/* =========================================================================== Wolfenstein: Enemy Territory GPL Source Code Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company. This file is part of the Wolfenstein: Enemy Territory GPL Source Code (“Wolf ET Source Code”). Wolf ET Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Wolf ET Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Wolf ET Source Code. If not, see . In addition, the Wolf: ET Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Wolf ET Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "g_local.h" // // Waypoints // /*#define WAYPOINTSET_POSTDELAY_TIME 3000 // can only set a waypoint once every 3 seconds void waypoint_think( gentity_t *ent ) { if( level.time - ent->lastHintCheckTime < WAYPOINTSET_POSTDELAY_TIME ) { ent->nextthink = level.time + FRAMETIME; return; } ent->nextthink = level.time + FRAMETIME; } void G_SetWayPoint( gentity_t *ent, wayPointType_t wayPointType, vec3_t loc ) { gclient_t *client; gentity_t *wp; if( !ent || !ent->client ) { return; // something went horribly wrong here } if( !wayPointType || wayPointType >= NUM_WAYPOINTTYPES ) { G_Printf( "^3WARNING: G_SetWayPoint, bad waypoint type %i\n", wayPointType ); return; } client = ent->client; if( !client->pers.wayPoint ) { wp = G_Spawn(); wp->r.svFlags = SVF_BROADCAST; wp->classname = "waypoint"; wp->s.eType = ET_WAYPOINT; wp->s.pos.trType = TR_STATIONARY; wp->r.ownerNum = ent->s.number; wp->s.clientNum = ent->s.number; wp->think = waypoint_think; wp->nextthink = level.time + FRAMETIME; // Set location VectorCopy( loc, wp->s.pos.trBase ); // Set type wp->s.frame = wayPointType; // Can't set for a while - hijack this to save some memory wp->lastHintCheckTime = level.time; trap_LinkEntity( wp ); client->pers.wayPoint = wp; } else { wp = client->pers.wayPoint; if( level.time - wp->lastHintCheckTime < WAYPOINTSET_POSTDELAY_TIME ) { // Latching, more hijacking wp->botDelayBegin = qtrue; // to indicate we got latched values // Latch location VectorCopy( loc, wp->dl_color ); // Latch type wp->key = wayPointType; return; } // Set location VectorCopy( loc, wp->s.pos.trBase ); // Set type wp->s.frame = wayPointType; // Can't set for a while wp->lastHintCheckTime = level.time; trap_LinkEntity( wp ); } }*/ /*void G_RemoveWayPoint( gclient_t *client ) { if( client->pers.wayPoint ) { G_FreeEntity( client->pers.wayPoint ); client->pers.wayPoint = NULL; } }*/ void G_RemoveFromAllIgnoreLists( int clientNum ) { int i; for ( i = 0; i < MAX_CLIENTS; i++ ) { COM_BitClear( level.clients[i].sess.ignoreClients, clientNum ); } }