// // FlxButton.h // flixel-ios // // Copyright Semi Secret Software 2009-2010. All rights reserved. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #import @class FlxSprite; @class FlxText; @class FlashFunction; @class FlxPoint; @interface FlxButton : FlxGroup { BOOL _onToggle; FlxSprite * _off; FlxSprite * _on; FlxText * _offT; FlxText * _onT; FlashFunction * _callback; BOOL _pressed; BOOL _initialized; FlxPoint * _sf; } @property(nonatomic,assign) BOOL on; - (id) initWithX:(int)X y:(int)Y callback:(FlashFunction *)Callback; - (FlxButton *) loadGraphic:(FlxSprite *)Image; - (FlxButton *) loadGraphicWithParam1:(FlxSprite *)Image param2:(FlxSprite *)ImageHighlight; - (FlxButton *) loadText:(FlxText *)Text; - (FlxButton *) loadTextWithParam1:(FlxText *)Text param2:(FlxText *)TextHighlight; - (void) update; - (void) destroy; @end