/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * $Source: f:/miner/source/main/rcs/kconfig.c $ * $Revision: 2.11 $ * $Author: john $ * $Date: 1995/08/23 16:08:04 $ * * Routines to configure keyboard, joystick, etc.. * * $Log: kconfig.c $ * Revision 2.11 1995/08/23 16:08:04 john * Added version 2 of external controls that passes the ship * position and orientation the drivers. * * Revision 2.10 1995/07/07 16:48:01 john * Fixed bug with new interface. * * Revision 2.9 1995/07/03 15:02:32 john * Added new version of external controls for Cybermouse absolute position. * * Revision 2.8 1995/06/30 12:30:28 john * Added -Xname command line. * * Revision 2.7 1995/03/30 16:36:56 mike * text localization. * * Revision 2.6 1995/03/21 14:39:31 john * Ifdef'd out the NETWORK code. * * Revision 2.5 1995/03/16 10:53:07 john * Move VFX center to Shift+Z instead of Enter because * it conflicted with toggling HUD on/off. * * Revision 2.4 1995/03/10 13:47:24 john * Added head tracking sensitivity. * * Revision 2.3 1995/03/09 18:07:06 john * Fixed bug with iglasses tracking not "centering" right. * Made VFX have bright headlight lighting. * * Revision 2.2 1995/03/08 15:32:39 john * Made VictorMaxx head tracking use Greenleaf code. * * Revision 2.1 1995/03/06 15:23:31 john * New screen techniques. * * Revision 2.0 1995/02/27 11:29:26 john * New version 2.0, which has no anonymous unions, builds with * Watcom 10.0, and doesn't require parsing BITMAPS.TBL. * * Revision 1.105 1995/02/22 14:11:58 allender * remove anonymous unions from object structure * * Revision 1.104 1995/02/13 12:01:56 john * Fixed bug with buggin not mmaking player faster. * * Revision 1.103 1995/02/09 22:00:46 john * Added i-glasses tracking. * * Revision 1.102 1995/01/24 21:25:47 john * Fixed bug with slide/bank on not working with * Cyberman heading., * * Revision 1.101 1995/01/24 16:09:56 john * Fixed bug with Wingman extreme customize text overwriting title. * * Revision 1.100 1995/01/24 12:37:46 john * Made Esc exit key define menu. * * Revision 1.99 1995/01/23 23:54:43 matt * Made keypad enter work * * Revision 1.98 1995/01/23 16:42:00 john * Made the external controls always turn banking off, leveling off * and passed automap state thru to the tsr. * * Revision 1.97 1995/01/12 11:41:33 john * Added external control reading. * * Revision 1.96 1995/01/05 10:43:58 mike * Handle case when timer_get_fixed_seconds() goes negative. Happens at 9.1 * hours. Previously, joystick would stop functioning. Now will work. * * Revision 1.95 1994/12/29 11:17:38 john * Took out some warnings and mprintf. * * Revision 1.94 1994/12/29 11:07:41 john * Fixed Thrustmaster and Logitech Wingman extreme * Hat by reading the y2 axis during the center stage * of the calibration, and using 75, 50, 27, and 3 % * as values for the 4 positions. * * Revision 1.93 1994/12/27 12:16:20 john * Fixed bug with slide on not working with joystick or mouse buttons. * * Revision 1.92 1994/12/20 10:34:15 john * Made sensitivity work for mouse & joystick and made * it only affect, pitch, heading, and roll. * * Revision 1.91 1994/12/16 00:11:23 matt * Made delete key act normally when debug out * * Revision 1.90 1994/12/14 17:41:15 john * Added more buttons so that Yoke would work. * * Revision 1.89 1994/12/13 17:25:35 allender * Added Assert for bogus time for joystick reading. * * Revision 1.88 1994/12/13 14:48:01 john * Took out some debugging mprintf's * * * Revision 1.87 1994/12/13 14:43:02 john * Took out the code in kconfig to build direction array. * Called kc_set_controls after selecting a new control type. * * Revision 1.86 1994/12/13 01:11:32 john * Fixed bug with message clearing overwriting * right border. * * Revision 1.85 1994/12/12 00:35:58 john * Added or thing for keys. * * Revision 1.84 1994/12/09 17:08:06 john * Made mouse a bit less sensitive. * * Revision 1.83 1994/12/09 16:04:00 john * Increased mouse sensitivity. * * Revision 1.82 1994/12/09 00:41:26 mike * fix hang in automap print screen * * Revision 1.81 1994/12/08 11:50:37 john * Made strcpy only copy corect number of chars,. * * Revision 1.80 1994/12/07 16:16:06 john * Added command to check to see if a joystick axes has been used. * * Revision 1.79 1994/12/07 14:52:28 yuan * Localization 492 * * Revision 1.78 1994/12/07 13:37:40 john * Made the joystick thrust work in reverse. * * Revision 1.77 1994/12/07 11:28:24 matt * Did a little localization support * * Revision 1.76 1994/12/04 12:30:03 john * Made the Thrustmaster stick read every frame, not every 10 frames, * because it uses analog axis as buttons. * * Revision 1.75 1994/12/03 22:35:25 yuan * Localization 412 * * Revision 1.74 1994/12/03 15:39:24 john * Made numeric keypad move in conifg. * * Revision 1.73 1994/12/01 16:23:39 john * Fixed include mistake. * * Revision 1.72 1994/12/01 16:07:57 john * Fixed bug that disabled joystick in automap because it used gametime, which is * paused during automap. Fixed be used timer_Get_fixed_seconds instead of GameTime. * * Revision 1.71 1994/12/01 12:30:49 john * Made Ctrl+D delete, not Ctrl+E * * Revision 1.70 1994/12/01 11:52:52 john * Added default values for GamePad. * * Revision 1.69 1994/11/30 00:59:12 mike * optimizations. * * Revision 1.68 1994/11/29 03:45:50 john * Added joystick sensitivity; Added sound channels to detail menu. Removed -maxchannels * command line arg. * * Revision 1.67 1994/11/27 23:13:44 matt * Made changes for new mprintf calling convention * * Revision 1.66 1994/11/27 19:52:12 matt * Made screen shots work in a few more places * * Revision 1.65 1994/11/22 16:54:50 mike * autorepeat on missiles. * * Revision 1.64 1994/11/21 11:16:17 rob * Changed calls to GameLoop to calls to multi_menu_poll and changed * conditions under which they are called. * * Revision 1.63 1994/11/19 15:14:48 mike * remove unused code and data * * Revision 1.62 1994/11/18 23:37:56 john * Changed some shorts to ints. * * Revision 1.61 1994/11/17 13:36:35 rob * Added better network hook in kconfig menu. * * Revision 1.60 1994/11/14 20:09:13 john * Made Tab be default for automap. * * Revision 1.59 1994/11/13 16:34:07 matt * Fixed victormaxx angle conversions * * Revision 1.58 1994/11/12 14:47:05 john * Added support for victor head tracking. * * Revision 1.57 1994/11/08 15:14:55 john * Added more calls so net doesn't die in net game. * * Revision 1.56 1994/11/07 14:01:07 john * Changed the gamma correction sequencing. * * Revision 1.55 1994/11/01 16:40:08 john * Added Gamma correction. * * Revision 1.54 1994/10/25 23:09:26 john * Made the automap key configurable. * * Revision 1.53 1994/10/25 13:11:59 john * Made keys the way Adam speced 'em for final game. * * Revision 1.52 1994/10/24 17:44:22 john * Added stereo channel reversing. * * Revision 1.51 1994/10/22 13:23:18 john * Made default rear view key be R. * * Revision 1.50 1994/10/22 13:20:09 john * Took out toggle primary/secondary weapons. Fixed black * background for 'axes' and 'buttons' text. * * Revision 1.49 1994/10/21 15:20:15 john * Made PrtScr do screen dump, not F2. * * Revision 1.48 1994/10/21 13:41:36 john * Allowed F2 to screen dump. * * Revision 1.47 1994/10/17 13:07:05 john * Moved the descent.cfg info into the player config file. * * Revision 1.46 1994/10/14 15:30:22 john * Added Cyberman default positions. * * Revision 1.45 1994/10/14 15:24:54 john * Made Cyberman work with config. * * Revision 1.44 1994/10/14 12:46:04 john * Added the ability to reset all to default. * * Revision 1.43 1994/10/14 12:18:31 john * Made mouse invert axis always be 0 or 1. * * Revision 1.42 1994/10/14 12:16:03 john * Changed code so that by doing DEL+F12 saves the current kconfig * values as default. Added support for drop_bomb key. Took out * unused slots for keyboard. Made keyboard use control_type of 0 * save slots. * * Revision 1.41 1994/10/13 21:27:02 john * Made axis invert value always be 0 or 1. n * * Revision 1.40 1994/10/13 20:18:15 john * Added some more system keys, such as F? and CAPSLOCK. * * Revision 1.39 1994/10/13 19:22:29 john * Added separate config saves for different devices. * Made all the devices work together better, such as mice won't * get read when you're playing with the joystick. * * Revision 1.38 1994/10/13 15:41:57 mike * Remove afterburner. * */ #pragma off (unreferenced) static char rcsid[] = "$Id: kconfig.c 2.11 1995/08/23 16:08:04 john Exp $"; #pragma on (unreferenced) #include #include #include #include #include #include #include #include "error.h" #include "types.h" #include "gr.h" #include "mono.h" #include "key.h" #include "palette.h" #include "game.h" #include "gamefont.h" #include "iff.h" #include "mem.h" #include "joy.h" #include "mouse.h" #include "kconfig.h" #include "gauges.h" #include "joydefs.h" #include "vfx1.h" #include "render.h" #include "arcade.h" #include "digi.h" #include "newmenu.h" #include "victor.h" #include "endlevel.h" #include "multi.h" #include "timer.h" #include "text.h" #include "player.h" #include "menu.h" #include "iglasses.h" #include "args.h" //#define TABLE_CREATION 1 int sense_function1=0; int vfx1_installed=0; int SenseStatus1( void ); // Array used to 'blink' the cursor while waiting for a keypress. byte fades[64] = { 1,1,1,2,2,3,4,4,5,6,8,9,10,12,13,15,16,17,19,20,22,23,24,26,27,28,28,29,30,30,31,31,31,31,31,30,30,29,28,28,27,26,24,23,22,20,19,17,16,15,13,12,10,9,8,6,5,4,4,3,2,2,1,1 }; //char * invert_text[2] = { "N", "Y" }; //char * joybutton_text[28] = { "BTN 1", "BTN 2", "BTN 3", "BTN 4", "", "TRIG", "LEFT", "HAT ", "RIGHT", "", "", "HAT €", "MID", "", "", "HAT ", "", "", "", "HAT ‚", "TRIG", "LEFT", "RIGHT", "", "UP","DOWN","LEFT", "RIGHT" }; //char * joyaxis_text[4] = { "X1", "Y1", "X2", "Y2" }; //char * mouseaxis_text[2] = { "L/R", "F/B" }; //char * mousebutton_text[3] = { "Left", "Right", "Mid" }; int invert_text[2] = { TNUM_N, TNUM_Y }; int joybutton_text[28] = { TNUM_BTN_1, TNUM_BTN_2, TNUM_BTN_3, TNUM_BTN_4, -1, TNUM_TRIG, TNUM_LEFT, TNUM_HAT_L, TNUM_RIGHT, -1, TNUM_HAT2_D, TNUM_HAT_R, TNUM_MID, -1, TNUM_HAT2_R, TNUM_HAT_U, TNUM_HAT2_L, -1, TNUM_HAT2_U, TNUM_HAT_D, TNUM_TRIG, TNUM_LEFT, TNUM_RIGHT, -1, TNUM_UP, TNUM_DOWN, TNUM_LEFT, TNUM_RIGHT }; int joyaxis_text[4] = { TNUM_X1, TNUM_Y1, TNUM_X2, TNUM_Y2 }; int mouseaxis_text[2] = { TNUM_L_R, TNUM_F_B }; int mousebutton_text[3] = { TNUM_LEFT, TNUM_RIGHT, TNUM_MID }; char * key_text[256] = { \ "","ESC","1","2","3","4","5","6","7","8","9","0","-", \ "=","BSPC","TAB","Q","W","E","R","T","Y","U","I","O", \ "P","[","]","ƒ","LCTRL","A","S","D","F", \ "G","H","J","K","L",";","'","`", \ "LSHFT","\\","Z","X","C","V","B","N","M",",", \ ".","/","RSHFT","PAD*","LALT","SPC", \ "CPSLK","F1","F2","F3","F4","F5","F6","F7","F8","F9", \ "F10","NMLCK","SCLK","PAD7","PAD8","PAD9","PAD-", \ "PAD4","PAD5","PAD6","PAD+","PAD1","PAD2","PAD3","PAD0", \ "PAD.","","","","F11","F12","","","","","","","","","", \ "","","","","","","","","","","","","","","","","","","","", \ "","","","","","","","","","","","","","","","","","","","", \ "","","","","","","","","","","","","","","","","","", \ "PADƒ","RCTRL","","","","","","","","","","","","","", \ "","","","","","","","","","","PAD/","","","RALT","", \ "","","","","","","","","","","","","","HOME","‚","PGUP", \ "","","","","","END","€","PGDN","INS", \ "DEL","","","","","","","","","","","","","","","","","", \ "","","","","","","","","","","","","","","","","","","","", \ "","","","","","","" }; ubyte system_keys[] = { KEY_ESC, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_0, KEY_1, KEY_2, KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0, KEY_MINUS, KEY_EQUAL, KEY_PRINT_SCREEN }; //extern void GameLoop(int, int ); control_info Controls; ubyte Config_digi_volume = 16; ubyte Config_midi_volume = 16; ubyte Config_control_type = 0; ubyte Config_channels_reversed = 0; ubyte Config_joystick_sensitivity = 8; fix Cruise_speed=0; #define BT_KEY 0 #define BT_MOUSE_BUTTON 1 #define BT_MOUSE_AXIS 2 #define BT_JOY_BUTTON 3 #define BT_JOY_AXIS 4 #define BT_INVERT 5 char *btype_text[] = { "BT_KEY", "BT_MOUSE_BUTTON", "BT_MOUSE_AXIS", "BT_JOY_BUTTON", "BT_JOY_AXIS", "BT_INVERT" }; #define INFO_Y 28 typedef struct kc_item { short id; // The id of this item short x, y; short w1; short w2; short u,d,l,r; short text_num1; ubyte type; ubyte value; // what key,button,etc } kc_item; int Num_items=23; kc_item *All_items; ubyte kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS]; //----------- WARNING!!!!!!! ------------------------------------------- // THESE NEXT FOUR BLOCKS OF DATA ARE GENERATED BY PRESSING DEL+F12 WHEN // IN THE KEYBOARD CONFIG SCREEN. BASICALLY, THAT PROCEDURE MODIFIES THE // U,D,L,R FIELDS OF THE ARRAYS AND DUMPS THE NEW ARRAYS INTO KCONFIG.COD //------------------------------------------------------------------------- ubyte default_kconfig_settings[CONTROL_MAX_TYPES][MAX_CONTROLS] = { {0xc8,0x48,0xd0,0x50,0xcb,0x4b,0xcd,0x4d,0x38,0xff,0xff,0x4f,0xff,0x51,0xff,0x4a,0xff,0x4e,0xff,0xff,0x10,0x47,0x12,0x49,0x1d,0x9d,0x39,0xff,0x21,0xff,0x1e,0xff,0x2c,0xff,0x30,0xff,0x13,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf,0xff,0xff,0xff,0xff,0xff}, {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff}, {0x5,0xc,0xff,0xff,0xff,0xff,0x7,0xf,0x13,0xb,0xff,0x6,0x8,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff}, {0x0,0x1,0xff,0xff,0x2,0xff,0x7,0xf,0x13,0xb,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x3,0xff,0x3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff}, {0x3,0x0,0x1,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff}, {0x0,0x1,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x1,0x0,0x0,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff}, {0x0,0x1,0xff,0xff,0x2,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0x0,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff}, }; kc_item kc_keyboard[NUM_KEY_CONTROLS] = { { 0, 15, 49, 71, 26, 43, 2, 23, 1,TNUM_PITCH_FORWARD, BT_KEY, 255 }, { 1, 15, 49,100, 26, 22, 3, 0, 24,TNUM_PITCH_FORWARD, BT_KEY, 255 }, { 2, 15, 57, 71, 26, 0, 4, 25, 3,TNUM_PITCH_BACKWARD, BT_KEY, 255 }, { 3, 15, 57,100, 26, 1, 5, 2, 26,TNUM_PITCH_BACKWARD, BT_KEY, 255 }, { 4, 15, 65, 71, 26, 2, 6, 27, 5,TNUM_TURN_LEFT, BT_KEY, 255 }, { 5, 15, 65,100, 26, 3, 7, 4, 28,TNUM_TURN_LEFT, BT_KEY, 255 }, { 6, 15, 73, 71, 26, 4, 8, 29, 7,TNUM_TURN_RIGHT, BT_KEY, 255 }, { 7, 15, 73,100, 26, 5, 9, 6, 34,TNUM_TURN_RIGHT, BT_KEY, 255 }, { 8, 15, 85, 71, 26, 6, 10, 35, 9,TNUM_SLIDE_ON, BT_KEY, 255 }, { 9, 15, 85,100, 26, 7, 11, 8, 36,TNUM_SLIDE_ON, BT_KEY, 255 }, { 10, 15, 93, 71, 26, 8, 12, 37, 11,TNUM_SLIDE_LEFT, BT_KEY, 255 }, { 11, 15, 93,100, 26, 9, 13, 10, 44,TNUM_SLIDE_LEFT, BT_KEY, 255 }, { 12, 15,101, 71, 26, 10, 14, 45, 13,TNUM_SLIDE_RIGHT, BT_KEY, 255 }, { 13, 15,101,100, 26, 11, 15, 12, 30,TNUM_SLIDE_RIGHT, BT_KEY, 255 }, { 14, 15,109, 71, 26, 12, 16, 31, 15,TNUM_SLIDE_UP, BT_KEY, 255 }, { 15, 15,109,100, 26, 13, 17, 14, 32,TNUM_SLIDE_UP, BT_KEY, 255 }, { 16, 15,117, 71, 26, 14, 18, 33, 17,TNUM_SLIDE_DOWN, BT_KEY, 255 }, { 17, 15,117,100, 26, 15, 19, 16, 38,TNUM_SLIDE_DOWN, BT_KEY, 255 }, { 18, 15,129, 71, 26, 16, 20, 39, 19,TNUM_BANK_ON, BT_KEY, 255 }, { 19, 15,129,100, 26, 17, 21, 18, 40,TNUM_BANK_ON, BT_KEY, 255 }, { 20, 15,137, 71, 26, 18, 22, 41, 21,TNUM_BANK_LEFT, BT_KEY, 255 }, { 21, 15,137,100, 26, 19, 23, 20, 42,TNUM_BANK_LEFT, BT_KEY, 255 }, { 22, 15,145, 71, 26, 20, 1, 43, 23,TNUM_BANK_RIGHT, BT_KEY, 255 }, { 23, 15,145,100, 26, 21, 24, 22, 0,TNUM_BANK_RIGHT, BT_KEY, 255 }, { 24,158, 49, 83, 26, 23, 26, 1, 25,TNUM_FIRE_PRIMARY, BT_KEY, 255 }, { 25,158, 49,112, 26, 42, 27, 24, 2,TNUM_FIRE_PRIMARY, BT_KEY, 255 }, { 26,158, 57, 83, 26, 24, 28, 3, 27,TNUM_FIRE_SECONDARY, BT_KEY, 255 }, { 27,158, 57,112, 26, 25, 29, 26, 4,TNUM_FIRE_SECONDARY, BT_KEY, 255 }, { 28,158, 65, 83, 26, 26, 34, 5, 29,TNUM_FIRE_FLARE, BT_KEY, 255 }, { 29,158, 65,112, 26, 27, 35, 28, 6,TNUM_FIRE_FLARE, BT_KEY, 255 }, { 30,158,105, 83, 26, 44, 32, 13, 31,TNUM_ACCELERATE, BT_KEY, 255 }, { 31,158,105,112, 26, 45, 33, 30, 14,TNUM_ACCELERATE, BT_KEY, 255 }, { 32,158,113, 83, 26, 30, 38, 15, 33,TNUM_REVERSE, BT_KEY, 255 }, { 33,158,113,112, 26, 31, 39, 32, 16,TNUM_REVERSE, BT_KEY, 255 }, { 34,158, 73, 83, 26, 28, 36, 7, 35,TNUM_DROP_BOMB, BT_KEY, 255 }, { 35,158, 73,112, 26, 29, 37, 34, 8,TNUM_DROP_BOMB, BT_KEY, 255 }, { 36,158, 85, 83, 26, 34, 44, 9, 37,TNUM_REAR_VIEW, BT_KEY, 255 }, { 37,158, 85,112, 26, 35, 45, 36, 10,TNUM_REAR_VIEW, BT_KEY, 255 }, { 38,158,125, 83, 26, 32, 40, 17, 39,TNUM_CRUISE_FASTER, BT_KEY, 255 }, { 39,158,125,112, 26, 33, 41, 38, 18,TNUM_CRUISE_FASTER, BT_KEY, 255 }, { 40,158,133, 83, 26, 38, 42, 19, 41,TNUM_CRUISE_SLOWER, BT_KEY, 255 }, { 41,158,133,112, 26, 39, 43, 40, 20,TNUM_CRUISE_SLOWER, BT_KEY, 255 }, { 42,158,141, 83, 26, 40, 25, 21, 43,TNUM_CRUISE_OFF, BT_KEY, 255 }, { 43,158,141,112, 26, 41, 0, 42, 22,TNUM_CRUISE_OFF, BT_KEY, 255 }, { 44,158, 93, 83, 26, 36, 30, 11, 45,TNUM_AUTOMAP, BT_KEY, 255 }, { 45,158, 93,112, 26, 37, 31, 44, 12,TNUM_AUTOMAP, BT_KEY, 255 }, }; kc_item kc_joystick[NUM_OTHER_CONTROLS] = { { 0, 25, 46, 85, 26, 15, 1, 24, 5,TNUM_FIRE_PRIMARY, BT_JOY_BUTTON, 255 }, { 1, 25, 54, 85, 26, 0, 4, 5, 6,TNUM_FIRE_SECONDARY, BT_JOY_BUTTON, 255 }, { 2, 25, 85, 85, 26, 26, 3, 9, 10,TNUM_ACCELERATE, BT_JOY_BUTTON, 255 }, { 3, 25, 93, 85, 26, 2, 25, 10, 11,TNUM_REVERSE, BT_JOY_BUTTON, 255 }, { 4, 25, 62, 85, 26, 1, 26, 6, 7,TNUM_FIRE_FLARE, BT_JOY_BUTTON, 255 }, { 5,180, 46, 59, 26, 23, 6, 0, 1,TNUM_SLIDE_ON, BT_JOY_BUTTON, 255 }, { 6,180, 54, 59, 26, 5, 7, 1, 4,TNUM_SLIDE_LEFT, BT_JOY_BUTTON, 255 }, { 7,180, 62, 59, 26, 6, 8, 4, 26,TNUM_SLIDE_RIGHT, BT_JOY_BUTTON, 255 }, { 8,180, 70, 59, 26, 7, 9, 26, 9,TNUM_SLIDE_UP, BT_JOY_BUTTON, 255 }, { 9,180, 78, 59, 26, 8, 10, 8, 2,TNUM_SLIDE_DOWN, BT_JOY_BUTTON, 255 }, { 10,180, 90, 59, 26, 9, 11, 2, 3,TNUM_BANK_ON, BT_JOY_BUTTON, 255 }, { 11,180, 98, 59, 26, 10, 12, 3, 12,TNUM_BANK_LEFT, BT_JOY_BUTTON, 255 }, { 12,180,106, 59, 26, 11, 18, 11, 25,TNUM_BANK_RIGHT, BT_JOY_BUTTON, 255 }, { 13, 22,146, 51, 26, 24, 15, 25, 14,TNUM_PITCH_UD, BT_JOY_AXIS, 255 }, { 14, 22,146, 99, 8, 25, 16, 13, 17,TNUM_PITCH_UD, BT_INVERT, 255 }, { 15, 22,154, 51, 26, 13, 0, 18, 16,TNUM_TURN_LR, BT_JOY_AXIS, 255 }, { 16, 22,154, 99, 8, 14, 17, 15, 19,TNUM_TURN_LR, BT_INVERT, 255 }, { 17,164,146, 58, 26, 16, 19, 14, 18,TNUM_SLIDE_LR, BT_JOY_AXIS, 255 }, { 18,164,146,106, 8, 12, 20, 17, 15,TNUM_SLIDE_LR, BT_INVERT, 255 }, { 19,164,154, 58, 26, 17, 21, 16, 20,TNUM_SLIDE_UD, BT_JOY_AXIS, 255 }, { 20,164,154,106, 8, 18, 22, 19, 21,TNUM_SLIDE_UD, BT_INVERT, 255 }, { 21,164,162, 58, 26, 19, 23, 20, 22,TNUM_BANK_LR, BT_JOY_AXIS, 255 }, { 22,164,162,106, 8, 20, 24, 21, 23,TNUM_BANK_LR, BT_INVERT, 255 }, { 23,164,174, 58, 26, 21, 5, 22, 24,TNUM_THROTTLE, BT_JOY_AXIS, 255 }, { 24,164,174,106, 8, 22, 13, 23, 0,TNUM_THROTTLE, BT_INVERT, 255 }, { 25, 25,109, 85, 26, 3, 14, 12, 13,TNUM_REAR_VIEW, BT_JOY_BUTTON, 255 }, { 26, 25, 70, 85, 26, 4, 2, 7, 8,TNUM_DROP_BOMB, BT_JOY_BUTTON, 255 }, }; kc_item kc_mouse[NUM_OTHER_CONTROLS] = { { 0, 25, 46, 85, 26, 12, 1, 24, 5,TNUM_FIRE_PRIMARY, BT_MOUSE_BUTTON, 255 }, { 1, 25, 54, 85, 26, 0, 4, 5, 6,TNUM_FIRE_SECONDARY, BT_MOUSE_BUTTON, 255 }, { 2, 25, 85, 85, 26, 26, 3, 9, 10,TNUM_ACCELERATE, BT_MOUSE_BUTTON, 255 }, { 3, 25, 93, 85, 26, 2, 25, 10, 11,TNUM_REVERSE, BT_MOUSE_BUTTON, 255 }, { 4, 25, 62, 85, 26, 1, 26, 6, 7,TNUM_FIRE_FLARE, BT_MOUSE_BUTTON, 255 }, { 5,180, 46, 59, 26, 24, 6, 0, 1,TNUM_SLIDE_ON, BT_MOUSE_BUTTON, 255 }, { 6,180, 54, 59, 26, 5, 7, 1, 4,TNUM_SLIDE_LEFT, BT_MOUSE_BUTTON, 255 }, { 7,180, 62, 59, 26, 6, 8, 4, 26,TNUM_SLIDE_RIGHT, BT_MOUSE_BUTTON, 255 }, { 8,180, 70, 59, 26, 7, 9, 26, 9,TNUM_SLIDE_UP, BT_MOUSE_BUTTON, 255 }, { 9,180, 78, 59, 26, 8, 10, 8, 2,TNUM_SLIDE_DOWN, BT_MOUSE_BUTTON, 255 }, { 10,180, 90, 59, 26, 9, 11, 2, 3,TNUM_BANK_ON, BT_MOUSE_BUTTON, 255 }, { 11,180, 98, 59, 26, 10, 12, 3, 12,TNUM_BANK_LEFT, BT_MOUSE_BUTTON, 255 }, { 12,180,106, 59, 26, 11, 0, 11, 25,TNUM_BANK_RIGHT, BT_MOUSE_BUTTON, 255 }, { 13,103,138, 58, 26, 25, 15, 25, 14,TNUM_PITCH_UD, BT_MOUSE_AXIS, 255 }, { 14,103,138,106, 8, 23, 16, 13, 15,TNUM_PITCH_UD, BT_INVERT, 255 }, { 15,103,146, 58, 26, 13, 17, 14, 16,TNUM_TURN_LR, BT_MOUSE_AXIS, 255 }, { 16,103,146,106, 8, 14, 18, 15, 17,TNUM_TURN_LR, BT_INVERT, 255 }, { 17,103,154, 58, 26, 15, 19, 16, 18,TNUM_SLIDE_LR, BT_MOUSE_AXIS, 255 }, { 18,103,154,106, 8, 16, 20, 17, 19,TNUM_SLIDE_LR, BT_INVERT, 255 }, { 19,103,162, 58, 26, 17, 21, 18, 20,TNUM_SLIDE_UD, BT_MOUSE_AXIS, 255 }, { 20,103,162,106, 8, 18, 22, 19, 21,TNUM_SLIDE_UD, BT_INVERT, 255 }, { 21,103,170, 58, 26, 19, 23, 20, 22,TNUM_BANK_LR, BT_MOUSE_AXIS, 255 }, { 22,103,170,106, 8, 20, 24, 21, 23,TNUM_BANK_LR, BT_INVERT, 255 }, { 23,103,182, 58, 26, 21, 14, 22, 24,TNUM_THROTTLE, BT_MOUSE_AXIS, 255 }, { 24,103,182,106, 8, 22, 5, 23, 0,TNUM_THROTTLE, BT_INVERT, 255 }, { 25, 25,109, 85, 26, 3, 13, 12, 13,TNUM_REAR_VIEW, BT_MOUSE_BUTTON, 255 }, { 26, 25, 70, 85, 26, 4, 2, 7, 8,TNUM_DROP_BOMB, BT_MOUSE_BUTTON, 255 }, }; int kconfig_is_axes_used(int axis) { int i; for (i=0; icv_bitmap.bm_h-1; x--; if ( x < 0 ) { x = grd_curcanv->cv_bitmap.bm_w-1; } } i = find_item_at( items, nitems, x, y ); } while ( i < 0 ); return i; } int find_next_item_down( kc_item * items, int nitems, int citem ) { int x, y, i; y = items[citem].y; x = items[citem].x+items[citem].w1; do { y++; if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) { y = 0; x++; if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) { x = 0; } } i = find_item_at( items, nitems, x, y ); } while ( i < 0 ); return i; } int find_next_item_right( kc_item * items, int nitems, int citem ) { int x, y, i; y = items[citem].y; x = items[citem].x+items[citem].w1; do { x++; if ( x > grd_curcanv->cv_bitmap.bm_w-1 ) { x = 0; y++; if ( y > grd_curcanv->cv_bitmap.bm_h-1 ) { y = 0; } } i = find_item_at( items, nitems, x, y ); } while ( i < 0 ); return i; } int find_next_item_left( kc_item * items, int nitems, int citem ) { int x, y, i; y = items[citem].y; x = items[citem].x+items[citem].w1; do { x--; if ( x < 0 ) { x = grd_curcanv->cv_bitmap.bm_w-1; y--; if ( y < 0 ) { y = grd_curcanv->cv_bitmap.bm_h-1; } } i = find_item_at( items, nitems, x, y ); } while ( i < 0 ); return i; } #endif void kconfig_sub(kc_item * items,int nitems, char * title) { grs_canvas * save_canvas; grs_font * save_font; int old_keyd_repeat; int i,k,ocitem,citem; int time_stopped = 0; All_items = items; Num_items = nitems; if (!((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) ) { time_stopped = 1; stop_time(); } save_canvas = grd_curcanv; gr_set_current_canvas( NULL ); save_font = grd_curcanv->cv_font; game_flush_inputs(); old_keyd_repeat = keyd_repeat; keyd_repeat = 1; //gr_clear_canvas( BM_XRGB(0,0,0) ); nm_draw_background(0,0,grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ); grd_curcanv->cv_font = Gamefonts[GFONT_MEDIUM_3]; { char * p; p = strchr( title, '\n' ); if ( p ) *p = 32; gr_string( 0x8000, 8, title ); if ( p ) *p = '\n'; } // if ( items == kc_keyboard ) { // gr_string( 0x8000, 8, "Keyboard" ); // } else if ( items == kc_joystick ) { // gr_string( 0x8000, 8, "Joysticks" ); // } else if ( items == kc_mouse ) { // gr_string( 0x8000, 8, "Mouse" ); // } grd_curcanv->cv_font = GAME_FONT; gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); gr_string( 0x8000, 20, TXT_KCONFIG_STRING_1 ); gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); if ( items == kc_keyboard ) { gr_set_fontcolor( BM_XRGB(31,27,6), -1 ); gr_setcolor( BM_XRGB(31,27,6) ); gr_scanline( 98, 106, 42 ); gr_scanline( 120, 128, 42 ); gr_pixel( 98, 43 ); gr_pixel( 98, 44 ); gr_pixel( 128, 43 ); gr_pixel( 128, 44 ); gr_string( 109, 40, "OR" ); gr_scanline( 253, 261, 42 ); gr_scanline( 274, 283, 42 ); gr_pixel( 253, 43 ); gr_pixel( 253, 44 ); gr_pixel( 283, 43 ); gr_pixel( 283, 44 ); gr_string( 264, 40, "OR" ); } if ( items == kc_joystick ) { gr_set_fontcolor( BM_XRGB(31,27,6), -1 ); gr_setcolor( BM_XRGB(31,27,6) ); gr_scanline( 18, 135, 37 ); gr_scanline( 181, 294, 37 ); gr_scanline( 18, 144, 119+10 ); gr_scanline( 174, 294, 119+10 ); gr_string( 0x8000, 35, TXT_BUTTONS ); gr_string( 0x8000,117+10, TXT_AXES ); gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); gr_string( 81, 137, TXT_AXIS ); gr_string( 111, 137, TXT_INVERT ); gr_string( 222, 137, TXT_AXIS ); gr_string( 252, 137, TXT_INVERT ); } else if ( items == kc_mouse ) { gr_set_fontcolor( BM_XRGB(31,27,6), -1 ); gr_setcolor( BM_XRGB(31,27,6) ); gr_scanline( 18, 135, 37 ); gr_scanline( 181, 294, 37 ); gr_scanline( 18, 144, 119+5 ); gr_scanline( 174, 294, 119+5 ); gr_string( 0x8000, 35, TXT_BUTTONS ); gr_string( 0x8000,117+5, TXT_AXES ); gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); gr_string( 169, 129, TXT_AXIS ); gr_string( 199, 129, TXT_INVERT ); } for (i=0; icv_font = save_font; gr_set_current_canvas( save_canvas ); keyd_repeat = old_keyd_repeat; game_flush_inputs(); if (time_stopped) start_time(); return; #ifdef TABLE_CREATION case KEY_DEBUGGED+KEY_F12: { FILE * fp; for (i=0; ix, item->y, Text_string[item->text_num1] ); if (item->value==255) { sprintf( btext, "" ); } else { switch( item->type ) { case BT_KEY: strncpy( btext, key_text[item->value], 10 ); break; case BT_MOUSE_BUTTON: strncpy( btext, Text_string[mousebutton_text[item->value]], 10 ); break; case BT_MOUSE_AXIS: strncpy( btext, Text_string[mouseaxis_text[item->value]], 10 ); break; case BT_JOY_BUTTON: if ( joybutton_text[item->value] !=-1 ) strncpy( btext, Text_string[ joybutton_text[item->value] ], 10 ); else sprintf( btext, "BTN%d", item->value ); break; case BT_JOY_AXIS: strncpy( btext, Text_string[joyaxis_text[item->value]], 10 ); break; case BT_INVERT: strncpy( btext, Text_string[invert_text[item->value]], 10 ); break; } } gr_get_string_size(btext, &w, &h, &aw ); if (is_current) gr_setcolor( BM_XRGB(21,0,24) ); else gr_setcolor( BM_XRGB(16,0,19) ); gr_urect( item->w1+item->x, item->y-1, item->w1+item->x+item->w2, item->y+h ); gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); x = item->w1+item->x+((item->w2-w)/2); gr_string( x, item->y, btext ); } static int looper=0; void kc_drawquestion( kc_item *item ) { int c, x, w, h, aw; gr_get_string_size("?", &w, &h, &aw ); c = BM_XRGB(21,0,24); gr_setcolor( gr_fade_table[fades[looper]*256+c] ); looper++; if (looper>63) looper=0; gr_urect( item->w1+item->x, item->y-1, item->w1+item->x+item->w2, item->y+h ); gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); x = item->w1+item->x+((item->w2-w)/2); gr_string( x, item->y, "?" ); } void kc_change_key( kc_item * item ) { int i,n,f,k; ubyte keycode; gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); gr_string( 0x8000, INFO_Y, TXT_PRESS_NEW_KEY ); game_flush_inputs(); keycode=255; k=255; while( (k!=KEY_ESC) && (keycode==255) ) { #ifdef NETWORK if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) multi_menu_poll(); #endif // if ( Game_mode & GM_MULTI ) // GameLoop( 0, 0 ); // Continue k = key_inkey(); delay(10); kc_drawquestion( item ); for (i=0; i<256; i++ ) { if (keyd_pressed[i] && (strlen(key_text[i])>0)) { f = 0; for (n=0; nvalue = keycode; } kc_drawitem( item, 1 ); gr_set_fontcolor( BM_XRGB(28,28,28), BM_XRGB(0,0,0) ); nm_restore_background( 0, INFO_Y, 310, grd_curcanv->cv_font->ft_h ); game_flush_inputs(); } void kc_change_joybutton( kc_item * item ) { int n,i,k; ubyte code; gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); gr_string( 0x8000, INFO_Y, TXT_PRESS_NEW_JBUTTON ); game_flush_inputs(); code=255; k=255; while( (k!=KEY_ESC) && (code==255)) { #ifdef NETWORK if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) multi_menu_poll(); #endif // if ( Game_mode & GM_MULTI ) // GameLoop( 0, 0 ); // Continue k = key_inkey(); delay(10); if (k == KEY_PRINT_SCREEN) save_screen_shot(0); kc_drawquestion( item ); if (Config_control_type==CONTROL_THRUSTMASTER_FCS) { int axis[4]; joystick_read_raw_axis( JOY_ALL_AXIS, axis ); kconfig_read_fcs( axis[3] ); if ( joy_get_button_state(7) ) code = 7; if ( joy_get_button_state(11) ) code = 11; if ( joy_get_button_state(15) ) code = 15; if ( joy_get_button_state(19) ) code = 19; for (i=0; i<4; i++ ) { if ( joy_get_button_state(i) ) code = i; } } else if (Config_control_type==CONTROL_FLIGHTSTICK_PRO) { for (i=4; i<20; i++ ) { if ( joy_get_button_state(i) ) { code = i; mprintf(( 0, "JB: %d\n", code )); } } } else { for (i=0; i<4; i++ ) { if ( joy_get_button_state(i) ) code = i; } } } if (code!=255) { for (i=0; ivalue = code; } kc_drawitem( item, 1 ); nm_restore_background( 0, INFO_Y, 310, grd_curcanv->cv_font->ft_h ); game_flush_inputs(); } void kc_change_mousebutton( kc_item * item ) { int n,i,b,k; ubyte code; gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); gr_string( 0x8000, INFO_Y, TXT_PRESS_NEW_MBUTTON ); game_flush_inputs(); code=255; k=255; while( (k!=KEY_ESC) && (code==255)) { #ifdef NETWORK if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) multi_menu_poll(); #endif // if ( Game_mode & GM_MULTI ) // GameLoop( 0, 0 ); // Continue k = key_inkey(); delay(10); if (k == KEY_PRINT_SCREEN) save_screen_shot(0); kc_drawquestion( item ); b = mouse_get_btns(); for (i=0; i<3; i++ ) { if ( b & (1<value = code; } kc_drawitem( item, 1 ); nm_restore_background( 0, INFO_Y, 310, grd_curcanv->cv_font->ft_h ); game_flush_inputs(); } void kc_change_joyaxis( kc_item * item ) { int axis[4]; int old_axis[4]; int n,i,k; ubyte code; gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); gr_string( 0x8000, INFO_Y, TXT_MOVE_NEW_JOY_AXIS ); game_flush_inputs(); code=255; k=255; joystick_read_raw_axis( JOY_ALL_AXIS, old_axis ); while( (k!=KEY_ESC) && (code==255)) { #ifdef NETWORK if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) multi_menu_poll(); #endif // if ( Game_mode & GM_MULTI ) // GameLoop( 0, 0 ); // Continue k = key_inkey(); delay(10); if (k == KEY_PRINT_SCREEN) save_screen_shot(0); kc_drawquestion( item ); joystick_read_raw_axis( JOY_ALL_AXIS, axis ); for (i=0; i<4; i++ ) { if ( abs(axis[i]-old_axis[i])>20 ) { code = i; } old_axis[i] = axis[i]; } } if (code!=255) { for (i=0; ivalue = code; } kc_drawitem( item, 1 ); nm_restore_background( 0, INFO_Y, 310, grd_curcanv->cv_font->ft_h ); game_flush_inputs(); } void kc_change_mouseaxis( kc_item * item ) { int i,n,k; ubyte code; int dx,dy; gr_set_fontcolor( BM_XRGB(28,28,28), -1 ); gr_string( 0x8000, INFO_Y, TXT_MOVE_NEW_MSE_AXIS ); game_flush_inputs(); code=255; k=255; mouse_get_delta( &dx, &dy ); while( (k!=KEY_ESC) && (code==255)) { #ifdef NETWORK if ((Game_mode & GM_MULTI) && (Function_mode == FMODE_GAME) && (!Endlevel_sequence)) multi_menu_poll(); #endif // if ( Game_mode & GM_MULTI ) // GameLoop( 0, 0 ); // Continue k = key_inkey(); delay(10); if (k == KEY_PRINT_SCREEN) save_screen_shot(0); kc_drawquestion( item ); mouse_get_delta( &dx, &dy ); if ( abs(dx)>20 ) code = 0; if ( abs(dy)>20 ) code = 1; } if (code!=255) { for (i=0; ivalue = code; } kc_drawitem( item, 1 ); nm_restore_background( 0, INFO_Y, 310, grd_curcanv->cv_font->ft_h ); game_flush_inputs(); } void kc_change_invert( kc_item * item ) { game_flush_inputs(); if (item->value) item->value = 0; else item->value = 1; kc_drawitem( item, 1 ); } #include "screens.h" void kconfig(int n, char * title) { int i; set_screen_mode( SCREEN_MENU ); kc_set_controls(); switch(n) { case 0:kconfig_sub( kc_keyboard, NUM_KEY_CONTROLS, title );break; case 1:kconfig_sub( kc_joystick, NUM_OTHER_CONTROLS, title );break; case 2:kconfig_sub( kc_mouse, NUM_OTHER_CONTROLS, title ); break; default: Int3(); return; } reset_cockpit(); //force cockpit redraw next time // Update save values... for (i=0; i0) && (Config_control_type<5)) { for (i=0; i4) { for (i=0; i 1 ) raw_button = (raw_axis*100)/axis_max[3]; else raw_button = 0; if ( raw_button > 88 ) button = 0; else if ( raw_button > 63 ) button = 7; else if ( raw_button > 39 ) button = 11; else if ( raw_button > 15 ) button = 15; else button = 19; kconfig_set_fcs_button( 19, button ); kconfig_set_fcs_button( 15, button ); kconfig_set_fcs_button( 11, button ); kconfig_set_fcs_button( 7, button ); } void kconfig_set_fcs_button( int btn, int button ) { int state,time_down,upcount,downcount; state = time_down = upcount = downcount = 0; if ( joy_get_button_state(btn) ) { if ( btn==button ) { state = 1; time_down = FrameTime; } else { upcount=1; } } else { if ( btn==button ) { state = 1; time_down = FrameTime; downcount=1; } else { upcount=1; } } joy_set_btn_values( btn, state, time_down, downcount, upcount ); } fix Last_angles_p = 0; fix Last_angles_b = 0; fix Last_angles_h = 0; ubyte Last_angles_read = 0; extern int VR_sensitivity; int VR_sense_range[3] = { 25, 50, 75 }; read_head_tracker() { fix yaw, pitch, roll; int buttons; //------ read vfx1 helmet -------- if (vfx1_installed) { SenseGetData( sense_function1, DCHTD,&yaw,&pitch, &roll, &buttons); } else if (iglasses_headset_installed) { iglasses_read_headset( &yaw, &pitch, &roll ); } else if (Victor_headset_installed) { victor_read_headset_filtered( &yaw, &pitch, &roll ); } else { return; } Use_player_head_angles = 0; if ( Last_angles_read ) { fix yaw1 = yaw; yaw1 = yaw; if ( (Last_angles_h < (F1_0/4) ) && (yaw > ((F1_0*3)/4) ) ) yaw1 -= F1_0; else if ( (yaw < (F1_0/4) ) && (Last_angles_h > ((F1_0*3)/4) ) ) yaw1 += F1_0; Controls.pitch_time += fixmul((pitch- Last_angles_p)*VR_sense_range[VR_sensitivity],FrameTime); Controls.heading_time+= fixmul((yaw1 - Last_angles_h)*VR_sense_range[VR_sensitivity],FrameTime); Controls.bank_time += fixmul((roll - Last_angles_b)*VR_sense_range[VR_sensitivity],FrameTime); } Last_angles_read = 1; Last_angles_p = pitch; Last_angles_h = yaw; Last_angles_b = roll; } #define PH_SCALE 8 #define JOYSTICK_READ_TIME (F1_0/10) // Read joystick at 10 Hz. fix LastReadTime = 0; fix joy_axis[4]; ubyte kc_use_external_control = 0; ubyte kc_enable_external_control = 1; ubyte kc_external_intno = 0; control_info *kc_external_control = NULL; ubyte *kc_external_name = NULL; ubyte kc_external_version = 0; void kconfig_init_external_controls(int intno, int address) { int i; kc_external_intno = intno; kc_external_control = (control_info *)address; kc_use_external_control = 1; kc_enable_external_control = 1; i = FindArg( "-xname" ); if ( i ) kc_external_name = Args[i+1]; else kc_external_name = "External Controller"; i = FindArg( "-xver" ); if ( i ) kc_external_version = atoi(Args[i+1]); printf( "%s int: 0x%x, data: 0x%x, ver:%d\n", kc_external_name, kc_external_intno, kc_external_control, kc_external_version ); } void kconfig_read_external_controls() { union REGS r; if ( !kc_enable_external_control ) return; if ( kc_external_version == 0 ) memset( kc_external_control, 0, sizeof(control_info) ); else if ( kc_external_version > 0 ) { memset( kc_external_control, 0, sizeof(control_info)+sizeof(vms_angvec) + 64 ); if ( kc_external_version > 1 ) { // Write ship pos and angles to external controls... ubyte *temp_ptr = (ubyte *)kc_external_control; vms_vector *ship_pos; vms_matrix *ship_orient; memset( kc_external_control, 0, sizeof(control_info)+sizeof(vms_angvec) + 64 + sizeof(vms_vector)+sizeof(vms_matrix) ); temp_ptr += sizeof(control_info)+sizeof(vms_angvec) + 64; ship_pos = (vms_vector *)temp_ptr; temp_ptr += sizeof(vms_vector); ship_orient = (vms_matrix *)temp_ptr; // Fill in ship postion... *ship_pos = Objects[Players[Player_num].objnum].pos; // Fill in ship orientation... *ship_orient = Objects[Players[Player_num].objnum].orient; } } if ( grd_curscreen->sc_mode != SM_320x200C ) // (If in automap...) kc_external_control->automap_state = 1; memset(&r,0,sizeof(r)); int386 ( kc_external_intno, &r, &r); // Read external info... if ( Player_num > -1 ) { Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_TURNROLL); // Turn off roll when turning Objects[Players[Player_num].objnum].mtype.phys_info.flags &= (~PF_LEVELLING); // Turn off leveling to nearest side. Auto_leveling_on = 0; if ( kc_external_version > 0 ) { vms_matrix tempm, ViewMatrix; vms_angvec * Kconfig_abs_movement; char * oem_message; Kconfig_abs_movement = (vms_angvec *)((uint)kc_external_control + sizeof(control_info)); if ( Kconfig_abs_movement->p || Kconfig_abs_movement->b || Kconfig_abs_movement->h ) { vm_angles_2_matrix(&tempm,Kconfig_abs_movement); vm_matrix_x_matrix(&ViewMatrix,&Objects[Players[Player_num].objnum].orient,&tempm); Objects[Players[Player_num].objnum].orient = ViewMatrix; } oem_message = (char *)((uint)Kconfig_abs_movement + sizeof(vms_angvec)); if (oem_message[0] != '\0' ) HUD_init_message( oem_message ); } } Controls.pitch_time += fixmul(kc_external_control->pitch_time,FrameTime); Controls.vertical_thrust_time += fixmul(kc_external_control->vertical_thrust_time,FrameTime); Controls.heading_time += fixmul(kc_external_control->heading_time,FrameTime); Controls.sideways_thrust_time += fixmul(kc_external_control->sideways_thrust_time ,FrameTime); Controls.bank_time += fixmul(kc_external_control->bank_time ,FrameTime); Controls.forward_thrust_time += fixmul(kc_external_control->forward_thrust_time ,FrameTime); Controls.rear_view_down_count += kc_external_control->rear_view_down_count; Controls.rear_view_down_state |= kc_external_control->rear_view_down_state; Controls.fire_primary_down_count += kc_external_control->fire_primary_down_count; Controls.fire_primary_state |= kc_external_control->fire_primary_state; Controls.fire_secondary_state |= kc_external_control->fire_secondary_state; Controls.fire_secondary_down_count += kc_external_control->fire_secondary_down_count; Controls.fire_flare_down_count += kc_external_control->fire_flare_down_count; Controls.drop_bomb_down_count += kc_external_control->drop_bomb_down_count; Controls.automap_down_count += kc_external_control->automap_down_count; Controls.automap_state |= kc_external_control->automap_state; } void controls_read_all() { int i; int slide_on, bank_on; int dx, dy; int idx, idy; fix ctime; fix mouse_axis[2]; int raw_joy_axis[4]; int mouse_buttons; fix k0, k1, k2, k3, kp; fix k4, k5, k6, k7, kh; ubyte channel_masks; int use_mouse, use_joystick; int speed_factor=1; if (Game_turbo_mode) speed_factor = 2; if (Arcade_mode) { arcade_read_controls(); return; } { fix temp = Controls.heading_time; fix temp1 = Controls.pitch_time; memset( &Controls, 0, sizeof(control_info) ); Controls.heading_time = temp; Controls.pitch_time = temp1; } slide_on = 0; bank_on = 0; ctime = timer_get_fixed_seconds(); //--------- Read Joystick ----------- if ( (LastReadTime + JOYSTICK_READ_TIME > ctime) && (Config_control_type!=CONTROL_THRUSTMASTER_FCS) ) { if ((ctime < 0) && (LastReadTime > 0)) LastReadTime = ctime; use_joystick=1; } else if ((Config_control_type>0) && (Config_control_type<5) ) { LastReadTime = ctime; channel_masks = joystick_read_raw_axis( JOY_ALL_AXIS, raw_joy_axis ); for (i=0; i<4; i++ ) { if (channel_masks&(1< joy_null_value) raw_joy_axis[i] = ((raw_joy_axis[i]-joy_null_value)*128)/(128-joy_null_value); else if (raw_joy_axis[i] < -joy_null_value) raw_joy_axis[i] = ((raw_joy_axis[i]+joy_null_value)*128)/(128-joy_null_value); else raw_joy_axis[i] = 0; joy_axis[i] = (raw_joy_axis[i]*FrameTime)/128; } } else { joy_axis[i] = 0; } } use_joystick=1; } else { for (i=0; i<4; i++ ) joy_axis[i] = 0; use_joystick=0; } if (Config_control_type==5 ) { //--------- Read Mouse ----------- mouse_get_delta( &dx, &dy ); mouse_axis[0] = (dx*FrameTime)/35; mouse_axis[1] = (dy*FrameTime)/25; mouse_buttons = mouse_get_btns(); //mprintf(( 0, "Mouse %d,%d b:%d, 0x%x\n", mouse_axis[0], mouse_axis[1], mouse_buttons, FrameTime )); use_mouse=1; } else if (Config_control_type==6 ) { //--------- Read Cyberman ----------- mouse_get_cyberman_pos(&idx,&idy ); mouse_axis[0] = (idx*FrameTime)/128; mouse_axis[1] = (idy*FrameTime)/128; mouse_buttons = mouse_get_btns(); use_mouse=1; } else { mouse_axis[0] = 0; mouse_axis[1] = 0; mouse_buttons = 0; use_mouse=0; } //------------- Read slide_on ------------- // From keyboard... if ( kc_keyboard[8].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[8].value ]; if ( kc_keyboard[9].value < 255 ) slide_on |= keyd_pressed[ kc_keyboard[9].value ]; // From joystick... if ((use_joystick)&&(kc_joystick[5].value<255)) slide_on |= joy_get_button_state( kc_joystick[5].value ); // From mouse... if ((use_mouse)&&(kc_mouse[5].value<255)) slide_on |= mouse_buttons & (1< 0) { if (Controls.pitch_time < 0) Controls.pitch_time = 0; } else // kp < 0 if (Controls.pitch_time > 0) Controls.pitch_time = 0; Controls.pitch_time += kp; // From joystick... if ( (use_joystick)&&(kc_joystick[13].value < 255 )) { if ( !kc_joystick[14].value ) // If not inverted... Controls.pitch_time -= (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8; else Controls.pitch_time += (joy_axis[kc_joystick[13].value]*Config_joystick_sensitivity)/8; } // From mouse... //mprintf(( 0, "UM: %d, PV: %d\n", use_mouse, kc_mouse[13].value )); if ( (use_mouse)&&(kc_mouse[13].value < 255) ) { if ( !kc_mouse[14].value ) // If not inverted... Controls.pitch_time -= (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8; else Controls.pitch_time += (mouse_axis[kc_mouse[13].value]*Config_joystick_sensitivity)/8; } } else { Controls.pitch_time = 0; } //----------- Read vertical_thrust_time ----------------- if ( slide_on ) { k0 = speed_factor*key_down_time( kc_keyboard[0].value ); k1 = speed_factor*key_down_time( kc_keyboard[1].value ); k2 = speed_factor*key_down_time( kc_keyboard[2].value ); k3 = speed_factor*key_down_time( kc_keyboard[3].value ); // From keyboard... if ( kc_keyboard[0].value < 255 ) Controls.vertical_thrust_time += k0; if ( kc_keyboard[1].value < 255 ) Controls.vertical_thrust_time += k1; if ( kc_keyboard[2].value < 255 ) Controls.vertical_thrust_time -= k2; if ( kc_keyboard[3].value < 255 ) Controls.vertical_thrust_time -= k3; // From Cyberman... if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) { Controls.vertical_thrust_time -= mouse_button_down_time(MB_PITCH_FORWARD); Controls.vertical_thrust_time += mouse_button_down_time(MB_PITCH_BACKWARD); } // From joystick... if ((use_joystick)&&( kc_joystick[13].value < 255 )) { if ( !kc_joystick[14].value ) // If not inverted... Controls.vertical_thrust_time += joy_axis[kc_joystick[13].value]; else Controls.vertical_thrust_time -= joy_axis[kc_joystick[13].value]; } // From mouse... if ( (use_mouse)&&(kc_mouse[13].value < 255 )) { if ( !kc_mouse[14].value ) // If not inverted... Controls.vertical_thrust_time -= mouse_axis[kc_mouse[13].value]; else Controls.vertical_thrust_time += mouse_axis[kc_mouse[13].value]; } } // From keyboard... if ( kc_keyboard[14].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[14].value ); if ( kc_keyboard[15].value < 255 ) Controls.vertical_thrust_time += speed_factor*key_down_time( kc_keyboard[15].value ); if ( kc_keyboard[16].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[16].value ); if ( kc_keyboard[17].value < 255 ) Controls.vertical_thrust_time -= speed_factor*key_down_time( kc_keyboard[17].value ); // From joystick... if ((use_joystick)&&( kc_joystick[19].value < 255 )) { if ( !kc_joystick[20].value ) // If not inverted... Controls.vertical_thrust_time += joy_axis[kc_joystick[19].value]; else Controls.vertical_thrust_time -= joy_axis[kc_joystick[19].value]; } // From joystick buttons if ( (use_joystick)&&(kc_joystick[8].value < 255 )) Controls.vertical_thrust_time += joy_get_button_down_time( kc_joystick[8].value ); if ( (use_joystick)&&(kc_joystick[9].value < 255 )) Controls.vertical_thrust_time -= joy_get_button_down_time( kc_joystick[9].value ); // From mouse buttons if ( (use_mouse)&&(kc_mouse[8].value < 255 )) Controls.vertical_thrust_time += mouse_button_down_time( kc_mouse[8].value ); if ( (use_mouse)&&(kc_mouse[9].value < 255 )) Controls.vertical_thrust_time -= mouse_button_down_time( kc_mouse[9].value ); // From mouse... if ( (use_mouse)&&(kc_mouse[19].value < 255 )) { if ( !kc_mouse[20].value ) // If not inverted... Controls.vertical_thrust_time += mouse_axis[kc_mouse[19].value]; else Controls.vertical_thrust_time -= mouse_axis[kc_mouse[19].value]; } // From Cyberman... if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) { Controls.vertical_thrust_time += mouse_button_down_time(MB_Z_UP)/2; Controls.vertical_thrust_time -= mouse_button_down_time(MB_Z_DOWN)/2; } //---------- Read heading_time ----------- if (!slide_on && !bank_on) { //mprintf((0, "heading: %7.3f %7.3f: %7.3f\n", f2fl(k4), f2fl(k6), f2fl(Controls.heading_time))); kh = 0; k4 = speed_factor*key_down_time( kc_keyboard[4].value ); k5 = speed_factor*key_down_time( kc_keyboard[5].value ); k6 = speed_factor*key_down_time( kc_keyboard[6].value ); k7 = speed_factor*key_down_time( kc_keyboard[7].value ); // From keyboard... if ( kc_keyboard[4].value < 255 ) kh -= k4/PH_SCALE; if ( kc_keyboard[5].value < 255 ) kh -= k5/PH_SCALE; if ( kc_keyboard[6].value < 255 ) kh += k6/PH_SCALE; if ( kc_keyboard[7].value < 255 ) kh += k7/PH_SCALE; // From Cyberman... if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) { kh -= mouse_button_down_time(MB_HEAD_LEFT)/PH_SCALE; kh += mouse_button_down_time(MB_HEAD_RIGHT)/PH_SCALE; } if (kh == 0) Controls.heading_time = 0; else if (kh > 0) { if (Controls.heading_time < 0) Controls.heading_time = 0; } else // kh < 0 if (Controls.heading_time > 0) Controls.heading_time = 0; Controls.heading_time += kh; // From joystick... if ( (use_joystick)&&(kc_joystick[15].value < 255 )) { if ( !kc_joystick[16].value ) // If not inverted... Controls.heading_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8; else Controls.heading_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8; } // From mouse... if ( (use_mouse)&&(kc_mouse[15].value < 255 )) { if ( !kc_mouse[16].value ) // If not inverted... Controls.heading_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8; else Controls.heading_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8; } } else { Controls.heading_time = 0; } //----------- Read sideways_thrust_time ----------------- if ( slide_on ) { k0 = speed_factor*key_down_time( kc_keyboard[4].value ); k1 = speed_factor*key_down_time( kc_keyboard[5].value ); k2 = speed_factor*key_down_time( kc_keyboard[6].value ); k3 = speed_factor*key_down_time( kc_keyboard[7].value ); // From keyboard... if ( kc_keyboard[4].value < 255 ) Controls.sideways_thrust_time -= k0; if ( kc_keyboard[5].value < 255 ) Controls.sideways_thrust_time -= k1; if ( kc_keyboard[6].value < 255 ) Controls.sideways_thrust_time += k2; if ( kc_keyboard[7].value < 255 ) Controls.sideways_thrust_time += k3; // From joystick... if ( (use_joystick)&&(kc_joystick[15].value < 255 )) { if ( !kc_joystick[16].value ) // If not inverted... Controls.sideways_thrust_time += joy_axis[kc_joystick[15].value]; else Controls.sideways_thrust_time -= joy_axis[kc_joystick[15].value]; } // From cyberman if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) { Controls.sideways_thrust_time -= mouse_button_down_time(MB_HEAD_LEFT); Controls.sideways_thrust_time += mouse_button_down_time(MB_HEAD_RIGHT); } // From mouse... if ( (use_mouse)&&(kc_mouse[15].value < 255 )) { if ( !kc_mouse[16].value ) // If not inverted... Controls.sideways_thrust_time += mouse_axis[kc_mouse[15].value]; else Controls.sideways_thrust_time -= mouse_axis[kc_mouse[15].value]; } } // From keyboard... if ( kc_keyboard[10].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[10].value ); if ( kc_keyboard[11].value < 255 ) Controls.sideways_thrust_time -= speed_factor*key_down_time( kc_keyboard[11].value ); if ( kc_keyboard[12].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[12].value ); if ( kc_keyboard[13].value < 255 ) Controls.sideways_thrust_time += speed_factor*key_down_time( kc_keyboard[13].value ); // From joystick... if ( (use_joystick)&&(kc_joystick[17].value < 255 )) { if ( !kc_joystick[18].value ) // If not inverted... Controls.sideways_thrust_time -= joy_axis[kc_joystick[17].value]; else Controls.sideways_thrust_time += joy_axis[kc_joystick[17].value]; } // From joystick buttons if ( (use_joystick)&&(kc_joystick[6].value < 255 )) Controls.sideways_thrust_time -= joy_get_button_down_time( kc_joystick[6].value ); if ( (use_joystick)&&(kc_joystick[7].value < 255 )) Controls.sideways_thrust_time += joy_get_button_down_time( kc_joystick[7].value ); // From mouse buttons if ( (use_mouse)&&(kc_mouse[6].value < 255 )) Controls.sideways_thrust_time -= mouse_button_down_time( kc_mouse[6].value ); if ( (use_mouse)&&(kc_mouse[7].value < 255 )) Controls.sideways_thrust_time += mouse_button_down_time( kc_mouse[7].value ); // From mouse... if ( (use_mouse)&&(kc_mouse[17].value < 255 )) { if ( !kc_mouse[18].value ) // If not inverted... Controls.sideways_thrust_time += mouse_axis[kc_mouse[17].value]; else Controls.sideways_thrust_time -= mouse_axis[kc_mouse[17].value]; } //----------- Read bank_time ----------------- if ( bank_on ) { k0 = speed_factor*key_down_time( kc_keyboard[4].value ); k1 = speed_factor*key_down_time( kc_keyboard[5].value ); k2 = speed_factor*key_down_time( kc_keyboard[6].value ); k3 = speed_factor*key_down_time( kc_keyboard[7].value ); // From keyboard... if ( kc_keyboard[4].value < 255 ) Controls.bank_time += k0; if ( kc_keyboard[5].value < 255 ) Controls.bank_time += k1; if ( kc_keyboard[6].value < 255 ) Controls.bank_time -= k2; if ( kc_keyboard[7].value < 255 ) Controls.bank_time -= k3; // From Cyberman... if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) { Controls.bank_time -= mouse_button_down_time(MB_HEAD_LEFT); Controls.bank_time += mouse_button_down_time(MB_HEAD_RIGHT); } // From joystick... if ( (use_joystick)&&(kc_joystick[15].value < 255) ) { if ( !kc_joystick[16].value ) // If not inverted... Controls.bank_time -= (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8; else Controls.bank_time += (joy_axis[kc_joystick[15].value]*Config_joystick_sensitivity)/8; } // From mouse... if ( (use_mouse)&&(kc_mouse[15].value < 255 )) { if ( !kc_mouse[16].value ) // If not inverted... Controls.bank_time += (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8; else Controls.bank_time -= (mouse_axis[kc_mouse[15].value]*Config_joystick_sensitivity)/8; } } // From keyboard... if ( kc_keyboard[20].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[20].value ); if ( kc_keyboard[21].value < 255 ) Controls.bank_time += speed_factor*key_down_time( kc_keyboard[21].value ); if ( kc_keyboard[22].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[22].value ); if ( kc_keyboard[23].value < 255 ) Controls.bank_time -= speed_factor*key_down_time( kc_keyboard[23].value ); // From joystick... if ( (use_joystick)&&(kc_joystick[21].value < 255) ) { if ( !kc_joystick[22].value ) // If not inverted... Controls.bank_time -= joy_axis[kc_joystick[21].value]; else Controls.bank_time += joy_axis[kc_joystick[21].value]; } // From joystick buttons if ( (use_joystick)&&(kc_joystick[11].value < 255 )) Controls.bank_time += joy_get_button_down_time( kc_joystick[11].value ); if ( (use_joystick)&&(kc_joystick[12].value < 255 )) Controls.bank_time -= joy_get_button_down_time( kc_joystick[12].value ); // From mouse buttons if ( (use_mouse)&&(kc_mouse[11].value < 255 )) Controls.bank_time += mouse_button_down_time( kc_mouse[11].value ); if ( (use_mouse)&&(kc_mouse[12].value < 255 )) Controls.bank_time -= mouse_button_down_time( kc_mouse[12].value ); // From mouse... if ( (use_mouse)&&(kc_mouse[21].value < 255 )) { if ( !kc_mouse[22].value ) // If not inverted... Controls.bank_time += mouse_axis[kc_mouse[21].value]; else Controls.bank_time -= mouse_axis[kc_mouse[21].value]; } // From Cyberman if ((use_mouse)&&(Config_control_type==CONTROL_CYBERMAN)) { Controls.bank_time += mouse_button_down_time(MB_BANK_LEFT); Controls.bank_time -= mouse_button_down_time(MB_BANK_RIGHT); } //----------- Read forward_thrust_time ------------- // From keyboard... if ( kc_keyboard[30].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[30].value ); if ( kc_keyboard[31].value < 255 ) Controls.forward_thrust_time += speed_factor*key_down_time( kc_keyboard[31].value ); if ( kc_keyboard[32].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[32].value ); if ( kc_keyboard[33].value < 255 ) Controls.forward_thrust_time -= speed_factor*key_down_time( kc_keyboard[33].value ); // From joystick... if ( (use_joystick)&&(kc_joystick[23].value < 255 )) { if ( !kc_joystick[24].value ) // If not inverted... Controls.forward_thrust_time -= joy_axis[kc_joystick[23].value]; else Controls.forward_thrust_time += joy_axis[kc_joystick[23].value]; } // From joystick buttons if ( (use_joystick)&&(kc_joystick[2].value < 255 )) Controls.forward_thrust_time += joy_get_button_down_time( kc_joystick[2].value ); if ( (use_joystick)&&(kc_joystick[3].value < 255 )) Controls.forward_thrust_time -= joy_get_button_down_time( kc_joystick[3].value ); // From mouse... if ( (use_mouse)&&(kc_mouse[23].value < 255 )) { if ( !kc_mouse[24].value ) // If not inverted... Controls.forward_thrust_time -= mouse_axis[kc_mouse[23].value]; else Controls.forward_thrust_time += mouse_axis[kc_mouse[23].value]; } // From mouse buttons if ( (use_mouse)&&(kc_mouse[2].value < 255 )) Controls.forward_thrust_time += mouse_button_down_time( kc_mouse[2].value ); if ( (use_mouse)&&(kc_mouse[3].value < 255 )) Controls.forward_thrust_time -= mouse_button_down_time( kc_mouse[3].value ); //----------- Read fire_primary_down_count if (kc_keyboard[24].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[24].value); if (kc_keyboard[25].value < 255 ) Controls.fire_primary_down_count += key_down_count(kc_keyboard[25].value); if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_down_count += joy_get_button_down_cnt(kc_joystick[0].value); if ((use_mouse)&&(kc_mouse[0].value < 255 )) Controls.fire_primary_down_count += mouse_button_down_count(kc_mouse[0].value); //----------- Read fire_primary_state if (kc_keyboard[24].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[24].value]; if (kc_keyboard[25].value < 255 ) Controls.fire_primary_state |= keyd_pressed[kc_keyboard[25].value]; if ((use_joystick)&&(kc_joystick[0].value < 255 )) Controls.fire_primary_state |= joy_get_button_state(kc_joystick[0].value); if ((use_mouse)&&(kc_mouse[0].value < 255) ) Controls.fire_primary_state |= mouse_button_state(kc_mouse[0].value); //----------- Read fire_secondary_down_count if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[26].value); if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_down_count += key_down_count(kc_keyboard[27].value); if ((use_joystick)&&(kc_joystick[1].value < 255 )) Controls.fire_secondary_down_count += joy_get_button_down_cnt(kc_joystick[1].value); if ((use_mouse)&&(kc_mouse[1].value < 255 )) Controls.fire_secondary_down_count += mouse_button_down_count(kc_mouse[1].value); //----------- Read fire_secondary_state if (kc_keyboard[26].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[26].value]; if (kc_keyboard[27].value < 255 ) Controls.fire_secondary_state |= keyd_pressed[kc_keyboard[27].value]; if ((use_joystick)&&(kc_joystick[1].value < 255 )) Controls.fire_secondary_state |= joy_get_button_state(kc_joystick[1].value); if ((use_mouse)&&(kc_mouse[1].value < 255) ) Controls.fire_secondary_state |= mouse_button_state(kc_mouse[1].value); //----------- Read fire_flare_down_count if (kc_keyboard[28].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[28].value); if (kc_keyboard[29].value < 255 ) Controls.fire_flare_down_count += key_down_count(kc_keyboard[29].value); if ((use_joystick)&&(kc_joystick[4].value < 255 )) Controls.fire_flare_down_count += joy_get_button_down_cnt(kc_joystick[4].value); if ((use_mouse)&&(kc_mouse[4].value < 255 )) Controls.fire_flare_down_count += mouse_button_down_count(kc_mouse[4].value); //----------- Read drop_bomb_down_count if (kc_keyboard[34].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[34].value); if (kc_keyboard[35].value < 255 ) Controls.drop_bomb_down_count += key_down_count(kc_keyboard[35].value); if ((use_joystick)&&(kc_joystick[26].value < 255 )) Controls.drop_bomb_down_count += joy_get_button_down_cnt(kc_joystick[26].value); if ((use_mouse)&&(kc_mouse[26].value < 255 )) Controls.drop_bomb_down_count += mouse_button_down_count(kc_mouse[26].value); //----------- Read rear_view_down_count if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[36].value); if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_count += key_down_count(kc_keyboard[37].value); if ((use_joystick)&&(kc_joystick[25].value < 255 )) Controls.rear_view_down_count += joy_get_button_down_cnt(kc_joystick[25].value); if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_count += mouse_button_down_count(kc_mouse[25].value); //----------- Read rear_view_down_state if (kc_keyboard[36].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[36].value]; if (kc_keyboard[37].value < 255 ) Controls.rear_view_down_state |= keyd_pressed[kc_keyboard[37].value]; if ((use_joystick)&&(kc_joystick[25].value < 255 )) Controls.rear_view_down_state |= joy_get_button_state(kc_joystick[25].value); if ((use_mouse)&&(kc_mouse[25].value < 255 )) Controls.rear_view_down_state |= mouse_button_state(kc_mouse[25].value); //----------- Read automap_down_count if (kc_keyboard[44].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[44].value); if (kc_keyboard[45].value < 255 ) Controls.automap_down_count += key_down_count(kc_keyboard[45].value); //----------- Read automap_state if (kc_keyboard[44].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[44].value]; if (kc_keyboard[45].value < 255 ) Controls.automap_state |= keyd_pressed[kc_keyboard[45].value]; //----------- Read stupid-cruise-control-type of throttle. { if ( kc_keyboard[38].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[38].value)*5,FrameTime); if ( kc_keyboard[39].value < 255 ) Cruise_speed += fixdiv(speed_factor*key_down_time(kc_keyboard[39].value)*5,FrameTime); if ( kc_keyboard[40].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[40].value)*5,FrameTime); if ( kc_keyboard[41].value < 255 ) Cruise_speed -= fixdiv(speed_factor*key_down_time(kc_keyboard[41].value)*5,FrameTime); if ( (kc_keyboard[42].value < 255) && (key_down_count(kc_keyboard[42].value)) ) Cruise_speed = 0; if ( (kc_keyboard[43].value < 255) && (key_down_count(kc_keyboard[43].value)) ) Cruise_speed = 0; if (Cruise_speed > i2f(100) ) Cruise_speed = i2f(100); if (Cruise_speed < 0 ) Cruise_speed = 0; if (Controls.forward_thrust_time==0) Controls.forward_thrust_time = fixmul(Cruise_speed,FrameTime)/100; } read_head_tracker(); // Read external controls if (kc_use_external_control) kconfig_read_external_controls(); //----------- Clamp values between -FrameTime and FrameTime if (FrameTime > F1_0 ) mprintf( (1, "Bogus frame time of %.2f seconds\n", f2fl(FrameTime) )); if (Controls.pitch_time > FrameTime/2 ) Controls.pitch_time = FrameTime/2; if (Controls.vertical_thrust_time > FrameTime ) Controls.vertical_thrust_time = FrameTime; if (Controls.heading_time > FrameTime ) Controls.heading_time = FrameTime; if (Controls.sideways_thrust_time > FrameTime ) Controls.sideways_thrust_time = FrameTime; if (Controls.bank_time > FrameTime ) Controls.bank_time = FrameTime; if (Controls.forward_thrust_time > FrameTime ) Controls.forward_thrust_time = FrameTime; // if (Controls.afterburner_time > FrameTime ) Controls.afterburner_time = FrameTime; if (Controls.pitch_time < -FrameTime/2 ) Controls.pitch_time = -FrameTime/2; if (Controls.vertical_thrust_time < -FrameTime ) Controls.vertical_thrust_time = -FrameTime; if (Controls.heading_time < -FrameTime ) Controls.heading_time = -FrameTime; if (Controls.sideways_thrust_time < -FrameTime ) Controls.sideways_thrust_time = -FrameTime; if (Controls.bank_time < -FrameTime ) Controls.bank_time = -FrameTime; if (Controls.forward_thrust_time < -FrameTime ) Controls.forward_thrust_time = -FrameTime; // if (Controls.afterburner_time < -FrameTime ) Controls.afterburner_time = -FrameTime; //--------- Don't do anything if in debug mode #ifndef NDEBUG if ( keyd_pressed[KEY_DELETE] ) { memset( &Controls, 0, sizeof(control_info) ); } #endif } void reset_cruise(void) { Cruise_speed=0; } void kc_set_controls() { int i; for (i=0; i0) && (Config_control_type<5)) { for (i=0; i4) { for (i=0; i> 8) ); } //--unused-- int SenseSetVideo( int function, int cls, int mode ) //--unused-- { //--unused-- union REGS regs; //--unused-- struct SREGS sregs; //--unused-- memset( ®s, 0, sizeof(regs)); //--unused-- memset( &sregs, 0, sizeof(sregs)); //--unused-- regs.x.eax = function | SET_DEVICE_DATA; //--unused-- regs.x.ebx = 1 | (cls << 8); //--unused-- regs.x.ecx = mode; //--unused-- //--unused-- int386x( SENSE_VECTOR, ®s, ®s, &sregs); //--unused-- //--unused-- return( (int)(regs.x.eax >> 8) ); //--unused-- } void kconfig_center_headset() { if (vfx1_installed) SenseSetZero( sense_function1, DCHTD ); // } else if (iglasses_headset_installed) { // } else if (Victor_headset_installed) { // } else { // } } int SenseSetZero( int function, int cls ) { union REGS regs; struct SREGS sregs; memset( ®s, 0, sizeof(regs)); memset( &sregs, 0, sizeof(sregs)); regs.x.eax = function | SET_ZERO; regs.x.ebx = 1 | (cls << 8); int386x( SENSE_VECTOR, ®s, ®s, &sregs); return( (int)(regs.x.eax >> 8) ); } //--unused-- int SenseReSetZero( int function, int cls ) //--unused-- { //--unused-- union REGS regs; //--unused-- struct SREGS sregs; //--unused-- memset( ®s, 0, sizeof(regs)); //--unused-- memset( &sregs, 0, sizeof(sregs)); //--unused-- regs.x.eax = function | RESET_ZERO; //--unused-- regs.x.ebx = 1 | (cls << 8); //--unused-- //--unused-- int386x( SENSE_VECTOR, ®s, ®s, &sregs); //--unused-- //--unused-- return( (int)(regs.x.eax >> 8) ); //--unused-- } void kconfig_sense_init() { int ret; fix htd_y,htd_p,htd_r; int htd_b; sense_function1 = SenseStatus1(); // printf("Sense installed %x\n", sense_function1 ); if(sense_function1) { ret = SenseGetData( sense_function1,DCHTD,&htd_y,&htd_p,&htd_r,&htd_b); if (!ret) { vfx1_installed = 1; printf("%s\n", TXT_USING_VFX1 ); } else { printf("%s\n", TXT_VFX1_ERROR1); } } else { printf( TXT_VFX1_ERROR2 ); } }