"PEOPLE for CHECKPOINT Copyright (C) 1985 Infocom, Inc. All rights reserved." "Constants used as table offsets for each character who can have a movement goal, including the player:" > > > "negative => lying down" > > ) (DIR <>) (PER <>)) )> >)> )> ) (> ) (> ) (> ) ( )>> ) "AUX" (L <>)) > ) ( )>) (T )>)> >> )> ;> >> ; >)> > > ) ( ) ( > ) ( ,ROOMS> > > )> ) (,P-WALK-DIR ) ( ) ( ) ( ) ( ) ( ) ( ) (> ) ( ) ( >> ) (> ) ( ) ( ) ( ) (> )>> > ) ( > ) (T > > )> )>) (,PLAYER-HIDING ;> > ;) (T )>)>> )>> ) ( )>> ) OBJ) ) ( ;"? Conductor is armed?" ) (> ; > >> >> ) (T )> )>) (T )> > ,TRAIN-TABLE>>> > ,TRAIN-TABLE>>>> ) (> ) (T )> )>) (T )>> > )>> ) "AUX" OBJ) ) ( )>) ( > ) (> ; > >> > )> ,HERE ,PLAYER> > )> ) (<==? .OBJ ,BRIEFCASE> ) (> ) ( ) (T )> ) (<==? .OBJ ,MCGUFFIN> )>) (T )>> > )>> )) > ) (<==? .ARG ,M-WINNER ;,WAITER> ) (T )>) ( ) (T )>> > ; ) ( > ; )>> )>> )) > ) (<==? .ARG ,M-WINNER ;,COOK> ) ( "hat fashioned out of a napkin") (T "torn T-shirt")> " to his well-worn sneakers. You can tell from the size of his gut that he likes his own cooking." CR> ) (T )>> > > ) (T ; )>)>> ) (>> ) (>> )>> )>> ) N) ) ( >> ) (T )>> )>> )>> )) > )) ) ( > ) ( > )> ) (T )> ) (T )>) ( > ) (T > > )> ) (T )> )>) (T )>> )>> )) > )>> )) > )>> )) > )>> )) > )>> )) > )>> )) > )>> ) "AUX" OBJ) ) ( ) (> ; > >> <==? .OBJ ,PASSPORT>> ) (T )>> )>> ) "AUX" OBJ) ) (T )>> )>> ) "AUX" OBJ) ) (T )>> )>> )) ) (T )>) (T )>> )>> )) ) ( ) (T )>> )>> )) > )>> )) > )>> )) > )>> )) > )>> )) > )>> )) > )>> )) > )>> )) > )>> )) > > )> >> )>>> > ) ( )>)>> > > >) (>> >> >)> > ) (> ) (T )>) (T )>) ( )>) ( > > )> > > > ; > >> > .N>>) (T )> )> > ) ( ) (T )>) (T )>)>) ( > 8> )>) ( > > )> ,GOAL-ENABLE>> >>> > )> )> ) (T )>) (T > > )> >> )>)>) ( > > )> > )> ;"This is last for pronouns." )>) ( >> )>) ( > ) ( ;> ) (> )> > ,GOAL-FUNCTION ,TRAVELER-FLEES> >)> ) ( >> >> )>)>) (> ; > >> > )> > ) ;(> ) (T )>) (T )>) (T )>> > )>) ( > )>)>> > ;"to take/refer to their holdings" > )> > ) (T >)>> > )> "." CR>> >>)> ;" > >" > T> ; ;.PS>)> > ) "AUX" CNT X (VAL <>)) > ,CHARACTER-MAX> > ) (>> ) ( )>> > )> > >> ) ( ) (> 1> > )>> .VAL> ; ; )>> ;>> ) (T )>> > > > ) "AUX" P L V X) > )>)> > )> ) (T > )> > ,GOAL-ENABLE ,MUNGED-ENABLE> > ) (T >)>> > )> > >)> )> )> ) (<==? .P ,BAD-SPY> > )>) (T > > )>)> )> .V)>> ) (> ,PERSONBIT>> )>) ( )>) ( ) (> ,PERSONBIT>> )>)>)>> > > "" > > > > > "People Functions" > )>) ;( ) ( ) ( ; )>) ( ; ) ( > ; ) ( > ; ) ( <==? ,PRSO .PER>> ; )>) ;( ,PLAYER> ; ) (T )>) ( > )> ) ;( ; )>)>) ;( ; )>) ( ; )>) ( >> ; ) ( ; )>> ) X N) >>) (T )> ) ( > ) (> > > >>>)> > ", in shades of " ", with " ". " ;CR> > > > ) (T .LPER>)> )> )>)> > )> "is"> ) (> > )> "is"> )> ) ( > )>> >>>> > > > > > > > > > > > > > > > > > ) ( ) (> T) ( >) ( >) ( >) (T >)> > ) ( )>) (<=? .STR 5 ;"smoking a cigarette"> ; > )> > )>) ( ; > )>) ( ; > )>)> >> )> .STR> ) ( ) ( ,SEENBIT> ) (T > )>> 2 ;"snoozing"> )>> ) GOBJ RM DR) ) ( > ) ( ) (T )> > >) ( >> )> )> > ) ( ) ( ) ( ) ( )> >) ( ,P?IN>> ,DEXIT> >)> > ) (T >)>) (T )> > > > )>)> > ) (T )>> > ) "AUX" L) ) ( >>)> ) ( > ; >>> > )>) ( ,PRSO >> )> ) ( ,PRSI > ; > >> ) (T > > ) (,PRSI ) (T )> )>> > ; >) ;(T >)> )> ) (T )> > ") (NOT2 <>) 'AUX' (CNT 0) OBJ) >> )> > >> >>> >) ( >>)> > )>>>" > ) ( ) (T "?\""CR>)>> ) (T )>)> > > > > > ;> )> )>> ) (T )> )>> > > >