//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment This file is NOT part of Duke Nukem 3D version 1.5 - Atomic Edition However, it is either an older version of a file that is, or is some test code written during the development of Duke Nukem 3D. This file is provided purely for educational interest. Duke Nukem 3D is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #ifndef __linklist_h #define __linklist_h #ifdef __cplusplus extern "C" { #endif #define NewNode(type) ((type*)SafeMalloc(sizeof(type))) #define LL_CreateNewLinkedList(rootnode,type,next,prev) \ { \ (rootnode) = NewNode(type); \ (rootnode)->prev = (rootnode); \ (rootnode)->next = (rootnode); \ } #define LL_AddNode(rootnode, newnode, next, prev) \ { \ (newnode)->next = (rootnode); \ (newnode)->prev = (rootnode)->prev; \ (rootnode)->prev->next = (newnode); \ (rootnode)->prev = (newnode); \ } #define LL_TransferList(oldroot,newroot,next,prev) \ { \ if (oldroot->prev != oldroot) \ { \ oldroot->prev->next = newroot; \ oldroot->next->prev = newroot->prev; \ newroot->prev->next = oldroot->next; \ newroot->prev = oldroot->prev; \ oldroot->next = oldroot; \ oldroot->prev = oldroot; \ } \ } #define LL_ReverseList(root,type,next,prev) \ { \ type *newend,*trav,*tprev; \ \ newend = root->next; \ for(trav = root->prev; trav != newend; trav = tprev) \ { \ tprev = trav->prev; \ LL_MoveNode(trav,newend,next,prev); \ } \ } #define LL_RemoveNode(node,next,prev) \ { \ node->prev->next = node->next; \ node->next->prev = node->prev; \ node->next = node; \ node->prev = node; \ } #define LL_SortedInsertion(rootnode,insertnode,next,prev,type,sortparm) \ { \ type *hoya; \ \ hoya = rootnode->next; \ while((hoya != rootnode) && (insertnode->sortparm > hoya->sortparm)) \ { \ hoya = hoya->next; \ } \ LL_AddNode(hoya,insertnode,next,prev); \ } #define LL_MoveNode(node,newroot,next,prev) \ { \ LL_RemoveNode(node,next,prev); \ LL_AddNode(newroot,node,next,prev); \ } #define LL_ListEmpty(list,next,prev) \ ( \ ((list)->next == (list)) && \ ((list)->prev == (list)) \ ) #define LL_Free(list) SafeFree(list) #define LL_Reset(list,next,prev) (list)->next = (list)->prev = (list) #define LL_New LL_CreateNewLinkedList #define LL_Remove LL_RemoveNode #define LL_Add LL_AddNode #define LL_Empty LL_ListEmpty #define LL_Move LL_MoveNode #ifdef __cplusplus }; #endif #endif