;THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX ;SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO ;END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ;ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS ;IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS ;SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE ;FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE ;CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS ;AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. ;COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. ; ; $Source: f:/miner/source/texmap/rcs/tmapfade.asm $ ; $Revision: 1.6 $ ; $Author: john $ ; $Date: 1995/02/20 18:23:01 $ ; ; . ; ; $Log: tmapfade.asm $ ; Revision 1.6 1995/02/20 18:23:01 john ; Put all the externs in the assembly modules into tmap_inc.asm. ; Also, moved all the C versions of the inner loops into a new module, ; scanline.c. ; ; Revision 1.5 1995/02/20 17:09:15 john ; Added code so that you can build the tmapper with no assembly! ; ; Revision 1.4 1994/12/02 23:29:36 mike ; change jb/ja to jl/jg. ; ; Revision 1.3 1994/11/30 00:57:36 mike ; *** empty log message *** ; ; Revision 1.2 1994/10/06 18:38:49 john ; Added the ability to fade a scanline by calling gr_upoly_tmap ; with Gr_scanline_darkening_level with a value < MAX_FADE_LEVELS. ; ; Revision 1.1 1994/10/06 18:04:42 john ; Initial revision ; ; .386 public asm_tmap_scanline_shaded_ include tmap_inc.asm _DATA SEGMENT DWORD PUBLIC USE32 'DATA' _loop_count dd 0 _DATA ENDS DGROUP GROUP _DATA _TEXT SEGMENT PARA PUBLIC USE32 'CODE' ASSUME DS:_DATA ASSUME CS:_TEXT ; -------------------------------------------------------------------------------------------------- ; Enter: ; _xleft fixed point left x coordinate ; _xright fixed point right x coordinate ; _y fixed point y coordinate ;**; _pixptr address of source pixel map ; for (x = (int) xleft; x <= (int) xright; x++) { ; _setcolor(read_pixel_from_tmap(srcb,((int) (u/z)) & 63,((int) (v/z)) & 63)); ; _setpixel(x,y); ; ; z += dz_dx; ; } asm_tmap_scanline_shaded_: push fs pusha mov fs, _gr_fade_table_selector ; Setup for loop: _loop_count iterations = (int) xright - (int) xleft ; edi initial row pointer = y*320+x ; set edi = address of first pixel to modify mov edi,_fx_y cmp edi,_window_bottom jae _none_to_do imul edi,_bytes_per_row mov eax,_fx_xleft test eax,eax jns eax_ok sub eax,eax eax_ok: add edi,eax add edi,write_buffer ; set _loop_count = # of iterations mov eax,_fx_xright cmp eax,_window_right jl eax_ok1 mov eax,_window_right eax_ok1: cmp eax,_window_left jg eax_ok2 mov eax,_window_left eax_ok2: mov ebx,_fx_xleft sub eax,ebx js _none_to_do cmp eax,_window_width jbe _ok_to_do mov eax,_window_width _ok_to_do: mov _loop_count, eax mov ecx, 0 mov ch,_tmap_flat_shade_value and ch, 31 _size = (_end1 - _start1)/num_iters mov eax,num_iters-1 sub eax,_loop_count jns j_eax_ok1 inc eax ; sort of a hack, but we can get -1 here and want to be graceful jns j_eax_ok1 ; if we jump, we had -1, which is kind of ok, if not, we int 3 int 3 ; oops, going to jump behind _start1, very bad... sub eax,eax ; ok to continue j_eax_ok1: imul eax,eax,dword ptr _size add eax,offset _start1 jmp eax align 4 _start1: rept num_iters local l1 mov cl, [edi] ; get pixel mov al, fs:[ecx] ; darken pixel mov [edi], al ; write pixel inc edi ; goto next pixel endm _end1: _none_to_do: popa pop fs ret _TEXT ends end