/* =========================================================================== Wolfenstein: Enemy Territory GPL Source Code Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company. This file is part of the Wolfenstein: Enemy Territory GPL Source Code (“Wolf ET Source Code”). Wolf ET Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Wolf ET Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Wolf ET Source Code. If not, see . In addition, the Wolf: ET Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Wolf ET Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ {"Info_SetValueForKey_Big", (byte *)Info_SetValueForKey_Big}, {"Info_SetValueForKey", (byte *)Info_SetValueForKey}, {"Info_Validate", (byte *)Info_Validate}, {"Info_RemoveKey_Big", (byte *)Info_RemoveKey_Big}, {"Info_RemoveKey", (byte *)Info_RemoveKey}, {"Info_NextPair", (byte *)Info_NextPair}, {"Info_ValueForKey", (byte *)Info_ValueForKey}, {"tv", (byte *)tv}, {"va", (byte *)va}, {"Com_sprintf", (byte *)Com_sprintf}, {"Q_CleanDirName", (byte *)Q_CleanDirName}, {"Q_isBadDirChar", (byte *)Q_isBadDirChar}, {"Q_CleanStr", (byte *)Q_CleanStr}, {"Q_PrintStrlen", (byte *)Q_PrintStrlen}, {"Q_strcat", (byte *)Q_strcat}, {"Q_strupr", (byte *)Q_strupr}, {"Q_strlwr", (byte *)Q_strlwr}, {"Q_stricmp", (byte *)Q_stricmp}, 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(byte *)Svcmd_StartMatch_f}, {"Svcmd_ForceTeam_f", (byte *)Svcmd_ForceTeam_f}, {"G_GetPlayerByName", (byte *)G_GetPlayerByName}, {"G_GetPlayerByNum", (byte *)G_GetPlayerByNum}, {"ClientForString", (byte *)ClientForString}, {"Svcmd_EntityList_f", (byte *)Svcmd_EntityList_f}, {"ClearMaxLivesBans", (byte *)ClearMaxLivesBans}, {"Svcmd_RemoveIP_f", (byte *)Svcmd_RemoveIP_f}, {"Svcmd_AddIP_f", (byte *)Svcmd_AddIP_f}, {"G_ProcessIPBans", (byte *)G_ProcessIPBans}, {"AddMaxLivesGUID", (byte *)AddMaxLivesGUID}, {"AddMaxLivesBan", (byte *)AddMaxLivesBan}, {"AddIPBan", (byte *)AddIPBan}, {"AddIP", (byte *)AddIP}, {"G_FilterMaxLivesPacket", (byte *)G_FilterMaxLivesPacket}, {"G_FilterMaxLivesIPPacket", (byte *)G_FilterMaxLivesIPPacket}, {"G_FilterIPBanPacket", (byte *)G_FilterIPBanPacket}, {"G_FilterPacket", (byte *)G_FilterPacket}, {"G_FindIpData", (byte *)G_FindIpData}, {"PrintMaxLivesGUID", (byte *)PrintMaxLivesGUID}, {"StringToFilter", (byte *)StringToFilter}, {"G_BuildEndgameStats", (byte 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*)G_ParseSpawnVars}, {"G_AddSpawnVarToken", (byte *)G_AddSpawnVarToken}, {"G_SpawnGEntityFromSpawnVars", (byte *)G_SpawnGEntityFromSpawnVars}, {"G_ParseField", (byte *)G_ParseField}, {"G_NewString", (byte *)G_NewString}, {"G_CallSpawn", (byte *)G_CallSpawn}, {"G_SpawnVector2DExt", (byte *)G_SpawnVector2DExt}, {"G_SpawnVectorExt", (byte *)G_SpawnVectorExt}, {"G_SpawnIntExt", (byte *)G_SpawnIntExt}, {"G_SpawnFloatExt", (byte *)G_SpawnFloatExt}, {"G_SpawnStringExt", (byte *)G_SpawnStringExt}, {"G_WriteSessionData", (byte *)G_WriteSessionData}, {"G_InitWorldSession", (byte *)G_InitWorldSession}, {"G_InitSessionData", (byte *)G_InitSessionData}, {"G_ReadSessionData", (byte *)G_ReadSessionData}, {"G_CalcRank", (byte *)G_CalcRank}, {"G_ClientSwap", (byte *)G_ClientSwap}, {"G_WriteClientSessionData", (byte *)G_WriteClientSessionData}, {"etpro_ScriptAction_SetValues", (byte *)etpro_ScriptAction_SetValues}, {"G_ScriptAction_AbortIfNotSinglePlayer", (byte *)G_ScriptAction_AbortIfNotSinglePlayer}, {"G_ScriptAction_AbortIfWarmup", (byte *)G_ScriptAction_AbortIfWarmup}, {"G_ScriptAction_Cvar", (byte *)G_ScriptAction_Cvar}, {"G_ScriptAction_SpawnBot", (byte *)G_ScriptAction_SpawnBot}, {"G_ScriptAction_ConstructibleDuration", (byte *)G_ScriptAction_ConstructibleDuration}, {"G_ScriptAction_ConstructibleWeaponclass", (byte *)G_ScriptAction_ConstructibleWeaponclass}, {"G_ScriptAction_ConstructibleHealth", (byte *)G_ScriptAction_ConstructibleHealth}, {"G_ScriptAction_ConstructibleDestructXPBonus", (byte *)G_ScriptAction_ConstructibleDestructXPBonus}, {"G_ScriptAction_ConstructibleConstructXPBonus", (byte *)G_ScriptAction_ConstructibleConstructXPBonus}, {"G_ScriptAction_ConstructibleChargeBarReq", (byte *)G_ScriptAction_ConstructibleChargeBarReq}, {"G_ScriptAction_ConstructibleClass", (byte *)G_ScriptAction_ConstructibleClass}, {"G_ScriptAction_Construct", (byte *)G_ScriptAction_Construct}, {"G_ScriptAction_SetBotGoalPriority", (byte *)G_ScriptAction_SetBotGoalPriority}, {"G_ScriptAction_SetAASState", (byte *)G_ScriptAction_SetAASState}, {"G_ScriptAction_SetBotGoalState", (byte *)G_ScriptAction_SetBotGoalState}, {"G_IsValidBotStateGoal", (byte *)G_IsValidBotStateGoal}, {"G_ScriptAction_BotDebugging", (byte *)G_ScriptAction_BotDebugging}, {"G_ScriptAction_RemoveBot", (byte *)G_ScriptAction_RemoveBot}, {"G_ScriptAction_PrintGlobalAccum", (byte *)G_ScriptAction_PrintGlobalAccum}, {"G_ScriptAction_PrintAccum", (byte *)G_ScriptAction_PrintAccum}, {"G_ScriptAction_SetHQStatus", (byte *)G_ScriptAction_SetHQStatus}, {"G_ScriptAction_RepairMG42", (byte *)G_ScriptAction_RepairMG42}, {"G_ScriptAction_StopCam", (byte *)G_ScriptAction_StopCam}, {"G_ScriptAction_SetInitialCamera", (byte *)G_ScriptAction_SetInitialCamera}, {"G_ScriptAction_StartCam", (byte *)G_ScriptAction_StartCam}, {"G_ScriptAction_SetState", (byte *)G_ScriptAction_SetState}, {"G_ScriptAction_SetDamagable", (byte *)G_ScriptAction_SetDamagable}, {"G_ScriptAction_RemoveEntity", (byte *)G_ScriptAction_RemoveEntity}, {"G_ScriptAction_SetRoundTimelimit", (byte *)G_ScriptAction_SetRoundTimelimit}, {"G_ScriptAction_EndRound", (byte *)G_ScriptAction_EndRound}, {"G_ScriptAction_Announce", (byte *)G_ScriptAction_Announce}, {"G_ScriptAction_Announce_Icon", (byte *)G_ScriptAction_Announce_Icon}, {"G_ScriptAction_TeamVoiceAnnounce", (byte *)G_ScriptAction_TeamVoiceAnnounce}, {"G_ScriptAction_RemoveTeamVoiceAnnounce", (byte *)G_ScriptAction_RemoveTeamVoiceAnnounce}, {"G_ScriptAction_AddTeamVoiceAnnounce", (byte *)G_ScriptAction_AddTeamVoiceAnnounce}, {"G_ScriptAction_SetDefendingTeam", (byte *)G_ScriptAction_SetDefendingTeam}, {"G_ScriptAction_SetWinner", (byte *)G_ScriptAction_SetWinner}, {"G_ScriptAction_VoiceAnnounce", (byte *)G_ScriptAction_VoiceAnnounce}, {"G_ScriptAction_SetDebugLevel", (byte *)G_ScriptAction_SetDebugLevel}, {"G_ScriptAction_ObjectiveStatus", (byte *)G_ScriptAction_ObjectiveStatus}, {"G_ScriptAction_SetMainObjective", (byte *)G_ScriptAction_SetMainObjective}, {"G_ScriptAction_NumberofObjectives", (byte *)G_ScriptAction_NumberofObjectives}, {"G_ScriptAction_AlliedRespawntime", (byte *)G_ScriptAction_AlliedRespawntime}, {"G_ScriptAction_AxisRespawntime", (byte *)G_ScriptAction_AxisRespawntime}, {"G_ScriptAction_AIScriptName", (byte *)G_ScriptAction_AIScriptName}, {"G_ScriptAction_EntityScriptName", (byte *)G_ScriptAction_EntityScriptName}, {"G_ScriptAction_StopSound", (byte *)G_ScriptAction_StopSound}, {"G_ScriptAction_Halt", (byte *)G_ScriptAction_Halt}, {"G_ScriptAction_TagConnect", (byte *)G_ScriptAction_TagConnect}, {"G_ScriptAction_ResetScript", (byte *)G_ScriptAction_ResetScript}, {"G_ScriptAction_FaceAngles", (byte *)G_ScriptAction_FaceAngles}, {"G_ScriptAction_Print", (byte *)G_ScriptAction_Print}, {"G_ScriptAction_GlobalAccum", (byte *)G_ScriptAction_GlobalAccum}, {"G_ScriptAction_Accum", (byte *)G_ScriptAction_Accum}, {"G_ScriptAction_EnableSpeaker", (byte *)G_ScriptAction_EnableSpeaker}, {"G_ScriptAction_DisableSpeaker", (byte *)G_ScriptAction_DisableSpeaker}, {"G_ScriptAction_ToggleSpeaker", (byte *)G_ScriptAction_ToggleSpeaker}, {"G_ScriptAction_AlertEntity", (byte *)G_ScriptAction_AlertEntity}, {"G_ScriptAction_PlayAnim", (byte *)G_ScriptAction_PlayAnim}, {"G_ScriptAction_MusicFade", (byte *)G_ScriptAction_MusicFade}, {"G_ScriptAction_MusicQueue", (byte *)G_ScriptAction_MusicQueue}, {"G_ScriptAction_MusicStop", (byte *)G_ScriptAction_MusicStop}, {"G_ScriptAction_MusicPlay", (byte *)G_ScriptAction_MusicPlay}, {"G_ScriptAction_MusicStart", (byte *)G_ScriptAction_MusicStart}, {"G_ScriptAction_FadeAllSounds", (byte *)G_ScriptAction_FadeAllSounds}, {"G_ScriptAction_PlaySound", (byte *)G_ScriptAction_PlaySound}, {"G_ScriptAction_Trigger", (byte *)G_ScriptAction_Trigger}, {"G_ScriptAction_Wait", (byte *)G_ScriptAction_Wait}, {"G_ScriptAction_GotoMarker", (byte *)G_ScriptAction_GotoMarker}, {"G_ScriptAction_SetGlobalFog", (byte *)G_ScriptAction_SetGlobalFog}, {"G_ScriptAction_Kill", (byte *)G_ScriptAction_Kill}, {"G_ScriptAction_DisableMessage", (byte *)G_ScriptAction_DisableMessage}, {"G_ScriptAction_AddTankAmmo", (byte *)G_ScriptAction_AddTankAmmo}, {"G_ScriptAction_SetTankAmmo", (byte *)G_ScriptAction_SetTankAmmo}, {"G_ScriptAction_AllowTankEnter", (byte *)G_ScriptAction_AllowTankEnter}, {"G_ScriptAction_AllowTankExit", (byte *)G_ScriptAction_AllowTankExit}, {"G_ScriptAction_SpawnRubble", (byte *)G_ScriptAction_SpawnRubble}, {"G_ScriptAction_SetChargeTimeFactor", (byte *)G_ScriptAction_SetChargeTimeFactor}, {"G_ScriptAction_AbortMove", (byte *)G_ScriptAction_AbortMove}, {"G_ScriptAction_FollowSpline", (byte *)G_ScriptAction_FollowSpline}, {"G_ScriptAction_StopRotation", (byte *)G_ScriptAction_StopRotation}, {"G_ScriptAction_SetRotation", (byte *)G_ScriptAction_SetRotation}, {"G_ScriptAction_SetSpeed", (byte *)G_ScriptAction_SetSpeed}, {"G_ScriptAction_StartAnimation", (byte *)G_ScriptAction_StartAnimation}, {"G_ScriptAction_UnFreezeAnimation", (byte *)G_ScriptAction_UnFreezeAnimation}, {"G_ScriptAction_FreezeAnimation", (byte *)G_ScriptAction_FreezeAnimation}, {"G_ScriptAction_AttatchToTrain", (byte *)G_ScriptAction_AttatchToTrain}, {"G_ScriptAction_FollowPath", (byte *)G_ScriptAction_FollowPath}, {"G_ScriptAction_ShaderRemapFlush", (byte *)G_ScriptAction_ShaderRemapFlush}, {"G_ScriptAction_ShaderRemap", (byte *)G_ScriptAction_ShaderRemap}, {"G_ScriptAction_ChangeModel", (byte *)G_ScriptAction_ChangeModel}, {"G_ScriptAction_SetAutoSpawn", (byte *)G_ScriptAction_SetAutoSpawn}, {"G_ScriptAction_SetPosition", (byte *)G_ScriptAction_SetPosition}, {"G_ScriptAction_SetModelFromBrushmodel", (byte *)G_ScriptAction_SetModelFromBrushmodel}, {"SP_script_multiplayer", (byte *)SP_script_multiplayer}, {"SP_script_camera", (byte *)SP_script_camera}, {"SP_script_model_med", (byte *)SP_script_model_med}, {"script_model_med_use", (byte *)script_model_med_use}, {"script_model_med_spawn", (byte *)script_model_med_spawn}, {"SP_script_mover", (byte *)SP_script_mover}, {"script_mover_blocked", (byte *)script_mover_blocked}, {"script_mover_use", (byte *)script_mover_use}, {"script_mover_spawn", (byte *)script_mover_spawn}, {"script_mover_aas_blocking", (byte *)script_mover_aas_blocking}, {"script_mover_set_blocking", (byte *)script_mover_set_blocking}, {"script_mover_die", (byte *)script_mover_die}, {"script_linkentity", (byte *)script_linkentity}, {"mountedmg42_fire", (byte *)mountedmg42_fire}, {"G_Script_ScriptRun", (byte *)G_Script_ScriptRun}, {"G_Script_ScriptEvent", (byte *)G_Script_ScriptEvent}, {"G_Script_GetEventIndex", (byte *)G_Script_GetEventIndex}, {"G_Script_EventStringInit", (byte *)G_Script_EventStringInit}, {"G_Script_ScriptChange", (byte *)G_Script_ScriptChange}, {"G_Script_ScriptParse", (byte *)G_Script_ScriptParse}, {"G_Script_ParseSpawnbot", (byte *)G_Script_ParseSpawnbot}, {"G_Script_ScriptLoad", (byte *)G_Script_ScriptLoad}, {"G_Script_ActionForString", (byte *)G_Script_ActionForString}, {"G_Script_EventForString", (byte *)G_Script_EventForString}, {"G_Script_EventMatch_IntInRange", (byte *)G_Script_EventMatch_IntInRange}, {"G_Script_EventMatch_StringEqual", (byte *)G_Script_EventMatch_StringEqual}, {"G_refPrintf", (byte *)G_refPrintf}, {"G_refClientnumForName", (byte *)G_refClientnumForName}, {"G_UnMuteClient", (byte *)G_UnMuteClient}, {"G_MuteClient", (byte *)G_MuteClient}, {"G_RemoveReferee", (byte *)G_RemoveReferee}, {"G_MakeReferee", (byte *)G_MakeReferee}, {"G_PlayerBan", (byte *)G_PlayerBan}, {"Cmd_AuthRcon_f", (byte *)Cmd_AuthRcon_f}, {"G_refMute_cmd", (byte *)G_refMute_cmd}, {"G_refWarning_cmd", (byte *)G_refWarning_cmd}, {"G_refWarmup_cmd", (byte *)G_refWarmup_cmd}, {"G_refSpeclockTeams_cmd", (byte *)G_refSpeclockTeams_cmd}, {"G_refRemove_cmd", (byte *)G_refRemove_cmd}, {"G_refPlayerPut_cmd", (byte *)G_refPlayerPut_cmd}, {"G_refPause_cmd", (byte *)G_refPause_cmd}, {"G_refLockTeams_cmd", (byte *)G_refLockTeams_cmd}, {"G_refAllReady_cmd", (byte *)G_refAllReady_cmd}, {"G_ref_cmd", (byte *)G_ref_cmd}, {"G_refHelp_cmd", (byte *)G_refHelp_cmd}, {"G_refCommandCheck", (byte *)G_refCommandCheck}, {"SP_props_flamethrower", (byte *)SP_props_flamethrower}, {"props_flamethrower_init", (byte *)props_flamethrower_init}, {"props_flamethrower_use", (byte *)props_flamethrower_use}, {"props_flamethrower_think", (byte *)props_flamethrower_think}, {"SP_props_footlocker", (byte *)SP_props_footlocker}, {"props_locker_death", (byte *)props_locker_death}, {"props_locker_mass", (byte *)props_locker_mass}, {"props_locker_spawn_item", (byte *)props_locker_spawn_item}, {"init_locker", (byte *)init_locker}, {"props_locker_pain", (byte *)props_locker_pain}, {"props_locker_use", (byte *)props_locker_use}, {"props_locker_endrattle", (byte *)props_locker_endrattle}, {"Spawn_Junk", (byte *)Spawn_Junk}, {"SP_props_statueBRUSH", (byte *)SP_props_statueBRUSH}, {"SP_props_statue", (byte *)SP_props_statue}, {"props_statue_touch", (byte *)props_statue_touch}, {"props_statue_death", (byte *)props_statue_death}, {"props_statue_animate", (byte *)props_statue_animate}, {"props_statue_blocked", (byte *)props_statue_blocked}, {"SP_skyportal", (byte *)SP_skyportal}, {"SP_props_decor_Scale", (byte *)SP_props_decor_Scale}, {"SP_props_decorBRUSH", (byte *)SP_props_decorBRUSH}, {"SP_props_decoration", (byte *)SP_props_decoration}, {"props_touch", (byte *)props_touch}, {"Use_props_decoration", (byte *)Use_props_decoration}, {"props_decoration_death", (byte *)props_decoration_death}, {"props_decoration_animate", (byte *)props_decoration_animate}, {"SP_props_snowGenerator", (byte *)SP_props_snowGenerator}, {"props_snowGenerator_use", (byte *)props_snowGenerator_use}, {"props_snowGenerator_think", (byte *)props_snowGenerator_think}, {"SP_props_castlebed", (byte *)SP_props_castlebed}, {"props_castlebed_die", (byte *)props_castlebed_die}, {"props_castlebed_animate", (byte *)props_castlebed_animate}, {"props_castlebed_touch", (byte *)props_castlebed_touch}, {"SP_Props_58x112tablew", (byte *)SP_Props_58x112tablew}, {"props_58x112tablew_die", (byte *)props_58x112tablew_die}, {"props_58x112tablew_think", (byte *)props_58x112tablew_think}, {"SP_Props_Flipping_Table", (byte *)SP_Props_Flipping_Table}, {"props_flippy_blocked", (byte *)props_flippy_blocked}, {"props_flippy_table_die", (byte *)props_flippy_table_die}, {"flippy_table_animate", (byte *)flippy_table_animate}, {"flippy_table_use", (byte *)flippy_table_use}, {"SP_Props_Crate32x64", (byte *)SP_Props_Crate32x64}, {"props_crate32x64_die", (byte *)props_crate32x64_die}, {"props_crate32x64_think", (byte *)props_crate32x64_think}, {"SP_crate_32", (byte *)SP_crate_32}, {"SP_crate_64", (byte *)SP_crate_64}, {"crate_die", (byte *)crate_die}, {"crate_animate", (byte *)crate_animate}, {"touch_crate_64", (byte *)touch_crate_64}, {"SP_Props_Flamebarrel", (byte *)SP_Props_Flamebarrel}, {"Props_Barrel_Think", (byte *)Props_Barrel_Think}, {"Props_Barrel_Die", (byte *)Props_Barrel_Die}, {"OilSlick_remove", (byte *)OilSlick_remove}, {"OilSlick_remove_think", (byte *)OilSlick_remove_think}, {"Props_Barrel_Pain", (byte *)Props_Barrel_Pain}, {"SP_OilParticles", (byte *)SP_OilParticles}, {"validOilSlickSpawnPoint", (byte *)validOilSlickSpawnPoint}, {"Delayed_Leak_Think", (byte *)Delayed_Leak_Think}, {"OilParticles_think", (byte *)OilParticles_think}, {"SP_OilSlick", (byte *)SP_OilSlick}, {"smoker_think", (byte *)smoker_think}, {"barrel_smoke", (byte *)barrel_smoke}, {"Props_Barrel_Animate", (byte *)Props_Barrel_Animate}, {"Props_Barrel_Touch", (byte *)Props_Barrel_Touch}, {"SP_Props_Desklamp", (byte *)SP_Props_Desklamp}, {"SP_props_shard_generator", (byte *)SP_props_shard_generator}, {"Use_Props_Shard_Generator", (byte *)Use_Props_Shard_Generator}, {"SP_Props_DamageInflictor", (byte *)SP_Props_DamageInflictor}, {"Use_DamageInflictor", (byte *)Use_DamageInflictor}, {"SP_Props_ChairChatArm", (byte *)SP_Props_ChairChatArm}, {"SP_Props_ChairChat", (byte *)SP_Props_ChairChat}, {"SP_Props_ChateauChair", (byte *)SP_Props_ChateauChair}, {"SP_Props_ChairSide", (byte *)SP_Props_ChairSide}, {"SP_Props_ChairHiback", (byte *)SP_Props_ChairHiback}, {"SP_Props_Chair", (byte *)SP_Props_Chair}, {"Props_Chair_Skyboxtouch", (byte *)Props_Chair_Skyboxtouch}, {"Props_Chair_Die", (byte *)Props_Chair_Die}, {"Prop_Break_Sound", (byte *)Prop_Break_Sound}, {"Spawn_Shard", (byte *)Spawn_Shard}, {"Props_Chair_Animate", (byte *)Props_Chair_Animate}, {"Props_Chair_Touch", (byte *)Props_Chair_Touch}, {"Prop_Check_Ground", (byte *)Prop_Check_Ground}, {"Prop_Touch", (byte *)Prop_Touch}, {"Props_Chair_Think", (byte *)Props_Chair_Think}, {"Props_Activated", (byte *)Props_Activated}, {"Props_TurnLightsOff", (byte *)Props_TurnLightsOff}, {"Just_Got_Thrown", (byte *)Just_Got_Thrown}, {"SP_Props_Locker_Tall", (byte *)SP_Props_Locker_Tall}, {"props_locker_tall_die", (byte *)props_locker_tall_die}, {"locker_tall_think", (byte *)locker_tall_think}, {"SP_Props_RadioSEVEN", (byte *)SP_Props_RadioSEVEN}, {"props_radio_dieSEVEN", (byte *)props_radio_dieSEVEN}, {"SP_Props_Radio", (byte *)SP_Props_Radio}, {"props_radio_die", (byte *)props_radio_die}, {"SP_Props_Bench", (byte *)SP_Props_Bench}, {"props_bench_die", (byte *)props_bench_die}, {"props_bench_think", (byte *)props_bench_think}, {"InitProp", (byte *)InitProp}, {"propExplosion", (byte *)propExplosion}, {"propExplosionLarge", (byte *)propExplosionLarge}, {"SP_Dust", (byte *)SP_Dust}, {"dust_angles_think", (byte *)dust_angles_think}, {"dust_use", (byte *)dust_use}, {"SP_SmokeDust", (byte *)SP_SmokeDust}, {"smokedust_use", (byte *)smokedust_use}, {"SP_props_gunsparks", (byte *)SP_props_gunsparks}, {"SP_props_sparks", (byte *)SP_props_sparks}, {"sparks_angles_think", (byte *)sparks_angles_think}, {"Psparks_think", (byte *)Psparks_think}, {"PGUNsparks_use", (byte *)PGUNsparks_use}, {"prop_smoke", (byte *)prop_smoke}, {"Psmoke_think", (byte *)Psmoke_think}, {"SP_props_box_64", (byte *)SP_props_box_64}, {"touch_props_box_64", (byte *)touch_props_box_64}, {"SP_props_box_48", (byte *)SP_props_box_48}, {"touch_props_box_48", (byte *)touch_props_box_48}, {"SP_props_box_32", (byte *)SP_props_box_32}, {"touch_props_box_32", (byte *)touch_props_box_32}, {"moveit", (byte *)moveit}, {"DropToFloor", (byte *)DropToFloor}, {"DropToFloorG", (byte *)DropToFloorG}, {"G_smvRunCamera", (byte *)G_smvRunCamera}, {"G_smvAllRemoveSingleClient", (byte *)G_smvAllRemoveSingleClient}, {"G_smvRemoveInvalidClients", (byte *)G_smvRemoveInvalidClients}, {"G_smvUpdateClientCSList", (byte *)G_smvUpdateClientCSList}, {"G_smvRegenerateClients", (byte *)G_smvRegenerateClients}, {"G_smvGenerateClientList", (byte *)G_smvGenerateClientList}, {"G_smvRemoveEntityInMVList", (byte *)G_smvRemoveEntityInMVList}, {"G_smvLocateEntityInMVList", (byte *)G_smvLocateEntityInMVList}, {"G_smvAddView", (byte *)G_smvAddView}, {"G_smvDel_cmd", (byte *)G_smvDel_cmd}, {"G_smvAddTeam_cmd", (byte *)G_smvAddTeam_cmd}, {"G_smvAdd_cmd", (byte *)G_smvAdd_cmd}, {"G_smvCommands", (byte *)G_smvCommands}, {"G_LinkDebris", (byte *)G_LinkDebris}, {"G_LinkDamageParents", (byte *)G_LinkDamageParents}, {"SP_func_debris", (byte *)SP_func_debris}, {"G_AllocDebrisChunk", (byte *)G_AllocDebrisChunk}, {"SP_func_brushmodel", (byte *)SP_func_brushmodel}, {"func_brushmodel_delete", (byte *)func_brushmodel_delete}, {"SP_func_constructible", (byte *)SP_func_constructible}, {"func_constructiblespawn", (byte *)func_constructiblespawn}, {"func_constructible_underconstructionthink", (byte *)func_constructible_underconstructionthink}, {"func_constructible_explode", (byte *)func_constructible_explode}, {"func_constructible_spawn", (byte *)func_constructible_spawn}, {"func_constructible_use", (byte *)func_constructible_use}, {"InitConstructible", (byte *)InitConstructible}, {"G_Activate", (byte *)G_Activate}, {"SP_func_invisible_user", (byte *)SP_func_invisible_user}, {"use_invisible_user", (byte *)use_invisible_user}, {"SP_func_explosive", (byte *)SP_func_explosive}, {"SP_target_explosion", (byte *)SP_target_explosion}, {"target_explosion_use", (byte *)target_explosion_use}, {"InitExplosive", (byte *)InitExplosive}, {"func_explosive_spawn", (byte *)func_explosive_spawn}, {"func_explosive_alert", (byte *)func_explosive_alert}, {"func_explosive_use", (byte *)func_explosive_use}, {"func_explosive_touch", (byte *)func_explosive_touch}, {"func_explosive_explode", (byte *)func_explosive_explode}, {"BecomeExplosion", (byte *)BecomeExplosion}, {"ThrowDebris", (byte *)ThrowDebris}, {"SP_target_effect", (byte *)SP_target_effect}, {"target_effect", (byte *)target_effect}, {"SP_func_door_rotating", (byte *)SP_func_door_rotating}, {"SP_func_pendulum", (byte *)SP_func_pendulum}, {"SP_func_bobbing", (byte *)SP_func_bobbing}, {"SP_func_rotating", (byte *)SP_func_rotating}, {"Use_Func_Rotate", (byte *)Use_Func_Rotate}, {"SP_func_static", (byte *)SP_func_static}, {"SP_func_leaky", (byte *)SP_func_leaky}, {"G_BlockThink", (byte *)G_BlockThink}, {"Static_Pain", (byte *)Static_Pain}, {"Use_Static", (byte *)Use_Static}, {"SP_func_train_rotating", (byte *)SP_func_train_rotating}, {"Think_SetupTrainTargets_rotating", (byte *)Think_SetupTrainTargets_rotating}, {"Reached_Train_rotating", (byte *)Reached_Train_rotating}, {"Think_BeginMoving_rotating", (byte *)Think_BeginMoving_rotating}, {"SP_func_train", (byte *)SP_func_train}, {"SP_info_limbo_camera", (byte *)SP_info_limbo_camera}, {"info_limbo_camera_setup", (byte *)info_limbo_camera_setup}, {"SP_info_train_spline_main", (byte *)SP_info_train_spline_main}, {"SP_path_corner_2", (byte *)SP_path_corner_2}, {"SP_path_corner", (byte *)SP_path_corner}, {"Think_SetupTrainTargets", (byte *)Think_SetupTrainTargets}, {"Reached_Train", (byte *)Reached_Train}, {"Think_BeginMoving", (byte *)Think_BeginMoving}, {"SP_func_button", (byte *)SP_func_button}, {"Touch_Button", (byte *)Touch_Button}, {"SP_func_plat", (byte *)SP_func_plat}, {"SpawnPlatTrigger", (byte *)SpawnPlatTrigger}, {"Touch_PlatCenterTrigger", (byte *)Touch_PlatCenterTrigger}, {"Touch_Plat", (byte *)Touch_Plat}, {"SP_func_secret", (byte *)SP_func_secret}, {"SP_func_door", (byte *)SP_func_door}, {"G_TryDoor", (byte *)G_TryDoor}, {"DoorSetSounds", (byte *)DoorSetSounds}, {"Door_reverse_sounds", (byte *)Door_reverse_sounds}, {"finishSpawningKeyedMover", (byte *)finishSpawningKeyedMover}, {"findNonAIBrushTargeter", (byte *)findNonAIBrushTargeter}, {"Think_MatchTeam", (byte *)Think_MatchTeam}, {"Think_SpawnNewDoorTrigger", (byte *)Think_SpawnNewDoorTrigger}, {"Touch_DoorTrigger", (byte *)Touch_DoorTrigger}, {"Blocked_DoorRotate", (byte *)Blocked_DoorRotate}, {"Blocked_Door", (byte *)Blocked_Door}, {"InitMoverRotate", (byte *)InitMoverRotate}, {"InitMover", (byte *)InitMover}, {"Use_BinaryMover", (byte *)Use_BinaryMover}, {"Use_TrinaryMover", (byte *)Use_TrinaryMover}, {"Reached_TrinaryMover", (byte *)Reached_TrinaryMover}, {"IsBinaryMoverBlocked", (byte *)IsBinaryMoverBlocked}, {"Reached_BinaryMover", (byte *)Reached_BinaryMover}, {"ReturnToPos1Rotate", (byte *)ReturnToPos1Rotate}, {"GotoPos3", (byte *)GotoPos3}, {"ReturnToPos2", (byte *)ReturnToPos2}, {"ReturnToPos1", (byte *)ReturnToPos1}, {"MatchTeamReverseAngleOnSlaves", (byte *)MatchTeamReverseAngleOnSlaves}, {"MatchTeam", (byte *)MatchTeam}, {"SetMoverState", (byte *)SetMoverState}, {"G_RunMover", (byte *)G_RunMover}, {"G_MoverTeam", (byte *)G_MoverTeam}, {"G_MoverPush", (byte *)G_MoverPush}, {"G_TryPushingEntity", (byte *)G_TryPushingEntity}, {"G_TestEntityMoveTowardsPos", (byte *)G_TestEntityMoveTowardsPos}, {"G_TestEntityDropToFloor", (byte *)G_TestEntityDropToFloor}, {"G_TestEntityPosition", (byte *)G_TestEntityPosition}, {"fire_mortar", (byte *)fire_mortar}, {"visible", (byte *)visible}, {"fire_lead", (byte *)fire_lead}, {"fire_flamebarrel", (byte *)fire_flamebarrel}, {"fire_rocket", (byte *)fire_rocket}, {"fire_grenade", (byte *)fire_grenade}, {"G_LandmineSnapshotCallback", (byte *)G_LandmineSnapshotCallback}, {"G_LandminePrime", (byte *)G_LandminePrime}, {"LandminePostThink", (byte *)LandminePostThink}, {"G_LandmineThink", (byte *)G_LandmineThink}, {"sEntWillTriggerMine", (byte *)sEntWillTriggerMine}, {"G_TripMinePrime", (byte *)G_TripMinePrime}, {"G_TripMineThink", (byte *)G_TripMineThink}, {"LandMinePostTrigger", (byte *)LandMinePostTrigger}, {"LandMineTrigger", (byte *)LandMineTrigger}, {"G_FreeSatchel", (byte *)G_FreeSatchel}, {"G_ExplodeSatchels", (byte *)G_ExplodeSatchels}, {"G_ExplodeMines", (byte *)G_ExplodeMines}, {"G_HasDroppedItem", (byte *)G_HasDroppedItem}, {"G_FindSatchel", (byte *)G_FindSatchel}, {"G_SweepForLandmines", (byte *)G_SweepForLandmines}, {"G_CountTeamLandmines", (byte *)G_CountTeamLandmines}, {"G_FadeItems", (byte *)G_FadeItems}, {"DynaFree", (byte *)DynaFree}, {"DynaSink", (byte *)DynaSink}, {"fire_flamechunk", (byte *)fire_flamechunk}, {"G_RunFlamechunk", (byte *)G_RunFlamechunk}, {"G_FlameDamage", (byte *)G_FlameDamage}, {"G_BurnTarget", (byte *)G_BurnTarget}, {"G_PredictMissile", (byte *)G_PredictMissile}, {"G_PredictBounceMissile", (byte *)G_PredictBounceMissile}, {"G_RunMissile", (byte *)G_RunMissile}, {"Landmine_Check_Ground", (byte *)Landmine_Check_Ground}, {"G_RunBomb", (byte *)G_RunBomb}, {"G_MissileDie", (byte *)G_MissileDie}, {"G_ExplodeMissile", (byte *)G_ExplodeMissile}, {"M_think", (byte *)M_think}, {"G_MissileImpact", (byte *)G_MissileImpact}, {"G_BounceMissile", (byte *)G_BounceMissile}, {"G_TempTraceIgnorePlayersAndBodies", (byte *)G_TempTraceIgnorePlayersAndBodies}, {"G_TempTraceIgnoreEntity", (byte *)G_TempTraceIgnoreEntity}, {"G_ResetTempTraceIgnoreEnts", (byte *)G_ResetTempTraceIgnoreEnts}, {"G_InitTempTraceIgnoreEnts", (byte *)G_InitTempTraceIgnoreEnts}, {"SP_misc_commandmap_marker", (byte *)SP_misc_commandmap_marker}, {"SP_misc_landmine", (byte *)SP_misc_landmine}, {"landmine_setup", (byte *)landmine_setup}, {"SP_misc_constructiblemarker", (byte *)SP_misc_constructiblemarker}, {"constructiblemarker_setup", (byte *)constructiblemarker_setup}, {"SP_misc_firetrails", (byte *)SP_misc_firetrails}, {"misc_firetrails_think", (byte *)misc_firetrails_think}, {"firetrail_use", (byte *)firetrail_use}, {"firetrail_die", (byte *)firetrail_die}, {"SP_misc_spawner", (byte *)SP_misc_spawner}, {"misc_spawner_use", (byte *)misc_spawner_use}, {"misc_spawner_think", (byte *)misc_spawner_think}, {"SP_misc_flak", (byte *)SP_misc_flak}, {"flak_spawn", (byte *)flak_spawn}, {"Flak_Animate", (byte *)Flak_Animate}, {"SP_mg42", (byte *)SP_mg42}, {"mg42_spawn", (byte *)mg42_spawn}, {"mg42_use", (byte *)mg42_use}, {"mg42_die", (byte *)mg42_die}, {"mg42_stopusing", (byte *)mg42_stopusing}, {"mg42_think", (byte *)mg42_think}, {"mg42_track", (byte *)mg42_track}, {"mg42_fire", (byte *)mg42_fire}, {"mg42_touch", (byte *)mg42_touch}, {"SP_aagun", (byte *)SP_aagun}, {"aagun_spawn", (byte *)aagun_spawn}, {"aagun_touch", (byte *)aagun_touch}, {"aagun_fire", (byte *)aagun_fire}, {"aagun_stopusing", (byte *)aagun_stopusing}, {"aagun_think", (byte *)aagun_think}, {"aagun_track", (byte *)aagun_track}, {"aagun_die", (byte *)aagun_die}, {"aagun_use", (byte *)aagun_use}, {"clamp_hweapontofirearc", (byte *)clamp_hweapontofirearc}, {"clamp_playerbehindgun", (byte *)clamp_playerbehindgun}, {"Fire_Lead_Ext", (byte *)Fire_Lead_Ext}, {"flakPuff", (byte *)flakPuff}, {"SP_dlight", (byte *)SP_dlight}, {"use_dlight", (byte *)use_dlight}, {"shutoff_dlight", (byte *)shutoff_dlight}, {"dlight_finish_spawning", (byte *)dlight_finish_spawning}, {"SP_corona", (byte *)SP_corona}, {"use_corona", (byte *)use_corona}, {"SP_shooter_grenade", (byte *)SP_shooter_grenade}, {"SP_shooter_rocket", (byte *)SP_shooter_rocket}, {"SP_shooter_mortar", (byte *)SP_shooter_mortar}, {"InitShooter", (byte *)InitShooter}, {"Use_Shooter", (byte *)Use_Shooter}, {"SP_misc_portal_camera", (byte *)SP_misc_portal_camera}, {"SP_misc_portal_surface", (byte *)SP_misc_portal_surface}, {"locateCamera", (byte *)locateCamera}, {"SP_misc_light_surface", (byte *)SP_misc_light_surface}, {"SP_misc_vis_dummy_multiple", (byte *)SP_misc_vis_dummy_multiple}, {"SP_misc_vis_dummy", (byte *)SP_misc_vis_dummy}, {"locateMaster", (byte *)locateMaster}, {"SP_misc_gamemodel", (byte *)SP_misc_gamemodel}, {"SP_misc_model", (byte *)SP_misc_model}, {"SP_misc_spotlight", (byte *)SP_misc_spotlight}, {"spotlight_finish_spawning", (byte *)spotlight_finish_spawning}, {"use_spotlight", (byte *)use_spotlight}, {"SP_misc_grabber_trap", (byte *)SP_misc_grabber_trap}, {"grabber_wake_touch", (byte *)grabber_wake_touch}, {"grabber_use", (byte *)grabber_use}, {"grabber_wake", (byte *)grabber_wake}, {"grabber_pain", (byte *)grabber_pain}, {"grabber_close", (byte *)grabber_close}, {"grabber_attack", (byte *)grabber_attack}, {"grabber_die", (byte *)grabber_die}, {"grabber_think_hit", (byte *)grabber_think_hit}, {"grabber_think_idle", (byte *)grabber_think_idle}, {"SP_misc_teleporter_dest", (byte *)SP_misc_teleporter_dest}, {"TeleportPlayer", (byte *)TeleportPlayer}, {"SP_lightJunior", (byte *)SP_lightJunior}, {"SP_light", (byte *)SP_light}, {"SP_info_notnull", (byte *)SP_info_notnull}, {"SP_info_null", (byte *)SP_info_null}, {"SP_info_camp", (byte *)SP_info_camp}, {"Svcmd_GameMem_f", (byte *)Svcmd_GameMem_f}, {"G_InitMemory", (byte *)G_InitMemory}, {"G_Alloc", (byte *)G_Alloc}, {"G_resetModeState", (byte *)G_resetModeState}, {"G_resetRoundState", (byte *)G_resetRoundState}, {"G_statsPrint", (byte *)G_statsPrint}, {"G_checkServerToggle", (byte *)G_checkServerToggle}, {"G_matchInfoDump", (byte *)G_matchInfoDump}, {"G_printMatchInfo", (byte *)G_printMatchInfo}, {"G_parseStats", (byte *)G_parseStats}, {"G_deleteStats", (byte *)G_deleteStats}, {"G_createStats", (byte *)G_createStats}, {"G_weapStatIndex_MOD", (byte *)G_weapStatIndex_MOD}, {"G_addStatsHeadShot", (byte *)G_addStatsHeadShot}, {"G_addStats", (byte *)G_addStats}, {"G_spawnPrintf", (byte *)G_spawnPrintf}, {"G_delayPrint", (byte *)G_delayPrint}, {"G_globalSound", (byte *)G_globalSound}, {"G_printFull", (byte *)G_printFull}, {"G_loadMatchGame", (byte *)G_loadMatchGame}, {"G_initMatch", (byte *)G_initMatch}, {"G_RunItem", (byte *)G_RunItem}, {"G_RunItemProp", (byte *)G_RunItemProp}, {"G_BounceItem", (byte *)G_BounceItem}, {"G_SpawnItem", (byte *)G_SpawnItem}, {"FinishSpawningItem", (byte *)FinishSpawningItem}, {"Use_Item", (byte *)Use_Item}, {"Drop_Item", (byte *)Drop_Item}, {"LaunchItem", (byte *)LaunchItem}, {"Touch_Item", (byte *)Touch_Item}, {"Touch_Item_Auto", (byte *)Touch_Item_Auto}, {"RespawnItem", (byte *)RespawnItem}, {"Pickup_Health", (byte *)Pickup_Health}, {"Pickup_Weapon", (byte *)Pickup_Weapon}, {"G_CanPickupWeapon", (byte *)G_CanPickupWeapon}, {"G_DropWeapon", (byte *)G_DropWeapon}, {"G_GetPrimaryWeaponForClient", (byte *)G_GetPrimaryWeaponForClient}, {"AddMagicAmmo", (byte *)AddMagicAmmo}, {"Pickup_Ammo", (byte *)Pickup_Ammo}, {"Add_Ammo", (byte *)Add_Ammo}, {"Fill_Clip", (byte *)Fill_Clip}, {"AddToClip", (byte *)AddToClip}, {"Pickup_Holdable", (byte *)Pickup_Holdable}, {"UseHoldableItem", (byte *)UseHoldableItem}, {"Pickup_Treasure", (byte *)Pickup_Treasure}, {"Pickup_Clipboard", (byte *)Pickup_Clipboard}, {"Pickup_Key", (byte *)Pickup_Key}, {"Pickup_Powerup", (byte *)Pickup_Powerup}, {"Cmd_FireTeam_MP_f", (byte *)Cmd_FireTeam_MP_f}, {"G_FindFreePublicFireteam", (byte *)G_FindFreePublicFireteam}, {"G_FireteamNumberForString", (byte *)G_FireteamNumberForString}, {"G_ProposeFireTeamPlayer", (byte *)G_ProposeFireTeamPlayer}, {"G_ApplyToFireTeam", (byte *)G_ApplyToFireTeam}, {"G_KickFireTeamPlayer", (byte *)G_KickFireTeamPlayer}, {"G_WarnFireTeamPlayer", (byte *)G_WarnFireTeamPlayer}, {"G_DestroyFireteam", (byte *)G_DestroyFireteam}, {"G_InviteToFireTeam", (byte *)G_InviteToFireTeam}, {"G_RemoveClientFromFireteams", (byte *)G_RemoveClientFromFireteams}, {"G_AddClientToFireteam", (byte *)G_AddClientToFireteam}, {"G_RegisterFireteam", (byte *)G_RegisterFireteam}, {"G_FindFreeFireteamIdent", (byte *)G_FindFreeFireteamIdent}, {"G_IsFireteamLeader", (byte *)G_IsFireteamLeader}, {"G_IsOnFireteam", (byte *)G_IsOnFireteam}, {"G_UpdateFireteamConfigString", (byte *)G_UpdateFireteamConfigString}, {"G_CountTeamFireteams", (byte *)G_CountTeamFireteams}, {"G_GetFireteamTeam", (byte *)G_GetFireteamTeam}, {"G_FindFreeFireteam", (byte *)G_FindFreeFireteam}, {"G_configSet", (byte *)G_configSet}, {"G_Damage", (byte *)G_Damage}, {"IsArmShot", (byte *)IsArmShot}, {"IsLegShot", (byte *)IsLegShot}, {"IsHeadShot", (byte *)IsHeadShot}, {"G_BuildLeg", (byte *)G_BuildLeg}, {"G_BuildHead", (byte *)G_BuildHead}, {"IsHeadShotWeapon", (byte *)IsHeadShotWeapon}, {"player_die", (byte *)player_die}, {"body_die", (byte *)body_die}, {"GibEntity", (byte *)GibEntity}, {"LookAtKiller", (byte *)LookAtKiller}, {"TossClientItems", (byte *)TossClientItems}, {"AddKillScore", (byte *)AddKillScore}, {"AddScore", (byte *)AddScore}, {"G_weaponRankings_cmd", (byte *)G_weaponRankings_cmd}, {"G_weaponStatsLeaders_cmd", (byte *)G_weaponStatsLeaders_cmd}, {"SortStats", (byte *)SortStats}, {"G_teamready_cmd", (byte *)G_teamready_cmd}, {"G_statsall_cmd", (byte *)G_statsall_cmd}, {"G_weaponStats_cmd", (byte *)G_weaponStats_cmd}, {"G_speclock_cmd", (byte *)G_speclock_cmd}, {"G_specinvite_cmd", (byte *)G_specinvite_cmd}, {"G_scores_cmd", (byte *)G_scores_cmd}, {"G_say_teamnl_cmd", (byte *)G_say_teamnl_cmd}, {"G_ready_cmd", (byte *)G_ready_cmd}, {"G_players_cmd", (byte *)G_players_cmd}, {"G_pause_cmd", (byte *)G_pause_cmd}, {"G_lock_cmd", (byte *)G_lock_cmd}, {"G_commands_cmd", (byte *)G_commands_cmd}, {"G_noTeamControls", (byte *)G_noTeamControls}, {"G_cmdDebounce", (byte *)G_cmdDebounce}, {"G_commandHelp", (byte *)G_commandHelp}, {"G_commandCheck", (byte *)G_commandCheck}, {"ClientCommand", (byte *)ClientCommand}, {"Cmd_SwapPlacesWithBot_f", (byte *)Cmd_SwapPlacesWithBot_f}, {"Cmd_UnIgnore_f", (byte *)Cmd_UnIgnore_f}, {"Cmd_TicketTape_f", (byte *)Cmd_TicketTape_f}, {"Cmd_Ignore_f", (byte *)Cmd_Ignore_f}, {"Cmd_SelectedObjective_f", (byte *)Cmd_SelectedObjective_f}, {"Cmd_IntermissionWeaponAccuracies_f", (byte *)Cmd_IntermissionWeaponAccuracies_f}, {"G_CalcClientAccuracies", (byte *)G_CalcClientAccuracies}, {"Cmd_IntermissionPlayerKillsDeaths_f", (byte *)Cmd_IntermissionPlayerKillsDeaths_f}, {"Cmd_IntermissionReady_f", (byte *)Cmd_IntermissionReady_f}, {"G_MakeUnready", (byte *)G_MakeUnready}, {"G_MakeReady", (byte *)G_MakeReady}, {"Cmd_IntermissionWeaponStats_f", (byte *)Cmd_IntermissionWeaponStats_f}, {"Cmd_WeaponStat_f", (byte *)Cmd_WeaponStat_f}, {"Cmd_SetSniperSpot_f", (byte *)Cmd_SetSniperSpot_f}, {"Cmd_SetSpawnPoint_f", (byte *)Cmd_SetSpawnPoint_f}, {"SetPlayerSpawn", (byte *)SetPlayerSpawn}, {"G_UpdateSpawnCounts", (byte *)G_UpdateSpawnCounts}, {"Cmd_Activate2_f", (byte *)Cmd_Activate2_f}, {"Cmd_Activate_f", (byte *)Cmd_Activate_f}, {"G_LeaveTank", (byte *)G_LeaveTank}, {"Do_Activate_f", (byte *)Do_Activate_f}, {"Do_Activate2_f", (byte *)Do_Activate2_f}, {"G_TankIsMountable", (byte *)G_TankIsMountable}, {"G_TankIsOccupied", (byte *)G_TankIsOccupied}, {"Cmd_InterruptCamera_f", (byte *)Cmd_InterruptCamera_f}, {"Cmd_SetCameraOrigin_f", (byte *)Cmd_SetCameraOrigin_f}, {"Cmd_StopCamera_f", (byte *)Cmd_StopCamera_f}, {"Cmd_StartCamera_f", (byte *)Cmd_StartCamera_f}, {"Cmd_SetViewpos_f", (byte *)Cmd_SetViewpos_f}, {"G_canPickupMelee", (byte *)G_canPickupMelee}, {"Cmd_Vote_f", (byte *)Cmd_Vote_f}, {"G_FindFreeComplainIP", (byte *)G_FindFreeComplainIP}, {"Cmd_CallVote_f", (byte *)Cmd_CallVote_f}, {"Cmd_Where_f", (byte *)Cmd_Where_f}, {"G_Voice", (byte *)G_Voice}, {"G_VoiceTo", (byte *)G_VoiceTo}, {"Cmd_Say_f", (byte *)Cmd_Say_f}, {"G_Say", (byte *)G_Say}, {"G_SayTo", (byte *)G_SayTo}, {"G_EntitySoundNoCut", (byte *)G_EntitySoundNoCut}, {"G_EntitySound", (byte *)G_EntitySound}, {"Cmd_FollowCycle_f", (byte *)Cmd_FollowCycle_f}, {"Cmd_Follow_f", (byte *)Cmd_Follow_f}, {"Cmd_TeamBot_f", (byte *)Cmd_TeamBot_f}, {"Cmd_SetWeapons_f", (byte *)Cmd_SetWeapons_f}, {"Cmd_SetClass_f", (byte *)Cmd_SetClass_f}, {"Cmd_ResetSetup_f", (byte *)Cmd_ResetSetup_f}, {"Cmd_Team_f", (byte *)Cmd_Team_f}, {"G_SetClientWeapons", (byte *)G_SetClientWeapons}, {"G_IsWeaponDisabled", (byte *)G_IsWeaponDisabled}, {"G_TeamCount", (byte *)G_TeamCount}, {"G_IsHeavyWeapon", (byte *)G_IsHeavyWeapon}, {"G_NumPlayersOnTeam", (byte *)G_NumPlayersOnTeam}, {"G_NumPlayersWithWeapon", (byte *)G_NumPlayersWithWeapon}, {"StopFollowing", (byte *)StopFollowing}, {"SetTeam", (byte *)SetTeam}, {"G_TeamDataForString", (byte *)G_TeamDataForString}, {"Cmd_Kill_f", (byte *)Cmd_Kill_f}, {"Cmd_Noclip_f", (byte *)Cmd_Noclip_f}, {"Cmd_Notarget_f", (byte *)Cmd_Notarget_f}, {"Cmd_Nofatigue_f", (byte *)Cmd_Nofatigue_f}, {"Cmd_God_f", (byte *)Cmd_God_f}, {"Cmd_Give_f", (byte *)Cmd_Give_f}, {"Cmd_ListBotGoals_f", (byte *)Cmd_ListBotGoals_f}, {"ClientNumberFromString", (byte *)ClientNumberFromString}, {"SanitizeString", (byte *)SanitizeString}, {"ConcatArgs", (byte *)ConcatArgs}, {"CheatsOk", (byte *)CheatsOk}, {"Cmd_Score_f", (byte *)Cmd_Score_f}, {"G_SendScore", (byte *)G_SendScore}, {"ClientStoreSurfaceFlags", (byte *)ClientStoreSurfaceFlags}, {"ClientDisconnect", (byte *)ClientDisconnect}, {"ClientSpawn", (byte *)ClientSpawn}, {"SelectSpawnPointFromList", (byte *)SelectSpawnPointFromList}, {"ClientBegin", (byte *)ClientBegin}, {"G_ComputeMaxLives", (byte *)G_ComputeMaxLives}, {"ClientConnect", (byte *)ClientConnect}, {"ClientUserinfoChanged", (byte *)ClientUserinfoChanged}, {"G_StartPlayerAppropriateSound", (byte *)G_StartPlayerAppropriateSound}, {"AddMedicTeamBonus", (byte *)AddMedicTeamBonus}, {"G_CountTeamMedics", (byte *)G_CountTeamMedics}, {"SetWolfSpawnWeapons", (byte *)SetWolfSpawnWeapons}, {"AddWeaponToPlayer", (byte *)AddWeaponToPlayer}, {"PickTeam", (byte *)PickTeam}, {"TeamCount", (byte *)TeamCount}, {"respawn", (byte *)respawn}, {"reinforce", (byte *)reinforce}, {"limbo", (byte *)limbo}, {"SetClientViewAnglePitch", (byte *)SetClientViewAnglePitch}, {"SetClientViewAngle", (byte *)SetClientViewAngle}, {"CopyToBodyQue", (byte *)CopyToBodyQue}, {"BodySink", (byte *)BodySink}, {"BodySink2", (byte *)BodySink2}, {"BodyUnlink", (byte *)BodyUnlink}, {"InitBodyQue", (byte *)InitBodyQue}, {"SelectSpectatorSpawnPoint", (byte *)SelectSpectatorSpawnPoint}, {"SelectSpawnPoint", (byte *)SelectSpawnPoint}, {"SelectRandomDeathmatchSpawnPoint", (byte *)SelectRandomDeathmatchSpawnPoint}, {"SelectNearestDeathmatchSpawnPoint", (byte *)SelectNearestDeathmatchSpawnPoint}, {"SpotWouldTelefrag", (byte *)SpotWouldTelefrag}, {"SP_info_player_intermission", (byte *)SP_info_player_intermission}, {"SP_info_player_start", (byte *)SP_info_player_start}, {"SP_info_player_checkpoint", (byte *)SP_info_player_checkpoint}, {"SP_info_player_deathmatch", (byte *)SP_info_player_deathmatch}, {"G_UpdateCharacter", (byte *)G_UpdateCharacter}, {"G_RegisterPlayerClasses", (byte *)G_RegisterPlayerClasses}, {"G_RegisterCharacter", (byte *)G_RegisterCharacter}, {"G_RemoveFromAllIgnoreLists", (byte *)G_RemoveFromAllIgnoreLists}, {"SP_bot_landmine_area", (byte *)SP_bot_landmine_area}, {"SP_bot_seek_cover_sequence", (byte *)SP_bot_seek_cover_sequence}, {"bot_seek_cover_sequence_init", (byte *)bot_seek_cover_sequence_init}, {"bot_seek_cover_sequence_touch", (byte *)bot_seek_cover_sequence_touch}, {"SP_bot_axis_seek_cover_spot", (byte *)SP_bot_axis_seek_cover_spot}, {"SP_bot_seek_cover_spot", (byte *)SP_bot_seek_cover_spot}, {"SP_Seek_Cover_Spawn", (byte *)SP_Seek_Cover_Spawn}, {"SP_SeekCover_Setup", (byte *)SP_SeekCover_Setup}, {"bot_seek_cover_spot_think", (byte *)bot_seek_cover_spot_think}, {"SP_bot_jump_dest", (byte *)SP_bot_jump_dest}, {"SP_bot_jump_source", (byte *)SP_bot_jump_source}, {"SP_bot_attractor", (byte *)SP_bot_attractor}, {"SP_bot_landminespot_spot", (byte *)SP_bot_landminespot_spot}, {"bot_landminespot_setup", (byte *)bot_landminespot_setup}, {"SP_bot_sniper_spot", (byte *)SP_bot_sniper_spot}, {"SP_ai_marker", (byte *)SP_ai_marker}, {"SP_AIMarker_Setup", (byte *)SP_AIMarker_Setup}, {"ServerEntityDropToFloor", (byte *)ServerEntityDropToFloor}, {"BotDropToFloor", (byte *)BotDropToFloor}, {"G_InitBots", (byte *)G_InitBots}, {"G_BotDelayedInit", (byte *)G_BotDelayedInit}, {"G_GetBotInfoByName", (byte *)G_GetBotInfoByName}, {"G_GetBotInfoByNumber", (byte *)G_GetBotInfoByNumber}, {"Svcmd_RemoveBot_f", (byte *)Svcmd_RemoveBot_f}, {"G_RemoveNamedBot", (byte *)G_RemoveNamedBot}, {"Svcmd_SpawnBot", (byte *)Svcmd_SpawnBot}, {"G_SpawnBot", (byte *)G_SpawnBot}, {"G_BotParseCharacterParms", (byte *)G_BotParseCharacterParms}, {"G_ClassForString", (byte *)G_ClassForString}, {"Svcmd_AddBot_f", (byte *)Svcmd_AddBot_f}, {"Bot_GetWeaponForClassAndTeam", (byte *)Bot_GetWeaponForClassAndTeam}, {"G_BotConnect", (byte *)G_BotConnect}, {"G_QueueBotBegin", (byte *)G_QueueBotBegin}, {"G_CheckBotSpawn", (byte *)G_CheckBotSpawn}, {"G_CheckMinimumPlayers", (byte *)G_CheckMinimumPlayers}, {"G_CountBotPlayers", (byte *)G_CountBotPlayers}, {"G_CountHumanPlayers", (byte *)G_CountHumanPlayers}, {"G_RemoveRandomBot", (byte *)G_RemoveRandomBot}, {"G_AddRandomBot", (byte *)G_AddRandomBot}, {"G_GetArenaInfoByMap", (byte *)G_GetArenaInfoByMap}, {"G_Trace", (byte *)G_Trace}, {"G_HistoricalTraceEnd", (byte *)G_HistoricalTraceEnd}, {"G_HistoricalTraceBegin", (byte *)G_HistoricalTraceBegin}, {"G_HistoricalTrace", (byte *)G_HistoricalTrace}, {"G_SwitchBodyPartEntity", (byte *)G_SwitchBodyPartEntity}, {"G_DettachBodyParts", (byte *)G_DettachBodyParts}, {"G_AttachBodyParts", (byte *)G_AttachBodyParts}, {"G_ResetMarkers", (byte *)G_ResetMarkers}, {"G_AdjustClientPositions", (byte *)G_AdjustClientPositions}, {"G_StoreClientPosition", (byte *)G_StoreClientPosition}, {"SP_alarm_box", (byte *)SP_alarm_box}, {"alarmbox_finishspawning", (byte *)alarmbox_finishspawning}, {"alarmbox_die", (byte *)alarmbox_die}, {"alarmbox_use", (byte *)alarmbox_use}, {"alarmbox_updateparts", (byte *)alarmbox_updateparts}, {"ClientEndFrame", (byte *)ClientEndFrame}, {"WolfReviveBbox", (byte *)WolfReviveBbox}, {"WolfRevivePushEnt", (byte *)WolfRevivePushEnt}, {"StuckInClient", (byte *)StuckInClient}, {"SpectatorClientEndFrame", (byte *)SpectatorClientEndFrame}, {"G_RunClient", (byte *)G_RunClient}, {"ClientThink", (byte *)ClientThink}, {"ClientThink_real", (byte *)ClientThink_real}, {"WolfFindMedic", (byte *)WolfFindMedic}, {"SendPendingPredictableEvents", (byte *)SendPendingPredictableEvents}, {"ClientEvents", (byte *)ClientEvents}, {"ClientIntermissionThink", (byte *)ClientIntermissionThink}, {"ClientTimerActions", (byte *)ClientTimerActions}, {"ClientInactivityTimer", (byte *)ClientInactivityTimer}, {"SpectatorThink", (byte *)SpectatorThink}, {"G_TouchTriggers", (byte *)G_TouchTriggers}, {"ClientImpacts", (byte *)ClientImpacts}, {"CheckBotImpacts", (byte *)CheckBotImpacts}, {"ReadyToConstruct", (byte *)ReadyToConstruct}, {"ReadyToCallArtillery", (byte *)ReadyToCallArtillery}, {"ClientNeedsAmmo", (byte *)ClientNeedsAmmo}, {"PushBot", (byte *)PushBot}, {"G_SetClientSound", (byte *)G_SetClientSound}, {"P_WorldEffects", (byte *)P_WorldEffects}, {"P_DamageFeedback", (byte *)P_DamageFeedback}, {"etpro_FinalizeTracemapClamp", (byte *)etpro_FinalizeTracemapClamp}, {"BG_GetTracemapGroundCeil", (byte *)BG_GetTracemapGroundCeil}, {"BG_GetTracemapGroundFloor", (byte *)BG_GetTracemapGroundFloor}, {"BG_GetGroundHeightAtPoint", (byte *)BG_GetGroundHeightAtPoint}, {"BG_GetSkyGroundHeightAtPoint", (byte *)BG_GetSkyGroundHeightAtPoint}, {"BG_GetSkyHeightAtPoint", (byte *)BG_GetSkyHeightAtPoint}, {"BG_LoadTraceMap", (byte *)BG_LoadTraceMap}, {"BG_WeapStatForWeapon", (byte *)BG_WeapStatForWeapon}, {"BG_LoadSpeakerScript", (byte *)BG_LoadSpeakerScript}, {"BG_SS_StoreSpeaker", (byte *)BG_SS_StoreSpeaker}, {"BG_SS_DeleteSpeaker", (byte *)BG_SS_DeleteSpeaker}, {"BG_GetScriptSpeaker", (byte *)BG_GetScriptSpeaker}, {"BG_GetIndexForSpeaker", (byte *)BG_GetIndexForSpeaker}, {"BG_NumScriptSpeakers", (byte *)BG_NumScriptSpeakers}, {"BG_ClearScriptSpeakerPool", (byte *)BG_ClearScriptSpeakerPool}, {"PM_StepSlideMove", (byte *)PM_StepSlideMove}, {"PM_SlideMove", (byte *)PM_SlideMove}, {"BG_ClassSkillForClass", (byte *)BG_ClassSkillForClass}, {"BG_ClassTextToClass", (byte *)BG_ClassTextToClass}, {"BG_ClassLetterForNumber", (byte *)BG_ClassLetterForNumber}, {"BG_ClassnameForNumber", (byte *)BG_ClassnameForNumber}, {"BG_ShortClassnameForNumber", (byte *)BG_ShortClassnameForNumber}, {"BG_WeaponIsPrimaryForClassAndTeam", (byte *)BG_WeaponIsPrimaryForClassAndTeam}, {"BG_ClassHasWeapon", (byte *)BG_ClassHasWeapon}, {"BG_PlayerClassForPlayerState", (byte *)BG_PlayerClassForPlayerState}, {"BG_GetPlayerClassInfo", (byte *)BG_GetPlayerClassInfo}, {"BG_FindCharacter", (byte *)BG_FindCharacter}, {"BG_FindFreeCharacter", (byte *)BG_FindFreeCharacter}, {"BG_ClearCharacterPool", (byte *)BG_ClearCharacterPool}, {"BG_GetCharacterForPlayerstate", (byte *)BG_GetCharacterForPlayerstate}, {"BG_GetCharacter", (byte *)BG_GetCharacter}, {"BG_ParseCharacterFile", (byte *)BG_ParseCharacterFile}, {"BG_StoreCampaignSave", (byte *)BG_StoreCampaignSave}, {"BG_LoadCampaignSave", (byte *)BG_LoadCampaignSave}, {"BG_R_RegisterAnimationGroup", (byte *)BG_R_RegisterAnimationGroup}, {"BG_ClearAnimationPool", (byte *)BG_ClearAnimationPool}, {"BG_AnimUpdatePlayerStateConditions", (byte *)BG_AnimUpdatePlayerStateConditions}, {"BG_GetAnimationForIndex", (byte *)BG_GetAnimationForIndex}, {"BG_GetAnimScriptEvent", (byte *)BG_GetAnimScriptEvent}, {"BG_GetAnimScriptAnimation", (byte *)BG_GetAnimScriptAnimation}, {"BG_ClearConditionBitFlag", (byte *)BG_ClearConditionBitFlag}, {"BG_SetConditionBitFlag", (byte *)BG_SetConditionBitFlag}, {"BG_GetConditionBitFlag", (byte *)BG_GetConditionBitFlag}, {"BG_GetConditionValue", (byte *)BG_GetConditionValue}, {"BG_UpdateConditionValue", (byte *)BG_UpdateConditionValue}, {"BG_GetAnimString", (byte *)BG_GetAnimString}, {"BG_AnimScriptEvent", (byte *)BG_AnimScriptEvent}, {"BG_AnimScriptCannedAnimation", (byte *)BG_AnimScriptCannedAnimation}, {"BG_AnimScriptAnimation", (byte *)BG_AnimScriptAnimation}, {"BG_ExecuteCommand", (byte *)BG_ExecuteCommand}, {"BG_PlayAnimName", (byte *)BG_PlayAnimName}, {"BG_PlayAnim", (byte *)BG_PlayAnim}, {"BG_ClearAnimTimer", (byte *)BG_ClearAnimTimer}, {"BG_FirstValidItem", (byte *)BG_FirstValidItem}, {"BG_EvaluateConditions", (byte *)BG_EvaluateConditions}, {"BG_AnimParseAnimScript", (byte *)BG_AnimParseAnimScript}, {"BG_ParseConditions", (byte *)BG_ParseConditions}, {"BG_ParseConditionBits", (byte *)BG_ParseConditionBits}, {"BG_InitWeaponStrings", (byte *)BG_InitWeaponStrings}, {"BG_CopyStringIntoBuffer", (byte *)BG_CopyStringIntoBuffer}, {"BG_IndexForString", (byte *)BG_IndexForString}, {"BG_AnimationForString", (byte *)BG_AnimationForString}, {"BG_AnimParseError", (byte *)BG_AnimParseError}, {"BG_StringHashValue_Lwr", (byte *)BG_StringHashValue_Lwr}, {"BG_StringHashValue", (byte *)BG_StringHashValue}, {0, 0}