/* THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. */ /* * $Source: f:/miner/source/main/rcs/songs.c $ * $Revision: 2.1 $ * $Author: john $ * $Date: 1995/05/02 16:15:21 $ * * Routines to manage the songs in Descent. * * $Log: songs.c $ * Revision 2.1 1995/05/02 16:15:21 john * Took out printf. * * Revision 2.0 1995/02/27 11:27:13 john * New version 2.0, which has no anonymous unions, builds with * Watcom 10.0, and doesn't require parsing BITMAPS.TBL. * * Revision 1.2 1995/02/11 12:42:12 john * Added new song method, with FM bank switching.. * * Revision 1.1 1995/02/11 10:20:33 john * Initial revision * * */ #pragma off (unreferenced) static char rcsid[] = "$Id: songs.c 2.1 1995/05/02 16:15:21 john Exp $"; #pragma on (unreferenced) #include #include #include "error.h" #include "types.h" #include "songs.h" #include "mono.h" #include "cfile.h" #include "digi.h" song_info Songs[MAX_SONGS]; int Songs_initialized = 0; void songs_init() { int i; char inputline[80+1]; CFILE * fp; if ( Songs_initialized ) return; fp = cfopen( "descent.sng", "rb" ); if ( fp == NULL ) { Error( "Couldn't open descent.sng" ); } i = 0; while (cfgets(inputline, 80, fp )) { char *p = strchr(inputline,'\n'); if (p) *p = '\0'; if ( strlen( inputline ) ) { Assert( i < MAX_SONGS ); sscanf( inputline, "%s %s %s", Songs[i].filename, Songs[i].melodic_bank_file, Songs[i].drum_bank_file ); //printf( "%d. '%s' '%s' '%s'\n",i, Songs[i].filename, Songs[i].melodic_bank_file, Songs[i].drum_bank_file ); i++; } } Songs_initialized = 1; cfclose(fp); } void songs_play_song( int songnum, int repeat ) { if ( !Songs_initialized ) songs_init(); digi_play_midi_song( Songs[songnum].filename, Songs[songnum].melodic_bank_file, Songs[songnum].drum_bank_file, repeat ); } void songs_play_level_song( int levelnum ) { int songnum; Assert( levelnum != 0 ); if ( !Songs_initialized ) songs_init(); if (levelnum < 0) songnum = (-levelnum) % NUM_GAME_SONGS; else songnum = (levelnum-1) % NUM_GAME_SONGS; songnum += SONG_LEVEL_MUSIC; digi_play_midi_song( Songs[songnum].filename, Songs[songnum].melodic_bank_file, Songs[songnum].drum_bank_file, 1 ); }