// // FlxQuake.h // flixel-ios // // Copyright Semi Secret Software 2009-2010. All rights reserved. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // @interface FlxQuake : NSObject { float _zoom; float _intensity; float _timer; int x; int y; CGPoint scale; } @property(nonatomic,assign) int x; @property(nonatomic,assign) int y; @property(nonatomic,assign) CGPoint scale; - (id) initWithZoom:(float)Zoom; - (void) start; - (void) start:(float)Intensity; - (void) startWithIntensity:(float)Intensity; - (void) startWithIntensity:(float)Intensity duration:(float)Duration; - (void) stop; - (void) update; @end