;THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX ;SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO ;END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A ;ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS ;IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS ;SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE ;FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE ;CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS ;AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE. ;COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED. ; ; $Source: f:/miner/source/texmap/rcs/tmap_z.asm $ ; $Revision: 1.4 $ ; $Author: mike $ ; $Date: 1994/11/30 00:57:06 $ ; ; Assembly routines to do a flat-shaded z-buffer tmap. ; ; $Log: tmap_z.asm $ ; Revision 1.4 1994/11/30 00:57:06 mike ; optimization. ; ; Revision 1.3 1994/11/12 16:41:14 mike ; jae -> ja. ; ; Revision 1.2 1994/07/08 17:43:14 john ; Added flat-shaded-zbuffered polygon. ; ; Revision 1.1 1994/07/08 10:58:18 john ; Initial revision ; ; .386 public asm_tmap_scanline_flat_z_ public _tmap_flat_color_z public _tmap_z_buffer include tmap_inc.asm _DATA SEGMENT DWORD PUBLIC USE32 'DATA' extrn _fx_y:dword extrn _fx_xleft:dword extrn _fx_xright:dword extrn _fx_z:dword extrn _fx_dz_dx:dword ;** extrn _pixptr:dword _tmap_flat_color_z db ? _tmap_z_buffer dd 0 _loop_count dd 0 _DATA ENDS DGROUP GROUP _DATA _TEXT SEGMENT PARA PUBLIC USE32 'CODE' ASSUME DS:_DATA ASSUME CS:_TEXT ; -------------------------------------------------------------------------------------------------- ; Enter: ; _xleft fixed point left x coordinate ; _xright fixed point right x coordinate ; _y fixed point y coordinate ;**; _pixptr address of source pixel map ; for (x = (int) xleft; x <= (int) xright; x++) { ; _setcolor(read_pixel_from_tmap(srcb,((int) (u/z)) & 63,((int) (v/z)) & 63)); ; _setpixel(x,y); ; ; z += dz_dx; ; } asm_tmap_scanline_flat_z_: pusha ; Setup for loop: _loop_count iterations = (int) xright - (int) xleft ;**; esi source pixel pointer = pixptr ; edi initial row pointer = y*320+x ; set esi = pointer to start of texture map data ;** mov esi,_pixptr ; set edi = address of first pixel to modify mov edi,_fx_y shr edi,16 cmp edi,_window_bottom ja _none_to_do imul edi,_bytes_per_row mov eax,_fx_xleft sar eax,16 jns eax_ok sub eax,eax eax_ok: add edi,eax mov esi,edi shl esi, 2 add esi, _tmap_z_buffer add edi,write_buffer ; set _loop_count = # of iterations mov eax,_fx_xright sar eax,16 cmp eax,_window_right jb eax_ok1 mov eax,_window_right eax_ok1: cmp eax,_window_left ja eax_ok2 mov eax,_window_left eax_ok2: mov ebx,_fx_xleft sar ebx,16 sub eax,ebx js _none_to_do cmp eax,_window_width jbe _ok_to_do mov eax,_window_width _ok_to_do: mov _loop_count, eax mov cl,_tmap_flat_color_z mov edx, _fx_z mov ebp, _fx_dz_dx mov ebx, 4 _size = (_end1 - _start1)/num_iters mov eax,num_iters-1 sub eax,_loop_count jns j_eax_ok1 inc eax ; sort of a hack, but we can get -1 here and want to be graceful jns j_eax_ok1 ; if we jump, we had -1, which is kind of ok, if not, we int 3 int 3 ; oops, going to jump behind _start1, very bad... sub eax,eax ; ok to continue j_eax_ok1: imul eax,eax,dword ptr _size add eax,offset _start1 jmp eax align 4 _start1: rept num_iters local l1 cmp edx, [esi] jge l1 mov [esi], edx mov [edi], cl l1: add esi, ebx add edx, ebp inc edi endm _end1: _none_to_do: popa ret _TEXT ends end