINGTABLE DISCARDABLE BEGIN IDS_WEAPON_SNIPER "Sniper Rifle " IDS_WEAPON_M16 "Assault Rifle " IDS_WEAPON_MAC10 "Sub-machine Gun " IDS_WEAPON_FLAREGUN "Flare Pistol " IDS_WEAPON_HOWITZER "Howitzer " IDS_WEAPON_BUGSPRAY "Bug Spray Canister " IDS_WEAPON_NAPALM "Napalm Cannon " IDS_WEAPON_MINIGUN "Vulcan Cannon " IDS_WEAPON_VOODOO "Voodoo Doll " IDS_WEAPON_ORB "The Orb " IDS_WEAPON_DEATHRAY "Cabalco Death Ray " IDS_WEAPON_LIFELEECH "Life Leech " IDS_WEAPON_TESLA "Tesla Cannon " IDS_WEAPON_SINGULARITY "Singularity Generator " IDS_WEAPON_KNIFE "Chosen Knife " IDS_WEAPON_TIME "Time Bombs " END STRINGTABLE DISCARDABLE BEGIN IDS_WEAPON_PROX "Proximity Bombs " IDS_WEAPON_REMOTE "Remotes Bombs " IDS_WEAPON_COMBATSHOTGUN "Combat Shotgun" IDS_WEAPON_FLAYER "Flayer" END STRINGTABLE DISCARDABLE BEGIN IDS_AMMO_FLARES "Flares " IDS_AMMO_DIEBUGDIE "Die-Bug-Die " IDS_AMMO_HOWITZER "Howitzer Shells " IDS_AMMO_FUEL "Fuel Tank " IDS_AMMO_BATTERY "Chemical Batteries " IDS_KEY_CRUCARD "CRU Card " IDS_KEY_LABKEY "Lab Key " IDS_KEY_EXPRESSCARD "Express Card " IDS_KEY_PARACHUTE "Parachute " IDS_KEY_APSEKEY "Apse Key " IDS_KEY_TOWERKEY "Tower Key " IDS_KEY_LEVEL3CARD "Level 3 Card " IDS_KEY_EXECACCESS "Exec Access " IDS_KEY_STATUS9 "Status 9 " IDS_KEY_SINGULARITY "Singularity Access " IDS_KEY_INTRAACCESS "Intra Access " END STRINGTABLE DISCARDABLE BEGIN IDS_GENERAL_ISHMAEL "Ishmael " IDS_GENERAL_GABRIELLA "Gabriella " IDS_GENERAL_SPECTATORON "SPECTATOR MODE: ON" IDS_GENERAL_SPECTATOROFF "SPECTATOR MODE: OFF" IDS_GENERAL_INVISIBILITY_EXP "Invisibility has expired." IDS_GENERAL_WILLPOWER_EXP "Willpower has expired." IDS_GENERAL_TRIPLEDAMAGE_EXP "Triple Damage has expired." END STRINGTABLE DISCARDABLE BEGIN IDS_HELP_MISSILESPEED "Multiplies the missile speed.\n\nDefault value is 1.0." IDS_TITLE_MISSILESPEED "Server Option: Missile Speed" IDS_HELP_TIMESPEED "Multiplies the world time speed.\n\nDefault value is 1.0." IDS_TITLE_TIMESPEED "Server Option: World Time Speed" IDS_HELP_NIGHTCOLOR "Specifies the color of the night sky in RGB format.\n\nDefault value is ""0.5 0.5 0.5""." IDS_TITLE_NIGHTCOLOR "Server Option: World Night Color" IDS_HELP_RESPAWNSCALE "Multiplies the respawn rate of items.\n\nDefault value is 1.0." IDS_TITLE_RESPAWNSCALE "Server Option: Respawn Scale" IDS_HELP_HEALSCALE "Scales how much health the health powerups give players.\n\nDefault value is 1.0." IDS_TITLE_HEALSCALE "Server Option: Heal Scale" IDS_GAMETYPE_DEATHMATCH "Bloodbath" IDS_GAMETYPE_UNKNOWN "Unknown" IDS_GAMETYPE_CAPTUREFLAG "Capture the flag" IDS_GAMETYPE_COOPERATIVE "Cooperative" IDS_GAMETYPE_TEAM "Teams" IDS_GAMETYPE_SOCCER "Soccer" END STRINGTABLE DISCARDABLE BEGIN IDS_NETERR_CANTBINDTOPORT "ERROR - Unable to bind to the requested port." IDS_NETERR_NOTSAMEGUID "ERROR - Unable to join because the game server is a different version or a different game." END STRINGTABLE DISCARDABLE BEGIN IDS_DONTDISPLAY_TITLE "Blood2 Multiplayer Settings" IDS_DONTDISPLAY_INFO "This dialog will not be displayed again unless you hold down the shift key." IDS_NETERR_CONNECTIONREJECTED "Connection rejected." END STRINGTABLE DISCARDABLE BEGIN IDS_GAMETYPE_TOETAG "Toe Tag" IDS_NETWIZ_MODEM "28.8k-56k Modem" IDS_NETWIZ_ISDN "ISDN-T1 Internet" IDS_NETWIZ_LAN "LAN Game" IDS_NETWIZ_CUSTOM "Custom" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_JOYSTICK_LOOKUPDOWNFIXEDBYPOSITION "FIXED BY POSITION" IDS_MENU_MOUSE_USEWHEEL "WHEEL WEAPON CHANGE" IDS_MENU_JOYSTICK_HATONOFF "POV HAT LOOK/WEAPON" END STRINGTABLE DISCARDABLE BEGIN IDS_MENU_JOYSTICK_AXISTYPE_NONE "NONE" IDS_MENU_OPTIONS_NOJOYSTICKMENU "JOYSTICK MENU DISABLED. JOYSTICK SETTINGS ARE BEING READ FROM THE JOYSTICK.CFG FILE." END STRINGTABLE DISCARDABLE BEGIN IDS_NM_OBJECTIVE_TITLE_1_4 "Locked Gate" IDS_NM_OBJECTIVE_TITLE_2_1 "Playing 'Keep Away'" IDS_NM_OBJECTIVE_TITLE_3_1 "Killer Clowns" IDS_NM_OBJECTIVE_TITLE_5_1 "A church!?!" IDS_NM_OBJECTIVE_TITLE_5_2 "Cleanse" IDS_NM_OBJECTIVE_TITLE_6_1 "The Tag Team" IDS_NM_OBJECTIVE_TITLE_6_2 "The End" END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED