/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * $Source: f:/miner/source/main/rcs/credits.c $ * $Revision: 2.2 $ * $Author: john $ * $Date: 1995/06/14 17:26:08 $ * * Routines to display the credits. * * $Log: credits.c $ * Revision 2.2 1995/06/14 17:26:08 john * Fixed bug with VFX palette not getting loaded for credits, titles. * * Revision 2.1 1995/03/06 15:23:30 john * New screen techniques. * * Revision 2.0 1995/02/27 11:29:25 john * New version 2.0, which has no anonymous unions, builds with * Watcom 10.0, and doesn't require parsing BITMAPS.TBL. * * Revision 1.33 1995/02/11 12:41:56 john * Added new song method, with FM bank switching.. * * Revision 1.32 1995/02/03 14:18:06 john * Added columns. * * Revision 1.31 1994/12/28 10:43:00 john * More VFX tweaking. * * Revision 1.30 1994/12/20 18:22:31 john * Added code to support non-looping songs, and put * it in for endlevel and credits. * * Revision 1.29 1994/12/15 14:23:00 adam * fixed timing. * * Revision 1.28 1994/12/14 16:56:33 adam * *** empty log message *** * * Revision 1.27 1994/12/14 12:18:11 adam * messed w/timing * * Revision 1.26 1994/12/12 22:52:59 matt * Fixed little bug * * Revision 1.25 1994/12/12 22:49:35 adam * *** empty log message *** * * Revision 1.24 1994/12/09 23:16:50 john * Make credits.txb load. * * Revision 1.23 1994/12/09 00:41:54 mike * fix hang in automap print screen. * * Revision 1.22 1994/12/09 00:34:22 matt * Added support for half-height lines * * Revision 1.21 1994/12/08 18:36:03 yuan * More HOGfile support. * * Revision 1.20 1994/12/04 14:48:17 john * Made credits restore playing descent.hmp. * * Revision 1.19 1994/12/04 14:30:20 john * Added hooks for music.. * * Revision 1.18 1994/12/04 12:06:46 matt * Put in support for large font * * Revision 1.17 1994/12/01 10:47:27 john * Took out code that allows keypresses to change scroll rate. * * Revision 1.16 1994/11/30 12:10:52 adam * added support for PCX titles/brief screens * * Revision 1.15 1994/11/27 23:12:17 matt * Made changes for new mprintf calling convention * * Revision 1.14 1994/11/27 19:51:46 matt * Made screen shots work in a few more places * * Revision 1.13 1994/11/18 16:41:51 adam * trimmed some more meat for shareware * * Revision 1.12 1994/11/10 20:38:29 john * Made credits not loop. * * Revision 1.11 1994/11/05 15:04:06 john * Added non-popup menu for the main menu, so that scores and credits don't have to save * the background. * * Revision 1.10 1994/11/05 14:05:52 john * Fixed fade transitions between all screens by making gr_palette_fade_in and out keep * track of whether the palette is faded in or not. Then, wherever the code needs to fade out, * it just calls gr_palette_fade_out and it will fade out if it isn't already. The same with fade_in. * This eliminates the need for all the flags like Menu_fade_out, game_fade_in palette, etc. * * Revision 1.9 1994/11/04 12:02:32 john * Fixed fading transitions a bit more. * * Revision 1.8 1994/11/04 11:30:44 john * Fixed fade transitions between game/menu/credits. * * Revision 1.7 1994/11/04 11:06:32 john * Added code to support credit fade table. * * Revision 1.6 1994/11/04 10:16:13 john * Made the credits fade in/out smoothly on top of a bitmap background. * * Revision 1.5 1994/11/03 21:24:12 john * Made credits exit the instant a key is pressed. * Made it scroll a bit slower. * * Revision 1.4 1994/11/03 21:20:28 john * Working. * * Revision 1.3 1994/11/03 21:01:24 john * First version of credits that works. * * Revision 1.2 1994/11/03 20:17:39 john * Added initial code for showing credits. * * Revision 1.1 1994/11/03 20:09:05 john * Initial revision * * */ #pragma off (unreferenced) static char rcsid[] = "$Id: credits.c 2.2 1995/06/14 17:26:08 john Exp $"; #pragma on (unreferenced) #include #include #include #include #include #include #include "error.h" #include "types.h" #include "gr.h" #include "mono.h" #include "key.h" #include "palette.h" #include "game.h" #include "timer.h" #include "newmenu.h" #include "gamefont.h" #include "network.h" #include "iff.h" #include "pcx.h" #include "mem.h" #include "mouse.h" #include "joy.h" #include "screens.h" #include "digi.h" #include "cfile.h" #include "compbit.h" #include "vfx.h" #include "songs.h" #define ROW_SPACING 11 #define NUM_LINES 20 //19 ubyte fade_values[200] = { 1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,8,9,9,10,10, 11,11,12,12,12,13,13,14,14,15,15,15,16,16,17,17,17,18,18,19,19,19,20,20, 20,21,21,22,22,22,23,23,23,24,24,24,24,25,25,25,26,26,26,26,27,27,27,27, 28,28,28,28,28,29,29,29,29,29,29,30,30,30,30,30,30,30,30,30,31,31,31,31, 31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,31,30,30,30,30,30, 30,30,30,30,29,29,29,29,29,29,28,28,28,28,28,27,27,27,27,26,26,26,26,25, 25,25,24,24,24,24,23,23,23,22,22,22,21,21,20,20,20,19,19,19,18,18,17,17, 17,16,16,15,15,15,14,14,13,13,12,12,12,11,11,10,10,9,9,8,8,8,7,7,6,6,5, 5,4,4,3,3,2,2,1 }; extern ubyte *gr_bitblt_fade_table; grs_font * header_font; grs_font * title_font; grs_font * names_font; void credits_show() { int i, j, l, done; CFILE * file; char buffer[NUM_LINES][80]; grs_bitmap backdrop; ubyte backdrop_palette[768]; int pcx_error; int buffer_line = 0; fix last_time; fix time_delay = 4180; // ~ F1_0 / 12.9 int first_line_offset,extra_inc=0; int have_bin_file = 0; char * tempp; set_screen_mode(SCREEN_MENU); // Clear out all tex buffer lines. for (i=0; icv_bitmap.bm_type,backdrop_palette); if (pcx_error != PCX_ERROR_NONE) { cfclose(file); return; } songs_play_song( SONG_CREDITS, 0 ); gr_remap_bitmap_good( &backdrop,backdrop_palette, -1, -1 ); gr_set_current_canvas(NULL); gr_bitmap(0,0,&backdrop); gr_palette_fade_in( gr_palette, 32, 0 ); vfx_set_palette_sub( gr_palette ); //gr_clear_canvas(BM_XRGB(0,0,0)); key_flush(); last_time = timer_get_fixed_seconds(); done = 0; first_line_offset = 0; while( 1 ) { int k; do { buffer_line = (buffer_line+1) % NUM_LINES; if (cfgets( buffer[buffer_line], 80, file )) { char *p; if (have_bin_file) { // is this a binary tbl file for (i = 0; i < strlen(buffer[buffer_line]) - 1; i++) { encode_rotate_left(&(buffer[buffer_line][i])); buffer[buffer_line][i] ^= BITMAP_TBL_XOR; encode_rotate_left(&(buffer[buffer_line][i])); } } p = strchr(&buffer[buffer_line][0],'\n'); if (p) *p = '\0'; } else { //fseek( file, 0, SEEK_SET); buffer[buffer_line][0] = 0; done++; } } while (extra_inc--); extra_inc = 0; for (i=0; icv_font = header_font; s++; } else if ( s[0] == '*' ) { grd_curcanv->cv_font = title_font; s++; } else grd_curcanv->cv_font = names_font; gr_bitblt_fade_table = fade_values; tempp = strchr( s, '\t' ); if ( tempp ) { int w, h, aw; *tempp = 0; gr_get_string_size( s, &w, &h, &aw ); gr_printf( (160-w)/2, y, s ); gr_get_string_size( &tempp[1], &w, &h, &aw ); gr_printf( 160+((160-w)/2), y, &tempp[1] ); *tempp = '\t'; } else { gr_printf( 0x8000, y, s ); } gr_bitblt_fade_table = NULL; if (buffer[l][0] == '!') y += ROW_SPACING/2; else y += ROW_SPACING; } gr_bm_ubitblt(320, 200, 0, 0, 0, 0, &(VR_offscreen_buffer->cv_bitmap), &(grd_curscreen->sc_canvas.cv_bitmap) ); while( timer_get_fixed_seconds() < last_time+time_delay ); last_time = timer_get_fixed_seconds(); k = key_inkey(); #ifndef NDEBUG if (k == KEY_BACKSP) { Int3(); k=0; } #endif // { // fix ot = time_delay; // time_delay += (keyd_pressed[KEY_X] - keyd_pressed[KEY_Z])*100; // if (ot!=time_delay) { // mprintf( (0, "[%x] ", time_delay )); // } // } if (k == KEY_PRINT_SCREEN) { save_screen_shot(0); k = 0; } if ((k>0)||(done>NUM_LINES)) { gr_close_font(header_font); gr_close_font(title_font); gr_close_font(names_font); gr_palette_fade_out( gr_palette, 32, 0 ); gr_use_palette_table( "palette.256" ); free(backdrop.bm_data); cfclose(file); songs_play_song( SONG_TITLE, 1 ); return; } } if (buffer[(buffer_line + 1 ) % NUM_LINES][0] == '!') { first_line_offset -= ROW_SPACING-ROW_SPACING/2; if (first_line_offset <= -ROW_SPACING) { first_line_offset += ROW_SPACING; extra_inc++; } } } }