//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment This file is NOT part of Duke Nukem 3D version 1.5 - Atomic Edition However, it is either an older version of a file that is, or is some test code written during the development of Duke Nukem 3D. This file is provided purely for educational interest. Duke Nukem 3D is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- // vid.h -- video driver defs #ifndef __vid_h #define __vid_h #ifdef __cplusplus extern "C" { #endif typedef enum {disp_bitmap, disp_framebuffer} display_t; typedef void pixel_t; // a pixel can be one, two, or four bytes typedef byte pixel; typedef struct { int x; int y; int width; int height; } vrect_t; typedef struct { pixel_t *buffer; pixel_t *colormap; // 256*pixbytes*grades size unsigned pixbytes; // 1, 2, or 4 unsigned rowbytes; // may be > width*pixbytes if displayed in a window unsigned width; unsigned height; float aspect; // width / height -- < 0 is taller than wide unsigned cbits; unsigned grades; // 1<