//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment This file is NOT part of Duke Nukem 3D version 1.5 - Atomic Edition However, it is either an older version of a file that is, or is some test code written during the development of Duke Nukem 3D. This file is provided purely for educational interest. Duke Nukem 3D is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #ifndef __rox_public__ #define __rox_public__ #ifdef __cplusplus extern "C" { #endif /* ==================== = = ROX_Get = = Get a specific data file, the name is the pathname of the data = directories are separated by either '\' or '/', it is your preference = The delimiter will be properly resolved for the system you are working = on. = zonenum refers to the memory zone in which you would like this piece of = data to exist. = tag refers to the memory tag to give the piece of data (refer to zone.h) = ==================== */ void * ROX_Get ( const char * name, int32 zonenum, int32 tag ); void ROX_Init ( void ); void ROX_Shutdown ( void ); #ifdef __cplusplus }; #endif #endif