/*
===========================================================================
Wolfenstein: Enemy Territory GPL Source Code
Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company.
This file is part of the Wolfenstein: Enemy Territory GPL Source Code (Wolf ET Source Code).
Wolf ET Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Wolf ET Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Wolf ET Source Code. If not, see .
In addition, the Wolf: ET Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Wolf ET Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef macprefs_h
#define macprefs_h
#include
#ifdef __cplusplus
extern "C" {
#endif
typedef struct
{
UInt32 monitorFrequency; // Menu selection # for the monitor refresh rate
DisplayIDType displayID;
Boolean button2fake; // True if we turn ctrl-clicks into second mouse button clicks
char serial[21];
} PrefsRec;
extern PrefsRec macPrefs;
#define kPrefsResource 'pref'
#define rPrefsVersion 1112 // IMPORTANT - increment this each time the PrefsRec changes
// also defined in mac.h
#define kPrefsFileType 'pref'
#define kPrefsStringType 'STR ' // resource type for our .ini strings
void LoadPrefs( PrefsRec *thePrefs );
void SavePrefs( PrefsRec *thePrefs );
void WritePrefsString( const char *name, const char *value );
Boolean ReadPrefsString( const char *name, char *value );
#ifdef __cplusplus
}
#endif
#endif