//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment This file is NOT part of Duke Nukem 3D version 1.5 - Atomic Edition However, it is either an older version of a file that is, or is some test code written during the development of Duke Nukem 3D. This file is provided purely for educational interest. Duke Nukem 3D is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- // _tokenlib.h #ifndef _tokenlib_private #define _tokenlib_private #ifdef __cplusplus extern "C" { #endif #define TOKENCOMMENT (';') #define TOKENCOMMENT2 ('#') #define TOKENEOL ('\n') #define TOKENNULL ('\0') #define TOKENSPACE (' ') #define MAXTOKENFILES 20 typedef struct { char scriptfilename[128]; byte * scriptbuffer; byte * script_p; byte * scriptend_p; int32 scriptline; boolean tokenready; } token_t; #define TOKENFILE(tokenhandle,item) (tokenfiles[(tokenhandle)]->item) #ifdef __cplusplus }; #endif #endif